What about using osg widgets instead?
-- A.
Sent from my iPhone
On Aug 28, 2009, at 6:01 AM, Maxim Gammer maxgam...@gmail.com wrote:
Hello,
I've got a proposal to make changes in OSG for better compatibility
with QT.
Method's name emit needs to be replaced in namespace osgParticle.
The
Which one is better ?
Adapter Widget + QT is more universal
2009/8/28 Sajjad dosto.wa...@gmail.com
Hello
Which one is better ?
Adapter Widget or OSG Widget ?
Sajjad
On Fri, Aug 28, 2009 at 1:39 PM, Alex Sierra algsie...@gmail.com wrote:
What about using osg widgets instead?
-- A.
Hi Maxim,
What was the result of adding -DQT_NO_EMIT to the compilation flags that
Antonin Linares suggested?
http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg27183.
html
Tom Jolley
From: Maxim Gammer
Hi Tom,
this solution won't let us use signal/slot stuff (
2009/8/28 Jolley, Thomas P thomas.p.jol...@boeing.com
Hi Maxim,
What was the result of adding -DQT_NO_EMIT to the compilation flags that
Antonin Linares suggested?
Hi, Maxim,
Qt can be built and used with a no_keywords flag so that Qt does not
redefine the names emit, signal, or slot. One uses Q_EMIT, Q_SIGNAL,
and Q_SLOT instead.
The no_keywords flag exists so that Qt doesn't cause interference with
3rd party signal/slot mechanisms, but I think it
Hi, everyone.
I'm sorry, no_keywords may be more than some people bargin for. What
I mentioned is true, but there are other side effects. Specifically,
Qt may redefine foreach and forever unless no_keywords is used (they
provide Q_FOREACH and Q_FOREVER as alternatives).
I'm not trying to
thanks!
config += no_keywords
all works fine!
2009/8/29 D.J. Caldwell dlcaldwel...@gmail.com
Hi, everyone.
I'm sorry, no_keywords may be more than some people bargin for. What
I mentioned is true, but there are other side effects. Specifically,
Qt may redefine foreach and forever
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