Hi Folks,
The SamDrive Users Guide Flash! Manual are now ready as pdfs.
They will be uploaded to samcoupe.org
As you cannot down load from samcoupe.org yet, and should you want a
copy of the pdfs. please email me or MSN - [ Note : these pdfs will not be on
the Pro-Dos site ]
My next pdfs
So what do you think: Are games converted from ZX Spectrum worthy?
I mean should they be counted as Sam Coupe games, or not?
I assume we can skip regular ZX Spectrum 48k games which can be loaded (if
we have got some luck :-) into a regular emulator. As I remember, I made a
TAP file based
Hi all,
This is something I have never done but with the talk of Sams tape I
wondered if they can be loaded in Via the printer port , like the Z80 spectrum
emulator?
Do any of the emulator support this?
As you could get a little gizmo [ from BG Services ] which fitted to
the printer port
On Jan 9, 2005, at 10:30 am, Aley Keprt wrote:
No, that's a reason why you don't like certain operating systems'
assumption that a three letter extension can uniquely identify a file
type. We know, for example, that a file 819200 bytes long doesn't
represent a +3 disk.
.dsk is very
Aley Keprt wrote:
Here is a fast copy of my 128K list for the SAM:
128K + Muliloader Emulation
__
Record 5000: 128K Soft A
Action Fighter ? Action Force 2 ? Altered Beast ? APB ? Arkanoid 2 ?
Army Moves ? Atom Ant ? Auf Wiedersehen Monty ? Amageddon
Record
Aley Keprt wrote:
But what about
- large games with multi-loading levels converted from tape to Sam disk
- AY music converted to Sam Coupe Philips SAA chip
- 128k-only games converted to Sam
- nonworking games fixed to work on Sam
I think these games can be counted, since you simply can't load
Oh yeah, 819200 bytes certainly is Sam disk, but neither Total Commander,
nor Windows Explorer knows it. So when you click on a DSK file, it opens the
associated program.
This problem is also realted to often used ZIP for everything. Sometimes I
think we'd need a tiny universal loader, which
Codemasters and a few others denied the distribution. Of course. We can
check each game against WoS for sure. Ideally, we could make a real database
with online connection to WoS database. (Who knows, everything can be done.
:-)
--
Why a printer port? That was used inancient ages of emulators.
Today you just use your soundcard to load tapes.
Especially in Windows, it's technically impossible to use non-DMA sound
input, because it would either failed to work or hurt the multitasking system
core.
BUT! SimCoupe emulator
I must emphasize one point: Spectrum file formats used on Sam. They are
many.
If we look to classci 48k emulation, we have files from WoS database, which
I call standard. They all could be loaded somehow to Sam. But there are also
several Sam-specific snapshot file types not used at WoS.
On Jan 9, 2005, at 2:16 pm, Dan Dooré wrote:
Aley Keprt wrote:
Don't we have SDF or something, which is a generic Sam disk format?
From what I understand SDF is a discontinued format and this spawned
the discussion on a generic format for representing all sam disk
geometrys with headers
Aley Keprt wrote:
And of course, .SAM means sample, it's used for years for sound
samples. :-)
And AMIPro Word docs and a myriad of others :-)
Don't we have SDF or something, which is a generic Sam disk format?
From what I understand SDF is a discontinued format and this spawned
the
But simple the support of DSK (or SAD) should be preserved too, since it's
good for its simplicity and so many utils can work with it (them).
--
Mgr.(MSc.) Ales Keprt (also known as Aley)
[EMAIL PROTECTED] *** www.keprt.cz *** ICQ:
Andrew Collier wrote:
But the new über-format could inherit the name .SDF it that helps.
Indeed - IIRC there's only two SDF files in the wild anyway Lemmings and
PoP.
Sam Disk Format does have a nice ring to it to boot :-)
Dan.
Quickie - how many versions of MasterDOS were made, I purchased it at
version 2.3 but I keep finding disk images with MDOS31 and MDOS41 as the
filename which suggests much later versions.
Dan.
Gents,
The DSKification of NVG has been uploaded and awaits Frode's magical
touch to move it into position.
In the meantime here is the new structure, very similar to the old but
with a few tweaks to separate native Sam stuff from PC/Emulation stuff.
+---disks
| +---adult
| +---demos
|
--- Dan Dooré [EMAIL PROTECTED] wrote:
Quickie - how many versions of MasterDOS were made,
I purchased it at
version 2.3 but I keep finding disk images with
MDOS31 and MDOS41 as the
filename which suggests much later versions.
Dan.
IIR the high numbers indictated it was combined
My disk is dated 6-6-92, Version 2.3
Steve(spt)
Aley Keprt wrote:
Codemasters and a few others denied the distribution. Of
course. We can check each game against WoS for sure.
I'd like to point out at this point that we really need to make sure that -
regardless of copyright issues - we have copies archived for posterity. Even
if most
hookares wrote:
IIR the high numbers indictated it was combined with Masterbasic.
Those seem to be files like SD+MBAS1x or MD+MBAS1x from what I've seen
on the discs I've trawled through.
Dan.
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