Re: Navarone MSX AD

1999-05-27 Thread Ricardo Jurczyk Pinheiro
At 16:06 24/05/99 +0200, you wrote: >A Navarone adapter has a male DIN-8 connector meant to fit the female DIN-8 (...) >Well, our next piece of "hard war" is called POTEMKIN 8:D Sorry 4 any German, but I hope that it won't be any BISMARCK into your projects... ;) Why not an YAMAT

Popularity of VDP & OPL

1999-05-27 Thread Giovanni R. Nunes
Mk//e, > Were VDPs starting from 9938 (MSX2 MSX-VIDEO) featured in other > non-MSX systems? "De acuerdo con la leyenda..." :) 1. Sega GENESIS has a adapted V9938. 2. Panasonic 3DO has a hidden V9990 inside. 3. The first Sound Blaster's board has a OPL1 > Just trying to port my gam

MIC IN cartridge (was K vs M$, as usual)

1999-05-27 Thread jam
Hi, Maarten, MH> One of the reasons MoonSound sounds better than the average PC wave MH> table card, is that high-quality DAC & filters were used. But those MH> are expensive and you'll need ADC as well (does ADC need a filter MH> too?). No, it doesn't. Filter (as far I know) is used to elim

What "fudeba" means?

1999-05-27 Thread Anonymous
Hello, GN> Well, Fudeba has two means, you can se a Fudeba because you're a GN> Fudeba (like: Me, Adriano, Jurczyk, Leonard, etc... -- Without GN> questions, they are fudeba!). And a Fudeba thing is a bizarre thing GN> like fMSX, MMSX, Windows, Bill Gates, etc... Really Fudeba was Wh

[OT] does anyone have the starwars vcd iso's?

1999-05-27 Thread AkA DanSHakU
hi.. sorry for the off-topicness of this massage.. the temptation was to big.. i will not give one again... greetz aka MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems?

Re: 128 sprite demo (was: SPRITE Horrorshow)

1999-05-27 Thread Pablo Vasques Bravo-Villalba
Tristan wrote: > Hmm I found it, and really enjoyed watching it again after so many > years :) Same with me listening to my own music arranges. =) > ftp://alucard.horny-teenz.com/pub/msx/TCDEM/IMPROMO.PMA > (don't mind the domain name please:) I don't mind. I'm kinda old for those horny-teenz.

128 sprite demo (was: SPRITE Horrorshow)

1999-05-27 Thread Tristan
> That would be nice, how is it called? > Who made it? While I was away people > created many interesting thing... =) Hmm I found it, and really enjoyed watching it again after so many years :) This is the url: ftp://alucard.horny-teenz.com/pub/msx/TCDEM/IMPROMO.PMA (don't mind the domain name

Re: More and more about ACEs.

1999-05-27 Thread Pablo Vasques Bravo-Villalba
-Original Message- From: Werner Augusto Roder Kai <[EMAIL PROTECTED]> >> Is this Carchano's board? `:) > Yes, really is. > If you look carefully, you'll se that my MSX exposition at Viva Campus 96 was >three weeks before Brasilia'96. Really? I never knew about Viva Campus 96. =( I was kin

Re: SPRITE Horrorshow (was Re: Screen Horrorshow)

1999-05-27 Thread Pablo Vasques Bravo-Villalba
-Original Message- From: Tristan <[EMAIL PROTECTED]> >I know of at least one MSX2 demo that uses 'spritesplits' :) to put a >lot more sprites on screen. If people are interested I might be able >to find it in my archives. That would be nice, how is it called? Who made it? While I was aw

Re: Mistake about ReadWav for MSX

1999-05-27 Thread Adriano Camargo Rodrigues da Cunha
> Always, I work hard for that, but I think Konami Man is more than me. See those > pictures of him in Hnostar. Nope. You're more fudeba than Konami Man. Konami Man is Fudeba (not the capital F). Konami Man mades NestorBasic. Konami Man knows MegaSCS

Re: question about MegaSCSI Info

1999-05-27 Thread Nestor Soriano
>The MegaSCSI's manual, original in Japanese, said that you can acess the >"function calls" using two entry points, #7FCC and #7FCD. >But I didn't understood what is the difference. >Do you know that? I did not know... I dissassembled MegaSCSI SRAM today for see this. If you do call through #7FCC

Re: SPRITE Horrorshow (was Re: Screen Horrorshow)

1999-05-27 Thread Tristan
> I may be mistaken, but if I can remember > Amiga only could display four 8x8 mono- > chrome sprites at once. This was designed > mainly for mouse pointer. But with raster > effects (is this how it's called?) you > could achieve a lot more sprites. I know of at least one MSX2 demo that uses 'spr

Re: PSG bit resolution (was Re: ReadWav for MSX)

1999-05-27 Thread Ricardo Bittencourt Vidigal Leitao
On Thu, 27 May 1999, MkII wrote: > 4 sound sources and you got only 4 bits??? AFAIK each PSG channel has a 4 > bit volume resolution (16 levels), so 3 channels yield 5.5 bit (16*3=48 > levels). As level 16 is reserved for EG and level 0 for mute there're > actually 45 levels. > I tried t

Re: About ACEs.

1999-05-27 Thread Frengo
On Wed, 26 Jan 1994 18:16:06 -0200 (EDT), Giovanni R. Nunes wrote: > > Hi! > >> Forgive me the pun... A sisterboard? :P~ > > No! ACE-1 is a MSX Board to be inserted in PC cases, has a Z84 at > 10Mhz, 8 Slots and 4 SIMM memory sockets. And you insert boards like a > PC (Video Board, Floppy Con

Re: More and more about ACEs.

1999-05-27 Thread Werner Augusto Roder Kai
Pablo Vasques Bravo-Villalba wrote: > > -Original Message- > From: Werner Augusto Roder Kai <[EMAIL PROTECTED]> > > If you want to see a picture of a mounted ACE001 browse to: > > http://mercury.spaceports.com/~coreclub/pic/vc96c.jpg > > This looks exactly the same as the one > Carchano

Re: Popularity of VDP & OPL

1999-05-27 Thread Jacco Bot
Hi there, VDP's are used a lot in other systems, to name one example that I have experience with: I had a IBM-compatible XT from SpectraVideo (Was it called X-press?) and it had a V9938 in there. The operating system was MS-dos, it had a version of GW-basic that was extended to use the VDP. Sp

Re: Screen Horrorshow graphics

1999-05-27 Thread Maarten ter Huurne
At 06:49 AM 5/26/99 +0200, you wrote: >Yeah. BTW, why real sprites are so scarcely used on and beyond MSX2? If >Spectrum users were given a single sprite... Limitations: - max 8 sprites on one line - max 1 color per line of the sprite (you can mix sprites to get more colors, but this decreseas

Re: More and more about ACEs.

1999-05-27 Thread Pablo Vasques Bravo-Villalba
-Original Message- From: Werner Augusto Roder Kai <[EMAIL PROTECTED]> > If you want to see a picture of a mounted ACE001 browse to: > http://mercury.spaceports.com/~coreclub/pic/vc96c.jpg This looks exactly the same as the one Carchano brought to Brasilia in 1996. Is this his board? `:)

Re: SPRITE Horrorshow (was Re: Screen Horrorshow)

1999-05-27 Thread Pablo Vasques Bravo-Villalba
MkII wrote: > >1) They're 'only' 16x16 pixels max > >2) Only one color per pixel line > >3) max 8 sprites (4 on MSX1, if I recall correctly) per horizontal line > These are pretty standard sprite limitations, not much different from a 1st > gen Amiga. I may be mistaken, but if I can remember Amig