On 2010-03-25 00:21, Jonathan Wilkes wrote:
[metro] [receive your_incoming_data]| /|/| /| /[f]
so the original author meant time quantization (?).
anyhow, if you want proper data then the above patch is a bit naive, as
it is totally ignoring the nyquist-shannon
On 2010-03-24 16:30, Roman Haefeli wrote:
Yeah, I saw it in #dataflow. Are you also planning to address the buffer
overrun problem?
i try not to run into it in the first place.
fgmsdar#
IOhannes
PS: (forgot to send this email yesterday)
smime.p7s
Description: S/MIME Cryptographic
On 2010-03-24 17:08, martin.pe...@sympatico.ca wrote:
zmoelnig wrote:
PS:
for what it is worth: i have forked mrpeach/net yesterday, with the aim
If you're going to do that, I think you should change their names, otherwise
confusion will reign.
the names are just perfect :-)
on the
On Wed, Mar 24, 2010 at 8:20 PM, Alexandre Porres por...@gmail.com wrote:
I feel Max produce a smoother audio than Pd. Didit
So, did anybody get to this and finished up the discussion (I didn't see it,
sorry)?
Anyway, it doesn't make sense to me.
yeah, this an interesting discussion that
On Mar 25, 2010, at 4:26 AM, IOhannes m zmoelnig wrote:
On 2010-03-24 17:08, martin.pe...@sympatico.ca wrote:
zmoelnig wrote:
PS:
for what it is worth: i have forked mrpeach/net yesterday, with
the aim
If you're going to do that, I think you should change their names,
otherwise
I think you can do this, and then they'll work:
[import hexloader]
.hc
On Mar 24, 2010, at 9:13 PM, Rich E wrote:
Anyone know how to do this? I want to get the library so ~, ~ etc.
work along with pd-extended. This is how I got them before.
I tried:
make CFLAGS=-arch i386 LDFLAGS=-arch
ok so now i've recompiled with the -c option thanks to mathieu,
here is the new backtrace of the crash:
(gdb) bt
#0 0x0012d422 in __kernel_vsyscall ()
#1 0x002874d1 in raise () from /lib/tls/i686/cmov/libc.so.6
#2 0x0028a932 in abort () from /lib/tls/i686/cmov/libc.so.6
#3 0x002bdee5 in ?? ()
On Wed, 2010-03-24 at 17:23 +, martin.pe...@sympatico.ca wrote:
reduzierer wrote:
From what I know, there is an internal buffer of ~4kB for the sending
sockets in both netclient and netserver (I can't recall whether this
buffer is built into the externals or is part of the network
*Call for Projects and Papers
Interactivos?'10: Neighborhood Science**
*
Deadline: *April 19,** 2010 **
*Dates of the workshop: *June 7 - 23, 2010
*Venue: Medialab-Prado in Madrid (Spain)
With the participation of: Platoniq, Douglas Repetto and the work group
formed by Andrés Burbano,
So, I think this is an important myth to get over...
Well that seems a kinda biased approach :)
Whenever anybody says that Max sounds smoother than Pd (or viceversa
of course) we should force him to answer these three questions:
1) define smoother, what the hell does it mean (is it less
Hello,
Here an abstraction [list-posminmax] to find the position of the minimum
and maximum float in a list of floats.
Can be useful with ann library if you have several outputs and want to
return the position of the highest value (with a [select] after) to
categorize.
I didn't find an equivalent
Hey All
I've recently started learning Ruby (on Ubuntu 9.04), part of what I'm trying
to do is control PD through ruby, using the terminal. The main trouble I'm
having now is that I'm mostly using a Mac OS X machine which doesn't recognize
the 'pdsend' and 'pdreceive' commands (as the linux
You should be able to run them from the command line. When you say
that you are opening the files, do you mean you're clicking on them
in the Finder? As you've said, that will just open up a terminal
window.
Also, these commands just communicate with strings over a TCP socket.
If you're
--- On Thu, 3/25/10, Matteo Sisti Sette matteosistise...@gmail.com wrote:
From: Matteo Sisti Sette matteosistise...@gmail.com
Subject: Re: [PD] Max Smoother Audio than Pd?
To: por...@gmail.com
Cc: PD list pd-list@iem.at
Date: Thursday, March 25, 2010, 6:17 PM
So, I think this is an
they are probably just not in your PATH.
try and copy both files into /usr/local/bin/
ciao,
ub
Andrew Faraday schrieb:
Hey All
I've recently started learning Ruby (on Ubuntu 9.04), part of what I'm
trying to do is control PD through ruby, using the terminal.
The main trouble I'm having now
Ok, I tried now working with the tcpserver/client model and am unable to
solve following problem:
when a tcpclient (or server) outputs a long string, it splits is for
some reason into two separate lines (perhaps that is how the buffer
wraps around?). Adjusting buf size makes no difference. I
hello,
In fact I've no clue about how max instrument patches sounds, only using it
for livelooping, but I and other musicians like me didn't like the sonority of
netpd for example, because rendered texture are poor, only one sytnh sound good
(I don't remember which one), and once we've
colet.patr...@free.fr escribió:
in despite a lot of efforts to have tools for making music with pd,
there's no way to make something smooth enough to be commercial,
unless cheating with some steinberg or direct x stuff,
That doesn't seem strange to me: I guess all the sound processing
On Mar 25, 2010, at 6:55 PM, Andrew Faraday wrote:
Hey All
I've recently started learning Ruby (on Ubuntu 9.04), part of what I'm trying
to do is control PD through ruby, using the terminal.
The main trouble I'm having now is that I'm mostly using a Mac OS X machine
which doesn't
So first off, you don't need to call them with 'open' from the command
line. You can just run them directly like any other command, like
this:
echo a b c 1 2 3; |
/Applications/Pd-extended.app/Contents/Resources/bin/pdsend 3939
The command reads the standard input and sends the data to PD.
matteosistisette wrote:
colet.patr...@free.fr escribió:
in despite a lot of efforts to have tools for making music with pd,
there's no way to make something smooth enough to be commercial,
unless cheating with some steinberg or direct x stuff,
That doesn't seem strange to me: I guess all
On 25.03.2010, at 19:55, martin.pe...@sympatico.ca martin.pe...@sympatico.ca
wrote:
matteosistisette wrote:
colet.patr...@free.fr escribió:
in despite a lot of efforts to have tools for making music with pd,
there's no way to make something smooth enough to be commercial,
unless
I'd like to hear something composed by a king of pd patches, for the fun.
have fun http://www.youtube.com/watch?v=XA4PbPKZuwk
Oh, by the way, as I said, usually, programmers work in partnership with
composers, as the case above. Both worked together in the 80's at IRCAM
(with max) and still do
Hi,
So does anybody use [pix_film] on Windows with DirectShow (as opposed to
QuickTime) and get decent performance?
Whenever I send an [open ( message to a pix_film, it starts eating up a
lot of CPU and it never stops afterwards, even if I send it [auto 0(
and/or disconnect the gemhead from
Not a DSP guy (video guy), but I've heard the same exact complaints of Max/MSP
- that other commercial apps have a smoother sound generally, even with simple
patches.
Since Max used a version of PD at some point for the DSP stuff, I'd imagine
they would be in general about the same, but what
vboehm wrote:point)
oha, myth-alarm! max (still) uses 32-bits.
Yeah I guess you're right. In the Max sdk docs they sometimes refer to 32-bit
floats as 'doubles'.
e.g. The other options are A_FLOAT for doubles, A_SYM for symbols, and
A_GIMME,...
but the Max atom is essentially identical to
Hi Patko
I'm so sad to hear that you don't seem to like those sounds at all. But
thanks for the feedback.
On Thu, 2010-03-25 at 19:36 +0100, colet.patr...@free.fr wrote:
In fact I've no clue about how max instrument patches sounds, only using it
for livelooping, but I and other musicians
Hello,
Is there a way to use local variables ($0) in GUI send-symbol /
receive-symbol properties? If I just put in $0 it interprets it as
0, and I can't set it after creation because there will be multiple
copies of the abstraction present in a patch and I don't want them all
to be set to the
colet.patr...@free.fr wrote:
didn't like the sonority of netpd for example, because rendered
texture are poor, only one sytnh sound good
the reason might be that netpd is 'pd-vanilla', and there are
not so much techniques used for getting smooth(er) sound (afair),
like bandlimited oscs and
mnb wrote:
colet.patr...@free.fr wrote:
didn't like the sonority of netpd for example, because rendered
texture are poor, only one sytnh sound good
the reason might be that netpd is 'pd-vanilla', and there are
not so much techniques used for getting smooth(er) sound (afair),
like
martin.pe...@sympatico.ca wrote:
If a basic [osc~] sounds like 8 bits I think maybe you need a better sound
card. ;)
i did not mean that literally ;) and i like 'lo-fi-sound'.
bis denn!
martin
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In Ruby you should be able to do this:
myvar = 42
s.puts(#{myvar} ;)
andy
On Thu, Mar 25, 2010 at 2:12 PM, Andrew Faraday jbtur...@hotmail.com wrote:
Thanks a bunch for this, it is, effectively, what I wanted to do with pdsend
and pdreceive. The only problem now is sending a variable I've
Thanks a bunch for this, it is, effectively, what I wanted to do with pdsend
and pdreceive. The only problem now is sending a variable I've defined via this
method, as opposed to the variable name, and I'm sure that's just 'cause I'm
new to ruby.
Date: Thu, 25 Mar 2010 12:16:07 -0700
Cheers for that, I would have found it sooner or later, we should probably mark
this OT by now 'cause we're outside of pd talk, but this is really helpful,
thanks. I'm slowly but surely getting it.
Date: Thu, 25 Mar 2010 14:19:25 -0700
Subject: Re: [PD] any mac OS terminal experts?
From:
On Thu, 2010-03-25 at 21:05 +, martin.pe...@sympatico.ca wrote:
mnb wrote:
colet.patr...@free.fr wrote:
didn't like the sonority of netpd for example, because rendered
texture are poor, only one sytnh sound good
the reason might be that netpd is 'pd-vanilla', and there are
not
mnb wrote:
. (not so much
like 'ice-cold fm-pads', more like '8-bit lofi with aliasing'.)
If you intentionally want that 8-bit lofi aliasing feeling, then yeah.
Roman
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Roman Haefeli wrote:
Actually, there vanilla-based bandlimited oscillators and some
netpd-synths are using them.
maybe the one good-sounding synth is one of them.
and i remember some synths which use just phasor~-0.5
(which i also use quite often).
bis denn!
martin
Reading the whole discussion about smooth sounds made me think of this
exercise:
http://www.batuhanbozkurt.com/instruction/recreating-the-thx-deep-note
Any Pd peeps interested in trying to reproduce the THX sound? I'd really
be interested in comparing the result to the original, as well as
* I'd like to hear something composed by a king of pd patches, for the fun.*
have fun http://www.youtube.com/watch?v=XA4PbPKZuwk
Oh, by the way, as I said, usually, programmers work in partnership with
composers, as the case above. Both worked together in the 80's at IRCAM
(with max) and still do
Oh, sorry everyone. I don't deal with audio often, looks like I can
just use [soundfiler].
-Ben
On Thu, Mar 25, 2010 at 3:33 PM, Ben Baker-Smith bbakersm...@gmail.com wrote:
Hello,
I'm recording audio into tables, but I want to have the option of
saving the audio in a given table to a .wav
in despite a lot of efforts to have tools for making music with pd,
there's no way to make something smooth enough to be commercial,
unless cheating with some steinberg or direct x stuff,
That doesn't seem strange to me: I guess all the sound processing
involved in creating _fullu_
On Thu, 2010-03-25 at 22:45 +0100, Tim Blechmann wrote:
in despite a lot of efforts to have tools for making music with pd,
there's no way to make something smooth enough to be commercial,
unless cheating with some steinberg or direct x stuff,
That doesn't seem strange to me: I guess
Great! I had forgotten to load hexloader as a library.
Any reason why it isn't loaded by default in pd extended? I just added
hexloader to the startup flags and the zexy objects load fine.
Rich
On Thu, Mar 25, 2010 at 3:30 PM, Hans-Christoph Steiner h...@at.or.atwrote:
I think you can do
Hi IOhannes
I've troubles compiling the iemnet external tcpsend:
$ make
cc -DPD -I../../../pd/src -Wall -W -g -fPIC -O6 -funroll-loops
-fomit-frame-pointer -o tcpsend.o -c tcpsend.c
In file included from tcpsend.c:26:
iemnet.h: In function ‘debug_dummy’:
iemnet.h:117: warning: unused parameter
ok so now i've recompiled with the -c option thanks to mathieu,
you mean -g
#12 mp3cast_connect (x=0x39dff4, hostname=0x8596730, fportno=9001)
at mp3cast~.c:650
this means that it crashed during Authorization: Basic %s\r\n, which is
the second bug I talked about in my previous mail.
in the end, this possibly triple bug report belongs more on pd-list than
in private mails.
On Wed, 24 Mar 2010, Mathieu Bouchard wrote:
On Wed, 24 Mar 2010, Mathieu Bouchard wrote:
il y a trop de sprintf dans mp3cast_connect pour qu'on puisse facilement
identifier lequel.
actually, not
Yep I did that as an exercise way back. Lost the code
and wavs now sorry to say :(
But, yes it did show up the weakness of Pd oscils
when compared to Csound - somewhat muddier, with
a slight distortion when using so many.
IIRC its a saw/string like wave and I made it
bandlimited by filling
BTW, another great test of oscillators, I've mentioned
before on this list, is Rissets 'arpeggio' (diffraction)
instrument.
On Thu, 25 Mar 2010 14:43:58 -0700 (PDT)
Jonathan Wilkes jancs...@yahoo.com wrote:
Reading the whole discussion about smooth sounds made me think of this
exercise:
--- On Fri, 3/26/10, Andy Farnell padawa...@obiwannabe.co.uk wrote:
From: Andy Farnell padawa...@obiwannabe.co.uk
Subject: Re: [PD] Reproducing the THX deep note in Pd
To: Jonathan Wilkes jancs...@yahoo.com
Cc: pd-list@iem.at
Date: Friday, March 26, 2010, 12:37 AM
Yep I did that as an
require socket
f = TCPSocket.new localhost,4242
f.puts hello world;
you don't need pdsend and pdreceive. if you have Floats and Symbols in an
Array you can simply do :
f.puts myArray.join( ) + ;
and similarly Integers and Strings can be passed off in the same way, and
you'll get
Pd's oscillator wave tables are 512 samples. Supercollider uses 8192 - not
sure what CSound uses. The efficiency of the SC code allows for large
sample tables and bigger FFTs, which certainly help make a 'smoother'
sound.
It would be interesting to hear what happens with 16x larger tables in
I'm doing a lot of dynamic creation of objects and came to a point where
I would like to create objects with unique names.
Unique names, because I want to create objects within these uniquely
named objects.
So, as far as I know, I can only achieve unique naming by creating an
abstraction.
But
In Fact, I just compiled 2 ways of doing the phons curves, by
Robinson-Dadson, and the ISO226:2003.
glad to see it's released and GPL'ed, but can you just add « with lots of
help from Mathieu Bouchard » somewhere in the comments ?
_ _ __ ___ _ _
>From my experience, I think the main issue that distinguishes these
apps is the source material. Csound, for example, comes with a boatload
of signal generators, many of which take care of difficult issues like
aliasing internally. Though I don't use Reaktor much, it has some nice
sounding
Well, I ain't released at all, I just a briefly mentioned. But in a
portuguese mail list they were so excited about it I had to release and did
thank and make references to all of who helped, especially Mathieu, of
Course, without whom I'd still be stuck and not kowing what do to at all :)
And as
--- On Fri, 3/26/10, ailo ailo...@gmail.com wrote:
From: ailo ailo...@gmail.com
Subject: [PD] How to create abstraction without it popping up
To: pd list pd-list@iem.at
Date: Friday, March 26, 2010, 4:40 AM
I'm doing a lot of dynamic creation
of objects and came to a point where I would
Jonathan Wilkes wrote:
1) Make a new patch and save it as container in folder named folder
2) In patch container put a [namecanvas $1-c], save and close.
3) Make a new patch named test and save it in folder
4) Now in patch test do this:
[obj 20 20 container 1, obj 20 80 container 2(
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