Re: [osg-users] About OSG and Distributed Issue?

2010-04-20 Thread xyc508
Thanks for your reply giving info ,Martin Scheffler I am trying avango. Donlin 在2010-04-17 16:40:38,Martin Scheffler osgfo...@tevs.eu 写道: you can also check out Avango (http://www.avango.org/). It uses OSG and provides ways to replicate scene graph structures. i don't know if the network

Re: [osg-users] About OSG and Distributed Issue?

2010-04-19 Thread Riccardo Corsi
Hi, you can also take a look at: - Delta3D project, which is built on top of osg, and already provides network communication (via dtNetGM all network and messaging system is handled within the framework. There are options for relying on DIS/HLA as well) - www.delta3d.org - Enet: simpla network

Re: [osg-users] About OSG and Distributed Issue?

2010-04-17 Thread Martin Scheffler
you can also check out Avango (http://www.avango.org/). It uses OSG and provides ways to replicate scene graph structures. i don't know if the network stuff is optimized enough for internet use though -- Read this topic online here:

Re: [osg-users] About OSG and Distributed Issue?

2010-04-16 Thread PCJohn
Go forward. Raknet is networking library - using UDP (performance benefits). UDP disadvantage is that it is sometimes firewalled. If you reach data consistency problems, look for simple solutions... John xyc508 wrote: Thanks John, I am try OSG+Raknet+OpenAL+MFC to develop Distributed

Re: [osg-users] About OSG and Distributed Issue?

2010-04-16 Thread Maxim Gammer
CERTI? (http://www.cert.fr/CERTI/) - CERTI is a runtime infrastructure for distributed discrete event simulations developed at ONERA. It provides a set of services used by simulators to interoperate (such as object management, time management, optimization services, etc.). Using these services

Re: [osg-users] About OSG and Distributed Issue?

2010-04-15 Thread Robert Osfield
Hi Donlin, 2010/4/14 xyc508 xyc...@163.com: how to develop OSG for Distributed usage? Could one give which Distributed tool or software is right or best? There are plenty of different approaches, which is best for you? Well I don't really know what you have in mind by Distributed usage, if

Re: [osg-users] About OSG and Distributed Issue?

2010-04-15 Thread xyc508
Hi,Robert, I mean that on web,diffrent person login on the same scene,they can see others,also can chat each other. I am not sure which tools or engine is right with OSG? is Raknet or others? are there any examples or current project for this issue? Thanks. Donlin 在2010-04-15

Re: [osg-users] About OSG and Distributed Issue?

2010-04-15 Thread PCJohn
Hi Dolin, the complexity of distributed/collaborative virtual scenes are so high that you can make a PhD research on it. You can google for Blue-c, DIS (Distributed Interactive Simulation), Active Transactions, etc. for more details. Basically, the problem is coming from the replication - you

Re: [osg-users] About OSG and Distributed Issue?

2010-04-15 Thread xyc508
Thanks John, I am try OSG+Raknet+OpenAL+MFC to develop Distributed Interactive Simulation, is it feasible? Donlin 在2010-04-16 03:35:23,PCJohn pec...@fit.vutbr.cz 写道: Hi Dolin, the complexity of distributed/collaborative virtual scenes are so high that you can make a PhD research on it. You

[osg-users] About OSG and Distributed Issue?

2010-04-14 Thread xyc508
Hi,all how to develop OSG for Distributed usage? Could one give which Distributed tool or software is right or best? Thanks ahead Donlin 2010-4-15___ osg-users mailing list osg-users@lists.openscenegraph.org