Has anything ever come of this?
I am struggling with lack of swap grouping support on my HP/dual-
nvidia cards with a gsync board.
My OpenGL apps are much better with swap groups enabled (NVIDIA glX
calls),
but my OSG apps look bad with nothing being done.
I was just about to hack my
On May 6, 2008, at 7:58 AM, Robert Osfield wrote:
Hi Mike,
On Mon, May 5, 2008 at 7:07 PM, Mike Logan
[EMAIL PROTECTED] wrote:
We just ported to OSG-2.4.0 and have several producer cfg files
that we would like to keep using.
Arggg... if only you had tested one of the 2.3.x dev
We just ported to OSG-2.4.0 and have several producer cfg files
that we would like to keep using.
While testing on LInux, I noticed that the Screen keyword
is parsed and the plugin seems to do the right thing,
but in reality, its ignored. The CFG plugin code seems ok,
at least I
on the RTT Camera might be a be
way of protecting it from being affected by the inherited ColorMask
settings used to the do the anaglyphic stereo.
Robert.
On 10/16/07, Mike Logan [EMAIL PROTECTED] wrote:
I don't disagree with any of that, but I don't think it fixes
anything I want to do (besides I
ahem.. Looking for some free debugging.. 8)
I've included a very slimmed down modified osgprerender.cpp
example with a second camera added in an attempt to
get stereo-rtt working..
I've discovered that the
RenderImplementation = osg::Camera::SEPERATE_WINDOW
is a very useful tool (run with
=/Volumes/viz//OpenSceneGraph/osg-darwinIntel
GDAL_DIR=/Volumes/viz//gdal-1.4.2/RELEASES/darwinIntel
ml
On Sep 14, 2007, at 2:14 AM, Robert Osfield wrote:
On 9/14/07, Mike Logan [EMAIL PROTECTED] wrote:
Ok, so its seems to be just macs then.
Linux dependencies seem fine.
Maybe my problem
nice... the one idea I didn't think of. 8)
Setting to empty values did the trick - worked great.
thanks!
I now have 4 different OSG platforms builds.. yipee.
ml
On Sep 13, 2007, at 2:20 AM, Paul Melis wrote:
Mike Logan wrote:
Using latest svn today...
I have an old Inventor
So, using lastest svn..
I have 4 builds, all 'out-of-source'
like: OpenSceneGraph/linux32, OpenSceneGraph/
linux64, etc..
1) When I want to update the config, I sit in one of those dirs
and 'ccmake .. (two dots)
I changed BUILD_OSG_EXAMPLES:BOOL=ON
Ok, so its seems to be just macs then.
Linux dependencies seem fine.
Maybe my problem is related to the previous thread
on Tessellator and Mac builds..
ml
On Sep 13, 2007, at 4:04 PM, Mike Logan wrote:
So, using lastest svn..
I have 4 builds, all 'out-of-source'
like
cool... this works great.
thanks!
ml
On Sep 12, 2007, at 2:23 AM, Robert Osfield wrote:
Hi Mike,
On 9/12/07, Robert Osfield [EMAIL PROTECTED] wrote:
We really need to get this added into the Cmake build, at least as an
option. I don't if it would be possible to autodetect given the
Using latest svn today...
I have an old Inventor install that keeps getting picked up by cmake.
But I want to disable that plugin for now..it won't compile.
I changed to my build subdirectory and ran ccmake .. and was
able to change the values
INVENTOR_INCLUDE_DIR =
Hi,
just updated my copy..
My redhat WS-5 64-bit linux box seems ok.
My redhat WS-3(taroon update 9) 32-bit linux box can't even compile
OpenThreads..
This is my first time on this 32-bit box, and couldn't find anything
on the list about this..
Guess I should upgrade to ws5?
ml
with the a non standard number of parameters for a
while. There is a code path in OpenThreads to cope with this, but I
can't recall if this is picked out by CMake. Have a root through the
code.
Robert.
On 9/11/07, Mike Logan [EMAIL PROTECTED] wrote:
Hi,
just updated my copy..
My redhat WS-5 64-bit
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