Hi Marcus,
I have tested a couple of methods of interprocess communication over the
week.
Using TCP sockets are very fast indeed and libraries like ZeroMQ help
implement them with nearly negligible effort.
Another method that I did try was to use a producer-consumer queue. The
producer and the con
Sir/Mam,
My name is Avtansh Tiwari and I am a EE Sophomore at Indian Indian Institute of
Technology, Kanpur. I read about mlpack GSoc2018 page and found it interesting.
I am interested in working on Essential Deep Learning Models. I have a working
knowledge of Neural Networks and am currently
Hello everyone,
My name is Prabhat Sharma ( Github: Prabhat-IIT) and I am a sophomore at
IIT Roorkee, India pursuing Electrical Engineering. I am a machine learning
enthusiast and am well versed with C/C++, Python and Matlab. I've completed
some basic Machine Learning MOOCs and in the process imple
Hello!
I am Zhiren, a University of the third grade students, majoring in computer
science and technology, I found a surprising item in the browse the mlpack
project, because it was I remain perplexed despite much thought of the problem,
yes, it is String Processing Utilities.
Not long ago,
Hi Marcus,
This looks very feasible along with being cool and intuitive. We could
implement a system where a user who is a beginner can just choose an
environment and input a particular pre-built methods and can compare
different methods through visualizations and the actual emulation of the
game e
Hi Avtansh,
Thanks for getting in touch.
To get familiar with the mlpack community, please go through the "contributing
to mlpack" guide (http://www.mlpack.org/involved.html). This will help you get
familiar with the design guidelines. Instructions on how to compile mlpack from
source can also
Hello Prabhat,
welcome and thanks for getting in touch.
> I'm also a member of my colleges Data Science group. We are a bunch of people
> who organize open discussions and workshops related to various cool and
> interesting topics of machine learning. Some of our members have also written
> some
Hello Sahith,
> This looks very feasible along with being cool and intuitive. We could
> implement
> a system where a user who is a beginner can just choose an environment and
> input
> a particular pre-built methods and can compare different methods through
> visualizations and the actual emula
Hello Sayan​,
thanks for looking into the different methods, I think one thing to remember
here is that in most cases we observe the environment at a specific time and
based on that observation we perform a specific action. So I don't think the
producer-consumer pattern is necessary here, there is
Sure.
I thought my mails were public, but as you've pointed out, they arent. I
notice that I have replied to your email id instead of the mailing list.
I would keep in mind that my mails go public.
Thank you
On 02-Mar-2018 6:36 PM, "Marcus Edel" wrote:
Hello Akash,
do you mind if I responde
Hi Marcus,
Hoping to discuss exactly how to shape the proposal keeping in mind the
interest of the organization.
Although implementing state-of-the-art algorithms is the main focus. I
would also like to propose on building a simulator for time series data.
The simulator could allow users to introd
On Fri, Mar 02, 2018 at 11:03:35AM +, Tan Zhiren wrote:
>
> Hello!
>
>
> I am Zhiren, a University of the third grade students, majoring in
> computer science and technology, I found a surprising item in the
> browse the mlpack project, because it was I remain perplexed despite
> much though
Hi Marcus,
Making pre-trained models sounds good however we'll have to pick the most
popular or easiest environments for this at least in the start.
For meaningful metrics other than iterations we could have use the *score*
of the game which is the best possible metric and also the *time* it takes
13 matches
Mail list logo