Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-18 Thread Uma Devi Selvaraj
Hi Sebastain, Thank you so much for the reply. Yeah I have tried in osgviewer and it took 10-15 seconds. I have a doubt , does converting .obj or any other models to .osg will result in any loss of information.? ... Thank you! Cheers, Uma -- Read this topic online

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-18 Thread Robert Osfield
On 18 October 2016 at 09:36, Uma Devi Selvaraj wrote: > Hi Robert, > > The size of the model I used is 49675 K. And it is taking more than one > hour to render in debug mode and in release mode it is taking 5 mins. I second Sebastian's suggestions. I can't help

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-18 Thread Sebastian Messerschmidt
Hi Uma, Hi Sebastain, Sorry I am unable to load the model, because it is too big for attachment(only 10 MB are allowed). ... Can't you upload it somewhere else? Also compressing with 7Zip Ultra can shrink most files a lot. What about a stats-screenshot? Some info on the

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-18 Thread Uma Devi Selvaraj
Hi Sebastain, Sorry I am unable to load the model, because it is too big for attachment(only 10 MB are allowed). ... Thank you! Cheers, Uma -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69055#69055

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-18 Thread Sebastian Messerschmidt
Am 10/18/2016 um 10:36 AM schrieb Uma Devi Selvaraj: Hi Robert, The size of the model I used is 49675 K. And it is taking more than one hour to render in debug mode and in release mode it is taking 5 mins. Do you mean loading? Can you provide the model for testing? Or at least give

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-18 Thread Uma Devi Selvaraj
Hi Robert, The size of the model I used is 49675 K. And it is taking more than one hour to render in debug mode and in release mode it is taking 5 mins. ... Thank you! Cheers, Uma -- Read this topic online here:

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-18 Thread Robert Osfield
Hi Uma, Changing the OpenThreads backend will not change the performance you see, it's just changing who sets up the threading. With performance testing it only makes sense to do it with a release build as debug build increases the CPU overhead massively and totally distorts the framerates and

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-18 Thread Uma Devi Selvaraj
Hi all, Regarding openthreads access violation issue,today I tried to build osg without(BUILD_OPENTHREADS_WITH_QT) cmake options. And I tired to use those exe and dll files to run my example code. I am able to render 3D model Successfully in both debug and release mode, the problem is

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Uma Devi Selvaraj
Hi all, Is there any problem in any my example code.?? ... Thank you! Cheers, Uma -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69048#69048 ___ osg-users mailing list

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Uma Devi Selvaraj
Hi , Thanks for the reply sebastain and robert. Hope I will get help from osg forum to fix this . ... Thank you! Cheers, Uma -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69039#69039 ___

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Robert Osfield
Hi Uma, On 17 October 2016 at 12:40, Uma Devi Selvaraj wrote: > Hi Robert, > >I have used the example code.I have attached code.Yeah I am building > OpenThreads with QT in cmake. Yes I am using in single threaded mode since > "Qt5 is currently crashing and

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Uma Devi Selvaraj
Hi Robert, I have used the example code.I have attached code.Yeah I am building OpenThreads with QT in cmake. Yes I am using in single threaded mode since "Qt5 is currently crashing and reporting "Cannot make QOpenGLContext current in a different thread" ". ... Thank you! Cheers,

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Sebastian Messerschmidt
Hi Uma, Hi Robert, Thanks for the reply. Shall I post it in some other forums like (osgPlugin,etc) so that I can get any idea ..? A good portion of the folks here use the mailing list (where the posts to the forum are mirrored to), so using a different forum is not likely to get you

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Uma Devi Selvaraj
Hi Robert, Thanks for the reply. Shall I post it in some other forums like (osgPlugin,etc) so that I can get any idea ..? ... Thank you! Cheers, Uma -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69032#69032

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Robert Osfield
Hi Uma, On 17 October 2016 at 11:43, Uma Devi Selvaraj wrote: >Just now I have installed stable release of OSG 3.4.0. I have tried > with both Debug and Release mode. I am getting error message. I have attached > it. I made a mistake earlier in suggesting the

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Uma Devi Selvaraj
Hi Robert, Just now I have installed stable release of OSG 3.4.0. I have tried with both Debug and Release mode. I am getting error message. I have attached it. robertosfield wrote: > Hi Uma, > > The stack trace you have provide doesn't really give us any clues to > what might be

Re: [osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Robert Osfield
Hi Uma, The stack trace you have provide doesn't really give us any clues to what might be amiss. Form the OT version it's clear you use a dev version of the OSG/OT, there is chance that there is bug lurking in the recent OT changes. I would have expected this to be to appear in the debug

[osg-users] ot20-Openthreads.dll access violation

2016-10-17 Thread Uma Devi Selvaraj
Hi all, I am trying to create GUI which renders 3D model using OSG and Qt in VS2013. I am able render 3D model successfully in Debug mode. but In release mode i am not able to render 3D model. I am getting access violation error in OpenThreads and symbol not loaded message. I have