Re: [osg-users] Performace issue with nVidia 400 series

2011-05-24 Thread David Glenn
mrohn wrote: Hi, now we discovered that the fps drop down is related to the two sided lightning. If we disable the support for the two sided lightning we have the expected performance. But this is not a really good solution for us. Is there any assumption why this happens? ...

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-23 Thread Michael Rohn
Hi, now we discovered that the fps drop down is related to the two sided lightning. If we disable the support for the two sided lightning we have the expected performance. But this is not a really good solution for us. Is there any assumption why this happens? ... Thank you! Cheers,

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-19 Thread Fred Smith
dglenn wrote: Jason Daly wrote: On 05/18/2011 05:14 AM, Fred Smith wrote: Hi, The only problem that I personally heard about is about the slow transfer speed to/from GPU memory on Fermi cards. DMA transfers are said to be slower than on GTX 2xx hardware. I haven't seen

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-19 Thread Sergey Polischuk
Hi, David, 4xx series slow specifically on readback from framebuffer\FBO to texture\PBO\host memory (in GL, dunno about cuda\opencl). That is what all people talking about. If you dont use this features much you will have no problems whatsoever. Cheers, Sergey. 19.05.2011, 03:27, David Glenn

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-19 Thread David Glenn
hybr wrote: Hi, David, 4xx series slow specifically on readback from framebuffer\FBO to texture\PBO\host memory (in GL, dunno about cuda\opencl). That is what all people talking about. If you dont use this features much you will have no problems whatsoever. Cheers, Sergey.

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-19 Thread Jason Daly
On 05/19/2011 12:07 PM, David Glenn wrote Well I'm using a far chunk of terrain that is very texture based and I haven't seen any issues. Maybe I'm making a mistake getting the 460's and sould try the GTX 280. By texture-based do you mean you're reading the texture image from the GPU back

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-19 Thread David Glenn
Jason Daly wrote: On 05/19/2011 12:07 PM, David Glenn wrote Well I'm using a far chunk of terrain that is very texture based and I haven't seen any issues. Maybe I'm making a mistake getting the 460's and sould try the GTX 280. By texture-based do you mean you're reading the

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-18 Thread Fred Smith
Hi, The only problem that I personally heard about is about the slow transfer speed to/from GPU memory on Fermi cards. DMA transfers are said to be slower than on GTX 2xx hardware. I haven't seen anything related to computing. Cheers, Fred -- Read this topic online here:

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-18 Thread Jason Daly
On 05/18/2011 05:14 AM, Fred Smith wrote: Hi, The only problem that I personally heard about is about the slow transfer speed to/from GPU memory on Fermi cards. DMA transfers are said to be slower than on GTX 2xx hardware. I haven't seen anything related to computing. I think it's

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-18 Thread David Glenn
Greetings! Well, given what I've been told by NVIDIA, that there is a Quadro group that if you develop with that card series that they will be at my bacon call and there is the GForce Group that lives in the nether regions. Getting help for Quadro is easy since it built only by PNY and they

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-18 Thread David Glenn
Jason Daly wrote: On 05/18/2011 05:14 AM, Fred Smith wrote: Hi, The only problem that I personally heard about is about the slow transfer speed to/from GPU memory on Fermi cards. DMA transfers are said to be slower than on GTX 2xx hardware. I haven't seen anything related to

[osg-users] Performace issue with nVidia 400 series

2011-05-17 Thread Michael Rohn
Hi, we have a performance problem with the nVidia 400 series. But first: Our software is a 3D physics simulation. We use ODE for the physics. Qt is responsible for the 2D GUI and OSG handles the 3D visualisation. I changed my graphics-card from a nVidia 9600GT to a nVidia GTX460 (768mb of

Re: [osg-users] Performace issue with nVidia 400 series

2011-05-17 Thread Jason Daly
On 05/17/2011 11:36 AM, Michael Rohn wrote: Is there a known issue? I searched the board but I had no success. The problem is also present on a nVidia GTX480. Look at the links on the Wikipedia page (especially the link to the OpenGL forum discussion). I haven't seen any official statement