Re: [PD] (no subject)
Check out RTAudio or PortAudio. I've had better results with RTAudio. On Thu, Nov 7, 2013 at 10:14 AM, Joshan Mahmud joshan.mah...@gmail.comwrote: Hi Rafael Many thanks for your feedback! I'm glad there's actually something missing rather than the code just not working. My other question is then, if I don't want to use Jack and just want to use something simple to tie up the dac of libpd to my default sound card - is there a simple way of doing that? Thanks Josh On Thu, Nov 7, 2013 at 1:31 PM, Rafael Vega email.r...@gmail.com wrote: And yes, the iOS Test project does the audio I/O for you. On Thu, Nov 7, 2013 at 8:30 AM, Rafael Vega email.r...@gmail.com wrote: On Thu, Nov 7, 2013 at 8:23 AM, Joshan Mahmud joshan.mah...@gmail.comwrote: I believe so, I'm running this code: https://github.com/libpd/libpd/blob/master/samples/cppTest/src/main.cpp and I presume line 56 (pd.computeAudio(true);) switches on DSP... Thanks Josh On Thu, Nov 7, 2013 at 12:54 PM, Rafael Vega email.r...@gmail.comwrote: On Thursday, November 7, 2013, Joshan Mahmud wrote: Hi all Apologise for the novice question, but I'm trying to work purely with C++ libpd (OSX desktop) and have been working with samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd . I can build the project fine (libpd the cppTest app) but when it opens the test patch (or any for that matter) I do not get any sound. The patch themselves works fine. Print statements are ok and sending receiving messages seem ok. But I even built a patch which just *~ two phasors, and couldn't hear it when I used the cppTest code to open my patch. I don't think there is anything wrong with libpd nor my sound card as I compiled ran the iOSTest project (deployed to a simulator iPhone) and that worked (fuzzy audio, but sound came through). Anyone have any good ideas? I know that with the output AudioUnit on OSX has a default volume of 0 (unlike iOS which has default of 1.0 for volume) so would it be something like that? Thanks!!! Josh Did you send a dsp on message to your patch? -- Rafael Vega email.r...@gmail.com Maybe I'm missing something when skimming through your code, but, where are you setting up audio I/O? libpd doesn't do that automatically for you. Here's my implementation https://github.com/rvega/XookyNabox/blob/master/src/main.cpp It uses jack as audio I/O and libpd as DSP processing. -- Rafael Vega email.r...@gmail.com -- Rafael Vega email.r...@gmail.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
On Thursday, November 7, 2013, Joshan Mahmud wrote: Hi all Apologise for the novice question, but I'm trying to work purely with C++ libpd (OSX desktop) and have been working with samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd. I can build the project fine (libpd the cppTest app) but when it opens the test patch (or any for that matter) I do not get any sound. The patch themselves works fine. Print statements are ok and sending receiving messages seem ok. But I even built a patch which just *~ two phasors, and couldn't hear it when I used the cppTest code to open my patch. I don't think there is anything wrong with libpd nor my sound card as I compiled ran the iOSTest project (deployed to a simulator iPhone) and that worked (fuzzy audio, but sound came through). Anyone have any good ideas? I know that with the output AudioUnit on OSX has a default volume of 0 (unlike iOS which has default of 1.0 for volume) so would it be something like that? Thanks!!! Josh Did you send a dsp on message to your patch? -- Rafael Vega email.r...@gmail.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
I believe so, I'm running this code: https://github.com/libpd/libpd/blob/master/samples/cppTest/src/main.cpp and I presume line 56 (pd.computeAudio(true);) switches on DSP... Thanks Josh On Thu, Nov 7, 2013 at 12:54 PM, Rafael Vega email.r...@gmail.com wrote: On Thursday, November 7, 2013, Joshan Mahmud wrote: Hi all Apologise for the novice question, but I'm trying to work purely with C++ libpd (OSX desktop) and have been working with samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd. I can build the project fine (libpd the cppTest app) but when it opens the test patch (or any for that matter) I do not get any sound. The patch themselves works fine. Print statements are ok and sending receiving messages seem ok. But I even built a patch which just *~ two phasors, and couldn't hear it when I used the cppTest code to open my patch. I don't think there is anything wrong with libpd nor my sound card as I compiled ran the iOSTest project (deployed to a simulator iPhone) and that worked (fuzzy audio, but sound came through). Anyone have any good ideas? I know that with the output AudioUnit on OSX has a default volume of 0 (unlike iOS which has default of 1.0 for volume) so would it be something like that? Thanks!!! Josh Did you send a dsp on message to your patch? -- Rafael Vega email.r...@gmail.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
On Thu, Nov 7, 2013 at 8:23 AM, Joshan Mahmud joshan.mah...@gmail.comwrote: I believe so, I'm running this code: https://github.com/libpd/libpd/blob/master/samples/cppTest/src/main.cpp and I presume line 56 (pd.computeAudio(true);) switches on DSP... Thanks Josh On Thu, Nov 7, 2013 at 12:54 PM, Rafael Vega email.r...@gmail.com wrote: On Thursday, November 7, 2013, Joshan Mahmud wrote: Hi all Apologise for the novice question, but I'm trying to work purely with C++ libpd (OSX desktop) and have been working with samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd. I can build the project fine (libpd the cppTest app) but when it opens the test patch (or any for that matter) I do not get any sound. The patch themselves works fine. Print statements are ok and sending receiving messages seem ok. But I even built a patch which just *~ two phasors, and couldn't hear it when I used the cppTest code to open my patch. I don't think there is anything wrong with libpd nor my sound card as I compiled ran the iOSTest project (deployed to a simulator iPhone) and that worked (fuzzy audio, but sound came through). Anyone have any good ideas? I know that with the output AudioUnit on OSX has a default volume of 0 (unlike iOS which has default of 1.0 for volume) so would it be something like that? Thanks!!! Josh Did you send a dsp on message to your patch? -- Rafael Vega email.r...@gmail.com Maybe I'm missing something when skimming through your code, but, where are you setting up audio I/O? libpd doesn't do that automatically for you. Here's my implementation https://github.com/rvega/XookyNabox/blob/master/src/main.cpp It uses jack as audio I/O and libpd as DSP processing. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
And yes, the iOS Test project does the audio I/O for you. On Thu, Nov 7, 2013 at 8:30 AM, Rafael Vega email.r...@gmail.com wrote: On Thu, Nov 7, 2013 at 8:23 AM, Joshan Mahmud joshan.mah...@gmail.comwrote: I believe so, I'm running this code: https://github.com/libpd/libpd/blob/master/samples/cppTest/src/main.cpp and I presume line 56 (pd.computeAudio(true);) switches on DSP... Thanks Josh On Thu, Nov 7, 2013 at 12:54 PM, Rafael Vega email.r...@gmail.comwrote: On Thursday, November 7, 2013, Joshan Mahmud wrote: Hi all Apologise for the novice question, but I'm trying to work purely with C++ libpd (OSX desktop) and have been working with samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd. I can build the project fine (libpd the cppTest app) but when it opens the test patch (or any for that matter) I do not get any sound. The patch themselves works fine. Print statements are ok and sending receiving messages seem ok. But I even built a patch which just *~ two phasors, and couldn't hear it when I used the cppTest code to open my patch. I don't think there is anything wrong with libpd nor my sound card as I compiled ran the iOSTest project (deployed to a simulator iPhone) and that worked (fuzzy audio, but sound came through). Anyone have any good ideas? I know that with the output AudioUnit on OSX has a default volume of 0 (unlike iOS which has default of 1.0 for volume) so would it be something like that? Thanks!!! Josh Did you send a dsp on message to your patch? -- Rafael Vega email.r...@gmail.com Maybe I'm missing something when skimming through your code, but, where are you setting up audio I/O? libpd doesn't do that automatically for you. Here's my implementation https://github.com/rvega/XookyNabox/blob/master/src/main.cpp It uses jack as audio I/O and libpd as DSP processing. -- Rafael Vega email.r...@gmail.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
Hi Rafael Many thanks for your feedback! I'm glad there's actually something missing rather than the code just not working. My other question is then, if I don't want to use Jack and just want to use something simple to tie up the dac of libpd to my default sound card - is there a simple way of doing that? Thanks Josh On Thu, Nov 7, 2013 at 1:31 PM, Rafael Vega email.r...@gmail.com wrote: And yes, the iOS Test project does the audio I/O for you. On Thu, Nov 7, 2013 at 8:30 AM, Rafael Vega email.r...@gmail.com wrote: On Thu, Nov 7, 2013 at 8:23 AM, Joshan Mahmud joshan.mah...@gmail.comwrote: I believe so, I'm running this code: https://github.com/libpd/libpd/blob/master/samples/cppTest/src/main.cpp and I presume line 56 (pd.computeAudio(true);) switches on DSP... Thanks Josh On Thu, Nov 7, 2013 at 12:54 PM, Rafael Vega email.r...@gmail.comwrote: On Thursday, November 7, 2013, Joshan Mahmud wrote: Hi all Apologise for the novice question, but I'm trying to work purely with C++ libpd (OSX desktop) and have been working with samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd. I can build the project fine (libpd the cppTest app) but when it opens the test patch (or any for that matter) I do not get any sound. The patch themselves works fine. Print statements are ok and sending receiving messages seem ok. But I even built a patch which just *~ two phasors, and couldn't hear it when I used the cppTest code to open my patch. I don't think there is anything wrong with libpd nor my sound card as I compiled ran the iOSTest project (deployed to a simulator iPhone) and that worked (fuzzy audio, but sound came through). Anyone have any good ideas? I know that with the output AudioUnit on OSX has a default volume of 0 (unlike iOS which has default of 1.0 for volume) so would it be something like that? Thanks!!! Josh Did you send a dsp on message to your patch? -- Rafael Vega email.r...@gmail.com Maybe I'm missing something when skimming through your code, but, where are you setting up audio I/O? libpd doesn't do that automatically for you. Here's my implementation https://github.com/rvega/XookyNabox/blob/master/src/main.cpp It uses jack as audio I/O and libpd as DSP processing. -- Rafael Vega email.r...@gmail.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
Hi Josh, The cppTest does not make any sound, it only runs the patch to test that message sending is working (something quick and dirty I wrote, not meant to be a working example). This is the same as the plain C test. This is by design because there is no default audio api layer in pure C++, as opposed to Obj-C/Cocoa. I'll add some notes to the comments about this. Simply put, you need to call the processFloat, processShort, etc functions in the audio processing callback of whatever audio api you use (PortAudio, Jack, CoreAudio, etc). So yes, the iOS examples do make sound because they use the libpd Obj-C audio unit and audio controller, but the cppTest does not. Also, there has been some work on the Obj-C wrapper so it can work on OSX as well. Has anyone done that/gotten it working? I'd love to get some info/Github pull request on what to change so we can add that functionality. On Nov 7, 2013, at 2:00 AM, pd-list-requ...@iem.at wrote: From: Joshan Mahmud joshan.mah...@gmail.com Subject: [PD] (no subject) Date: November 7, 2013 at 2:00:00 AM EST To: pd-list@iem.at pd-list@iem.at Hi all Apologise for the novice question, but I'm trying to work purely with C++ libpd (OSX desktop) and have been working with samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd. I can build the project fine (libpd the cppTest app) but when it opens the test patch (or any for that matter) I do not get any sound. The patch themselves works fine. Print statements are ok and sending receiving messages seem ok. But I even built a patch which just *~ two phasors, and couldn't hear it when I used the cppTest code to open my patch. I don't think there is anything wrong with libpd nor my sound card as I compiled ran the iOSTest project (deployed to a simulator iPhone) and that worked (fuzzy audio, but sound came through). Anyone have any good ideas? I know that with the output AudioUnit on OSX has a default volume of 0 (unlike iOS which has default of 1.0 for volume) so would it be something like that? Thanks!!! Josh Dan Wilcox @danomatika danomatika.com robotcowboy.com ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
Ladies and gentlemen: the typical 'hacked password' spam message. From: megr...@gmail.com Date: Sat, 6 Oct 2012 14:24:22 -0400 To: pd-list@iem.at Subject: Re: [PD] (no subject) announcing the new [loseweight] object? Thanks mark sergeant! On Oct 6, 2012, at 1:15 PM, mark sargeant sarg...@hotmail.com wrote: http://oldmillknitting.businessmedia.ca/blog/wp-content/uploads/google.html?al=gsy.sxfsrt=te.hkmlshc=cbie ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
announcing the new [loseweight] object? Thanks mark sergeant! On Oct 6, 2012, at 1:15 PM, mark sargeant sarg...@hotmail.com wrote: http://oldmillknitting.businessmedia.ca/blog/wp-content/uploads/google.html?al=gsy.sxfsrt=te.hkmlshc=cbie ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
Why are you using MIDI protocol? serial is way more stable versatile. Colet Patrice - Mail original - De: Ingo i...@miamiwave.com À: Villa Anna w...@annaville.net Cc: pd-list pd-list@iem.at Envoyé: Samedi 25 Février 2012 13:13:06 Objet: [PD] (no subject) I had the same problem with Windows XP. Even with the regular MIDI In objects like [notein] or [ctlin], etc. I gave up and switched to Linux. Ingo Von: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] Im Auftrag von Villa Anna Gesendet: Samstag, 25. Februar 2012 11:04 An: pd-list Betreff: [PD] MIDI input problems in PD Dear list, I have problems with Midi input in PD. I use Windows 7 and make use of a Motu 828MKII soundcard. I receive MIDI via a polytouchin object (make use of FSRs and a coridium armmite to translate pressure on the FSRs to Midi messages). All goes fine in the beginning, but sometimes after a while (f.e. 2 hours) my Midi input starts to be random (FSRs trigger that are not supposed to be triggering). If I restart PD everything is back to normal. Any idea what the cause of this problem might be? It's an installation project so it is difficult to restart everything from time to time. Thanks in advance for your help! Laura ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
netsend and netreceive can send any type of message. You should look into OSC for your needs. In a related question, what is the difference between netsend and sendOSC? Can netsend and netreceive be used for OSC? Paulo ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
On Mon, 2010-04-12 at 19:50 +0100, Andrew Faraday wrote: I've recently been looking at possibilities for networked performance with pd. So far I've found that [netsend] and [netrecieve] only seem to take numeric data (I.E. no symbols or bangs). This might be the result of the abstraction I'm using (made by one of my workshoppers) which sends messages with through a message box [send chan1 $1(, [send chan2 $1( etc. I've solved the bangs problem by sending a number repeatedly and having a [sel] at the receiving end. However I am interested in using netsend as a basic messaging system (to conduct a laptop group by typing from a central machine). this lets you send whatever you want: [list prepend send] | [list trim] | [netsend] Using [netclient] and [netserver] from maxlib instead of the native [netsend] and [netreceive] might make the implementation of one-to-many or many-to-one setups easier. I often found myself using something like this in order to easily send messages from any client to all others: - on the client side (multiple instances) - [list prepend send] | [list trim] | [netclient] - on the server - [r broadcast] | [list prepend broadcast] | [list trim] | [netserver ] | [list] | [s broadcast] Roman ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
On Mon, Apr 12, 2010 at 8:50 PM, Andrew Faraday jbtur...@hotmail.comwrote: Hey All I've recently been looking at possibilities for networked performance with pd. So far I've found that [netsend] and [netrecieve] only seem to take numeric data (I.E. no symbols or bangs). This might be the result of the abstraction I'm using (made by one of my workshoppers) which sends messages with through a message box [send chan1 $1(, [send chan2 $1( etc. I've solved the bangs problem by sending a number repeatedly and having a [sel] at the receiving end. However I am interested in using netsend as a basic messaging system (to conduct a laptop group by typing from a central machine). take a look into http://www.netpd.org/ ? Andras ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
On Mon, 2010-04-12 at 16:11 -0300, Paulo Casaes wrote: netsend and netreceive can send any type of message. You should look into OSC for your needs. In a related question, what is the difference between netsend and sendOSC? Can netsend and netreceive be used for OSC? No. They use a different protocol: [netsend] uses FUDI [1] and [sendOSC] uses OSC [2] (over UDP?). From what I know, the OSCx externals aren't really maintained anymore. It's recommended to use the mrpeach versions ([packOSC], [unpackOSC], [routeOSC]). [1] http://en.wikipedia.org/wiki/FUDI [2] http://en.wikipedia.org/wiki/Open_Sound_Control Roman ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
Loic Kessous wrote: Hi All, I found that there is a Pd library called pix_opencv in the pd- extended source folder, but I can't load (red dot line box) the you have to load Gem first. fdt IOhannes ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
Hello, Maybe this link can help : http://www.hangar.org/wikis/lab/doku.php?id=start:puredata_opencv ++ Jack Le 23 janv. 09 à 12:13, Loic Kessous a écrit : Hi All, I found that there is a Pd library called pix_opencv in the pd- extended source folder, but I can't load (red dot line box) the externals with the already compiled app that I found here : http://puredata.info/downloads/ Mac OS X Intel (Mac Pro, MacBook, all Intel Macs) http://downloads.sourceforge.net/pure-data/Pd-0.40.3-extended- macosx104-i386.dmg does that mean that it is not working yet? or just that it's not yet in the official distribution? (I tried to compile it myself and now they compile and load but they don't do anything...) please help, loic ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/ listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
hi i guess you are using windows. you need to edit the registry. this has been discussed before on the mailing list. couple of links http://lists.puredata.info/pipermail/pd-list/2006-10/042919.html http://lists.puredata.info/search/PD-list?query=registry+-noguimax=20result=normalsort=score enrike [EMAIL PROTECTED](e)k dio: how can i make pd visible again after I configured it in the startup flags with -nogui? Thank you ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
If you're just getting started with Pd, it might be a good idea to use the [susloop~] external because it also allows for dynamic pitch shift, the math for which can be tricky (though apparently someone just got it down on their own recently if I recall from a previous post). Are you using Pd-extended? It has this object included by default in the bsaylor library. Look into the documentation, it's a really handy one, I have attached my GUI for it which you can use by putting the attached file into your extra directory and then typing susloopgui~ to create the object. As for intervals like 1/4, etc... use [key] or [keyname]. [key] will give you the numeric keycode for a keyboard press; using [sel] you can then do the appropriate math based on which key is pressed. Again I don't know how new you are to pd, but proficiency with sends and receives, hot and cold inlets using trigger, etc will be really helpful in getting all to work properly as far as the math goes. For setting tempo, you will need to calculate the total length of the sample and divide it accordingly. With susloop~ you give it a beginning and end point in samples (as in the actual pieces of data, not soundfiles), so you could say that a quarternote at 120 BPM with a samplerate of 44100 samples per second would be 22050 samples long, right? Thus an eighth note is 11025, and so on with division. The attached gui has the sliders implemented. I hope that this helps a little bit! Good luck, Kevin On 5/28/07, Zeitler Andreas [EMAIL PROTECTED] wrote: Hi I have some newbie questions about Pd. I wanted to write a Patch which is based on this one (maybe): http://puredata.hurleur.com/sujet-643-sample-player The mentioned Sample Player has 2 Sliders which control the Start-/ End-Loop position which is the exact thing what i was looking for. What i want to do: I want to make a patch, a sample player. When i press a button i want to loop the actual sample position according to the key i have pressed. I give you an example. I load a loop which is 120 BPM fast. I set somewhere my tempo. When i press a it starts looping 1/4th at the actual play position. For this sort of thing. The Sample Player seems to be perfect. But now there are the difficulties. - How can i set the tempo right? I figured out how to calculate the tempo for any note length. - How can i get my keyboard entries into the software? - And lust but not least. How can i get the Patch to act how i would like. I know...dumb question you know too. But maybe there is someone who knows an answer. Many, many thanks. ––– Zeitler Andreas ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list -- http://pocketkm.blogspot.com susloopgui~.pd Description: Binary data ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
Hallo, marco trevisani hat gesagt: // marco trevisani wrote: subject question is not very precisely organized...:-) here is the question: is there a way in PD to stream P2P a mp3 or ogg file, in real time, i mean while the machine is econding it? I was thinking about something like this Sending oggwrite~ to oggamp~ ...question then is... can oggwrite~ send while enconding to oggamp~ and can oggamp~ stream over the internet an ogg file while is getting enconceded??? Yes, this works fine on not too old machines. We @GOTO10 did this several times for net concerts, where we would have a daisy chain setup: Player 1 (oggcast~) streams to Player 2 (oggamp~} streams to (oggcast~) Player 3 ... Player N (oggcast~) streams to Player 1 (oggamp~) Each player would also do some manipulation of the received ogg streams and add her/his own stuff. Ciao -- Frank Barknecht _ __footils.org_ __goto10.org__ ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject) -- ogg real time streaming
danke || gracias ciao, marco El Viernes, 16 de Febrero de 2007 12:09, escribió: | Hallo, | | marco trevisani hat gesagt: // marco trevisani wrote: | subject question is not very precisely organized...:-) | here is the question: | | is there a way in PD to stream P2P a mp3 or ogg file, in real time, i | mean while the machine is econding it? | I was thinking about something like this | Sending oggwrite~ to oggamp~ ...question then is... | can oggwrite~ send while enconding to oggamp~ and can oggamp~ stream | over the internet an ogg file while is getting enconceded??? | | Yes, this works fine on not too old machines. We @GOTO10 did this | several times for net concerts, where we would have a daisy chain | setup: | | Player 1 (oggcast~) streams to Player 2 (oggamp~} streams to | (oggcast~) Player 3 ... Player N (oggcast~) streams to Player 1 (oggamp~) | | Each player would also do some manipulation of the received ogg | streams and add her/his own stuff. | | Ciao ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
my two cents i'm using xorg with an nvidia graphics card and driver under debian using the TwinView option in my xorg file (google or other search on twinview to get all options: svideo, NTSC or PAL, etc). basically this allows me to use my laptop display to run my patches and the display to the LeftOf (or RightOf - both twinview options) to be my Gem window at full screen so people don't see my patches. for me this works out very well. your milage my vary. hope this gives you a few starting points to search though :-) best, p On Tue, 2006-12-12 at 12:13 -0600, Kyle Klipowicz wrote: Hi Raphy~ On 12/12/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: i present myself : i'm a young art student in Angers (France ; so, forgive my bad english) Don't worry about bad English, your communication skills are fine. Quite a few other Pd-listers aren't native English speakers either. -on my laptop, i've got an auxiliary video out (on the side there are a S-Video plug and a standard computer screen plug), and i would like to know if there's a way to send the Gemwin content on it (to display on a TV, for example). I think they're really separated displays since I manage to have an extended desktop on windows 2000 (glups !) : I can pass a window from the laptop screen to an external monitor (a TV or a computer screen). I tried to configure Xfree as I had readen on forums and howtos but I never got anything else that a grey screen. I heard about Xorg, is it better ? Try using the message [fullscreen 2(. It should pop up on your other window. I'm on OS X, so I can't advise you on the debian particulars, however. But most of the hardcore Pd users are quite familiar with that distro, so you're bound to find help here. ~Kyle -- http://theradioproject.com http://perhapsidid.blogspot.com (()()()(()))()()())( (())(())()((( ))(__ _())(()))___ (((000)))oOO ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] (no subject)
Hi Raphy~ On 12/12/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: i present myself : i'm a young art student in Angers (France ; so, forgive my bad english) Don't worry about bad English, your communication skills are fine. Quite a few other Pd-listers aren't native English speakers either. -on my laptop, i've got an auxiliary video out (on the side there are a S-Video plug and a standard computer screen plug), and i would like to know if there's a way to send the Gemwin content on it (to display on a TV, for example). I think they're really separated displays since I manage to have an extended desktop on windows 2000 (glups !) : I can pass a window from the laptop screen to an external monitor (a TV or a computer screen). I tried to configure Xfree as I had readen on forums and howtos but I never got anything else that a grey screen. I heard about Xorg, is it better ? Try using the message [fullscreen 2(. It should pop up on your other window. I'm on OS X, so I can't advise you on the debian particulars, however. But most of the hardcore Pd users are quite familiar with that distro, so you're bound to find help here. ~Kyle -- http://theradioproject.com http://perhapsidid.blogspot.com (()()()(()))()()())( (())(())()((( ))(__ _())(()))___ (((000)))oOO ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list