[osg-users] Trying to build OSG terrain

2012-05-11 Thread Clay, Bruce
I have been trying to build a OSG terrain using the instructions for osgDem to create a BlueMarble.ive file. I have received a variety of errors depending on the versions I use. I was finally able to build osgDem using the VTB code from SVN but when I start the process I get a delayed error

[osg-users] OSG - MFC - can't get key press

2011-04-04 Thread Clay, Bruce
I am working with a MFC based OSG application. I can get the viewer up with a model displayed and I can move it around with the mouse. I have added a variety of events including the StatsHandler. I want to use keboard inputs as they are used in the osgViewer application but I can not get

Re: [osg-users] find coordeinates in IVE

2010-07-06 Thread Clay, Bruce
of these may or may not be appropriately as your question is far too open ended.   Robert.   On Tue, Jul 6, 2010 at 2:11 AM, Clay, Bruce bc...@ball.com wrote: I have a few IVE files that I downloaded from the network.  I want to place a variety of objects in the scene that I downloaded

[osg-users] osgPlanet

2010-07-05 Thread Clay, Bruce
Is osgPlanet still an active project? I downloaded version 1.3 and it does not build with OpenSceneGraph 2.8.3. If not is there another option to dynamically add GDAL based data to an osgViewer based application? Bruce This message and any enclosures are intended only for the

Re: [osg-users] osgPlanet

2010-07-05 Thread Clay, Bruce
: Re: [osg-users] osgPlanet You can do that with osgEarth. http://osgearth.org Glenn Waldron : Pelican Mapping : +1.703.652.4791 On Mon, Jul 5, 2010 at 12:00 PM, Clay, Bruce bc...@ball.com wrote: Is osgPlanet still an active project? I downloaded version 1.3 and it does not build

Re: [osg-users] osgPlanet

2010-07-05 Thread Clay, Bruce
PM, Clay, Bruce wrote: Is osgPlanet still an active project? I downloaded version 1.3 and it does not build with OpenSceneGraph 2.8.3. If not is there another option to dynamically add GDAL based data to an osgViewer based application? Bruce This message and any enclosures

[osg-users] Find coorinates in ive

2010-07-05 Thread Clay, Bruce
I have a few IVE files that I downloaded from the network. I want to place a variety of objects in the scene that I downloaded. Is there any way to get the coordinates of various locations? I don't know if the objects I see in the scene are models that would respond to a pick list or not.

[osg-users] High resolution terrain

2010-07-02 Thread Clay, Bruce
I have some 6 inch per pixel SID files and 10 meter per pixel elevation files. When I create an IVE terrain the resultant scene is very grainy. I assume it is because of the 10 meter elevation data. Is there any way to get a full resolution texture output even though the elevation data is 10

Re: [osg-users] Virtual walk on my scene

2010-06-22 Thread Clay, Bruce
Elmar: You may want to take a look at Delta3D if you are just getting started in OSG. Delta3D is OSG based and has the support for what you described in your initial post on this topic Bruce -Original Message- From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] What are the your favorite free 3d model sites?

2009-12-21 Thread Clay, Bruce
There is a long list of sites at http://www.lodbook.com/models/ Not all of the sites are still valid such as 3Dcafe which has been in maintenance mode since August or Avalon that don't reply at all. Some of the links have free models and others cost a lot of money A lot of the models are in

[osg-users] Terrain generation question

2009-12-11 Thread Clay, Bruce
This is probably a dumb question but is there any rule of thumb or logic to use when creating terrain databases of differing resolutions that will reduce edge differences. For example if I create a full world database from the Blue Marble images and higher resolution local area database from

Re: [osg-users] [VPB] VPB FindOSG.cmake

2009-12-10 Thread Clay, Bruce
Similar issue - CMAKE in Windows gives ERROR: Version 2.9.5 or higher of OpenSceneGraph is required. Version CreateProcessError: The system cannot find the file specified. If I change FIND_PACKAGE(OSG 2.9.5) to FIND_PACKAGE(2.8.2) and click on configure I get the same error message except version

[osg-users] VirtualPanetBuilder does not build

2009-12-10 Thread Clay, Bruce
VirtualPanetBuilder does not build with OSG 2.8.2. I pulled the SVN version VirtualPanetBuilder. There are several references to DatabaseRevision and that does not seem to be in OSG 2.8.2. I tried VtBuilder and that crashes half way through the terrain build process. osgDem is doesn't

Re: [osg-users] VirtualPanetBuilder does not build

2009-12-10 Thread Clay, Bruce
...@lists.openscenegraph.org] On Behalf Of Chris 'Xenon' Hanson Sent: Thursday, December 10, 2009 4:32 PM To: OpenSceneGraph Users Subject: Re: [osg-users] VirtualPanetBuilder does not build On 12/10/2009 2:24 PM, Clay, Bruce wrote: VirtualPanetBuilder does not build with OSG 2.8.2. I pulled the SVN

[osg-users] 3D model database

2009-09-11 Thread Clay, Bruce
This question may be a bit off track for OSG but it is something that I think can be used by OSG developers. I have collected many 3D models through the years and I am at a point where I have lost track of everything I have so I am building a database of the models. Since the models are

Re: [osg-users] 3D model database

2009-09-11 Thread Clay, Bruce
-boun...@lists.openscenegraph.org] On Behalf Of Jason Daly Sent: Friday, September 11, 2009 11:29 AM To: OpenSceneGraph Users Subject: Re: [osg-users] 3D model database Clay, Bruce wrote: Some of these attributes can be defined programmatically and others will require human assessment. I

Re: [osg-users] 3D model database

2009-09-11 Thread Clay, Bruce
J-S Thanks for the information. I will do the Luke Skywalker thing and Use the Source or was that force oh well. Bruce -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Jean-Sébastien Guay Sent:

Re: [osg-users] version cross reference table

2009-09-08 Thread Clay, Bruce
-users] version cross reference table Clay, Bruce wrote: Is there a cross reference table anywhere that identifies the changes from one version of OSG to the next? I am trying to update some OSG based applications I wrote 2 or 3 years ago and am running into problems finding the new

[osg-users] version cross reference table

2009-09-08 Thread Clay, Bruce
Is there a cross reference table anywhere that identifies the changes from one version of OSG to the next? I am trying to update some OSG based applications I wrote 2 or 3 years ago and am running into problems finding the new classes to do the old function. For example, I used

[osg-users] aspect ratio question

2009-09-01 Thread Clay, Bruce
I started working with the OSG MFC sample on a Vista windows box. When I load a model into the window and rotate it, I notice that the aspect ratio of the model changes. When the model is vertical in the window it appears shorter and fatter than expected yet closer to the expected dimensions.

Re: [osg-users] osgGlut does not build

2009-05-29 Thread Clay, Bruce
. The ancient osgGLUT library really isn't worth looking at as it dates back to a time before time forgot. Robert. On Thu, May 28, 2009 at 6:51 PM, Clay, Bruce bc...@ball.com wrote: I can not get the osgGlut viewer to build either.  The error list is attached below.  I am using Visual Studio 2005

[osg-users] MFC or Win32 based viewer

2009-05-28 Thread Clay, Bruce
I have tried all of the ones except for osgWin32Demo (the link is nonresponsive) in the windowing Toolkit section and can not get them to compile with the current version of OSG for various reasons. One uses a CameraManipulator which doe4s not seem to be in the current build. Another is looking

[osg-users] osgGlut does not build

2009-05-28 Thread Clay, Bruce
I can not get the osgGlut viewer to build either. The error list is attached below. I am using Visual Studio 2005 and compiling against OSG 2.8.1, OpenThreads and Producer both pulled with svn today. Several of the errors in this list come from STL Any thoughts? Bruce

[osg-users] Server down?

2009-04-03 Thread Clay, Bruce
Is the OSG server down or bad on my end? Bruce This message and any enclosures are intended only for the addressee. Please notify the sender by email if you are not the intended recipient. If you are not the intended recipient, you may not use, copy, disclose, or distribute this

Re: [osg-users] Server down?

2009-04-03 Thread Clay, Bruce
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Clay, Bruce Sent: Friday, April 03, 2009 3:34 PM To: OpenSceneGraph Users Subject: [osg-users] Server down? Is the OSG server down or bad on my end? Bruce This message and any enclosures are intended only for the addressee. Please

Re: [osg-users] OFT: Interesting commentary of the future of OpenGL

2009-02-24 Thread Clay, Bruce
Paul: I agree with most of what you said on your blog and I would have posted a message there instead of to the whole OSG body except I know some of the hardware vendors hang out here and may not see your blog. It area I strongly disagree with is the automatic updates. That is one feature

Re: [osg-users] OpenSceneGraph-2.3.5 and VirtualPlanetBuilder-0.9.6 devrelease tagged.

2008-03-14 Thread Clay, Bruce
Robert: Since parts of OSG uses GDAL and GDAL is about ready to issue a stable release, would it be a good idea to time the OSG release shortly after GDAL release? Bruce -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Friday,

Re: [osg-users] OpenSceneGraph-2.3.5 and VirtualPlanetBuilder-0.9.6devrelease tagged.

2008-03-14 Thread Clay, Bruce
] OpenSceneGraph-2.3.5 and VirtualPlanetBuilder-0.9.6devrelease tagged. On Fri, Mar 14, 2008 at 5:14 PM, Clay, Bruce [EMAIL PROTECTED] wrote: Robert: Since parts of OSG uses GDAL and GDAL is about ready to issue a stable release, would it be a good idea to time the OSG release shortly after GDAL