Re: KV II
'Albert Beevendorp' wrote about 'Re: KV II' - Wed, Apr 25, 2001 at 07:31:36PM CEST At 15:06 25-4-01 +0200, you wrote: I went over there and I think I found the file you are refering to. It is a bloody .exe file !!! AAarrgghh Could somebody please be so kind to provide me with something more standarized ?Thanks. I'll repack the things for you and mail them. PS: Anybody knows if those wav files are made with an emulator or if it is the Real Stuff. It's the real stuff. I have converted them to mp3 and will put them online (hopefully) tonight at: http://w3.qahwah.net/joost/ -joost- -- Joost Damad - Siemens IC D NC A - +3214252297 -- A Thaum is the basic unit of magical strength. It has been universally established as the amount of magic needed to create one small white pigeon or three normal sized billiard balls. [Terry Pratchett, The Light Fantastic] -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Introducing: NestorMan
NestorMan is a resident dynamic memory manager. So what is the added value compared to the MSXDOS-2 routines for memory management? And what is the added value to Memman? And how about a memory manager that makes it possible to define large structures (64kB) from within a C program? Pierre -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Report of Nishi's lecture updated.
Hi, Even thought DixV is a not fully legal codec I'd recommend that codec since it's more compact than MPEG and gives better quality.. An alternative would be compressing in realvideo which gives the smallest size while still viewable. - Original Message - From: Pierre Gielen [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, April 26, 2001 9:22 AM Subject: Re: Report of Nishi's lecture updated. There was someone from the HCC (Hobby Computer Club) with a video camera, but I don't know if he recorded the entire lecture and if he is willing to make a MPEG movie. BTW, the sound recording is 6MB now. It would be more efficient if someone with a lot of spare time would make a transcript. Then there can be no more discussion about Nishi said this or Nishi said that... BTW I still have the tape recording of about half an hour in which he answers questions of the audience. I doubt if that is interesting enough to digitize... Pierre -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: No sheets on the internet?
Helleuwz... About the fact that he used to crack games, what can I say? Most games he cracked were not for sale in Europe, so at least for me was the only way to get them (and no, I don't think piracy was the reason that made Japanese companies decide not to sell in Europe). I am almost absolutely sure that the reason the games were not available was because of the low (no) sales, because of the excessive cracking and copying. Obviously, setting up the MSX-Server means money, but do they really want to pay it selling old ROMs that nearly everybody has? Nowadays, with more and more developers going into open source, maybe that's not a good idea. The emulator is going to be free, and probably open-source. Lots of ROMs are going to be free. For some you will have to pay. You could also buy new (sunrise etc.) games on MSX Server. IMHO, if the new MSX project finally succeed or not won't be cause of piracy, but because the effort the companies put on it. As someone said in the list, just take a look at PC: everybody copies games since the very beginning, and still going on. The PC software industry is suffering a lot because of copying, the are investing millions of dollars to make new copy-protections etc. I'm not saying copying is the sole reason that MSX died. But the succes of the MSX Revival also depends on us and our behaviour. Let's act like responsible adults from now on ;))) Phew, I used to write *small* mails :) Hehe ;) Sander --- Webmaster benjamin B. - http://www.benjaminb.demon.nl/ Listen to benjamin B. - http://stage.vitaminic.nl/benjamin_b./ Webmaster MSX resource center - http://www.msx.org/ Join the msx.org RC5 team- http://msx.xs4all.nl/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: No sheets on the internet?
Helleuwz... Um, he announced a single MSX chip already last year on MSX Denyuu Land. Yes, but now he announced specifications. He gave us a lot more information. Note by the way that 'sheet' is not really English in the sense you mean it here. You should say 'slides' or 'transparencies'. A sheet you put on your bed. Strangely enough, in Japan they also call it sheets (SHI- TSU). Hmm.. lets pretend I did not hear that from someone who sells a monitor with KNOBS on msx2.com (sorry, have been watching Bottom too much lately) Also note the new MSX will not be a PC like MSX, but an MSX like PC. A cheap, small computer, that as a bonus is MSX compatible via FPGA and emulation. Yup.. I had already figured that one out all by myself ;) Just my $200,01... ;-) Hmm.. what ever happend to the Euro? :) Sander --- Webmaster benjamin B. - http://www.benjaminb.demon.nl/ Listen to benjamin B. - http://stage.vitaminic.nl/benjamin_b./ Webmaster MSX resource center - http://www.msx.org/ Join the msx.org RC5 team- http://msx.xs4all.nl/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: No sheets on the internet?
Hey Manuel, Hmm.. lets pretend I did not hear that from someone who sells a monitor with KNOBS on msx2.com Knob is English! It's a 'draaiknop'. Button is a 'drukknop'. (sorry, have been watching Bottom too much lately) Love that. Then you should understand what I was meaning to say ;) Anyway... By the way Sander, any news about those V9958 VDPs? Yup. They're probably still available. Still cheap. Communication with a Japanese company is rather slow and difficult... Greetz, Sander --- Webmaster benjamin B. - http://www.benjaminb.demon.nl/ Listen to benjamin B. - http://stage.vitaminic.nl/benjamin_b./ Webmaster MSX resource center - http://www.msx.org/ Join the msx.org RC5 team- http://msx.xs4all.nl/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: No sheets on the internet?
Hey Manuel, Yo Hmm.. lets pretend I did not hear that from someone who sells a monitor with KNOBS on msx2.com Knob is English! It's a 'draaiknop'. Button is a 'drukknop'. (sorry, have been watching Bottom too much lately) Love that. Then you should understand what I was meaning to say ;) Anyway... Well, they say it's cool to be clear, so... By the way Sander, any news about those V9958 VDPs? Yup. They're probably still available. Still cheap. Great! Communication with a Japanese company is rather slow and difficult... Please keep us updated! :-) Grtjs, Manuel - I guess I had better stop this thread now - PS: MSX 4 EVER! (Questions? The Ultimate MSX FAQ: http://www.faq.msxnet.org/) PPS: Visit my home page at http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Going rate for svi328
The graphic tablet SV-105 is a bit more rare, not that useful though, $50. I used to have a SVI328 MKII with all the goodies and also the graphic Tablet. The SVI is gone, but I STILL USE THE GRAPHIC TABLET ON MY MSX!!! If you want I can find out what had to change on de joystick connector and how to connect the second button (the tip of the pen from the Philips tablet) I think the SVI tablet is better (more accurate) than the Philips one. Hapzee -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Fossil Driver
I'm looking for a fossil driver. What's that? A prehistoric Taxi? Hapzee -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
RE: Fossil Driver
A fossil driver is a program (driver is an appropiate name for it) that hides the lowlevel details of a serial interface and gives a calling program access to highlevel functions for the interface. It makes it possible to write communication programs without having to worry about what hardware is going to be used now or in the future. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Combined answers to 2 Re: No sheets on the internet?
On Thursday 26 April 2001 13:44, you wrote: The PC software industry is suffering a lot because of copying, the are investing millions of dollars to make new copy-protections etc. Their rating scheme is wrong !! They take the aproach of sold 20 products but statistics indicate fifteen copies were made, so they take their calculator and say: This means a loss of 15 x price-of-product. However, everybody knows that of those 15 copies maybeone or two were going to be sold if the copy protection was good enough. Most copiers wouldn't buy a to high priced original, however they would buy a cheap one. I almost always buy the games once the price as dropped (even if that means that I have to wait a year (or two)) One of the reasons that DVD is becoming the standard and DIVX isn't is because DVD is very expensive to copy, DIVX isn't. (Yeah I know, you can convert DVD to DIVX yada-yada-yada) DVD is more a data carrier (like CD-ROM) and DivX is just a coding scheme for movies. Besides DVD movies are much easier to use for dummy's while DivX still demands some form a technical expertice to install and use. Even 12-o'clock-blinkers can play DVD movies but will never succeed with DivX as it is for he moment. Another point: DivX is copyrighted M$ and not a standard and appernetly (M$ isn't going to allow other producers). DVD movie encryption is slightly free-er but with license troubles for not commercial producers. David -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
More about NestorMan
NestorMan is a resident dynamic memory manager. So what is the added value compared to the MSXDOS-2 routines for memory management? DOS 2 only lets you to reserve a whole segment. With NestorMan you can reserve smaller blocks within the reserved segments. Besides, next version will include also chained list management routines. And what is the added value to Memman? I was expecting this question 8-) I don't know the answer, because I don't know about MemMan capabilities. I just wanted to program my own memory manager, and I put it in my web page so maybe someone will find it useful. And how about a memory manager that makes it possible to define large structures (64kB) from within a C program? I think this can be done in a (relatively) easy way using the chained list routines mentioned above. Kind of like a malloc() in C ? Yes, but with the obvious difference: MALLOCed memory is directly accessible, but to access NestorMan reserved blocks you need to use the segment read/write/switch/data transfer routines (except if you reserve memory on TPA) Does it use Memman ? No, it bases only on the DOS 2 segment management routines. I don't think a third kind of memory management that is incompatible with the two others will be verry usefull, esp. since DOS2 and Memmam have a userbase and yours is brandnew without any clear advantages. Okay okay, don't punch me too strong! X-) As I said before, I don't intend to create a new standard but just to make my last NestorWare available for everyone. Maybe someone finds it useful for a concrete application. But BTW, I don't see any incompatibility, as long as MemMan uses DOS 2 memory routines correctly. (most people will ask for mapper pages of 16kB so having multiple ranges of a few bytes doesn't seem an advantage to most MSX programmers.) You said it. MOST programmers, but not ALL programmers. ;-) Maybe you will change your thinking when NestorMan has chained list management routines. This is a bit more useful, right? (^o^) *** XIX MSX USERS MEETING IN BARCELONA: APRIL 29th 2001 *** -- Konami Man - AKA Nestor Soriano (^^)v http://www.konamiman.com- [EMAIL PROTECTED] ICQ#: 18281450 Celebrating the imprudences must be unfailingly consequent with it said, not for the fact in itself, but for some that another onomatopoeia to the use -- -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: KV II
I have converted them to mp3 and will put them online (hopefully) tonight at: http://w3.qahwah.net/joost/ -joost- They are available (just klick on King's Valley II). Many thanks to the guy who did the original recording. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
About piracy
Sander Zuidema wrote: Helleuwz... About the fact that he used to crack games, what can I say? Most games he cracked were not for sale in Europe, so at least for me was the only way to get them (and no, I don't think piracy was the reason that made Japanese companies decide not to sell in Europe). I am almost absolutely sure that the reason the games were not available was because of the low (no) sales, because of the excessive cracking and copying. I don´t think (also) that piracy was the reason that made Japanese companies to left european market. And of what japanese companies are you talking about? Because not many japanese games were sold in Europe in relation to the total games sold in Japan (a 10% maybe? not more). Of the total MSX games that I bought when the system was commercially alive not more than a 10% were illegal copies (and I don´t bought this illegal copies, I just simply copied the original games). And we forget a big issue that japanese companies had to win the european market: the language. Do you think that if Solid Snake was massively sold in Spain, The Netherlands, Finland, France,... in japanese language Konami would have earned a lot of money? I think that to reach a good sales they should had to sell the game in Spanish, Dutch, Finnish, French, ... (even English would had not been sufficient). And also its said that piracy can even be good in order to sale a system (PSX vs Nintendo64, IBM Compatible PCs, ...). Greets -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Report of Nishi's lecture updated.
Hello, There was someone from the HCC (Hobby Computer Club) with a video camera, but I don't know if he recorded the entire lecture and if he is willing to make a MPEG movie. I know somebody was filming, but I'm sure he didn't film everything... I have his e-mail address and will aks him if he is willing to make an MPEG out of it. If he can't, hopefully he is willing to send me a copy of the tape and I will do it myself... --[ MARI ]-- -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: FUNET
Hello, I think it's the client. Any FTP client would be able to connect properly. I think it's the web-browsers that try to connect to FTP sites may giver errors like these. Especially IE may give problems. We don't solve the problem bij only saying that especially IE is giving problems, because that isn't really true (I use IE and I can connect to Funet with IE!)... Most of the time I use WS-FTP, maybe my settings wil solve the problem... Profile-name: Funet (or any other name you like!) Host Name/Adress: ftp.funet.fi Host type: Automatic detect User ID: anonymous Password: -your e-mail address- I'm sure other FTP-programs are just like WS-FTP... give it a try... --[ MARI ]-- -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Fossil Driver
He means Erik Maas' fossil RS232 drivers... I haven't got them here but I bet they can be downloaded from the Sunrise website at www.msx.ch ~Grauw - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, April 26, 2001 3:37 PM Subject: Re: Fossil Driver I'm looking for a fossil driver. What's that? A prehistoric Taxi? Hapzee -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: FUNET
Hope this wasn't mentioned on the list before: You're entering a password that doesn't look like an email address. If you're using a crappy browser which doesn't understand how anonymous ftp works (wouldn't be surprised if it's IE) try one of the following: pff all works fine from IE. ...what a bias... ~Grauw -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
New MSX2 version of La Abadia del Crimen
Hi all Armando Perez Abad has sent a message to the spanish msx mailing list (HispaMSX) informing us that a new MSX2 version of La Abadia del Crimen has been released. This game was originally made for MSX1 (that was a conversion of the Spectrum game). It's quite impressive the improvement of the graphics (from the MSX1 Speccy conversion to the new MSX2 version). Look!: http://personales.mundivia.es/mpazos/abadia/index.html Greetings -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Fossil Driver
no it's a file, which keeps a RS232 program running. From: [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: Fossil Driver Date: Thu, 26 Apr 2001 15:37:45 +0200 (CEST) I'm looking for a fossil driver. What's that? A prehistoric Taxi? Hapzee -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html _ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Fossil Driver
That's fine, but in my version of ERIX and on the website of Sunrise, nowhere is a fossil driver downloadable, and without that TERM4MSX wont work From: Pierre Gielen [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: Fossil Driver Date: Thu, 26 Apr 2001 15:52:44 +0200 How about Erix? How about the Memman TSR's for Telcom and NMS1255 that Huib Walta (I think) wrote (BTW where is Huib Walta?). Pierre -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html _ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: New MSX2 version of La Abadia del Crimen
Ivan Latorre wrote: Hi all Armando Perez Abad has sent a message to the spanish msx mailing list (HispaMSX) informing us that a new MSX2 version of La Abadia del Crimen has been released. This game was originally made for MSX1 (that was a conversion of the Spectrum game). It's quite impressive the improvement of the graphics (from the MSX1 Speccy conversion to the new MSX2 version). Look!: http://personales.mundivia.es/mpazos/abadia/index.html Greetings Well, it´s not a MSX2 version: it´s the MSX2 conversion of the MSX1 game; exactly the same game with the same graphics but now in colour (and very well coloured ;-) Ivan -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: New MSX2 version of La Abadia del Crimen
] Well, it´s not a MSX2 version: it´s the MSX2 conversion of the ] MSX1 game; exactly the same game with the same graphics but now ] in colour (and very well coloured ;-) Huh? Are you telling that a game that is converted to MSX2 is not an MSX2 game? In that case, many MSX2 games that I have are actually not MSX2 games but for example arcade games (like bubble bobble, arkanoid 2, etc). Just my 2 Eurocents ;-) Kind regards, Alex Wulms -- Visit The MSX Plaza (http://www.inter.nl.net/users/A.P.Wulms) for info on XelaSoft, Merlasoft, Quadrivium, SD-Snatcher on fMSX, the MSX Hardware list, XSA Disk images, documentation, Japanese MSX news from Ikeda and lots more. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
RE: Fossil Driver
Is'nt there a file called driver.com in your package? Thats the driver. -Original Message- From: MSX World - Jeroen Küppers [mailto:[EMAIL PROTECTED]] Sent: Thursday, April 26, 2001 22:17 To: [EMAIL PROTECTED] Subject: Re: Fossil Driver That's fine, but in my version of ERIX and on the website of Sunrise, nowhere is a fossil driver downloadable, and without that TERM4MSX wont work From: Pierre Gielen [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: Fossil Driver Date: Thu, 26 Apr 2001 15:52:44 +0200 How about Erix? How about the Memman TSR's for Telcom and NMS1255 that Huib Walta (I think) wrote (BTW where is Huib Walta?). Pierre -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html _ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Fossil Driver
How about Erix? How about the Memman TSR's for Telcom and NMS1255 that Huib Walta (I think) wrote (BTW where is Huib Walta?). Pierre -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html