Re: [osg-users] Master renders with OpenGL error on OSX

2017-01-05 Thread Robert Osfield
Hi Stev, I don't have access to a OSX box so can't test things myself so have to rely upon others in the community who have OSX machines to doing testing and esnure things work sweetly, and if things break spot them as early as possible so we can pin point when the problem first emerged, which

Re: [osg-users] Master renders with OpenGL error on OSX

2016-12-30 Thread Stev Kookmal
Hi guys, Any luck on finding out what is causing this error? I am also getting it out on my 2016 MacBook Pro running OSX Sierra when compiling the latest Dec. 23rd commit. No problem on my Windows machine. I also tried compiling on my 2013 MacBook Air with the same results and errors. I

Re: [osg-users] Master renders with OpenGL error on OSX

2016-10-19 Thread Raymond de Vries
Hi, Small update on this: I tried gDEBugger (found via cnet.com) but it won't run on current OSX anymore. So no luck there. I will look into apitrace when there is time... Keep you posted. Cheers Raymond On 10/15/2016 3:17 PM, Trajce Nikolov NICK wrote: Raymond, try gDebugger (there is

Re: [osg-users] Master renders with OpenGL error on OSX

2016-10-15 Thread Trajce Nikolov NICK
Raymond, try gDebugger (there is release for Mac OS too) or this apitrace. You can easely catch the OpenGL: error - with gDebugger it can show you the source code line producing the error On Sat, Oct 15, 2016 at 2:26 PM, Raymond de Vries wrote: > Hi Robert, > > Ouch, typo, I

Re: [osg-users] Master renders with OpenGL error on OSX

2016-10-15 Thread Raymond de Vries
Hi Robert, Ouch, typo, I meant to set the OSG_GL_ERROR_CHECKING properly... I am afraid this won't provide more info neither: MB:~ ray$ env | grep ONCE OSG_GL_ERROR_CHECKING=ONCE_PER_ATTRIBUTE MB:~ ray$ env | grep NOTIFY OSG_NOTIFY_LEVEL=NOTICE MBAngela-3:~ ray$ osgviewer cow.osg

Re: [osg-users] Master renders with OpenGL error on OSX

2016-10-15 Thread Robert Osfield
Hi Raymond, Unfortunately the output doesn't yet provide anything clearer to what might be amiss. Could you try the test with the env OSG_GL_ERROR_CHECKING set to ONCE_PER_ATTRIBUTE, setting the env var to OSG_GL_ERROR_CHECKINGas your specified will not change the setting, so will default to

Re: [osg-users] Master renders with OpenGL error on OSX

2016-10-15 Thread Raymond de Vries
Hi, I did another test and the output with default settings is (NOTICE): ViewerBase::configureAffinity() numProcessors=8 databasePagers = 1 _forceVertexArrayObject = 0 _forceVertexBufferObject = 0 Warning: detected OpenGL error 'invalid operation' at after RenderBin::draw(..) Warning:

Re: [osg-users] Master renders with OpenGL error on OSX

2016-10-14 Thread Raymond de Vries
Hi Robert, Yes, indeed, that's the OpenGL error. I have build the same version on Windows (nvidia card) and no such error so I am not sure of course if it has to do with OSX or not. The last version that I checked was 3.5.4 and that one doesn't produce the errors. Indeed, I tested it

Re: [osg-users] Master renders with OpenGL error on OSX

2016-10-14 Thread Robert Osfield
Hi Raymond, Thanks for the logs, unfortunately the debug logs actually make it more difficult to spot the actual errors. The only error I spotted was: Warning: detected OpenGL error 'invalid operation' at after RenderBin::draw(..) Is this the error you are thinking of? Could you set the

[osg-users] Master renders with OpenGL error on OSX

2016-10-14 Thread Raymond de Vries
Hi Robert, I just tried a build from this mornings git master on my Mac book (up to date OSX and dependencies) and both the default and VAO paths result in OpenGL errors. I have attached 2 (stripped) logs which I created after I increased the notify level. Rendering results of cow, cessna and