Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-23 Thread Julik Tarkhanov
Agreed. I can also pass on my code to the F if they so desire, with a couple of additions (filtering and moblur) it could work all right. Where do I sign? On 23 Jun 2014, at 05:32, Richard Bobo richb...@mac.com wrote: In any case, IF THE FOUNDRY IS READING THIS THEAD — PLEASE ADD A PIXEL SHIFT

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-22 Thread marlor . list
Hi, you might also use the UVTile node: Group { name Group1 selected true xpos -98 ypos 77 addUserKnob {20 User} addUserKnob {41 translate T UVTile3.translate} addUserKnob {41 scale T UVTile3.scale} addUserKnob {26 } addUserKnob {41 samples T ScanlineRender2.samples} } Camera2 {

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-22 Thread Arno Beekman
here's how I usually do this In Transform1 you can move/shift the edges... Reformat { type scale scale 2 filter Impulse name Reformat1 selected true xpos -356 ypos -52 } Tile { rows 2 columns 2 filter Impulse name Tile1 selected true xpos -356 ypos -28 } Transform { center

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-22 Thread Mads Lund
If you were really lazy you could do it in a single node, with scale and all that but it would be a bit slower: set cut_paste_input [stack 0] version 8.0 v4 push $cut_paste_input Group { name Tile selected true xpos 297 ypos -127 addUserKnob {20 User} addUserKnob {41 Transform T

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-22 Thread Richard Bobo
Mads, I don’t know about being lazy… Your one-node version seems to work very well! That expression node is just a bit intimidating, though… ;^) Thanks! Rich Rich Bobo Senior VFX Compositor Armstrong White Email: rich.b...@armstrong-white.com http://armstrong-white.com/ Email:

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-22 Thread Richard Bobo
Arno, Thanks! I have been playing around with it for a while. Here’s a modified version that limits the shifting to + or - 100%. Maybe there was something I was missing, but if I went past a full image offset in width or height, I would get stretched pixels… I also added some code to get the

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-22 Thread Richard Bobo
marlor.l...@gmail.com, Your UVTile version seems to work well, also - thanks! Rich Rich Bobo Senior VFX Compositor Armstrong White Email: rich.b...@armstrong-white.com http://armstrong-white.com/ Email: richb...@mac.com Mobile: (248) 840-2665 Web: http://richbobo.com/ The world stands

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-22 Thread Richard Bobo
Thanks to all for your responses regarding how to do a “simple” pixel shift! Who would have thought that there were so many ways to get the job done? But then, it *is* Nuke, right? ;^) I’ll be comparing the various approaches to see which one(s) I like the best and possibly coming up with a

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-21 Thread Richard Bobo
Thanks, Frank! I made a small improvement, so I’m copying it back to you. I added a check for the input image size, so that it automatically adjusts… set cut_paste_input [stack 0] version 7.0 v4 push $cut_paste_input Group {

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-21 Thread Richard Bobo
Thanks, Julik! Hmm… I’ll see if I can figure out how to use it. Do you know if it will compile on Windows? I’m mostly a scripter, so I have very little experience with compiling code. I see there are Makefiles for Mac and Linux, but no Windows. Where could I look for C++ plugin compiling info

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-21 Thread Julik Tarkhanov
I never tried but it should without any problems, no dependencies there On 21 jun. 2014, at 19:17, Richard Bobo richb...@mac.com wrote: Do you know if it will compile on Windows? ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk,

[Nuke-users] Simple Pixel Shift with wraparound...

2014-06-19 Thread Richard Bobo
Hi all, I have found several gizmos that will do a simple pixel shift on an image — x y offsets that wraparound. However, I keep searching in vain for a way to do it with a built-in Nuke node. Isn’t there any way? I guess that’s why these gizmos exist..?(8^\A big thank you to anyone

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-19 Thread Frank Rueter|OHUfx
do it with a built-in Nuke node. Isn't there any way? I guess that's why these gizmos exist..? exactly. this is an old one I did years ago. not sure if it still holds up, but give it a go: set cut_paste_input [stack 0] version 8.0 v4 push $cut_paste_input Group { name Group1 selected true