Nice work Ahmidou!
On Tue, Jun 16, 2015 at 10:07 AM Ahmidou Lyazidi
wrote:
> Hi everyone,
> I just noticed that the series I directed back in 2009 has been officially
> put on-line.
> It's was all Softimage with a pretty small budget and ICE was used a lot.
> The channel completely missed the au
Any making of? Looks really good.
On Tue, Jun 16, 2015 at 8:02 AM, Morten Bartholdy
wrote:
> I love the toon look - very nice :)
>
>
>
> Morten
>
>
>
>
> Den 16. juni 2015 kl. 02:06 skrev Ahmidou Lyazidi :
>
>
>Hi everyone,
> I just noticed that the series I directed back in 2009 has been
for After Effects use of multicannel .exrs:
http://www.fnordware.com/ProEXR/
it's actually a really nice workflow once you get used to it. Though much
better in Nuke or other node/channel based compositors
On Tue, Jun 16, 2015 at 10:45 AM, Cristobal Infante
wrote:
> In regards to your after ef
Hey Gerbrand,
You can save each extra image plane into their own file by setting the
`Different File` parameter. Note that this parameter is hidden when the
`Output Picture` parameter is set to the default value of `ip`, so just
change it to point to an actual file on disk. If you then want to sav
In regards to your after effects question, I think there is a plugin that
allows you to extract buffers.
To get additional buffers, you need to create an attribute and then call it
from inside the shader with a Bind.
If it's not inside the shader it will not show on the final render.
If this is n
Hey guys.
I'm getting to the rendering part of this job, and have found image
planes in mantra.
They seem really cool, but I've hit a few snags.
First of all, They seem to render into either one big EXR file, or into
multiple exr files, but each image plane goes into its own exr channel.
This
I love the toon look - very nice :)
Morten
Den 16. juni 2015 kl. 02:06 skrev Ahmidou Lyazidi :
> Hi everyone,
> I just noticed that the series I directed back in 2009 has been officially
> put on-line.
> It's was all Softimage with a pretty small budget and ICE was used a lot.
> The channel co
Paul says to cache out the strands to 1 frame.. and read that frame back in
for all frames.
If I cache out frame one, and read that in again right underneath in the
ICE tree it works and deforms as expected without jittering - the groom
node is still plugged in. However it is really slow at loadin
Damn you Ahmidou, you killed my productivity for the day! :)
On 16 June 2015 at 16:31, christian wrote:
> amazing style. love the outlines and how some of the textile patterns are
> 2D mapped..
>
> On Tue, Jun 16, 2015 at 11:24 AM, wrote:
>
>> the aquarelle look works very well – nice stuff.
amazing style. love the outlines and how some of the textile patterns are
2D mapped..
On Tue, Jun 16, 2015 at 11:24 AM, wrote:
> the aquarelle look works very well – nice stuff.
>
> *From:* Sebastien Sterling
> *Sent:* Tuesday, June 16, 2015 2:55 AM
> *To:* softimage@listproc.autodesk.com
>
the aquarelle look works very well – nice stuff.
From: Sebastien Sterling
Sent: Tuesday, June 16, 2015 2:55 AM
To: softimage@listproc.autodesk.com
Subject: Re: Mr Otter animated series,all episodes on youtube (but only in
french...)
C'est beau ;)
On 16 June 2015 at 01:17, Jeremie Passerin
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