Hi Sebastain,
Thank you so much for the reply. Yeah I have tried in osgviewer and it
took 10-15 seconds. I have a doubt , does converting .obj or any other models
to .osg will result in any loss of information.?
...
Thank you!
Cheers,
Uma
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On 18 October 2016 at 09:36, Uma Devi Selvaraj wrote:
> Hi Robert,
>
> The size of the model I used is 49675 K. And it is taking more than one
> hour to render in debug mode and in release mode it is taking 5 mins.
I second Sebastian's suggestions. I can't help
Hi Uma,
Hi Sebastain,
Sorry I am unable to load the model, because it is too big for
attachment(only 10 MB are allowed).
...
Can't you upload it somewhere else? Also compressing with 7Zip Ultra can
shrink most files a lot.
What about a stats-screenshot? Some info on the
Hi Sebastain,
Sorry I am unable to load the model, because it is too big for
attachment(only 10 MB are allowed).
...
Thank you!
Cheers,
Uma
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Am 10/18/2016 um 10:36 AM schrieb Uma Devi Selvaraj:
Hi Robert,
The size of the model I used is 49675 K. And it is taking more than one
hour to render in debug mode and in release mode it is taking 5 mins.
Do you mean loading? Can you provide the model for testing? Or at least
give
Hi Robert,
The size of the model I used is 49675 K. And it is taking more than one
hour to render in debug mode and in release mode it is taking 5 mins.
...
Thank you!
Cheers,
Uma
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Hi Uma,
Changing the OpenThreads backend will not change the performance you
see, it's just changing who sets up the threading.
With performance testing it only makes sense to do it with a release
build as debug build increases the CPU overhead massively and totally
distorts the framerates and
Hi all,
Regarding openthreads access violation issue,today I tried to build osg
without(BUILD_OPENTHREADS_WITH_QT) cmake options. And I tired to use those exe
and dll files to run my example code. I am able to render 3D model Successfully
in both debug and release mode, the problem is
Hi all,
Is there any problem in any my example code.??
...
Thank you!
Cheers,
Uma
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Hi ,
Thanks for the reply sebastain and robert. Hope I will get help from
osg forum to fix this .
...
Thank you!
Cheers,
Uma
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Hi Uma,
On 17 October 2016 at 12:40, Uma Devi Selvaraj wrote:
> Hi Robert,
>
>I have used the example code.I have attached code.Yeah I am building
> OpenThreads with QT in cmake. Yes I am using in single threaded mode since
> "Qt5 is currently crashing and
Hi Robert,
I have used the example code.I have attached code.Yeah I am building
OpenThreads with QT in cmake. Yes I am using in single threaded mode since "Qt5
is currently crashing and reporting "Cannot make QOpenGLContext current in a
different thread" ".
...
Thank you!
Cheers,
Hi Uma,
Hi Robert,
Thanks for the reply. Shall I post it in some other forums like
(osgPlugin,etc) so that I can get any idea ..?
A good portion of the folks here use the mailing list (where the posts
to the forum are mirrored to), so using a different forum is not likely
to get you
Hi Robert,
Thanks for the reply. Shall I post it in some other forums like
(osgPlugin,etc) so that I can get any idea ..?
...
Thank you!
Cheers,
Uma
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Hi Uma,
On 17 October 2016 at 11:43, Uma Devi Selvaraj wrote:
>Just now I have installed stable release of OSG 3.4.0. I have tried
> with both Debug and Release mode. I am getting error message. I have attached
> it.
I made a mistake earlier in suggesting the
Hi Robert,
Just now I have installed stable release of OSG 3.4.0. I have tried with
both Debug and Release mode. I am getting error message. I have attached it.
robertosfield wrote:
> Hi Uma,
>
> The stack trace you have provide doesn't really give us any clues to
> what might be
Hi Uma,
The stack trace you have provide doesn't really give us any clues to
what might be amiss. Form the OT version it's clear you use a dev
version of the OSG/OT, there is chance that there is bug lurking in
the recent OT changes. I would have expected this to be to appear in
the debug
Hi all,
I am trying to create GUI which renders 3D model using OSG and Qt in
VS2013. I am able render 3D model successfully in Debug mode. but In release
mode i am not able to render 3D model. I am getting access violation error in
OpenThreads and symbol not loaded message. I have
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