Hi Vincent,
To make a little update : I've made my own nodevisitor to clone the
shared stateset, and it work well and fast.
Be carefull : the osgUtil::optimizer share duplicated node/stateset by
default...
The Optimizer will only share state sets which are not marked DYNAMIC.
We had this pro
Thanks for the link,
To make a little update : I've made my own nodevisitor to clone the shared
stateset, and it work well and fast.
Be carefull : the osgUtil::optimizer share duplicated node/stateset by
default...
Thanks for help
Regards,
Vincent.
2008/12/10 Andreas Lindmark <[EMAIL PROTECT
Tom Forsythe has an entry on his blog about the cost of state changes that
I've found to be very helpful.
http://home.comcast.net/~tom_forsyth/blog.wiki.html
/Andreas
2008/12/9 Paul Melis <[EMAIL PROTECTED]>
> Tomlinson, Gordon wrote:
>
>> Hi Vincent
>> Of the top of my head I would assume it
Tomlinson, Gordon wrote:
Hi Vincent
Of the top of my head I would assume it an optimizer that's without
looking at the code
as generally you want to optimize and share states as state changes is
one of the big hurts
in the OGL pipe line
Not really on-topic, but I always wondered if there is
ouse one's instinct for survival"
- Master Tambo Tetsura
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Vincent
Bourdier
Sent: Tuesday, December 09, 2008 8:17 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Un-share StateSets
AIL PROTECTED] *On Behalf Of *Vincent
> Bourdier
> *Sent:* Tuesday, December 09, 2008 7:49 AM
> *To:* osg
> *Subject:* [osg-users] Un-share StateSets
>
> Hi all,
>
> Working on a CATIA model, exported using 3dsmax (to make an IVE file), it
> appear that a lot of geometries h
t
Bourdier
Sent: Tuesday, December 09, 2008 7:49 AM
To: osg
Subject: [osg-users] Un-share StateSets
Hi all,
Working on a CATIA model, exported using 3dsmax (to make an IVE file),
it appear that a lot of geometries have shared stateSet...
The problem is that when I modify one... all the other nod
Hi all,
Working on a CATIA model, exported using 3dsmax (to make an IVE file), it
appear that a lot of geometries have shared stateSet...
The problem is that when I modify one... all the other nodes are modified
too.
So, is there any way to avoid that ? I've tried a lot of options with osgEXP
fro
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