Re: [osg-users] GeoTIFF dem coordinate system?

2008-04-25 Thread Linh Phan
Hi Robert, I'm using osgdem which came from OpenScenGraph 1.2 running on Linux. I have some old code that use osgProducer::Viewer and so I have been reluctant to upgrade since in OpenScenGraph 2.4, osgProducer is no longer available. I will upgrade now and try to learn the new syntax. Can

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Cedric Pinson
Ooops the files in packaging/openscenegraph.pc contain the version 2.2.0 same thing for OpenThreads, but maybe opensthread did not change of version Cedric Wojciech Lewandowski wrote: > Congratulations, Robert > > Wojtek > > P.S I am amazed how you manage to move OSG forward at such a rapid pace

Re: [osg-users] Alternative to osgCal ?

2008-04-25 Thread Cedric Pinson
Hi, I am currently working on an animation library http://animtk.plopbyte.net is not yet mature and stable as cal3d. Any input will be appreciated Cedric Jan Ciger wrote: > On Fri, Apr 25, 2008 at 9:41 PM, Zach Deedler <[EMAIL PROTECTED]> wrote: > >> ReplicantBody. >> >> > > Replicant

Re: [osg-users] OSG 1.2 Fitting a 3D view to the screen

2008-04-25 Thread Domenico Mangieri
http://www.opengl.org/resources/faq/technical/viewing.htm#view0070 - Original Message - From: Helbig, Yuen To: [EMAIL PROTECTED] ; OpenSceneGraph Users Sent: Friday, April 25, 2008 11:28 PM Subject: Re: [osg-users] OSG 1.2 Fitting a 3D view to the screen I have a model def

Re: [osg-users] OSG 1.2 Fitting a 3D view to the screen

2008-04-25 Thread Helbig, Yuen
I have a model defined in the osg tree and I'm using Producer::Trackball to move around the model. I would like to apply a scale matrix so that the model is completely shown in the drawing area and at maximum size. Yuen From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [osg-users] OSG 1.2 Fitting a 3D view to the screen

2008-04-25 Thread Gordon Tomlinson
What do you mean by 'Fit a 3d View to the Screen' ?? __ Gordon Tomlinson Email : [EMAIL PROTECTED] YIM/AIM : gordon3dBrit MSN IM : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com __

[osg-users] OSG 1.2 Fitting a 3D view to the screen

2008-04-25 Thread Helbig, Yuen
Hello, I'm using OpenScene Graph version 1.2 (no choice in the matter) and I'm trying to fit a 3D view to the screen. Anyone have any suggestion on how to do this? Yuen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.opensc

Re: [osg-users] Alternative to osgCal ?

2008-04-25 Thread Jan Ciger
On Fri, Apr 25, 2008 at 9:41 PM, Zach Deedler <[EMAIL PROTECTED]> wrote: > ReplicantBody. > Replicant is just another wrapper over Cal3D (as osgCal is), with a lot slower rendering code. Jan ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Alternative to osgCal ?

2008-04-25 Thread Zach Deedler
ReplicantBody. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rahul Jain Sent: Friday, April 25, 2008 11:21 AM To: OpenSceneGraph Users Subject: [osg-users] Alternative to osgCal ? Hi all, Is any one aware of any open source tool, which can be used inste

Re: [osg-users] Off-screen rendering

2008-04-25 Thread Tessier, Philip
My attempt to use createGraphicsContext() to create an off-screen rendering context is failing. (It's returning NULL.) I'm using Win32. What am I missing? I have added the following to my code: osg::GraphicsContext * GetOffscreenGraphicsContext( unsigned a_tex_width, unsigned a_

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Wojciech Lewandowski
Congratulations, Robert Wojtek P.S I am amazed how you manage to move OSG forward at such a rapid pace and be constantly present on this forum providing help and guidance. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.opens

Re: [osg-users] Identify traversed camera inside cull callback

2008-04-25 Thread Wojciech Lewandowski
Hi Guys, I am succesfully using following method for getting View cameras: cullVisitor.getRenderStage()->getCamera() To get most recent graph nested camera that cull visitor passed I use: cullVisitor.getCurrentRenderBin()->getStage()->getCamera() There is a catch when adding c

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Mike Weiblen
Congrats! I'll make a win32 installer later this eve. -- mew > -Original Message- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Robert Osfield > Sent: Friday, April 25, 2008 7:35 AM > To: OpenSceneGraph Users > Subject: [osg-users] OpenSceneGraph 2.4 relea

Re: [osg-users] Alternative to osgCal ?

2008-04-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Rahul, Rahul Jain wrote: > Hi all, > Is any one aware of any open source tool, which can be used instead of > osgCal for simulations involving human characters. Not that I am aware of, at least not comparable feature and stability-wise. What probl

Re: [osg-users] GeoTIFF dem coordinate system?

2008-04-25 Thread Paul Brewster
Hey Linh, Robert, I am doing a very similar thing with Moon data, and am running into problems with the WGS84 coordinate system. That is, I can't change it. Osgdem is working great for a flat surface, but if I try to make a spherical geometry I can't seem to change the radius. I have tried the

Re: [osg-users] Identify traversed camera inside cull callback

2008-04-25 Thread Robert Osfield
On Fri, Apr 25, 2008 at 5:22 PM, Karl Heijdenberg <[EMAIL PROTECTED]> wrote: > Hi again, > > Really nice work with putting together the OSG 2.4.0 release! > Now I have also tested 2.4.0 and it has the same behaviour concering this > problem. > > So my question about how to identify the camera being

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Robert Osfield
2008/4/25 <[EMAIL PROTECTED]>: > I want to > know when the VPB1.0 release?I hope that it can based on visualization > interface. Please read my previous message on this topic, just a couple of messages back in the thread. ___ osg-users mailing list osg-

Re: [osg-users] Identify traversed camera inside cull callback

2008-04-25 Thread Karl Heijdenberg
Hi again, Really nice work with putting together the OSG 2.4.0 release! Now I have also tested 2.4.0 and it has the same behaviour concering this problem. So my question about how to identify the camera being traversed remains. Regards Karl Fri, Apr 25, 2008 at 12:54 PM, Karl Heijdenberg < [

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread zzuxp
  Hello,Robert!   I'm very happy when I see your email:OpenSceneGraph2.4 released.I want to know when the VPB1.0 release?I hope that it can based on visualization interface.   Thank you~ 在2008-04-25,"Robert Osfield" <[EMAIL PROTECTED]> 写道: I have just tagged OpenSceneGraph-2.4 stabl

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Colin Dunlop
Hi Mike, I'll ping you off-line. I've just installed the latest QuickTime for Windows plus the latest SDK and tested it against 2.4 with my BlackMagic card and it works as before. My webcam is also working via AbstractPlane drivers. I have 720p @60Htz capturing fine via HDMI on my card so the SD/

[osg-users] Alternative to osgCal ?

2008-04-25 Thread Rahul Jain
Hi all, Is any one aware of any open source tool, which can be used instead of osgCal for simulations involving human characters. regards RJ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-use

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Robert Osfield
Hi Mike, On Fri, Apr 25, 2008 at 3:32 PM, Mike Greene <[EMAIL PROTECTED]> wrote: > In the QuickTime Live feed stuff, has anything changed from 2.3.7 (maybe > a ? for Colin). I'm still having some issues with an HD live feed with > 2.3.7 and was just curious if anything has changed since? I merg

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Mike Greene
In the QuickTime Live feed stuff, has anything changed from 2.3.7 (maybe a ? for Colin). I'm still having some issues with an HD live feed with 2.3.7 and was just curious if anything has changed since? Mike Greene ___ osg-users mailing list osg-user

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Jean-Sébastien Guay
Hi Robert, > I've got more dev work to do on VirtualPlanetBuilder before it's ready > 1.0. The work should be complete for mid May, with hopefully a > VPB-1.0 release for the end of the May. Excellent, looking forward to it. Good work, J-S -- __

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Robert Osfield
On Fri, Apr 25, 2008 at 2:40 PM, Jean-Sébastien Guay <[EMAIL PROTECTED]> wrote: > BTW, will there be a VPB stable release soon as a result of this OSG > stable release? I've got more dev work to do on VirtualPlanetBuilder before it's ready 1.0. The work should be complete for mid May, with hope

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Robert Osfield
On Fri, Apr 25, 2008 at 2:21 PM, Paul Martz <[EMAIL PROTECTED]> wrote: > Using v2.4 for labs this afternoon in the Paris OSG class. Good work, That's what I call up to date training! ;-) Regards to all at course, and up coming get together. Robert. ___

Re: [osg-users] glCallList doesn't work well in drawImplementation

2008-04-25 Thread Robert Osfield
Hi forestXX Drawable uses the Template Design Pattern to automatically wrap up OpenGL creation for you, the code for display lists set up is done with Drawable::draw() which calls drawImplementation() only when the drawable isn't using display lists or that display list is dirty. In you code case

[osg-users] glCallList doesn't work well in drawImplementation

2008-04-25 Thread forest37
hi all, I want to use opengl display list in Drawable::drawImplementation ,like this: void ShapeDrawableEx::drawImplementation(osg::RenderInfo& renderInfo) const { if (globj==0) //ShapeDrawableEx:: mutable GLuint globj; { makeCallList(); } glCallList( globj );

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Jean-Sébastien Guay
Hi Robert, > I have just tagged OpenSceneGraph-2.4 stable release > osgversion OpenSceneGraph Library 2.4.0 Woohoo! (this is from SVN, Windows Vista, VS2005) BTW, will there be a VPB stable release soon as a result of this OSG stable release? Thanks, J-S -- ___

Re: [osg-users] Night Vision

2008-04-25 Thread Sebastian Messerschmidt
Hi Julien, This effect can be achieved using the color matrix or a pixel shader. It's only a fake, but looks quite convincing. For a night-vision like colors you can multiply your color by r *= .15 g*= .3 b*= .05 For additional effects you might wan't to add scanlines and so on. You might also

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Adrian Egli OpenSceneGraph (3D)
Perfect work. Thanks a lot Robert, i hope that i can help much more for next release than for this one. regards adrian 2008/4/25, Paul Martz <[EMAIL PROTECTED]>: > > Using v2.4 for labs this afternoon in the Paris OSG class. Good work, > Robert, thanks! > >-Paul > > > > > > > > I have just ta

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Paul Martz
Using v2.4 for labs this afternoon in the Paris OSG class. Good work, Robert, thanks! -Paul > > I have just tagged OpenSceneGraph-2.4 stable release and > update the front page & downloads pages with new release, you > can grab 2.4 from the downloads page: > >http://www.openscenegrap

Re: [osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Jean-Sébastien Guay
> I have just tagged OpenSceneGraph-2.4 stable release and update the > front page & downloads pages with new release, you can grab 2.4 from > the downloads page: Congrats to Robert and thanks to all who helped, be it with implementing new features, testing, bug fixes, suggestions, etc. Great wo

[osg-users] Night Vision

2008-04-25 Thread julien sentier
Hello, I'm looking for the best technique to have night vision with OSG. Looking in the archive, I found some interesting information from Ben Cain about the technique he proposed. Ben already talk about an example he got. Does someone (or Ben himself) could tell me where to find this example ? Re

Re: [osg-users] refresh GraphicsContext

2008-04-25 Thread aurora restivo
aurora restivo ha scritto: Hi Robert, yes I want to redraw the screen but I don't have objects openGL, I visualize a ogs::HeighField. Aurora Robert Osfield ha scritto: Hi Aurora, What do you by "refresh of the GraphicsContext"? Redraw the screen? Update OpenGL obejcts? Robert. On Fri, Ap

[osg-users] OpenSceneGraph 2.4 released

2008-04-25 Thread Robert Osfield
I have just tagged OpenSceneGraph-2.4 stable release and update the front page & downloads pages with new release, you can grab 2.4 from the downloads page: http://www.openscenegraph.org/projects/osg/wiki/Downloads The press release for the 2.4 release can be found at : http://www.opensce

Re: [osg-users] Adding input device Part 2

2008-04-25 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Thibault Genessay wrote: > Hi Renan > > On Tue, Apr 22, 2008 at 3:12 PM, Renan Mendes <[EMAIL PROTECTED]> wrote: >> The best sollution you think, then, is using multithreads? >> > > I don't know if it is the "best" solution. I've had a look at the >

Re: [osg-users] GeoTIFF dem coordinate system?

2008-04-25 Thread Colin Dunlop
Hi Linh, related only to your ERROR: ERROR 6: Unable to load PROJ.4 library (libproj.so), creation of OGRCoordinateTransformation failed. What you have is a version of GDAL built against PROJ dynamically so that at runtime GDAL will attempt to load PROJ when neccessary. The libproj.dll must be o

Re: [osg-users] OpenSceneGraph-2.3.11 dev release/ 2.4 rc3 released

2008-04-25 Thread Mathias Fröhlich
On Friday 25 April 2008 13:27, Martin Spott wrote: > "Robert Osfield" wrote: > > There is of course still an opportunity for last minute testing so > > please feel free to keeping checking 2.3.11 or SVN, testing is always > > appreciate ;-) > > As far as I can tell, 2.3.11 is fine as a foundation f

Re: [osg-users] OpenSceneGraph-2.3.11 dev release/ 2.4 rc3 released

2008-04-25 Thread Martin Spott
"Robert Osfield" wrote: > There is of course still an opportunity for last minute testing so > please feel free to keeping checking 2.3.11 or SVN, testing is always > appreciate ;-) As far as I can tell, 2.3.11 is fine as a foundation for building FlightGear on FreeBSD 6.3 on i386 and Linux Debia

Re: [osg-users] Identify traversed camera inside cull callback

2008-04-25 Thread Karl Heijdenberg
I'm using OSG version 2.3.7. On Fri, Apr 25, 2008 at 12:43 PM, Robert Osfield <[EMAIL PROTECTED]> wrote: > Hi Carl, > > What version of the OSG are you using? > > Robert. > > On Fri, Apr 25, 2008 at 11:25 AM, Karl Heijdenberg > <[EMAIL PROTECTED]> wrote: > > Hi, > > > > I have added a cullcallba

Re: [osg-users] Identify traversed camera inside cull callback

2008-04-25 Thread Robert Osfield
Hi Carl, What version of the OSG are you using? Robert. On Fri, Apr 25, 2008 at 11:25 AM, Karl Heijdenberg <[EMAIL PROTECTED]> wrote: > Hi, > > I have added a cullcallback to my sceneroot. My sceneroot is added to > serveral views. > When the callback is called I would like to know which camera

Re: [osg-users] refresh GraphicsContext

2008-04-25 Thread Robert Osfield
Hi Aurora, I'm afraid I can't yet understand what you are after. Could you say what type of viewer you are using. osgViewer? event driven/frame driven? Also how are you visualizing the HeightField. Robert. On Fri, Apr 25, 2008 at 11:26 AM, aurora restivo <[EMAIL PROTECTED]> wrote: > > Hi Ro

Re: [osg-users] refresh GraphicsContext

2008-04-25 Thread aurora restivo
Hi Robert, yes I want to redraw the screen but I don't have objects openGL, I visualize a ogs::HeighField. Aurora Robert Osfield ha scritto: Hi Aurora, What do you by "refresh of the GraphicsContext"? Redraw the screen? Update OpenGL obejcts? Robert. On Fri, Apr 25, 2008 at 11:09 AM, auro

[osg-users] Identify traversed camera inside cull callback

2008-04-25 Thread Karl Heijdenberg
Hi, I have added a cullcallback to my sceneroot. My sceneroot is added to serveral views. When the callback is called I would like to know which camera that started the traversal. Is there any way I can find that out? I have tried a few things myself from the NodeVisitor nv - which I have access

Re: [osg-users] refresh GraphicsContext

2008-04-25 Thread Robert Osfield
Hi Aurora, What do you by "refresh of the GraphicsContext"? Redraw the screen? Update OpenGL obejcts? Robert. On Fri, Apr 25, 2008 at 11:09 AM, aurora restivo <[EMAIL PROTECTED]> wrote: > Hi! > > I have a GraphicsContext in which I visualize a HeigthField > the data of the HeigthField change

Re: [osg-users] Toggling Stereo on/off at run time

2008-04-25 Thread Robert Osfield
Hi RJ, Yes recreate the viewer's graphics context/associated cameras and associated DisplaySettings values should work just fine. Robert. On Fri, Apr 25, 2008 at 10:50 AM, Rahul Jain <[EMAIL PROTECTED]> wrote: > Hi all, > Is it possible to to toggle the stereo in an OSG application on off > us

[osg-users] refresh GraphicsContext

2008-04-25 Thread aurora restivo
Hi! I have a GraphicsContext in which I visualize a HeigthField the data of the HeigthField change to runtime (during a simulation) how can I refresh of the GraphicsContext? Thanks in advance Aurora Restivo ___ osg-users mailing list osg-users@lists.op

[osg-users] Toggling Stereo on/off at run time

2008-04-25 Thread Rahul Jain
Hi all, Is it possible to to toggle the stereo in an OSG application on off using a key at application run time? One idea which i have in mind is to create and add new graphics context to the cameras with stereo configuration and remove the old one, and setup the viewer rendering support again aft

Re: [osg-users] OpenSceneGraph-2.3.11 dev release/ 2.4 rc3 released

2008-04-25 Thread Robert Osfield
Hi All, I'm not in final prep for the 2.4 stable release. I've merged a couple of minor fixes this morning over 11, but I believe these are minor enough not warrant another release candidate and round of testing. My plan is to update my various machines here with a clean checkout and build, and

Re: [osg-users] GeoTIFF dem coordinate system?

2008-04-25 Thread Robert Osfield
Hi Linh, Thanks for the link to the data. I've downloaded and run osgdem on the file specified but didn't get an error from GDAL/PROJ like you did, so I'd guess that we have a different GDAL/PROJ versions. I have: GDAL 1.4.1.0, released 2007/04/09 When the database built I found that the crat

Re: [osg-users] What's the mpr.dll ?

2008-04-25 Thread Robert Osfield
Hi Donlin, I'm not a Windows users so can't help directly, but this type of problem is obviously much more to do with idiosyncrasies with the Windows platform than anything directly related to the OSG, as such you might get the best information on the topic from the horses mouth - i.e. Microsoft'

Re: [osg-users] What's the mpr.dll ?

2008-04-25 Thread Mike Weiblen
Seems pretty clear this is not an OSG issue, and we have no idea what your .NET app does nor how it works. You may have better luck asking on MSDN or .NET forums. As a final suggestion, start cutting down your app to the bare minimum code that still demonstrates the failure mode. Hopefully at so

Re: [osg-users] OpenSceneGraph-2.3.11 dev release/ 2.4 rc3 released

2008-04-25 Thread Robert Osfield
On Thu, Apr 24, 2008 at 6:22 PM, Martin Spott <[EMAIL PROTECTED]> wrote: > "Robert Osfield" wrote: > > > I have just tagged 2.3.11, [...] > > Would you mind putting the ZIP file onto the web site ? Arg it looks like I must have missed the actual tag, I have a script that I run to make th

Re: [osg-users] Off-screen rendering

2008-04-25 Thread erf
you want to avoid creating a window then and just render the scene given a view to a off screen buffer (backbuffer, fbo, pbuffer) and read pixels from it without switching to the front buffer. but im new to osg so thats about the explanation i could give you :/ -Original Message- From:

Re: [osg-users] Off-screen rendering

2008-04-25 Thread Robert Osfield
Hi Phil, Creating a pbuffer context and then rendering a single frame to this should work just fine. You can create the viewer, then just run one frame and then let it destruct. Robert. On Thu, Apr 24, 2008 at 9:48 PM, Tessier, Philip <[EMAIL PROTECTED]> wrote: > > > > All, > > I was able to us

Re: [osg-users] Please test SVN of OpenSceneGraph

2008-04-25 Thread Robert Osfield
Hi Andy, On Thu, Apr 24, 2008 at 5:44 PM, Andy Skinner <[EMAIL PROTECTED]> wrote: > We use cmake for everything, and don't treat the mac differently than > unix at this point. What version of OSX are you using? Robert. ___ osg-users mailing list osg-u

Re: [osg-users] cullface problem

2008-04-25 Thread Robert Osfield
Hi Erland, Disabling the mode should be sufficient. Make sure that you are decorating the subgraph you want to disable face culling for as state is inherited downwards. Robert. On Thu, Apr 24, 2008 at 5:41 PM, <[EMAIL PROTECTED]> wrote: > > > > > I cant seem to turn off cullface on the geometr