Re: Thread safety in Softimage

2013-07-23 Thread Raffaele Fragapane
Thanks for responding Chris. Well, for most of the old school ones (apps) it'd be an impossible amount of work to make it truly pervasive, but to be honest given the domain of cheap-shot parallelism in apps like Soft or Maya just making thread safe (or offering mechanisms to find thread safe imple

RE: Thread safety in Softimage

2013-07-23 Thread Chris Chia
I have yet heard any update on this. And I believe this would involve a lot of work for many DCCs. <>

Re: OT: ChronoSculpt

2013-07-23 Thread Raffaele Fragapane
Sure, they have to prove themselves, doesn't mean what they're showing isn't interesting or is trivial. Just what's shown in the demo is something that, outside of some propietary solutions which are unlikely to be as polished, is not available to anyone. Just delivering a stable version of what t

RE: OT: ChronoSculpt

2013-07-23 Thread Sam
>From my experiences Newtek products never live up to the hype and sometimes never materialize even after selling licenses to customers. I gave up on anything Newtek has to offer long ago. From anyone else might get excited about something like this, but Newtek has failed to deliver on so many time

Re: OT: ChronoSculpt

2013-07-23 Thread Raffaele Fragapane
Not a fan of NT, nor I trust them much after the Latewait Core shuffle, but from what little you can tell from the video you might be selling it very short. In first place when something like this comes stand-alone infrastructure and geo/scene management are important. Highly parallelized Alembic

Thread safety in Softimage

2013-07-23 Thread Raffaele Fragapane
Heya all, Has anybody, since the last thread quite a while ago, investigated thread safety for concurrency in Soft? Of course if I completely remove any data from Soft, work in isolation, and then brutally dump it back in afterwards I expect things to work, but that's seldom ideal, and even then

Re: Arnold Scene Viewer integrated in Softimage using Creation Platform

2013-07-23 Thread Raffaele Fragapane
I have heard comments of "just stuff it in the ass", meant seriously, before. You have to admire Marcos for sticking to his guns with that file format :) AL also had "Panes" added to "AnimShotSetup" (referred to as ASS) frequently. I was saddened when our SS suite got renamed and acronyms like ASS

Re: OT: ChronoSculpt

2013-07-23 Thread Bk
As far as I can see, it's the same as taking a frame into something like sculptris, remodelling it then applying the resulting sculpt back to the model as an offset shape in world space. You could do this on a subdivision if you wanted detail. It's nice to have a dedicated tool to do it rather th

RE: ChronoSculpt

2013-07-23 Thread Sven Constable
And it does have "correct dynamic cache simulation errors"... Sorry, I could not resist :) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ben Davis Sent: Tuesday, July 23, 2013 10:45 PM To: softimage@listproc.autodesk.com Subject: O

OT: ChronoSculpt

2013-07-23 Thread Ben Davis
Hey guys, I keep a curious eye on Newtek as I started off on Lightwave 6 (no mocking, I don't have time to use it but I still like their product), and this really caught my attention: http://www.youtube.com/watch?v=iskaa6krwzQ#at=87 More info on the website: https://www.lightwave3d.com/chronoscu

RE: OT: Vitaly Bulgarov timelapse

2013-07-23 Thread Manuel Huertas Marchena
Vitaly is a great designer overall, besides modeling he has a sharp eye for "cool stuff" being it ...shapes, silhouettes, patterns, textures, materials.. proportions...etc ...that makes his end results that cool! I remember learning a lot from his workflow, seeing his gnomon dvd's, was

Re: Custom ICE node port context types

2013-07-23 Thread Alok Gandhi
Take a look through the pass through node example on the sdk. You might need to implement template classes. Sent from my iPhone On 2013-07-23, at 12:56 PM, Vladimir Jankijevic wrote: > Hi list, > > I'm having little trouble here with a custom ICE node. I didn't touch the > subject for a lo

Custom ICE node port context types

2013-07-23 Thread Vladimir Jankijevic
Hi list, I'm having little trouble here with a custom ICE node. I didn't touch the subject for a long time so I'm a bit confused :) What I want basically is a node with an input which takes any context, loop over all the items from the input and output a single value. Is that even possible? I've f

RE: Arnold Scene Viewer integrated in Softimage using Creation Platform

2013-07-23 Thread Guillaume Laforge
Yeah I should add a parental advisory to this video :) On Jul 23, 2013 1:50 AM, "Brent McPherson" wrote: > Viewing tip. > > Make sure you are not taking a drink of your coffee around 03:15 when > Guillaume starts talking about ass files! ;-) > -- > Brent > > From: softimage-boun...@listproc.autod

Re: Texture editor Q: How to fit unwrapped UV set inside 0-1 range?

2013-07-23 Thread Vincent Ullmann
"so is there anything in particular I should pay attention to when creating or selecting the texture projection?" Nothing to special i think. Just make sure that your Settings in the compound are right. This is sometimes a bit tricky with cluster-properties in ICE. Also it might be a issue if y

Re: Texture editor Q: How to fit unwrapped UV set inside 0-1 range?

2013-07-23 Thread Morten Bartholdy
Sorry for mailing you directly - my web mail client does that when using the reply button. Here it goes listwise: - Thanks Vincent I realize I did not have the version 2.0 of the compound with the normalize button - I got the version from rray.de/xsi which is apparently 1.0. Logged in to Goog

Re: Texture editor Q: How to fit unwrapped UV set inside 0-1 range?

2013-07-23 Thread Morten Bartholdy
Thanks Vincent, That looks like what I need. Please forgive me - maybe my brain is working a bit slow here in the summerheat - how do I use it? MB Den 23. juli 2013 kl. 13:41 skrev Vincent Ullmann : > You could try the compound i made some time ago: > > Link: > https://groups.google.com/for

Re: Texture editor Q: How to fit unwrapped UV set inside 0-1 range?

2013-07-23 Thread Vincent Ullmann
You could try the compound i made some time ago: Link: https://groups.google.com/forum/#!msg/xsi_list/OHHmaiO2IVU/YVFXtYq1ZGUJ Link2: http://rray.de/xsi/ -> Search for "Scale UV" Am 23.07.2013 13:06, schrieb Morten B

Texture editor Q: How to fit unwrapped UV set inside 0-1 range?

2013-07-23 Thread Morten Bartholdy
I now and then run in to wanting to fit my unwrapped UV set inside the 0-1 UV space after doing the basic UV layout, but have yet to find an automatic way, so eyeballing and hands caling has been my method so far. Does someone here know - is there indeed a tool (in the Soft TE) that does this or sh

RE: Arnold Scene Viewer integrated in Softimage using Creation Platform

2013-07-23 Thread Brent McPherson
Viewing tip. Make sure you are not taking a drink of your coffee around 03:15 when Guillaume starts talking about ass files! ;-) -- Brent From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Guillaume Laforge Sent: 20 July 2013 04:00 To: so

Re: OT: Vitaly Bulgarov timelapse

2013-07-23 Thread Stefan Kubicek
What I couldn't see was wether he has some concept of what he nodels up front or if he just makes things up as he churns along. Impressive in any way, thanks for the links! in my opinion one of the finest industrial design/modelling/rendering persons around today stumbled across a 2 hour ti