Re: [osg-users] craig.bosma

2013-07-20 Thread Craig Bosma
http://aquanoordlimburg.be/la/rjul.wlpaaymjytid craig.bosma 7/21/2013 12:16:32 AM ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] OpenGL 3.2 support in OS X 10.7 (Lion)

2012-10-03 Thread Craig Bosma
Robert, Paul, et. al: Has any further discussion or work gone into adding proper VAO support to OSG? I'm interested in contributing if I can, mostly because I'd like to see full 3.2 support for OS X. Craig On Mon, Mar 5, 2012 at 8:22 AM, Robert Osfield robert.osfi...@gmail.com wrote: Hi David,

Re: [osg-users] RTT with Shadows (LispSM)

2011-10-13 Thread Craig Bosma
Thanks Robert, Will the osgShadow::ViewDependentShadowMap implementation work with a scene placed under an RTT camera? I'd like to move to osgViewer but unfortunately that's just not an option for this project. On Thu, Oct 13, 2011 at 12:18 AM, Robert Osfield robert.osfi...@gmail.com wrote: Hi

[osg-users] VPB on Linux w/out X11

2010-09-30 Thread Craig Bosma
Hi Robert, I know one of the stated goals/community goals of VPB is to run without local graphics hardware, or without a graphics context (from reading http://www.openscenegraph.org/projects/VirtualPlanetBuilder/wiki/DevelopmentPlans). I'm interested in tackling a similar and possibly related

[osg-users] Copying a FBO texture render target

2009-06-24 Thread Craig Bosma
Hi all, I have an osg::Camera that renders to an FBO texture, and at some given point in time, I want to take a snapshot (for later rendering) of a sub-region of that render target's texture. I've tried two methods, one that works but is not optimal, and another that doesn't: The first is to

Re: [osg-users] OpenGL ES 2.0 Support ?

2009-05-25 Thread Craig Bosma
Hi Robert, There has been lots of discussion on the osg-users list/forum and offline about OpenGL ES 1.x and 2.x support. There are already ports to of OSG to OpenGL 1.x that have yet to be open sourced. My intention is that the OSG will eventually support OpenGL ES 1.x and 2.x, as well as

[osg-users] ref_ptr/observer_ptr: constness of get()

2008-01-18 Thread Craig Bosma
Hi, I was hoping someone might be willing to explain to me the difference in const-semantics between ref_ptr and observer_ptr, i.e. why is it that I can get a non-const pointer from get() on a const ref_ptr, but not from an observer_ptr? Is this by design? osg/ref_ptr T* get() const {