Re: [Pgui-devel] Hello?

2004-11-18 Thread Peter Graf
Micah Dowty wrote: That would be nice, but one of PicoGUI's strengths has always been very flexible compile-time configuration. That would turn into a big mess with makefiles only. E.g. the Retawq webbrowser and the lwIP networking stack have extraordinary flexible compile-time configurations a

Re: AW: [Pgui-devel] Hello?

2004-11-18 Thread Peter Graf
Neundorf, Alexander wrote: -the build system That definitely needs work- I started a replacement based on SCons, but that never got off the ground. I think that's the wrong direction. It needs a simple build system. Not simple as in "it does everything automatically", but simple as in "

Re: [Pgui-devel] Hello?

2004-11-17 Thread Peter Graf
Micah Dowty wrote: I think the biggest problem was just motivation in general. It's hard to get excited about a GUI that doesn't already do everything you want it to... I think this interpretation is only right for the unixish targets, and therefore misses my point. In the unixish world you _ha

Re: [Pgui-devel] Hello?

2004-11-16 Thread Peter Graf
Alexander Neundorf wrote: [snip] What I'd like to have/do would be=20 -more abstraction of the OS -rewrite the API Currently there is no open source widget toolkit available for deeply = embedded systems, i.e. which are not running linux (but e.g. ecos, = ecos.sourceware.org).=20 The only one which

[Pgui-devel] Re: What is picogui being used for?

2004-03-22 Thread Peter Graf
Micah wrote: With the recent traffic on this list, I've become curious. What is PicoGUI being used for these days? I only watch, just in case someone more capable than me introduces abstraction from Unixish dependencies. I'd use it as display for motor controllers, and probably also to provid

Re: [Pgui-devel] maintenance of PicoGUI

2004-03-12 Thread Peter Graf
h more active developers if architecture independence was a design goal, just like lwIP in the networking area. All the best Peter On Thu, Mar 11, 2004 at 11:02:03AM +0100, Peter Graf wrote: Micah wrote: Well, it's not the bugs that disappoint me, it's the lack of forethought

Re: [Pgui-devel] maintenance of PicoGUI

2004-03-11 Thread Peter Graf
Micah wrote: Well, it's not the bugs that disappoint me, it's the lack of forethought I had when putting together PicoGUI's architecture. The biggest thing that bothers me still is how it does clipping of 2D primitives. PicoGUI was a great learning experience for me, but I'm a little surprised peo

Re: [Pgui-devel] C++ vs C for PicoGUI 2

2003-04-02 Thread Peter Graf
At 09:39 02.04.03 +0200, Pascal Bauermeister wrote: [snip] Finally, PG2 targets also embedded devices, not only with linux. Some processor may not have a C++ compiler... Pascal Indeed. For the 68k machine+OS combination I (hope to) port it to, there is no C++ Compiler. All the best Peter

Re: [Pgui-devel] Desktop-style window management

2003-01-07 Thread Peter Graf
Hi Martin, Peter, please see this as a "power" and not as a shortcoming. Also see, how happy many people still are with character mode applications. This power does not come from the restriction to characters, it comes from the the way how simple and clear they are to use. It wasn't at all my

Re: [Pgui-devel] Desktop-style window management

2003-01-06 Thread Peter Graf
Hi Micah, > The graphics hardware is simple highcolor, linear memory mapped, > non-accelerated, > but has about 30 MBytes/sec bandwidth. It actually can run Linux+X at > usable speed, > so it should be ideal for PicoGUI+framebuffer with the native small OS. Hmm.. out of curiosity, what resolutio

Re: [Pgui-devel] Desktop-style window management

2003-01-06 Thread Peter Graf
Hi Micah, many thanks for your very informative reply. > I'm evaluating which GUI to port to a non-unixstyle multitasking OS with > limited posix lib support. Although the CPU performance is more like > "embedded", the use is a highresolution desktop rather than a small display. If you're usin

[Pgui-devel] Desktop-style window management

2003-01-06 Thread Peter Graf
Hi folks, I'm evaluating which GUI to port to a non-unixstyle multitasking OS with limited posix lib support. Although the CPU performance is more like "embedded", the use is a highresolution desktop rather than a small display. Framebuffer implementation seems feasible, but the PDA-style windo