HI Umit,
For the dashboard builds could you stick to the same level of warnings
as the OSG build set up by default as changing it confuses the things
for us trying to work out patterns of errors and there cause.
Cheers,
Robert.
On Sun, Feb 8, 2009 at 10:02 PM, Ümit Uzun wrote:
> Hi Jean,
>
> So
Hi Jean,
Sorry for latency because I was too busy. I have tried 2.8 and saw same
warning messages :( When I build I have choosen my choices;
BUILD_DASHBOARD_REPORTS = ON
OSG_DISABLE_MSVC_WARNINGS = ON
OSG_USE_AGGRESSIVE_WARNINGS = ON
CMAKE_CXX_FLAGS = /DWIN32 /D_WINDOWS /W3 /Zm1000 /GX /GR
And c
Hi Robert,
FYI, I have disabled this warning via a pragma in include/osg/Export
as it was just consuming our time far beyond the worth of the actual
warning. This is now checked into svn/trunk and OSG-2.8 branch.
Yeah, I saw that, and I agree, as long as it was just a few classes it
was not
On Thu, Feb 5, 2009 at 1:52 PM, Jean-Sébastien Guay
wrote:
> Hi Umit,
>
>> Thanks for quick explanations, I am holding building directory separated
>> from source directory and before building always I delete all files in
>> building directory, but I get same result after 3 try :( I don't understa
Hi Umit,
Thanks for quick explanations, I am holding building directory separated
from source directory and before building always I delete all files in
building directory, but I get same result after 3 try :( I don't
understand as you.
Yes, it's very weird. If we don't get to a more logica
Robert Osfield wrote:
HI Paul,
I've just reviewed the FindOurDCMTK.cmake that you provided, but it's
identical to the one in svn/trunk and the OSG-2.8. Was it the dicom
plugin's CMakeLists.txt that you modified perhaps?
Strange, I'll check at home tonight...
Paul
Robert.
On Wed, Feb 4,
HI Paul,
I've just reviewed the FindOurDCMTK.cmake that you provided, but it's
identical to the one in svn/trunk and the OSG-2.8. Was it the dicom
plugin's CMakeLists.txt that you modified perhaps?
Robert.
On Wed, Feb 4, 2009 at 9:13 PM, Paul Melis
wrote:
> Robert Osfield wrote:
>> But still
Hi Robert,
I've also tested and everything seems fine.
MSVC 2008, Vista SP1, CMake 2.6
Can
2009/2/4 Robert Osfield
> Hi All,
>
> We're finally one the home straight now - OpenSceneGraph-2.8 branch
> has been made, and the OpenSceneGraph-2.8.0-rc1 has just been created
> off this.
>
> News pa
Hi Umit,
I've have decided to just disable this warning via include/osg/Export,
as it's just resolving it is not helping improve the quality of the
software, and at this late point in OSG-2.8 release it's priority to
minimize the risk of code changes breaking things.
Robert.
On Thu, Feb 5, 2009
HI Terry,
This looks like buggy standard library headers, perhaps we will have
to disable this particular warning. The reason why you see the
warning now is that I've made compiling with aggressive warnings the
default, so issues are highlighted that weren't before, including
problems with the i
Hi Jean;
Thanks for quick explanations, I am holding building directory separated
from source directory and before building always I delete all files in
building directory, but I get same result after 3 try :( I don't understand
as you. But I will checkout the 2.8 and try this branch in different
Hi Umit,
System : VisualStudio2003, Cmake2.6, OSGLastSvnTrunk, XP SP3
You're getting a lot of warnings in the standard headers, and the only
time I've seen these was back when the aggressive warnings flags were
set to /W4 /Wall... Now /Wall has been removed, but maybe it's still in
your CMa
Fedora 7, gcc 4.1.2. When compiling I get endless warnings like the
ones following this message. But I've tested with a couple very
demanding apps and can't see any runtime problems.
--
Terry Welsh / mogumbo 'at' gmail.com
www.reallyslick.com / www.mogumbo.com
/usr/lib/gcc/i386-redhat-linux
Hi JS,
Yes, they're mostly in the wrappers. As I told before, I'm a bit in a hurry, so
I won't be able fix them now.
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
Le Wed, 04 Feb 2009 21:57:54 +0100, Jean-Sébastien Guay
a écrit:
> Hi Sukender,
>
>>> Do
Robert Osfield wrote:
> But still we can't rest if we want to make 2.8.0 the best we can... so
> please download/check out the OpenSceneGraph-2.8 branch or the
> 2.8.0-rc1 and do compile and runtime checks on as wide range of
> platforms as you have to hand. I would also greatly value feedback on
Hi,
build with no warnings on OpenSuse 11.1, gcc 4.3.2 and cmake 2.6.2
I have tested some examples and everything works fine.
Regards.
--
Christophe Loustaunau.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.o
Hi Sukender,
Done: Experimental build on SUKENDER1, rev 9652 (2.8 branch), VC8sp1
express, all inclusive, CMake cache cleared, full release rebuild.
See the dashboard for details. Unfortunately, it has >50 warnings.
I guess most are in the wrappers? I don't build the wrappers at all...
You'l
Hi Sukender,
Done: Experimental build on SUKENDER1, rev 9652 (2.8 branch), VC8sp1 express,
all inclusive, CMake cache cleared, full release rebuild.
See the dashboard for details. Unfortunately, it has >50 warnings.
I guess most are in the wrappers? I don't build the wrappers at all...
You'l
Sorry for the false alarm. I rebuilt everything and and it seems to be
working.
Cory
On Wed, Feb 4, 2009 at 2:45 PM, Cory Riddell wrote:
> Yeah, I started wondering if I built the wrong source tree. I started the
> whole process over again and should know pretty soon. Even on a 4-core
> machine
Hi Cory,
Yeah, I started wondering if I built the wrong source tree. I started
the whole process over again and should know pretty soon.
You could have just re-run the CMake GUI to see the value
CMAKE_INSTALL_PREFIX was set to...
Even on a
4-core machine, it takes a while to build everythi
Yeah, I started wondering if I built the wrong source tree. I started the
whole process over again and should know pretty soon. Even on a 4-core
machine, it takes a while to build everything (but at least the build
process can mostly run in parallel).
Cory
On Wed, Feb 4, 2009 at 2:21 PM, Jean-Séb
On Wed, 2009-02-04 at 14:40 +, Robert Osfield wrote:
> Hi All,
>
> We're finally one the home straight now - OpenSceneGraph-2.8 branch
> has been made, and the OpenSceneGraph-2.8.0-rc1 has just been created
> off this.
>
> News page:
> http://www.openscenegraph.org/projects/osg/wiki/News/Pres
Hi again Cory,
I always use a different CMAKE_INSTALL_PREFIX than the default, and it
works well for me, which is why I suggest you re-check the setting... If
it's really set to what you say, then there might be some other problem.
Just out of curiosity I checked myself and here's what I got:
Hi Cory,
I built everything with Visual Studio 2005 on XP with no build problems.
One minor glitch that may be my fault- when I ran the built the INSTALL
target, it copied the executables to C:\Program Files\OpenSceneGraph
rather than C:\Program Files\OpenSceneGraph-2.8 (I specified this in CM
Done: Experimental build on SUKENDER1, rev 9652 (2.8 branch), VC8sp1 express,
all inclusive, CMake cache cleared, full release rebuild.
See the dashboard for details. Unfortunately, it has >50 warnings.
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
Le Wed,
I built everything with Visual Studio 2005 on XP with no build problems. One
minor glitch that may be my fault- when I ran the built the INSTALL target,
it copied the executables to C:\Program Files\OpenSceneGraph rather than
C:\Program Files\OpenSceneGraph-2.8 (I specified this in CMake).
Cory
O
Robert Osfield wrote:
But still we can't rest if we want to make 2.8.0 the best we can... so
please download/check out the OpenSceneGraph-2.8 branch or the
2.8.0-rc1 and do compile and runtime checks on as wide range of
platforms as you have to hand. I would also greatly value feedback on
how yo
Hi Robert,
Built and tested with WinXP VS8 SP1, everything work as espected.
Thanks for all this good work !
On Wed, Feb 4, 2009 at 3:40 PM, Robert Osfield wrote:
> Hi All,
>
> We're finally one the home straight now - OpenSceneGraph-2.8 branch
> has been made, and the OpenSceneGraph-2.8.0-rc1 h
Hi All,
We're finally one the home straight now - OpenSceneGraph-2.8 branch
has been made, and the OpenSceneGraph-2.8.0-rc1 has just been created
off this.
News page:
http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8
Download page:
http://www.openscenegraph.org/projects/osg/wiki/
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