Re: [osg-users] [osgPlugins] How to set SWSCALE?

2010-09-20 Thread KSpam
Daryl, On Monday 20 September 2010 14:07:40 Daryl Lee wrote: I am just trying to get OSG installed on Mac OSX 10.6.4 for the first time, for evaluation and personal education, and I've run into a problem with the ffmpeg plugin. I get an error with img_convert not being declared in scope. I

Re: [osg-users] Convert paged to non-paged terrain database

2009-08-20 Thread KSpam
On Thursday 20 August 2009 10:53:13 Appolloni, Thomas wrote: Of course, I decided to take it a step further and perform texture conversions as well. I wanted to convert the .dds texture files to .jpg. This code is stubbed in; however, it does not work. I thought I could simply call

[osg-users] Convert paged to non-paged terrain database

2008-11-26 Thread KSpam
I have a paged terrain database that I would like to convert to a non-paged model. Ideally, I would like to remove all level-of-detail switching and only keep the highest level of detail. How might I go about doing this? Thanks, Justin ___ osg-users

Re: [osg-users] Convert paged to non-paged terrain database

2008-11-26 Thread KSpam
, 2008 at 4:26 PM, KSpam [EMAIL PROTECTED] wrote: I have a paged terrain database that I would like to convert to a non-paged model. Ideally, I would like to remove all level-of-detail switching and only keep the highest level of detail. How might I go about doing this? Thanks

Re: [osg-users] Convert paged to non-paged terrain database

2008-11-26 Thread KSpam
Paul, On Wednesday 26 November 2008 09:47:53 Paul Martz wrote: I have a paged terrain database that I would like to convert to a non-paged model. Ideally, I would like to remove all level-of-detail switching and only keep the highest level of detail. How might I go about doing this?

Re: [osg-users] Convert paged to non-paged terrain database

2008-11-26 Thread KSpam
converting from different pixel formats or packing. Does OSG contain code for converting osg::Image between different pixel formats? Am I missing an easier option? Thanks, Justin On Wednesday 26 November 2008 09:26:40 KSpam wrote: I have a paged terrain database that I would like to convert

Re: [osg-users] You have three guess...

2008-11-17 Thread KSpam
On Monday 17 November 2008 11:03:05 Ed wrote: I may sound ignorant by asking this, but it won't be the first time, so... What are the uses of this capability? Ed Perhaps this would be a convenient way of providing online help to users of a game? Maybe a way to generate ad revenue from a

Re: [osg-users] CompositeViewer and event handlers

2008-10-06 Thread KSpam
Robert, The Help and StatsHandlers will just be grabbing the first window and applying themselves to this. To support individual placement we'll need to add extra controls to these Handlers. You are welcome to dive in a make the required modifications, and post the results of course Thanks

Re: [osg-users] Sharing PagedLOD node in multiple osgViewer::Viewer windows

2008-10-06 Thread KSpam
Robert, Could you please switch to using a CompositeViewer with multiple Views, rather than multiple Viewers, as you usage model is intended to be supported by CompositeViewer, you are much more likely to find success/stability when using the OSG in the way it's intended. I took your advice

[osg-users] CompositeViewer View-specific visitor

2008-10-04 Thread KSpam
I am attempting to switch my application over from Viewer to CompositeViewer. My application has multiple views, and each view has independent control over scaling entities and turning individual entities on or off. I would like to know how I can accomplish this. My first thought was to add

[osg-users] CompositeViewer and event handlers

2008-10-04 Thread KSpam
I am in the process of converting my application from Viewer to CompositeViewer. I am having a strange problem with event handlers, specifically osgViewer::HelpHandler and osgViewer::StatsHandler. When I request one of the event handlers from one view, it displays in a different view. The

Re: [osg-users] CompositeViewer View-specific visitor

2008-10-04 Thread KSpam
J-S, Thank you for the response. I am attempting to switch my application over from Viewer to CompositeViewer. My application has multiple views, and each view has independent control over scaling entities and turning individual entities on or off. I would like to know how I can

[osg-users] Sharing PagedLOD node in multiple osgViewer::Viewer windows

2008-09-26 Thread KSpam
My application utilizes a osg::PagedLOD node for terrain that is shared across multiple osgViewer::Viewer instances. The terrain paging works beautifully when I only have a single window open; however, there are issues whenever I open a second window. Some of the issues I see are: 1) Window 1

Re: [osg-users] Sun, moon, clouds. Any recommendations?

2008-07-22 Thread KSpam
Alberto, I am able to build osgEphemeris with OSG 2.4. I only build the osgEphemeris library and plugin (That's all I need). I have a Python build script that does the work. Hopefully, the function calls are descriptive enough. # Make a small fix for compilation errors

Re: [osg-users] Moving to Unix: WAS Re: VirtualPlanetBuilder and pagedLOD chalengesmyTargeting pod camera

2008-05-16 Thread KSpam
Brett, On Friday 16 May 2008 19:51:15 Brett wrote: I am ready to move to Linux and have been for a long time, but am unsure which version to use, etc. I have Unix experience from back before, but still unsure of the curve to choose the right version / tools. Are Linuxes all the same, is

Re: [osg-users] Looking towards 2.4, and what might go into it.

2007-12-08 Thread KSpam
My own short list for contenders for integration are: osgOQ - Occlusion Querry support osgCal - Cal3D integration osgAL - OpenAL integration osgEphemeris would be a nice node kit to integrate for 2.4 as well. ___ osg-users mailing list

Re: [osg-users] how to manage different model types

2007-12-06 Thread KSpam
Stephane, On Thursday 06 December 2007 09:13:08 Stephane DUGUET wrote: For instance, I'm working today with a plane and a copter. If I place these two models at origin one is pointing head to north and the second is pointing head to east. Meaning that the views, position and transformations

[osg-users] Using osgSim::OverlayNode

2007-12-06 Thread KSpam
My application utilizes a large terrain database, and it relies heavily on osgSim::OverlayNode. Originally, I used OBJECT_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY for the overlay technique. With this technique, my application works properly; however, it is very resource intensive, and the overlay

Re: [osg-users] STLport and OSG on windows?

2007-11-21 Thread KSpam
On Wednesday 21 November 2007 02:49:18 Robert Osfield wrote: It might be easier just to dual boot linux and then use linux as a way of testing things with a totally different environment. Testing on multiple OS with multiple compilers is a good way to shake down bugs. I have found that given

[osg-users] osgconv and missing textures

2007-11-20 Thread KSpam
When running osgconv, textures that are not found or that are missing plugins will not be added to the resulting OSG file. Is there a way to force the writer to add the texture name into the output file? Often times, I receive models with incorrect texture names. In one case, I have a 3DS

Re: [osg-users] paged database with height above terrain (HAT)

2007-11-09 Thread KSpam
Mark, I have very similar requirements as you. In order to keep the model HAT in sync with the terrain, I use a ReadFileCallback. class MyReadFileCallback : public osgDB::Registry::ReadFileCallback { public: virtual osgDB::ReaderWriter::ReadResult readNode

[osg-users] OverlayNode enhancement

2007-11-07 Thread KSpam
I require the use of osgSim::OverlayNode in my project; however, I require that the textures use NEAREST filters instead of LINEAR. This is not possible to do in the current framework. One thought I have would be to add a prototype texture in the constructor, which would default to NULL. If

Re: [osg-users] Is text thread safe in 2.0.0?

2007-08-27 Thread KSpam
Robert, On Monday 27 August 2007 10:39:41 Robert Osfield wrote: Another user recently reported problems with loading text in a background thread, which fits your problem too. This was recently and with the SVN version of the OSG so it looks like the problem persists. I suspect the problem

Re: [osg-users] CMake instructions for OSG 2.0 don't work on Windows

2007-08-26 Thread KSpam
Ben, Where is the source code should point to the top-level directory that contains the top-level CMakeLists.txt file. For step two, you need to browse to the directory that contains the CMakeLists.txt file instead of the CMakeLists.txt file itself (just as the CMake error indicates). It

Re: [osg-users] Threading Issue: DatabasePager on SingleCore Win32 ...

2007-08-21 Thread KSpam
Robert, I know the feeling. My productivity drops significantly on Windows. Compiling with -j 3 on Linux still leaves me with a usable system for checking email and surfing the internet. Compiling with 2 processes on WIndows pretty much locks out my system for any other use. What is a

Re: [osg-users] Threading Issue: DatabasePager on SingleCore Win32 ...

2007-08-20 Thread KSpam
Robert, On Monday 20 August 2007 12:07:05 Robert Osfield wrote: Curious, no one else as been complaining that its this slow. Perhaps they think its normal... perhaps there is something else particular with your system/OS. What is the hardware and OS version you have? I must admit that I

Re: [osg-users] Poll for OpenVRML plugin users

2007-08-13 Thread KSpam
Jan, I just wanted to chime in with my $0.02 regarding Boost as a dependency. a) The dependency on Boost is acceptable for you. Boost is quite complex to build and a large library. Boost is a collection of many very high quality libraries. I would agree that building all of the libraries

Re: [osg-users] osgDB::appendPlatformSpecificLibraryFilePaths on Windows

2007-08-10 Thread KSpam
Roger, I have run into the exact same problem with a customer install. Thanks for submitting your workaround! Justin On Friday 10 August 2007 04:23:41 Roger James wrote: Robert, I have come across an issue with the current implementation of osgDB::appendPlatformSpecificLibraryFilePaths

[osg-users] Paged Terrain and ground-tied entities

2007-08-03 Thread KSpam
My application used paged terrain, and I require some entities to be tied to the ground. I am currently using an update callback in order to poll the current terrain height (osgUtil::IntersectVisitor) to ensure that the ground-tied entities are at the correct altitude. Unfortunately, this is