Another question -- are there any shadow techniques at all that work when
nested under an RTT camera?
Thanks,
Craig
On Oct 13, 2011, at 7:41 AM, Craig Bosma wrote:
Thanks Robert,
Will the osgShadow::ViewDependentShadowMap implementation work with a
scene placed under an RTT camera? I'd
Thanks Robert,
Will the osgShadow::ViewDependentShadowMap implementation work with a
scene placed under an RTT camera? I'd like to move to osgViewer but
unfortunately that's just not an option for this project.
On Thu, Oct 13, 2011 at 12:18 AM, Robert Osfield
robert.osfi...@gmail.com wrote:
Hi
Hi,
I'm trying to incorporate the LispSM shadow technique into my renderer (osg
2.8.2, SceneView-based) but can't get the shadows to work when added under an
RTT camera (FBO). I came across this thread
http://forum.openscenegraph.org/viewtopic.php?t=8347 that seems to describe my
problem
Hi Craig,
I would recommend using OSG-3.0.1 as their are improvements in shadow
support, I would also recommend using osgViewer rather than SceneView.
If you are happy using the svn/trunk version of the OSG then the new
osgShadow::ViewDependentShadowMap implementation will probably be your
best
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