Hi Glenn
Very Good!
And thanks again for including --run-on-demand
Neil
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Hi Robert
I did a search in this forum and also a Google search for osg71-
There were several and the earliest I looked at was Feb 2011, this month.
In the thread I started on this I asked:
http://forum.openscenegraph.org/viewtopic.php?t=7837
Is this my error or has the format changed?
I
Hi Cedric
Very interesting project.
I have Firefox 4.0 Beta 11 and tried several of the Demo apps but just get this
error:
Could not initialise WebGL
Does something need to be set in the browser?
Neil
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Thanks Robert
The include, lib and plugins seem to be ~same.
As long as things work OK I won't be concerned.
I should get into Ubuntu more and try it there.
For other apps the mingw builds are the largest then MSC10 which is
considerably smaller and then MSC9.
Neil
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Hi Jean
I had previously tried to figure out the difference.
All the plugin .dlls start with osgdb_
My mingw build has libosg.dll instead of the my earlier build with VS10
osgdb_osg.dll
and similar for many of the other .dlls
It is just the recent builds that have the osg71-xxx.dll and no
Hi Tim
At least I am not the only one to run into this.
From the SVN today and CMake Configure/Generate and VS10 ALL BUILD
the recent changes were built and no errors.
I renamed C:\OpenSceneGraph to C:\OpenSceneGraph-xx
Build INSTALL: Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped
Hi bouffa
It's a bit confusing having 3 threads when there should be one.
I edited the post you answered and added this
edit: Looking in C:\OSG-dev\OSG\build\bin they have the osg71-
C:\OSG-dev\OSG\build\Release is empty.
Looking at my mingw build:
C:\mingwOsg\OpenSceneGraph-mingw\bin
Hi Jean
and it will pick up the right osg71-osg.dll, osg71-osgDB.dll etc.
at runtime.
Trying the examples in ..\share\OpenSceneGraph\bin
None of them work now but did with the pre-built 2.9.9 that does not have the
osg71-.
osg.dll was not found
OpenThreads.dll was not found
The ..\data
Hi Jean
That did help and answered what the problem was.
[quote]Did you recompile the examples after rebuilding OSG itself?[/code]
No I did not.
Now I know what the problem is I can deal with it.
From my first post:
Is this my error or has the format changed?
The format has changed to
Thanks again Jean.
I had no idea what was used to compile the pre-built.
Neil
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Hi Robert,
Here is what is in my C:\OpenSceneGraph\bin
I did add the jpeg62.dll
The include, lib and plugins look OK.
jpeg62.dll
osg71-osg.dll
osg71-osgAnimation.dll
osg71-osgDB.dll
osg71-osgFX.dll
osg71-osgGA.dll
osg71-osgManipulator.dll
osg71-osgParticle.dll
osg71-osgPresentation.dll
Hi Norman
That code looks interesting. I would need to step through that and use
some std::cout to understand it.
I tried a half dozen times to install with ossimplanet 1.8.4. It shows the
globe and
terrain but MS ends it with iglicd32.dll. It said the log would be in ..\TEMP
or sometimes
Hi hybr,
Thanks for the info, I have had problems with the Intel 945G
Intel was just getting into the video card/drivers
6.14.10.4436 2006 is Toshiba's version of the latest driver
Previously I had to get an older driver for Java's jogl (JNI of OpenGL)
I just tried
winxp_14324.exe
Hi,
My bin directory from SVN build with VS10 looks much different than the
2.9.9 pre-built.
About 45 like libtiff.dll for 2.9.9 and about 15 like osg71-osgViewer.dll for
2.9.11
Is this my error or has the format changed?
Thanks
Neil
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Hi Jean
I tried the --run-on-demand in a .bat file
osgviewer --run-on-demand C:\OpenSceneGraph-2.9.9\data\cessna.osg
That worked very well, the CPU was nearly 0 when the image was not being
changed.
I have 2 Notebooks with ATI and a Desktop NVIDIA cards. Changing something
there
would not
Hi Jean
My third notebook has a Mobile Intel(R) 945GM Express Chipset
That is the one I use most for development.
The refresh rate is set at 60 Hertz
I don't know if that is the vsync you are referring to.
If it is then osgEarth must be changing it because when zoomed way out
pressing the S key
Hi,
What can be done to reduce CPU usage when the image is not being
changed/updated?
After trying the examples using a pre-built 2.9.9 and the latest from the SVN
built with VS10 the CPU usage is high.
On a dual core one is nearly max and the other core is minimal.
With an app that much of
Hi Ralf and Glen,
It's good to know something has been done on this.
Maybe osgearth_viewer will have the same capability before long.
Usually when an app does not have scope the CPU drops.
Even when an example is minimized to the task bar the
CPU is the same but switches which core uses the
Hi,
That is EXCELLENT!!!
That is the way it should be for someone to start with OSG.
Thank you!
Cheers,
Neil
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Hi,
mogu wrote:
Some of the products I have found is osgEarth + VTP, Virtual Terrain Project,
ossimPlanet, gvSIG + osgVirtualPlanets, ...
I just got into OSG to show GIS data.
osgEarth + VPB (ogsdem.exe)
Could be good. The last upate for the VPB was about 19 months ago.
The compiled
Hi Robert
Thanks for the information.
Good news on the OSG 3.0 coming soon.
...you can easily build the OSG and VPB yourself using free tools I
would have though it'd be just to do this. It's a hurdle to jump...
It's a hurdle to jump... is an understatement for me, I had not done that
for
Hi Robert
robertosfield wrote:
As for obtaining osgdem.exe for money, not sure who's selling it, ...
http://www.alphapixel.com/osg/
Click here to buy a VPB download subscription through 2Checkout.com.
Thanks
Neil
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Hi Jordi
gvsig-oade-2010-1.0.0-windows-installer 272 MB (286,228,943 bytes)
http://oadigital.net/software/gvsigoade/gvsigdownload
That seemed a bit high, thanks for the links.
I will take a look at QuantumGis(QGIS) + osgEarth.
Thank you!
Cheers,
Neil
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Hi Shayne
I suppose if you're unable to build from source, ...
Yes, yes, probably and maybe, it makes my head hurt.
The last time I did this may have been VB 4 and I am very fast at forgetting
things.
I got it to compile after a few tries, but about two hours each, I compiled
the examples,
Hi,
CMAKE_INSTALL_PREFIX my error, I used the line in CMake Where to build the
binaries
I changed it the next time, that part is OK.
When I am able to add something useful I will get an account in the wiki.
Having the Getting Started on the main page would help.
To deploy an app can the
Hi,
He is having the same problem I have.
http://forum.openscenegraph.org/viewtopic.php?t=7663start=0postdays=0postorder=aschighlight=
The Getting Started should be on the main page rather than under Documents.
Documents often refer to API data.
He could be given this link
Hi,
You have been a great help.
That is what I meant for inclusion in a .zip.
I did not disable the MFC in Cmake, next time I will.
Some progress:
With the VS compile of the SVN code I was able to get many of the examples to
run with a modified runexamples.bat
Got some help on the Upp forum:
Hi J-S
I appreciate the help!
I am using Eclipse.
You mention MinGW-gcc440_1, is that what you're using?
Yes, and the line above that I had:
Eclipse Helios Service Release 1 Build id: 20100917-0705
I should have mentioned it's EclipseCDT for C/C++ rather than Eclipse with the
C/C++ plugin.
I
Skylark wrote:
with MinGW-gcc440_1
Probably not, it's probably a little-used compiler (I guess). On Windows
the most used compiler is Visual C++ (8.0/2005 or 9.0/2008 at the
moment).
.. plus if you find you need to make changes to get things to
compile for you, you will be able to
Hi,
Thanks for the response. I have spent a considerable amount of time on this.
I went thru the steps for EclipseCDT in Win XP more than once several ways.
/wiki/Support/PlatformSpecifics/MingwColladaEclipse which seems to be outdated.
Eclipse Helios Service Release 1 Build id:
Hi,
When it gets to this step is where a problem is:
In the Libraries (-l) window, click on the + icon for each library you
need. For example, for the Basic Geometry tutorial
(http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/BasicGeometry),
you'll need libosg and libosgViewer
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