On Wed, 11 Jul 2018 at 23:39, Rob Ewbank wrote:
>
> Thanks Robert, I have been looking through the code and have merged two
> branches, one which has been changed to work with OSG 3.4.1 and the master.
>
> Osgocean seems to do a few weird tricks with shaders and rendering that cause
> issues in
Thanks Robert, I have been looking through the code and have merged two
branches, one which has been changed to work with OSG 3.4.1 and the master.
Osgocean seems to do a few weird tricks with shaders and rendering that cause
issues in places such as transparency, when it works, its really
Hi Rob,
I am afraid that osgOcean is a 3rd party NodeKit that was written a
long time ago and as far as I'm aware has seen active development or
widespread use across the OSG community, so the chances of having
others that have the knowledge to help will be quite low. I don't
know if the
Hi,
I'm building an interactive projection mapping using osgOcean to simulate the
sea, for this I need to render to texture. The RTT camera I'm using works fine
on other scenes, however, when using osgOcean, it does not render properly: see
attached images.
I've tried setting the render
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