[osg-users] Statistics of the mailing list

2011-06-06 Thread Mr Alji
Hi, Is it possible to have the statistics of growth of the mailing lists ? numbers of subscribers / timeline thank you ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [build] LNK1181 fatal error ONLY for libpng.lib

2011-06-06 Thread Mr Alji
Solved, all i had to do is to set on cmake *png_library* to libpng15.lib, rather than the inexistant file *libpng.lib* (cmake set it by default) thank you for your responses. have a nice day ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] Invisibility Effect with Material Color Problem

2011-05-23 Thread Mr Alji
Bonjour, I make a shape disappear by setting an attribute Material with an Alpha equal to 0. I would like to animate its appearance. I increase the Alpha value until 1, but the original color of the shape is not back, rather than that I get a metallic color. What should I do ? thanks

[osg-users] Transparency on Shapes

2011-05-13 Thread Mr Alji
Hello, I am learning to use *Transparency Effect* on OpenSceneGraph. I don't know if I am doing it right. I have made a video screen capture. I do think that I missed something http://www.youtube.com/watch?v=Kzm_1X55OIM I have multiple shapes. I attached a *osg::Material* attribute to some

Re: [osg-users] osg and Qt

2011-04-05 Thread Mr Alji
Hi Martin, In OpenSceneGraph sources, there is an *Example osgQtWidgets*. give it a try Cheers *--* *M. ALJI Mohamed* ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] why zlib.dll is miising when execute .exe file

2011-03-28 Thread Mr Alji
Hello Nan Torben, You have to add the *3rdParty bin* to your PATH otherise set the environment variable OSG_NOTIFY_LEVEL to a higher verbosity level such DEBUG_INFO or DEBUG_FP (by default it is NOTICE I think). Cordialement *--* *M. ALJI Mohamed* 2011/3/28 Torben Dannhauer

Re: [osg-users] why zlib.dll is miising when execute .exe file

2011-03-28 Thread Mr Alji
consider mentioning the *date* of the last update, please. *--* *M. ALJI Mohamed* ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] fbx animation

2011-03-24 Thread Mr Alji
Hi Josue Morad, Here is a newbie explanation : - First time, you need to know that the *osgDB *library provides access to a lot of 2D and 3D files ( like .fbx ), by managing several *osg * plugins. - You intend to use an fbx file, so you need to check if the plugin FBX

Re: [osg-users] Keyboard move camera position

2011-03-02 Thread Mr Alji
Hi Nan, Well I do believe that the best thing to do to start is to follow Martin's Answer :) after that, try in the main function the following code snippet : viewer.setCameraManipulator( new osgGA::DriveManipulator() ) have a nice day *--* *Mohamed ALJI* Élève ingénieur en Informatique

Re: [osg-users] osgAnimation : correct approach to detect when a skeletal animation has completed ?

2011-03-02 Thread Mr Alji
Hello, What about using *isPlaying() *method of your current animation ? does it fulfill your needs ? cheers *--* *Mohamed ALJI* Élève ingénieur en Informatique troisième année à l'ENSEIRB-MATMECA (Institut Polytechnique de Bordeaux - IPB) Webmaster bénévole de l'association L'eau du désert:

Re: [osg-users] How to compute the coordinates of specific point ?

2011-02-28 Thread Mr Alji
Well thank you Shayne, I understand now, my problem is supposed to be much simplier than handling a *collision detection. *so don't bother yourself with my code snippet, it is just newbie attempt have a nice day* ** * *--* *Mohamed ALJI* Élève ingénieur en Informatique troisième année à

Re: [osg-users] How to compute the coordinates of specific point ?

2011-02-25 Thread Mr Alji
post was somewhat vague on what you're trying to accomplish... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Mr Alji Sent: Thursday, February 24, 2011 2:48 AM To: OpenSceneGraph Users

Re: [osg-users] How to compute the coordinates of specific point ?

2011-02-24 Thread Mr Alji
Thank you for answering, not really what I am looking for but it already helped ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] How to compute the coordinates of specific point ?

2011-02-23 Thread Mr Alji
Hello, Please I am a little bit stucked here ...I would like to caclculate the coordinates (Vec3d) of the bottom point following the Z axe of a model. how I am supposed to do that ??!! I'm trying to compute the intersection between the model and a Plane located at the model boundingBox.zMin, but

Re: [osg-users] Website unreachable

2011-02-05 Thread Mr Alji
nor from france ! *--* *Mohamed ALJI* Élève ingénieur en Informatique troisième année à l'ENSEIRB-MATMECA (Institut Polytechnique de Bordeaux - IPB) Webmaster bénévole de l'association L'eau du désert: www.l-eau-du-desert.com mr.m.a...@gmail.com 2011/2/4 Tueller, Shayne R Civ USAF AFMC 519

Re: [osg-users] Controlling animations in FBX models

2011-02-04 Thread Mr Alji
Hi Renato Thomas, I came to the same conclusion :* multiple animations on the same fbx file can only be done with MotionBuilder*, until i found this

Re: [osg-users] Controlling animations in FBX models

2011-02-03 Thread Mr Alji
Hi Silveira, I had almost the same problem, rather than specifying the frames to be played, I choosed to use FBX Model with multiple animations, the animation Manager took care of the rest. I hope I helped a little bit *--* *Mohamed ALJI* Élève ingénieur en Informatique troisième année à

Re: [osg-users] Problem with setProjectionMatrixAsFrustum()

2011-02-02 Thread Mr Alji
this is a test ! thank you 2011/2/2 Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com Hi Mukund, So, my first query is clear. Well as for my second one. How is it the object is being projected if it is even placed before the near-clip plane? ie before 1900? i could not get this part.