net/
>
> They seem to be moving to SDL 2, which I thought was interesting.
>
> Currently it runs on
> Paul Vincent Craven
>
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o detect collisions, mouse
>> clicks....
>>
>> TIA,
>> Bob Irving
>> Porter-Gaud School
>> Charleston, SC
>>
>> --
>> Twitter: @birv2
>> www.bob-irving.com
>> http://www.scoop.it/t/on-the-digital-frontier
>>
>>
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est of the time it's Gnu-Linux.
>
> Lenard Lindstrom
>
>
> On 15-09-27 09:43 AM, diliup gabadamudalige wrote:
>
>> has anybody come across any viruses in the pygame download?
>>
>>
>
--
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ame-1.9.2a0-hg_8d9e6a1f2635+.win-amd64-py3.4.msi
> 4d4146cacc13a6a40b24c19e38026870 prebuilt-x86-pygame-1.9.2-20150922.zip
> 8707b5cbb2ab8c7531e3a304a2531c04 prebuilt-x64-pygame-1.9.2-20150922.zip
>
> Lenard Lindstrom
>
>
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re currently disabled because
>> they were failing and there didn't seem to be any movement on fixing the
>> issues.
>>
>> Thomas
>>
>
>
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e Win7 laptop and didn't encounter the
> same problem. Sound files played as expected.
>
> But I'm wondering if the sheer size of the files could be causing this
> error?
>
> TIA,
> Bob Irving
>
>
> --
> Twitter: @birv2
> www.bob-irving.com
> http://www.sc
>>
>>
>> ---
>> This email has been checked for viruses by Avast antivirus software.
>> https://www.avast.com/antivirus
>>
>> P.S. I suspect the anti-virus program ate the original message. It may be
> time to replace Avast.
>
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Thank You! Long awaited and much needed!
May you be well.
On Wed, Sep 9, 2015 at 1:45 AM, Lenard Lindstom <le...@telus.net> wrote:
>
>
> ---
> This email has been checked for viruses by Avast antivirus software.
> https://www.avast.com/antivirus
>
>
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problem here...
What is the way to register on the website?
I've got the same error of everybody when trying to sign up from the main
site (Ooops, this feature is disabled).
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-15 at 15:36 +0200, René Dudfield wrote:
I'm not sure if changing it should be a priority for release of 1.9.2
but. 2.0 should use modern things for sure, and I guess this is what you
mean?
Yeah, just generally moving forward I would like to see this replaced.
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.
The various build bot links are collected here:
http://www.pygame.org/wiki/Hacking#Links%20to%20individual%20buildbot%20pages
I guess that is still not so easy to check the builds - so I've started a
scraper script to collect the results together.
best,
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action based upon its contents, nor copy or show it to anyone.
Please contact the sender if you believe you have received this email in
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that helps you implement what you want. Feel free to ask questions.
~DR0ID
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/greg.ewing/python/Albow/
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futile.
I don't see any reason why you can't get help on this list, especially if
you make your example on the smaller side.
You might also look at the PyGame IRC channel.
Ian
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and
tell me how I can improve it. Is that possible on this list, or in any
other venue on the internet?
With comments removed, the program is less than 100 lines.
Regards,
Tom arnall
Baja Norte
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/06/2015 03:03, diliup gabadamudalige wrote:
http://www.pygame.org/docs/ref/examples.html
This link is totally off! Not a single example is in any link.
On Sun, Jun 7, 2015 at 7:43 PM, Philip Le Riche phi...@blueskylark.org
wrote:
The webmaster might like to note that pygame.org/docs
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once,
It still works for me, using pygame 1.9.2 with
Python 2.7 on MacOSX 10.6.
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done an apt-get update and upgrade. I can make sounds with
Sonic Pi but this produces nothing. Googling the error seemed to give no
relevant results. Can someone give me a hint please?
Regards - Philip
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, and in the
issue tracker. Also, if anyone is in Berlin
and wants to meet
up to hack on pygame, that would be great.
best,
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.
Diliup Gabadamudalige
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and all copies from your system
or (event.type == KEYDOWN and event.key ==
K_ESCAPE):
pygame.quit()
sys.exit()
pygame.display.update()
pygame.time.wait(100)
On Tue, Apr 28, 2015 at 6:22 PM, diliup gabadamudalige dili...@gmail.com
wrote:
Looking at the code on this page lines 47 48
http
:
at bottom :-
On 4/9/15, Tom Rothamel t...@rothamel.us wrote:
On Wed, Apr 8, 2015 at 12:22 PM diliup gabadamudalige dili...@gmail.com
wrote:
This is too good to be true! May I ask if we can bundle the current
Pygame
2.7 / Pygame 1.9.2 with this?
I'm not sure if I understand the question
is probably a nice effort
everyone can do to help :) I'll report back on my games later.
best,
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.
Trying to port existing games to pygame_sdl2 is probably a nice effort
everyone can do to help :) I'll report back on my games later.
best,
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in context:
http://pygame-users.25799.x6.nabble.com/invalid-syntax-error-while-trying-to-change-py-to-exe-tp1808p1813.html
Sent from the pygame-users mailing list archive at Nabble.com.
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plan to use this module in future PyWeeks.
Thanks,
Christopher
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and pygame_cffi: 1 fps
I suppose the pygame_cffi call overhead is too high for pypy to be
worthwhile in this case, sadly.
John
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This e
be easier to use 1.9.1.
On 26/02/2015 6:42 a.m., diliup gabadamudalige wrote:
what i am looking for is the very latest stable version of Pygame which
everybody is currently using. I am using Pygame 1.9.2a0 without any
problems. I s there anything newer?
On Wed, Feb 25, 2015 at 3:43 PM, Gino
is for compliant tests, as i want my programs work on both with
minimum modification.
most of linux distro (debian based) have pygame 1.9.1 default package.
so, sens CORRECT on your question is do i work with standard or why
it doesn't work for me ?
2015-02-25 7:48 GMT+01:00 diliup gabadamudalige
you direct write access to surface's
bytes.
Mikhail
On 23 February 2015 at 08:08, diliup gabadamudalige dili...@gmail.com
wrote:
Hi All!
Which is the current version of Pygame?
Where is the CORRECT download for WINDOWS?
Thanks in advance
--
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http
Hi All!
Which is the current version of Pygame?
Where is the CORRECT download for WINDOWS?
Thanks in advance
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These secret things are quite intriguing...
On 15 Feb 2015 21:18, Jason Marshall j...@yahoo.com wrote:
Welcome to the pygame mailing list! I am sending you the secret URL that I
have.
Thanks,
Jason
Sent from Yahoo Mail on Android
/projects/pybreak360/
thanks,
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This email is free from viruses and malware because avast! Antivirus
http://www.avast.com/ protection is active.
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, shouldn't it?
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The mysteries of pygame.
On 9 Feb 2015 16:25, Florian Krause siebenhundertz...@gmail.com wrote:
Hi there,
there seems to be a bug in pygame.draw.ellipse, where if either x or y of
size is odd, then the resulting eclipse will have a real size of x-2, y-2.
So basically, to draw an ellipse
, David Muffley sunami.2...@gmail.com
wrote:
Is there any chance you would make an older version of the code available
for free download? From a couple years ago, even.
David
On Thu, Feb 5, 2015 at 12:45 PM, diliup gabadamudalige dili...@gmail.com
wrote:
Hi what is the procedure you
of it.
http://store.steampowered.com/app/333730/
It was almost 5 years of bedroom development in my spare time.
Best Regards
Bartosz Debski
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, line 598, in module
File EARTHWAR.py, line 121, in update_all
File EARTHWAR.py, line 151, in update_game_text
TypeError: invalid color argument
And I couldn't get past the bad guy that shot the bullets that chase you
around the screen :-(
On 18/12/2014 1:16 a.m., diliup gabadamudalige
---
This email is free from viruses and malware because avast! Antivirus
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http://www.avast.com
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send the link so that i can install that and play your game!
:)
On Wed, Dec 17, 2014 at 5:46 PM, diliup gabadamudalige dili...@gmail.com
wrote:
hi ted!
I am now downloading your game.
You can try some of mine here.
http://soft.diliupg.com/
at the above link you will fine 3 games
1.Space
i used..
try:
from pygame import movie
print ok
except:
printerror
and it printed ok so that means i have the movies module. But then why all
those errors?
are you using absolute paths for the movies?
On Wed, Dec 17, 2014 at 6:04 PM, diliup gabadamudalige dili...@gmail.com
wrote
a NotImplementedError based on your platform. So checking if it
imports isn't enough, you'd have to catch the NotImplementedError when
creating the movie and skip the movie during that function.
On Wed, Dec 17, 2014 at 6:49 AM, diliup gabadamudalige dili...@gmail.com
wrote:
i used..
try
closely to the pygame
API, so people's existing code and experience can be preserved.
* I think it makes sense to drop support for surfaces with depths of less
than 32bpp - doing so is a big simplification.
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would be a large change from what we have now. I'd be
interested in better documentation and support functions. Plus a site
update.
Paul Vincent Craven
On Thu, Dec 4, 2014 at 12:16 AM, diliup gabadamudalige dili...@gmail.com
wrote:
Greetings to Pygame Gurus/keepers/developers
of less
than 32bpp - doing so is a big simplification.
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)
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to fix the problem?
Thank you for your time replying,
John
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.25799.x6.nabble.com/The-pygame-org-registration-tp1445p1516.html
Sent from the pygame-users mailing list archive at Nabble.com.
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direct contact with the webmaster to fix the problem?
Thank you for your time replying,
John
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here you are
On Thu, Oct 30, 2014 at 8:37 PM, Ian Dickinson ianldickinso...@gmail.com
wrote:
That would be great can you please send me your script for reference
Thanks
Ian
On 30 Oct 2014 09:15, diliup gabadamudalige dili...@gmail.com wrote:
I use py2ex.
I pack sound, images and fonts
different:
it produces a Windows installer that unpacks the Python files onto the
target user's computer. It's quite new, but there is a pygame example:
https://github.com/takluyver/pynsist/tree/master/examples/pygame
Thomas
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http
...@gmail.com
wrote:
You may as well use some normal encryption using some lib, this zipped
method is a little odd. .. unless you want something to get kids into
cracking software, that smart kids will break open ?
(Which is fine too).
On 26 August 2014 14:20, diliup gabadamudalige dili
http://www.sromero.org
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Hi! I have similar problems while registering. Also I wanted to ask how to
post a new game from pygame.org. Regards!
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http://soft.diliupg.com
/project/1158/
http://pytmxlib.readthedocs.org/en/v0.1.0/
https://bitbucket.org/r1chardj0n3s/pygame-tutorial/src/a383dd24790d/tmx.py
https://github.com/renfredxh/tmx
Thank you everyone and I look forward to hearing your comments.
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http
and check in eg. OpenOffice or Gimp
does programs render those characters. If they don't then 100% your font
has not those characters mapped.
Cheers
Bart
On Sun, Sep 21, 2014 at 8:36 PM, diliup gabadamudalige dili...@gmail.com
wrote:
# -*- coding: utf-8 -*-
import pygame, sys
hi!
ANybody has used unicode with pygame? I need help displaying my native text
using unicode.
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hi Ryan,
What does UNSUBSCRIBE mean?
On Mon, Sep 22, 2014 at 12:07 AM, Ryan Hope rmh3...@gmail.com wrote:
UNSUBSCRIBE
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in pygame.event.get():
if key.type == pygame.QUIT:
pygame.quit()
sys.exit()
this code works but it prints the the second character after the fourth.
Any ideas why it's doing that?
On Sun, Sep 21, 2014 at 11:49 PM, diliup gabadamudalige dili...@gmail.com
wrote:
hi
link at
http://pygame.org/wiki/info should create an email like this.
Thomas
On 21 September 2014 12:29, diliup gabadamudalige dili...@gmail.com
wrote:
hi Ryan,
What does UNSUBSCRIBE mean?
On Mon, Sep 22, 2014 at 12:07 AM, Ryan Hope rmh3...@gmail.com wrote:
UNSUBSCRIBE
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might have obtained a pygame
binary. It would be useful to have checksums and/or GPG signatures of
the files for verification.
On mar, 2014-09-16 at 21:38 +0530, diliup gabadamudalige wrote:
As Far as I can see there is NO VIRUS in PYGAME. scanned for virus,
malware. Nothing.
On Tue, Sep
in context:
http://pygame-users.25799.x6.nabble.com/pygame-Potential-
Malware-in-Pygame-1-9-2a0-win32-py3-2-tp1315p1412.html
Sent from the pygame-users mailing list archive at Nabble.com.
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, 2014 at 10:05 AM, Peter Shinners p...@shinners.org wrote:
On 09/09/2014 04:57 AM, diliup gabadamudalige wrote:
How can a Pygame surface be converted to an image file say a jpeg or a
png WITHOUT writing the file to disk? Say after a screen grab?
It is not highly documented, but you can pass
/WIuIlmXvqow
On Tue, Sep 9, 2014 at 7:57 AM, diliup gabadamudalige dili...@gmail.com
wrote:
How can a Pygame surface be converted to an image file say a jpeg or a
png WITHOUT writing the file to disk? Say after a screen grab?
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http
can anybody give me some code guide to use tempfile with the above question
please?
On Wed, Sep 10, 2014 at 9:24 PM, diliup gabadamudalige dili...@gmail.com
wrote:
I am asking how to save a SURFACE and NOT an image that was loaded. Aren't
those two different things?
Pardon my ignorance
in the description
for pygame.image.load. Hopefully that makes it clear that it returns a
Surface:
http://www.pygame.org/docs/ref/image.html#pygame.image.load
Good luck!
On Wed, Sep 10, 2014 at 11:54 AM, diliup gabadamudalige dili...@gmail.com
wrote:
I am asking how to save a SURFACE
How can a Pygame surface be converted to an image file say a jpeg or a png
WITHOUT writing the file to disk? Say after a screen grab?
, but if you don't say what you're referring to, its
hard for people to point out how your analogy is probably wrong.
On Mon, Aug 25, 2014 at 10:49 PM, diliup gabadamudalige dili...@gmail.com
wrote:
https://en.wikipedia.org/wiki/Malware
doesn't fall into the category. :)
On Tue, Aug 26
, for one) these are the default. You've demanded a blood
draw to get in the front door but the side entrance is wide open and
wheelchair accessible.
On Aug 26, 2014 8:47 AM, diliup gabadamudalige dili...@gmail.com
wrote:
Hi Alec,
No offence to you or to anyone who may think contrary
the files from inside the zip file was the only hitch as the
python extract routine took a long time.
this was solved by a great package at
https://pypi.python.org/pypi/czipfile#downloads
retrieval time increase by nearly/more than/almost 200 %.
I would like to have your input on the above.
Diliup
important is it
to obfuscate game data.
Vincent
On Mon, 2014-08-25 at 19:38 +0530, diliup gabadamudalige wrote:
Having experimented with various methods to obfuscate image, audio and
text files, store them in a zip file pw protect and then retrieving on
demand I finally did
program, and make it a lot more of
a
pain for you to test your program.
On Mon, Aug 25, 2014 at 4:04 PM, diliup gabadamudalige
dili...@gmail.com
wrote:
Thanks for the responses.
Firstly I am a bit amused that everybody assumes that I am writing some
kind of game. I never mentioned
the clipboard...
On Aug 25, 2014, at 9:40 PM, diliup gabadamudalige dili...@gmail.com
wrote:
Dear Vincent and Dan,
All points taken positively. I'm still learning Python and all this help
and advice is making me write better and more pythonic code.
I will leave this path and continue
.
On Mon, Aug 25, 2014 at 10:32 PM, diliup gabadamudalige dili...@gmail.com
wrote:
It is stated in the opening screen.
some games lock up the os and you need to exit the game to have access to
the os. Does that make the game a malware?
On Tue, Aug 26, 2014 at 10:46 AM, Alec Bennett
Also was not referring to full screen mode.
On Tue, Aug 26, 2014 at 11:19 AM, diliup gabadamudalige dili...@gmail.com
wrote:
https://en.wikipedia.org/wiki/Malware
doesn't fall into the category. :)
On Tue, Aug 26, 2014 at 11:10 AM, Alec Bennett wrybr...@gmail.com wrote:
some games lock
, 2014 at 10:10 PM, Radomir Dopieralski pyg...@sheep.art.pl
wrote:
On 08/13/2014 04:35 PM, diliup gabadamudalige wrote:
This is the complete and correct code. Can anyone say what;s wrong?
Thanks in advance.
import pygame
import StringIO
putimage = pygame.image.load(88keykbd.png)
buff
, 2014 at 1:07 PM, diliup gabadamudalige dili...@gmail.com
wrote:
I am reading up on creating and using zip files and may possibly use it,
What I am trying to do here is to hide the images on disk so that a user
of the program will not be able to manipulate or change the images. What
other way can
in size and I can't
see why as it is putimage that is written to file and then read back as
getimage.
Clarification on this would be immensly welcome.
Thank you in advance
On Tue, Aug 12, 2014 at 9:53 PM, diliup gabadamudalige dili...@gmail.com
wrote:
Hi Radomir,
Thanks for the response
(myimage), getimage:,
type(putimage)
print len(putimage)
with open('myscrambledimage.dat', 'w') as newfile:
newfile.write(putimage)
with open('myscrambledimage.dat', 'r') as newfile:
getimage= newfile.read()
print len(getimage)
On Wed, Aug 13, 2014 at 7:30 PM, diliup gabadamudalige dili
.
On Wed, Aug 13, 2014 at 10:02 AM, diliup gabadamudalige dili...@gmail.com
wrote:
Sorry there was a small error in the previous message. My apologies.
import pygame
import StringIO
myimage = pygame.image.load(88keykbd.png)
buff = StringIO.StringIO()
buff.name = '88keykbd.png'
pygame.image.save
to an image file?
Thank you for your help.
On Tue, Aug 12, 2014 at 11:12 AM, Radomir Dopieralski pyg...@sheep.art.pl
wrote:
On 08/11/2014 09:53 PM, diliup gabadamudalige wrote:
type(f) gives type 'instance'
yourimage = f.getvalue()
with open('myscrambledimage.dat', 'w') as f:
f.write
StringIO
s = pygame.image.load(yourimage.png)
f = StringIO.StringIO()
f.name = 'yourimage.jpg'
pygame.image.save(s, f)
yourimage = f.getvalue()
--
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thanks I'll try it tonight
On Mon, Aug 11, 2014 at 4:00 PM, Radomir Dopieralski pyg...@sheep.art.pl
wrote:
On 08/11/2014 11:40 AM, diliup gabadamudalige wrote:
get_screen = SCREEN.subsurface(0, 0, SCREENW, SCREENH) # grab the screen
how can you concert get_screen to a jpeg or a png
88keykbd.jpg
I cant find the88keykbd.jpeg in the path
On Mon, Aug 11, 2014 at 12:21 AM, Radomir Dopieralski pyg...@sheep.art.pl
wrote:
On 08/08/2014 11:16 AM, diliup gabadamudalige wrote:
Hi all!
Is there a way to convert a pygame surface to a png or jpeg IN MEMORY
instead of saving to disk
in advance
On Tue, Aug 12, 2014 at 1:08 AM, Radomir Dopieralski pyg...@sheep.art.pl
wrote:
On 08/11/2014 09:34 PM, diliup gabadamudalige wrote:
Dear Radomir,
s = pygame.image.load(88keykbd.png)
f = StringIO.StringIO()
f.name http://f.name = '88keykbd.jpg'
pygame.image.save(s, f
type(f) gives type 'instance'
yourimage = f.getvalue()
with open('myscrambledimage.dat', 'w') as f:
f.write(yourimage)
so i coukld write this file to disk
now how can i convert this back to an image?
Thanks in advance
On Tue, Aug 12, 2014 at 1:14 AM, diliup gabadamudalige dili...@gmail.com
useful thing to have (and if I
needed it so badly I would just write it to disk and read it back) so I may
be misunderstanding you.
On Fri, Aug 8, 2014 at 5:16 AM, diliup gabadamudalige dili...@gmail.com
wrote:
Hi all!
Is there a way to convert a pygame surface to a png or jpeg IN MEMORY
Sorry I forgot to mention that I need to do this WITHOUT loading ajny more
modules or libraries.
Is it possible?
On Sun, Aug 10, 2014 at 7:01 PM, diliup gabadamudalige dili...@gmail.com
wrote:
Hi Christopher!
Thanks for the response. Below is my code
pygame.image.save
is a jpeg image of get_screen
I searched the net but couldn't find any other way other than save to disk
as jpeg and reload.
Any positive OR negative help is very much appreciated.
Thanks in advance
Diliup Gabadamudalige
http://www.diliupg.com
http://soft.diliupg.com
looks like it. :)
On Fri, Aug 1, 2014 at 10:23 PM, Noel Garwick noel.garw...@gmail.com
wrote:
Awesome. So I guess someone needs to re-compile the installer and submit
it?
On Thu, Jul 31, 2014 at 4:14 PM, diliup gabadamudalige dili...@gmail.com
wrote:
Dear all,
This is what finally
someone please help!
-- Forwarded message --
From: diliup gabadamudalige dili...@gmail.com
Date: Thu, Jul 31, 2014 at 1:33 AM
Subject: Missing Module and Font
To: pygame-users@seul.org
Dear Peterp...@shinners.org or anyone else who can help me,
I downloaded
- pygame-1.9.2a0
-module-error
On Thu, Jul 31, 2014 at 5:27 AM, diliup gabadamudalige dili...@gmail.com
wrote:
someone please help!
-- Forwarded message --
From: diliup gabadamudalige dili...@gmail.com
Date: Thu, Jul 31, 2014 at 1:33 AM
Subject: Missing Module and Font
To: pygame-users
it work with py2exe, after you install the above, make sure
that you are configuring it to use python2.7 32 bit and not another version
on your system.
On Thu, Jul 31, 2014 at 11:57 AM, diliup gabadamudalige dili...@gmail.com
wrote:
PLEASE HELP. URGENT.
-- Forwarded message
AM, diliup gabadamudalige dili...@gmail.com
wrote:
PLEASE HELP. URGENT.
-- Forwarded message --
From: diliup gabadamudalige dili...@gmail.com
Date: Thu, Jul 31, 2014 at 7:34 PM
Subject: Re: [pygame] Fwd: Missing Module and Font
To: pygame-users@seul.org
https
on your system.
On Thu, Jul 31, 2014 at 11:57 AM, diliup gabadamudalige
dili...@gmail.com wrote:
PLEASE HELP. URGENT.
-- Forwarded message --
From: diliup gabadamudalige dili...@gmail.com
Date: Thu, Jul 31, 2014 at 7:34 PM
Subject: Re: [pygame] Fwd: Missing Module and Font
the msi?
On Mon, Jun 30, 2014 at 1:49 AM, diliup gabadamudalige
dili...@gmail.com wrote:
this could be potentially dangerous! does anyone else have more info?
i am using this version.
On Mon, Jun 30, 2014 at 3:13 AM, Jeffrey Kleykamp
jeffrey.kleyk...@gmail.com wrote:
I just
- MD5:
685D26D6E4EF4ADE48436B92B9118669)...
Deleting File c:\python32\lib\site-packages\pygame\surflock.pyd
--
Jeffrey Kleykamp
--
Diliup Gabadamudalige
http://www.diliupg.com
http://soft.diliupg.com
, Greg Ewing greg.ew...@canterbury.ac.nz
wrote:
diliup gabadamudalige wrote:
pygame.event.clear()
before exiting the function
somehow when I removed that line the error stopped.
That would definitely be it! You were throwing away any
events that came in between calling event.get
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