.
On Wed, Apr 2, 2014 at 6:38 PM, Mic Bowman [via opensim-dev] [hidden
email] http://user/SendEmail.jtp?type=nodenode=7579157i=0 wrote:
How is this hooked up in the simulator? I'll need to update the simian
connectors.
On Wed, Apr 2, 2014 at 12:11 AM, Oren Hurvitz [hidden
email]http
so what you're saying is just make sure the '/' is part of the match? to
terminate the match? i think the problem is that /asset matches /asset_test
which is not what is expected. so all registered partial matches should
include the trailing '/' to disambiguate... or am i missing the point?
On
Do you really save much with a single request vs a keep alive on the
connection? HTTP connection overhead is likely much smaller than the
database operations... do you have a feel for how much we'll save with the
multiplexed call?
--mic
On Tue, Apr 1, 2014 at 12:49 PM, Oren Hurvitz
My guess is that the message generated by the parameter failures are
different on mono windows. Regardless... if using .net 4 solves your
problem then I'm going to close the mantis entry. The parameter issue is
known more or less unsolvable except by going to .net 4.
--mic
On Mon, Oct 21,
Could you open a mantis entry add the compile error?
--mic
On Mon, Oct 21, 2013 at 8:21 AM, phantom phantom2...@hotmail.com wrote:
Hi!
Im doing some tests on opensim 0.7.6, running under windows 7 64 bits, with
the OpenSim.32BitLaunch.exe. I want to use JsonStore functions on my
scripts,
OpenSim has a suite of ossl functions for handling JSON already (
http://opensimulator.org/wiki/JsonStore_Module).
If I get a chance, I'll take a look at these fns see how hard it would be
to implement them. The idea of parsing the json on every operation seems
rather awkward (the joys of having
] *On Behalf Of *Mic Bowman
*Sent:* Wednesday, March 13, 2013 11:58 PM
*To:* opensim-dev@lists.berlios.de
*Subject:* Re: [Opensim-dev] asset type vs inventory type
** **
i don't have a viewer. :-)
** **
putting objects in a scene (and getting them out) with bash scripts
I'm generally not in favor of bit fields. they are too hard to extend. two
alternatives that might work based on the idea that there are really two
pieces of information we want to convey... the type of the JSON node (null,
object/hash, array, value) and the type of value in a value node.
0) take
:01, Mic Bowman wrote:
I'm generally not in favor of bit fields. they are too hard to extend.
two alternatives that might work based on the
idea that there are really two pieces of information we want to convey...
the type of the JSON node (null, object/hash,
array, value) and the type of value
Comments below...
On Thu, Feb 7, 2013 at 6:45 PM, Justin Clark-Casey jjusti...@googlemail.com
wrote:
Hi Mic. A couple of JsonStore related questions
* Both JsonDestroyStore() and JsonRemoveValue() return TRUE if the
store/values they are removing do not exist. This is inconsistent with
Justin,
I took a look at the DAMap data structure have some questions. What's the
value of explicit methods for the top level of the structure? It is still
possible to have name space collisions since there is nothing that prevents
one module from writing into another module's name space. Also,
);
}
}
}
On Wed, Feb 6, 2013 at 3:00 PM, Mic Bowman cmick...@gmail.com wrote:
one more thing... is there a strong reason for XML serialization as
opposed to json? (I assume the primary reason is for consistency with other
properties.) the OSDMap data structure corresponds fairly closely to JSON
/JPathhttp://projects.plural.cc/projects/jsonij/wiki/JPath
On 30/01/13 22:48, Mic Bowman wrote:
Done.
On Wed, Jan 30, 2013 at 8:57 AM, Mic Bowman cmick...@gmail.com mailto:
cmick...@gmail.com wrote:
I think that would be very useful. I can add it this afternoon, if
you don't beat me
I think that would be very useful. I can add it this afternoon, if you
don't beat me to it.
When I wrote the interface to the Json store, I modeled the path expansion
after JQuery interface. However, I'm finding that really challenging to use
for iterating through an array of values. Right now, I
i meant JPath not JQuery.
On Wed, Jan 30, 2013 at 8:57 AM, Mic Bowman cmick...@gmail.com wrote:
I think that would be very useful. I can add it this afternoon, if you
don't beat me to it.
When I wrote the interface to the Json store, I modeled the path expansion
after JQuery interface
Done.
On Wed, Jan 30, 2013 at 8:57 AM, Mic Bowman cmick...@gmail.com wrote:
I think that would be very useful. I can add it this afternoon, if you
don't beat me to it.
When I wrote the interface to the Json store, I modeled the path expansion
after JQuery interface. However, I'm finding
+1
On Fri, Jan 25, 2013 at 1:57 PM, Diva Canto d...@metaverseink.com wrote:
+1
On 1/24/2013 7:29 PM, Justin Clark-Casey wrote:
Whilst writing JsonStore regression tests this evening, I hit the problem
where modInvoke script methods of more than 4 parameters cannot be
registered on Mono
This would be great!
On Nov 18, 2012 6:49 PM, Melanie mela...@t-data.com wrote:
Hi,
you may want to hold off on this. In the vein of the custom script
functions and constants we have already, I have been looking to
allow custom script events which would be real events.
Melanie
On
Did mono fix the other problem that multiple concurrent connections to
the same endpoint would always cause excessive delay (concurrent
requests would not start until seconds after the previous one
completed). That's why the serialize requests code was put in there.
--mic
On Tue, Oct 2, 2012 at
into strings).
--mic
On Tue, Mar 13, 2012 at 2:21 PM, Mic Bowman cmick...@gmail.com wrote:
odd. it was there last night.
anyway... i uploaded it again.
--mic
On Tue, Mar 13, 2012 at 2:12 PM, Per Mint pmi...@gmail.com wrote:
Mic,
wow, thanks ! I didn't find in the mantis any link to the patch
PMint,
I just posted a patch to mantis for an *experimental* feature that enables
invocation of functions defined by a region module. In your region module
you register a binding for a function with the ScriptWorldComms module and
then you can use in your script either a call like:
string result
here's the mantis entry:
http://opensimulator.org/mantis/view.php?id=5930
--mic
On Tue, Mar 13, 2012 at 9:22 AM, Mic Bowman cmick...@gmail.com wrote:
PMint,
I just posted a patch to mantis for an *experimental* feature that enables
invocation of functions defined by a region module
odd. it was there last night.
anyway... i uploaded it again.
--mic
On Tue, Mar 13, 2012 at 2:12 PM, Per Mint pmi...@gmail.com wrote:
Mic,
wow, thanks ! I didn't find in the mantis any link to the patch. Is there
anyway I can help testing this out ?
Best,
PMint.
The short answer is no. If you want functionality in a region module with
the current code base.. you need to either hookup to the comm events (which
means processing every chat message) or use modSendCommand which works well
if you don't mind parsing the args yourself using events to return
This is a good fix (thanks for doing it Melanie!). And, so long as it isn't
back-patched into an existing release, only affects people when they
upgrade to the *next* release (or those who track daily... and they get
what you would expect... daily changes).
--mic
On Sun, Dec 4, 2011 at 11:42
have you measured the latency from the time the region crossing is initiated
until it completes and the root agent is established in the adjacent region?
On Thu, Oct 13, 2011 at 4:37 PM, Justin Clark-Casey
jjusti...@googlemail.com wrote:
Hi folks. I've had reason recently to investigate why
at the beginning of the client connection. I'm very
surprised that the throttling isn't being properly adjusted automatically,
or is this what enable_adaptive_throttles does (I traced it into the
AdaptiveTokenBucket but no further yet)?
On 12/10/11 16:32, Mic Bowman wrote:
Couple things...
First
I will carefully disagree with Justin on this one. The viewer doesn't upload
textures by default. It only uploads the textures if it believes something
has changed. OpenSim doesn't currently respond correctly to the v2/v3
packets for cached appearance and earlier versions of the viewer can be told
we use a slightly modified version of the libomv testclient to run bots
through multiple network connections. check with dan lake about picking up
the code.
--mic
On Fri, May 6, 2011 at 3:14 PM, Umar Farooq u.far...@uea.ac.uk wrote:
Dear All,
I need to introduce a number of NPCs for a
hypergrid address is
http://grid.sciencesim.com/grid/hypergrid.php Newton
note that not all hypergrid fns work with simian.
--mic
On Mon, Apr 18, 2011 at 3:01 PM, Lake, Dan dan.l...@intel.com wrote:
We will be using region Newton as the welcome region for our testing
since it's already
Over the last several weeks, Dan Lake I have been looking some of the
networking performance issues in opensim. As always, our concerns are with
the problems caused by very complex scenes with very large numbers of
avatars. However, I think some of the issues we have found will generally
improve
objects and avatars, but may be needed
to sync up dead reckoning with the real data on physical objects.
Just a feeling.
Melanie
Mic Bowman wrote:
Over the last several weeks, Dan Lake I have been looking some of the
networking performance issues in opensim. As always, our concerns
Yeah... and i think it was your post that got us thinking about how the
multiple layers of buffering were hurting performance here. thanks for the
original post.
In poking around at this issue... one thing I've found (completely
anecdotally) is that when we put a reasonable cap on per client bw,
is the image queue over LLUDP, the principles
apply to all of the udp queues.
Regards
Teravus
On Mon, Mar 28, 2011 at 1:00 PM, Mic Bowman cmick...@gmail.com wrote:
Over the last several weeks, Dan Lake I have been looking some of the
networking performance issues in opensim. As always, our
know that Mic Bowman generalised the
[SimianGridMaptiles] module so that it can post the map tiles in the form
required to any location... and I am using Diva's Wifi for our web services
and I know that Marck recently added a facility in Wifi to serve arbitrary
web content from nominated
, Ai Austin ai.ai.aus...@gmail.com wrote:
Hi ssm2017, I believe that the Simian Map Tile module does most of what is
needed and can be generalised... if an HTTP handler was added to Robust it
may be close to working already with the code in that module.
Here are two relevant Mic Bowman postings
at 4:08 AM, Ai Austin ai.ai.aus...@gmail.com wrote:
At 11:00 11/01/2011, Mic Bowman wrote:
Simian isn't doing anything special. It takes the existing map images that
are generated (no changes at all to the map generator, it uses what ever
is
already configured) and *also* pushes a copy up
that there
was some discussion about Simian maptiles and the changes needed to
support them.
What is the advantage over core maptiles as they are now? Core
maptiles are in the asset server and can be served from there.
Melanie
Mic Bowman wrote:
Yeah... I think that module could easily be used
. Simian uses a
completely different approach which is not compatible with the core
way of doing things.
Melanie
FoTo50 wrote:
Could this then also maybe deploy textures like profile images, group
insignias, etc?
Am 10.01.2011 11:26, schrieb Ai Austin:
Mic Bowman made a recent
just an update on appearance...
i just uploaded a patch in mantis that should fix some of the appearance
issues osgrid is seeing. however, after testing with nebadon, i'm still
seeing some very strange behavior. what the logs show is that the viewer
starts to upload baked textures, but the
persisting them doesn't really hurt. and in some cases makes things much
better even when the client can regenerate them. the current 1.23 viewers
use six packets to set visual params, setting a batch in each packet (i
should say that i see six packets for all of the avatar i have tested). the
just to set some context... we started looking at appearance because the
cost of logins was very high and grows quadratically (it takes 3+ hours to
start up our 1000 avatar demonstration).
the current version of opensim does not persist either baked avatar textures
or visual parameters. as a
.
Melanie
Mic Bowman wrote:
just to set some context... we started looking at appearance because the
cost of logins was very high and grows quadratically (it takes 3+ hours
to
start up our 1000 avatar demonstration).
the current version of opensim does not persist either baked avatar
On Wed, Oct 20, 2010 at 1:32 PM, Melanie mela...@t-data.com wrote:
Hi,
The avatar appearance (avatar service) is a name-value pair storage
anyway, so it could easily hold the UUIDs of baked textures along
with the components of the avatar appearance. It could also hold the
visual params,
Note: this is for those migrating from earlier versions of opensim...
Just a few things I found today by looking through inventory dumps (IAR) and
modifying/reloading them... some of the older items do not have the correct
Flags values. I really can't figure out a particular logic to how those
justin...
would it make sense to have the parameters to modSendCommand mirror
llMessageLinked since we are binding the response to the link_message event?
modSendCommand(string module, integer num, string str, key id)
the two parameters to the existing modSendCommand are somewhat redundant.
an
Can I make one request... Can we tag the current master as 0.6.9 (or
something) prior to the merge?
--mic
On Mon, Feb 22, 2010 at 8:13 AM, d...@metaverseink.com wrote:
We can, by this order:
1) merge presence-refactor into master
2) create a sop-refactor branch from master immediately after
March or so. I think we (at least I) know more now than 1
year ago. The idea is to make this more flexible, maybe configurable.
Mic Bowman wrote:
final entry on this...
we seem to have found a combination of settings, execution environment,
and changes to opensim that give us
...@lists.berlios.de] *On Behalf Of *Mic Bowman
*Sent:* Friday, January 22, 2010 7:19 PM
*To:* opensim-dev@lists.berlios.de; scisim-disc...@googlegroups.com
*Subject:* Re: [Opensim-dev] some scalability tests...
Grid mode. Connected to SciSim. Thanks to some help from Brian, we put
the Yellowstone
: 1024 regions? 8 hours for booting? Weird!
2010/1/22 Mic Bowman cmick...@gmail.com
this is just fyi... and a very positive comment about how far opensim has
come in recent months!
as part of sizing the hw requirements for a mirror world project we're
exploring... we wanted to do some
this is just fyi... and a very positive comment about how far opensim has
come in recent months!
as part of sizing the hw requirements for a mirror world project we're
exploring... we wanted to do some scalability tests on the capacity of
individual simulators in terms of the total number of
The comment below about ad-nauseum discussions is at least a
mis-representation and borders on silly. This isn't an either/or
situation. You can have discipline, documentation, and well thought out
interfaces *AND* make rapid progress.
OpenSim development has chosen a more-than-usual anarchist
On Wed, Jan 6, 2010 at 10:11 AM, d...@metaverseink.com wrote:
Ad-nausum protocol discussions: I've been in those meetings before. Not
here, and not anymore. Since reflection came into mainstream PLs, you
can now avoid those discussions by adding a meta-level, and that's what
happened here :)
. And a commitment to treating them like
real, persistent interfaces is the next step.
--mic
On Wed, Jan 6, 2010 at 10:52 AM, d...@metaverseink.com wrote:
Mic Bowman wrote:
In this case, one of the barriers we feel to productive public
discussion (and probably documentation) about long-term, stable
Do you expect those formalized interfaces to remain stable long enough to
warrant the effort to create alternative implementations? Others have
provided alternative implementations in the past that quickly became
obsolete.
--mic
On Tue, Jan 5, 2010 at 2:17 PM, d...@metaverseink.com wrote:
Some of this you can already test out... The cable beach we're using on
ScienceSim supports OpenID and Facebook authentication methods right now
(try http://grid.sciencesim.com/login). With the CB launcher installed (so
you can start the viewer with the prepared credentials), logins are easier
In this case... we *had* two servers set up for jumps at the 3K and 7K
locations. however, we're migrating all our infrastructure servers over to
cable beach. we just haven't looked at or tested hypergrid teleports into
sciencesim over the last week. its on our list of things to look at.
--mic
there are a couple of PBS videos linked on the Newton plaza in scisim. With
the media controls in the scripts, starting the video will start it for
everyone. However... anyone can stop the video replay at anytime.
--mic
On Mon, Aug 24, 2009 at 3:53 PM, Nebadon Izumi nebadon2...@gmail.comwrote:
comments below...
On Sun, Jul 12, 2009 at 2:31 PM, Melaniemela...@t-data.com wrote:
Mic Bowman wrote:
* the [startup] section is essentially the region server
configuration. would it make sense to rename it [regionservice] to be
consistent with the other sections in the config?
Not really
is there any instrumentation in the asset cache about hit rate? the
fact that there is no measurable increase reported on the osgrid asset
server with the caches turned off suggests that the cache isn't really
absorbing many hits (either because its not working the way its
expected to or because
be it's not really working
Melanie
Mic Bowman wrote:
is there any instrumentation in the asset cache about hit rate? the
fact that there is no measurable increase reported on the osgrid asset
server with the caches turned off suggests that the cache isn't really
absorbing many hits
Would this be a good time to look for the 0.6.5 release? It will be a
very good release with performance optimizations, MRM scripting, and
VOICE (yeah!).
I think the bugs that were discussed earlier have been fixed now.
--mic
On Sat, Apr 18, 2009 at 1:03 AM, Ralf Haifisch
Dave,
Thanks for posting this. We have a ScienceSim users meeting on Fridays
9am PDT. If anyone is interested, I can ask Wilf Pinfold, general
chair of the SC'09 conference, to join us and answer questions about
SC'09 expectations.
--mic
On Mon, Mar 23, 2009 at 9:59 AM, Dave Coyle
opensim currently has the LSL and OSL APIs that implement functions
for scripting. is there an good/easy/appropriate way to add a library
of functions dynamically? can i register new script functions through
a region module?
--mic
___
Opensim-dev
I'm not sure how much of the interface Mike preserved with the
integration into opensim trunk, but you might find the original cable
beach documentation helpful to understand the metadata/data access:
http://opensimulator.org/wiki/AssetServerProposal/ClientDocs
--mic
On Mon, Mar 16, 2009 at
the inimaster
- then read the inifile
- this means that new opensim.ini options would, in the future,
appear in these defaults files, which could be left unchanged in
most cases, therefore adding new options is easy on grid operators,
no more merging
Melanie
Mic Bowman wrote:
fwiw... we use a shared
versions of OpenSim.
All the tests and profile data is available from the ScienceSim wiki:
http://www.sciencesim.com/wiki/doku.php/opensim/start
Finally, we'd really like your feedback on other tests we might add to
the suite.
--mic
C. Mic Bowman, PhD
Principal Engineer, Intel Corp
Virtual World
fwiw... we use a shared inimaster as the base for the configuration
of simulators running on multiple servers. then each simulator has a
very small opensim.ini, typically just to configure the network ports
and the storage parameters. that is, the local opensim.ini overwrites
the shared values in
I know this is a fast hack and is probably obvious... but i use a
command script to load/save oar files across a full estate. create a
file like this:
change-region foo1
load oar /share/opensim/estate/foo1.tgz
change-region foo2
load oar /share/opensim/estate/foo2.tgz
and then in the console:
Mike,
Does the browse frontend work? What's the path where it is registered?
The old CB browse interface was registered on '/' but I can't get to
it on the new assetinventory server.
--mic
On Sun, Feb 15, 2009 at 7:12 PM, Mike Mazur mma...@gmail.com wrote:
Hello,
In SVN r8407-8435 you will
FWIW...
There are two plazas on ScienceSim that use terrain built from GIS
data (Yellowstone National Park and Mt St Helens volcano... should be
one more 4x4 plaza coming soon). Feel free to come by and take a look
(hypergrid info for sciencesim is on the opensim wiki).
If there is interest, I
71 matches
Mail list logo