Re: [Nuke-users] how to remove a clip's error state in the timeline

2016-07-20 Thread Frank Rueter|OHUfx
great, thanks Joel! On 20/07/16 10:23 pm, Joel Byrne wrote: Hi, Frank. I've logged this as:​​ #225134 - Re-rendering Comps to write-protected directories locks the comp track item in an error state. Joel. On Wed, Jul 13, 2016 at 3:14 AM, Frank Rueter|OHUfx <fr...@ohufx.com <mai

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-15 Thread Frank Rueter|OHUfx
So I thought I'd share my current experience with Nuke Studio 10 after because people asked: I just created a comp, tracked a couple of graphics onto the plate and have been trying for an hour to render it to the timeline. The renders are there, there are no errors or warnings, but the comp

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-15 Thread Frank Rueter|OHUfx
can't find their localised footage anymore. In other words, localisation seems more broken than ever. On 15/07/16 6:07 pm, Frank Rueter|OHUfx wrote: So I thought I'd share my current experience with Nuke Studio 10 after because people asked: I just created a comp, tracked a couple of graphics onto

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-15 Thread Frank Rueter|OHUfx
s crap. Then manually render all the nk files. That was simply for doing a conform and converting the plates to EXR. It would have been faster if I made a spreadsheet of the 350 clips and manually converted everything in RedCineXPro. On Thu, Jul 14, 2016 at 11:14 PM, Frank Rueter|OHUf

Re: [Nuke-users] OT: buying RV

2016-06-29 Thread Frank Rueter|OHUfx
RV is awesome and has massive power and potential due to it's underlying structure, which is pretty much a node based compositor at heart. The Tweak guys (Autodesk/Shotgun whatever) have been awesome in their support for years now, regardless of size of company or amount of licenses you have.

Re: [Nuke-users] Deep Anamorphic pixel ratio

2017-02-01 Thread Frank Rueter|OHUfx
Mobile +33 699 434 555 | 555lab.com <http://www.555lab.com/> 2017-01-31 5:07 GMT+01:00 Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>>: Hm, indeed, that's a bit of a bug, isn't it?! Looks like you may have to throw a DeepReformat in

Re: [Nuke-users] email nuke_users list vs forum nuke_users list

2017-02-08 Thread Frank Rueter|OHUfx
They are not connected and it's supper, super, super frustrating. Afaik the "official" one is the forum now, so no guarantee that Foundry folks will be on the mailing lists anymore. At least that is what I have been told in the past. I really wish the forum and mailing list were finally

Re: [Nuke-users] Deep Anamorphic pixel ratio

2017-01-30 Thread Frank Rueter|OHUfx
Hm, indeed, that's a bit of a bug, isn't it?! Looks like you may have to throw a DeepReformat in before your DeepToPoints to format to a square pixel aspect. On 31/01/17 4:34 PM, Luddnel Magne wrote: Hi all, When i apply a Deeptopoint on a deep file with a anamorphique ratio the point

Re: [Nuke-users] aePremult

2017-02-20 Thread Frank Rueter|OHUfx
test, test, test. I replied to this ages ago and it never showed up. please ignore this if it comes through (and sorry for the noise) On 21/02/17 2:27 PM, Deke Kincaid wrote: Is something broken in the aePremult? I wrote it like 8 years ago so I haven't tried it in a long time. On Mon, Feb

Re: [Nuke-users] aePremult

2017-02-20 Thread Frank Rueter|OHUfx
any errors in the terminal or script editor? let's fix it! :) On 21/02/17 4:26 PM, Gary Jaeger wrote: Hey Deke- Not sure. It doesn't load for me in 10. I just ended up rendering in 9 On Mon, Feb 20, 2017 at 6:35 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com&g

[Nuke-users] Hiero and audio only AAF

2017-02-14 Thread Frank Rueter|OHUfx
Hi all, has anybody ever successfully imported an audio only AAF in Hiero/NS? I got one from ProTools that I need to do edits to as a base track for an animated film. no video tracks involved at this stage. Cheers, frank -- over 1,000 free tools

Re: [Nuke-users] Hiero and audio only AAF

2017-02-14 Thread Frank Rueter|OHUfx
/17 7:35 PM, Deke Kincaid wrote: I could be wrong but I swear that AAF in NS does not support audio. I looked through the manuals and do not see this limitation mentioned so I could be wrong. On Tue, Feb 14, 2017 at 10:06 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com&g

Re: [Nuke-users] Hiero and audio only AAF

2017-02-14 Thread Frank Rueter|OHUfx
On 15/02/17 7:49 PM, Deke Kincaid wrote: We have found that the only reliable timeilne round trip formats is FCP XML from 15 years ago and EDL from 35 years ago. On Tue, Feb 14, 2017 at 10:48 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: haha

Re: [Nuke-users] email nuke_users list vs forum nuke_users list

2017-02-12 Thread Frank Rueter|OHUfx
sers list vs forum nuke_users list cheers mate subscription to the forum it is then regards -adam > On 9 Feb 2017, at 2:12 PM, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: > > They are not connected and it's supper, super, super frustrating. > Afaik the "official" one is the

Re: [Nuke-users] gizmos and custom class

2017-02-12 Thread Frank Rueter|OHUfx
Yes, this is one of the advantages of gizmos over groups. By definition they become a class and are therefore much easier to deal with programmatically On 12/02/17 11:51 AM, Michael Hodges wrote: Alright. Thanks for nobody throwing me under the bus on this. Obviously, I didn’t realize that

Re: [Nuke-users] Mixing footage with different PARs (Pixel Aspect Ratio)

2017-02-15 Thread Frank Rueter|OHUfx
lt? Thanks again! On Thu, Feb 16, 2017 at 1:47 AM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Just remember that pixel aspects are just a concept to correlate the physical resolution of an image to what it should look like. There is no such

Re: [Nuke-users] Hiero and audio only AAF

2017-02-15 Thread Frank Rueter|OHUfx
t;> wrote: We have found that the only reliable timeilne round trip formats is FCP XML from 15 years ago and EDL from 35 years ago. On Tue, Feb 14, 2017 at 10:48 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: haha, that would be a shame se

Re: [Nuke-users] Mixing footage with different PARs (Pixel Aspect Ratio)

2017-02-15 Thread Frank Rueter|OHUfx
If you mix different PAs you have no choice but to physically squeeze/stretch to match. I tend to set up Reformat nodes to bring the supplementary clips in line with the main plate and ensure that transform concatenation is solid. But that's pretty much it. Technically using a 0.5 scale in

Re: [Nuke-users] Mixing footage with different PARs (Pixel Aspect Ratio)

2017-02-15 Thread Frank Rueter|OHUfx
xel aspect compensation in the viewer so what you see is what you get. On 16/02/17 10:50 AM, Sven Schönmann wrote: Righty, I was expecting that. Thank you for getting back on this Frank. On Wed, Feb 15, 2017 at 10:10 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> w

Re: [Nuke-users] OMG I am so Pythonically dumb - any help ?

2017-01-19 Thread Frank Rueter|OHUfx
Looks fine. The problem with your previous attempt was that using quoted around "f" means literally the letter f, rather than referring to the variable f you created earlier. By using str() you cast the value of the variable f to be a string, e.g. 123 turns into "123", which is what the frame

Re: [Nuke-users] How do I search the new Foundry web site forums???

2017-02-25 Thread Frank Rueter|OHUfx
Hm, looks like it's a very feature-less forum at the moment. Apparently they are improving as they go. Not sure why the old, functional system was replaced with an incomplete one. Check in with Jason Linhart: jason.linh...@foundry.com He fixed some forum related issue the other day in minutes.

Re: [Nuke-users] PFBarrel for Nuke 10?

2016-08-24 Thread Frank Rueter|OHUfx
ack versions. Cheers, Holger On 23.08.2016 22:32, Frank Rueter|OHUfx wrote: Thanks for confirming Holger. I have asked them now as well and go tthe same reply (no longer being developed because of the new STMap workflow). Whilst love PFTrack and will certainly upgrade, I don't like being forced

Re: [Nuke-users] 2d tracks or x y data in nuke used with Particular

2016-09-21 Thread Frank Rueter|OHUfx
Nuke's origin is bottom left though On 09/21/2016 06:40 PM, Daniel Hartlehnert wrote: AE coordinate system has its origin in the bottom left of the screen. Nuke in the top left. Or in pseudo code: AE.y = height - Nuke.y Daniel Am 21.09.2016 um 08:35 schrieb Ron Ganbar

[Nuke-users] PFBarrel for Nuke 10?

2016-08-22 Thread Frank Rueter|OHUfx
Does anybody know about the whereabouts of the PFBarrel plugin these days? For Nuke 10 that is?? Cheers, frank -- ohufxLogo 50x50 *vfx compositing | *workflow customisation and consulting

Re: [Nuke-users] PFBarrel for Nuke 10?

2016-08-23 Thread Frank Rueter|OHUfx
? They apparently didn't think about that... But you can always pipe a UV ramp image through the undistort in PFTrack and render that to be used in Nuke i think. Cheers, Holger On 23.08.2016 05:39, Frank Rueter|OHUfx wrote: Does anybody know about the whereabouts of the PFBarrel plugin

Re: [Nuke-users] Importing functions for menu.py

2016-10-23 Thread Frank Rueter|OHUfx
In python you call (i.e. execute) a function by calling it's name followed by arguments in brackets: e.g.: myFunction() "myFunction" without the brackets is the actual function object. You can reference it by using it's name without brackets, e.g.: refToFunction = myFunction Then later,

Re: [Nuke-users] Importing functions for menu.py

2016-10-23 Thread Frank Rueter|OHUfx
schrieb Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>>: In python you call (i.e. execute) a function by calling it's name followed by arguments in brackets: e.g.: myFunction() "myFunction" without the brackets is the actual function object. You can reference

Re: [Nuke-users] Studio

2016-10-24 Thread Frank Rueter|OHUfx
Sounds like you just need Hiero rather than NS then if all you want to do is export nuke scripts. The main issues with exporting nuke scripts via Hiero/NS are: * pipeline settings for nuke are not picked up (e.g. custom knobs/callbacks in Read/Write nodes etc) * Depending on the complexity

Re: [Nuke-users] Studio

2016-10-24 Thread Frank Rueter|OHUfx
need. *Gary Jaeger */**650.728.7957 direct / 415.518.1419 mobile http://corestudio.com On Oct 24, 2016, at 2:25 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Sounds like you just need Hiero rather than NS then if all you want to do is export nuke script

Re: [Nuke-users] Studio

2016-10-25 Thread Frank Rueter|OHUfx
nuke.knobDefaults() that are set in init.py. On Oct 24, 2016, at 2:25 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Sounds like you just need Hiero rather than NS then if all you want to do is export nuke scripts. The main issues with exporting nuke scripts

Re: [Nuke-users] Nukepedia down?

2016-11-22 Thread Frank Rueter|OHUfx
ok, back up now. On 22/11/16 9:18 pm, Frank Rueter|OHUfx wrote: Sorry guys. Murphy's Law. The minute I hopped on a plane to Australia our disk space filled up and crippled the data base connection. Fixing it now via dial up :-D ... On 22/11/16 9:09 am, Massao Asaga wrote: Not yet. Same

Re: [Nuke-users] Nukepedia down?

2016-11-22 Thread Frank Rueter|OHUfx
Sorry guys. Murphy's Law. The minute I hopped on a plane to Australia our disk space filled up and crippled the data base connection. Fixing it now via dial up :-D ... On 22/11/16 9:09 am, Massao Asaga wrote: Not yet. Same error too. On Mon, Nov 21, 2016 at 5:34 PM, Igor Majdandzic

Re: [Nuke-users] accessing metadata in via expressions

2016-11-15 Thread Frank Rueter|OHUfx
You can use the split command to get to those numbers: [split "0.45,-0.00,-0.010472" ","] If you want to get to a specific index in the resulting list you can use the "lindex" command: [lindex [split "0.45,-0.00,-0.010472" ","] 2 ] Cheers, frank On 16/11/16 8:23 AM, Adrian

Re: [Nuke-users]

2016-12-06 Thread Frank Rueter|OHUfx
pls tell me which projection methods you are talking about coz if do normal projection texture slides. I also thought using UV pass will solve issues but the minute I attach artwork its converted into lines but good things lines hold on geo. Thanks Anshul On Wed, 7 Dec, 2016 at 2:39, Frank

Re: [Nuke-users]

2016-12-06 Thread Frank Rueter|OHUfx
7 Dec, 2016 at 2:39, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: If you use UVs there is no need to project anything ;) Also, keep in mind that an obj sequence will not give you motion blur in Nuke as there is no sub frame information. Alternatively you could render a UV

Re: [Nuke-users]

2016-12-07 Thread Frank Rueter|OHUfx
ou ? Ari Sent from my iPhone On Dec 6, 2016, at 9:05 PM, Frank Rueter | OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: This introduces a couple of filter hits though. The Project3D step in your example does nothing but line up the image to the geo, which you can do

[Nuke-users] exr plugin for PS

2016-12-08 Thread Frank Rueter|OHUfx
In case people are interested (windows only unfortunately): http://www.exr-io.com/features/ This is via a friend of mine so feedback would be appreciate. -- ohufxLogo 50x50 *vfx compositing | *workflow customisation and

Re: [Nuke-users] exr plugin for PS

2016-12-08 Thread Frank Rueter|OHUfx
, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: In case people are interested (windows only unfortunately): http://www.exr-io.com/features/ <http://www.exr-io.com/features/> This is via a friend of mine so feedback would be appreciate.

Re: [Nuke-users]

2016-12-06 Thread Frank Rueter|OHUfx
If you use UVs there is no need to project anything ;) Also, keep in mind that an obj sequence will not give you motion blur in Nuke as there is no sub frame information. Alternatively you could render a UV pass to map your still frame on via STMap, along with a matte pas to mask the result

Re: [Nuke-users] curve expression between two points

2017-03-24 Thread Frank Rueter|OHUfx
You mean like an ease in/out curve? Try this: smoothstep(0,100,x) Yields an s-curve animating from 0-1 between frame 0 and 100 On 25/03/17 9:37 AM, Michael Hodges wrote: I’ve used cyclic expressions for animation like: (sin(2*pi*(frame)/24)+1)/2 And I’m also quite familiar with using the

Re: [Nuke-users] Cryptomatte output from nuke

2017-03-30 Thread Frank Rueter|OHUfx
Don't you need object proper, material etc IDs for that? I don't think Nuke can do that unfortunately. On 31/03/17 11:18 AM, Deke Kincaid wrote: > I doubt it. Nuke's scanlineRenderer shading system is pretty limited. > > On Thu, Mar 30, 2017 at 2:29 PM, Hugo Léveillé

Re: [Nuke-users] Cryptomatte output from nuke

2017-03-30 Thread Frank Rueter|OHUfx
indeed On 31/03/17 12:39 PM, Hugo Léveillé wrote: Yeah.. was hoping maybe something got developed with the ray render or someone more clever than me had a solution. Would be handy with large particles setup On Mar 30, 2017, at 7:34 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mai

Re: [Nuke-users] OT spam emails though the nuke users email list

2017-03-29 Thread Frank Rueter|OHUfx
I think support do know about the list because I keep complaining about the forum and the mailing lists still not being synced :-D To be honest, I would love to hear a plan for this, there has been way too much silence on the topic. If the Foundry plan to just drop the mailing list cause they

Re: [Nuke-users] Good practice in Print messages.

2017-03-15 Thread Frank Rueter|OHUfx
by stripping a previous message of content and subject. I had no idea that the list server could somehow still track that as I can’t see any of that via email. Good to know! Micheal On Mar 15, 2017, at 5:25 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote:

Re: [Nuke-users] Good practice in Print messages.

2017-03-15 Thread Frank Rueter|OHUfx
Hi Michael, could you please start a new topic when you have one rather than replying to existing topics and changing the subject? Otherwise those topics are all lumped together into one thread for those who view the mailing list in threaded view, which means current topics are hard to follow

Re: [Nuke-users] nuBridge launch event

2017-04-11 Thread Frank Rueter|OHUfx
launch. :) Cheers! On Tue, Apr 11, 2017 at 2:43 AM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Hi all, sorry for the spam but after years of battling to find enough time, I am finally in the last throws and aiming to release the nuBridge in

[Nuke-users] nukepedia temporarily down

2017-04-07 Thread Frank Rueter|OHUfx
Hi all, my hosting provider informs me that the Nukepedia server is under unexpected maintenance, so the website is down for the moment. I hope it won't take too long. They are working on it. Cheers, frank -- over 1,000 free tools for Nuke

[Nuke-users] nuBridge launch event

2017-04-11 Thread Frank Rueter|OHUfx
Hi all, sorry for the spam but after years of battling to find enough time, I am finally in the last throws and aiming to release the nuBridge in the next few weeks. As a launch event we have started another Most Valued Contributor competition with generous support by the Foundry. Vote

Re: [Nuke-users] create read node based on menu choice

2017-03-12 Thread Frank Rueter|OHUfx
Try something like /home/darren/Pictures/[value myDropDownList] On 13/03/17 1:20 pm, Darren Coombes wrote: if i want to create a read node based on what is selected in a pulldown menu, how would i do that? say my menu has the following two files listed.. aura_green.png bluesky.png redball.png

Re: [Nuke-users] create read node based on menu choice

2017-03-12 Thread Frank Rueter|OHUfx
ork... www.vimeo.com/darrencoombes Mob: +61 418 631 079 Skype: darrencoombes Twitter: @durwood81 On Mar 13, 2017, at 12:35 PM, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: Try something like /home/darren/Pictures/[value myDropDownList] On 13/03/17 1:20 pm, Darren Coombes wrote: if i want to

Re: [Nuke-users] create read node based on menu choice

2017-03-13 Thread Frank Rueter|OHUfx
418 631 079 Skype: darrencoombes Twitter: @durwood81 On Mar 13, 2017, at 03:02 PM, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: Sure. Just use something like this to generate your Read node: path/to/file/*[value NoOp1.whichsheet]*/*[value NoOp1.chooseread]* On 13/03/17 4:16 pm,

Re: [Nuke-users] How do I search the new Foundry web site forums???

2017-03-05 Thread Frank Rueter|OHUfx
t;> wrote: Thanks! Rich On Feb 25, 2017, at 6:26 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Hm, looks like it's a very feature-less forum at the moment. Apparently they are improving as they go. Not sure why the old, functional system was replaced

Re: [Nuke-users] nukepedia temporarily down - backup

2017-04-07 Thread Frank Rueter|OHUfx
back online On 7/04/17 8:13 PM, Frank Rueter|OHUfx wrote: Hi all, my hosting provider informs me that the Nukepedia server is under unexpected maintenance, so the website is down for the moment. I hope it won't take too long. They are working on it. Cheers, frank -- <h

[Nuke-users] And the winners are...

2017-04-25 Thread Frank Rueter|OHUfx
The recipients of NukeStudio, CaraVR & nuBridge licenses have been announced. Congratulations to: 1st - 3rd: *Wouter Gilsing** **Keen Tools** **Mads Hagbarth* 4th & 5th: Xavier Bourque Ivan Busquets 6th - 10th: *Victor Perez** **Jack Binks** **Xavier Martin**

[Nuke-users] nuBridge launch

2017-04-27 Thread Frank Rueter|OHUfx
Hi all, the nuBridge has finally been released into the wild. This is what I always wanted Nukepedia to be from the start. Some of you might remember the prototype I showed at Siggraph 2010, using only native Nuke Python knobs. Well, we have come a long

Re: [Nuke-users] finding centre of BBOX

2017-05-22 Thread Frank Rueter|OHUfx
x = box.x + bbox.w / 2 y = box.y + bbox.h / 2 On 22/05/17 8:12 PM, adam jones wrote: Hey all So I am doing an effect over a potion of a frame (say 1920 x 1080) driven by a matte that is moving and changing shape, I have done an auto crop on the animated shape to gain a bbox, is there a

Re: [Nuke-users] Rolloff Contrast

2017-05-16 Thread Frank Rueter|OHUfx
The range knob has nothing to do with clamping, does it?! On 16/05/17 6:38 PM, Deke Kincaid wrote: Look at the “range” knob. On Mon, May 15, 2017 at 7:50 PM, Darren Coombes > wrote: Does anyone know how to get rolloff contrast to not

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