sed to be handled by Sortable, if not, do you have
another option that could help ?
Thx in advance !
Christophe
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To p
didn't always receive the ul...
Is this how it's supposed to be done ? Has anyone an example somewhere
of a mouseout use (on an element with children elements) ?
Kind regards,
Christophe
On 17 juil, 09:37, David Behler wrote:
> Try this:http://www.prototypejs.org/api/even
Yeah... But I am using a sortable...
What do you mean ?
Cheers,
Christophe
On Jul 30, 12:25 pm, "Alex McAuley"
wrote:
> There is some options in draggable
>
> onEnd: function() {}
>
> HTH
>
> Alex Mcauleyhttp://www.thevacancymarket.com
>
> - Origi
, will my pages run well on such an old browser.
If not, is there an older version of Prototype and/or Scriptaculous
that will answer my problem.
Thanks in advance
Christophe
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I have found something.
For information, there is a callback onUpdate which seems to be called
once the mouse is released (during the drag).
Cheers,
Christophe
On Jul 30, 9:22 pm, Christophe wrote:
> Yeah... But I am using a sortable...
>
> What do you mean ?
>
> Cheers,
>
users
has to click twice the text if for example he only wants to add a
letter.
Don't know if I am clear, if not, don't hesitate to ask :)
Thx for any help !
Christophe
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Hi,
I have seen that in the new version of prototype, the Array#reduce was
removed. Is there another way to do the same ?
Thx for your help !
Christophe
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"Prot
That's right, it's device app dev.
The device is a Cisco DMP 4300 series
Does anyone knows what are the minimum browser requirements to run
Prototype and Scriptaculous
Christophe
Le 30 juil. 09 à 22:40, Rick Waldron a écrit :
> That sounds like fun... i like device app develop
TJ,
Thanks for spending time to compile all this stuff.
Looking forward to enjoy working with old browsers ;-) Just to realize
how much time flies.
Christophe
Le 31 juil. 09 à 14:16, T.J. Crowder a écrit :
>
> Hi,
>
> There are the documented supported browsers:
> http://
//doSomethingAfterImagesAreLoaded();
$('waitingPic').hide();
picsPreLoaded = true;
}
var imgLoader = new ImagePreLoader(picSrc,
{callback:imgPreloadCallback});
}
Hope this helps.
Christophe
>
>
> On Tue, Sep 15, 2009 at 12:10 P
I don't know anything what elegant means, but this would be my way to
do it.
I'm your onclick handler, set a flag such as menuIsClicked to true and
in your onMouseOut handler, test that flag before hiding the image.
On to the pros for the ellegant solution.
Christophe
Le 14 oct.
e loaded images
// loaded is an int of the number of images that loaded.
//doSomethingAfterImagesAreLoaded();
$('waitingPic').hide();
picsPreLoaded = true;
}
var imgLoader = new ImagePreLoader(picSrc,
{callback:imgPreloadCallback}
What about using afterFInish instead of a queue ?
I know, it's not very nice...
new Effect.multiple([this._view.prevButton, this._view.nextButton,
this._view.hideButton],
Effect.Opacity, {from: 0, to: 1, duration: 2,afterFinish:function(){
new Effect.multiple([this._view.
ned"
But before you store this info, I would check if that variable has already some
value which means that another element is opened and therefore you could close
it
But again, I'm not a pro, so forgive me if I this solution is not elegant
Christophe
Le 22 déc. 2009 à 19:23, Herb a
I would use onCreate to show an element displaying your "please wait" message
(or a graphical spinner, etc.) and use onComplete to hide it
Enjoy,
Christophe
Le 10 févr. 2010 à 15:20, bill a écrit :
> I have an application that uses Ajax.updater. As it runs over the internet
&g
I'm trying to use these two effects to transition between different
pages. The html context:
the code to attempt this:
function loadPage(s) {
Effect.Fade('root');
$('contentFrame').src = s;
Effect.Appear
r you look at Effects.Queue in Scriptaculous doc, or you investigate
the afterFinish option that you could add to the first effect
Christophe
Le 19 mars 2010 à 15:44, bernard wolsieffer a écrit :
> Update:
> I changed things up a bit:
>
>
>
You got it, this is exactly how I managed it
Christophe
Le 19 mars 2010 à 17:23, bernard wolsieffer a écrit :
> Woohoo! Works pretty well, although, i'm not sure that I did it completely
> correctly. I had to put the Effect.Appear inside the afterFinish for the
> Effect.Fad
a slightly modified
:onmouseout=>"new Effect.Move(this, {x: 10, y: 0, duration: 0.2, queue: 'end' }
); return false;"
Hope this helps,
Christophe
Le 7 avr. 2010 à 06:16, emachnic a écrit :
> I'm new to Prototype and script.aculo.us and I have this code in my
>
You have to learn about position:absolute css style.
It will solve your issue.
Le 7 avr. 2010 à 20:37, Martín Marqués a
écrit :
OK, I know this isn't strictly prototype, but I'll through it here.
I have a div with id divsubmit which has an animated gif used when
prototype is waiting for a
If I understand well, what you're asking for is pretty close to what you
suggested in your original post:
hashToBeTested.each(function(pair){
if(valueToTest==pair.value){
hashToBeTested.unset(pair.key);
}
}
Christophe
Le 10 avr. 2010 à 12:36, chrysanthe m a écrit :
> H
2- for every pair, compare the value of the pair with ValueToTest
3- if they are equal, then remove this pair from the Hash
For such a removal, you have to identify the pair by its key, and not by its
value
Hope this helps,
Le 14 avr. 2010 à 15:38, chrysanthe m a écrit :
> Hi Christophe
ing and his pal about this, they provide this IntelliSense feature.
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instead, w/o filter?
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!
Andrew and I will also give specific TAE sessions on Prototype and
script.aculo.us. If you're at the conference, be sure to come up and
say hi! We'd love to hook up. These sessions, I believe, will be
filmed and posted on AdobeTV.
Cheers!
-
n.com/dp/1934356018
http://thebungeebook.net
As Andrew would say (and I agree), you should grab both. They're very
complementary.
'HTH
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Christophe Porteneuve aka TDD
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Your script is run inline before your element is declared. Put your
scripts either at the end of the document, or better yet, externalize
them and wrap your init code inside a dom:loaded event handler.
--
Christophe Porteneuve aka TDD
[EMAIL PROTECTED
Look into Droppable's callbacks. One of them lets you dynamically say
whether you accept dropping or not, I believe.
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Christophe Porteneuve aka TDD
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Diodeus a écrit :
> I'm not 100% clear on what you're describing, but this is how i do it:
>
> Droppables.add('myDrop',
> {accept:'someDraggable',onDrop:function(dragName,dropName)
> {registerDrop(dragName,dropName)}})
Don't you feel the huge c
e sure you remove the watermark pre-submit as well, otherwise
you'll detect it as invalid (or even valid!) input, instead of
lack of input.
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Christophe Porteneuve aka TDD
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d
Sound will be ported, quite probably by YT, and Builder may end up as an
"official module" of Prototype.
Stay tuned!
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Christophe Porteneuve aka TDD
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I always grit my teeth at non-XHTML code with inline handlers
and no-type scripts… :-/ But that's just the standardista in me :-)
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Christophe Porteneuve aka TDD
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I believe that what you are looking for is here:
http://prototypejs.org/doc/1.6.0/
Hope this helps
Christophe
Le 30 nov. 2012 à 18:20, protobook a écrit :
> This suddenly seems to have disappeared. It used to be at
> http://www.prototypejs.org/api
>
> I still look at it
st's life-cycle, after the
request completes, status-specific callbacks are called, and possible automatic
behaviors are processed. Guaranteed to run regardless of what happened during
the request.
Enjoy,
Christophe
> Le 11 juil. 2016 à 10:34, Adam Nielsen a écrit :
>
> Hi all,
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