Maya / Max with Softimage is your only option. I don't know if you can buy it
thought their website though.
Martin
Sent from my iPhone
> On 2016/01/28, at 7:03, Dave Gallagher Softimage
> wrote:
>
>
> How could I buy an extra one today before it's too late? I
Yea Ognjen, so true :)
And honestly support stopped once AD bought SI ;)
On Wed, Jan 27, 2016 at 11:39 PM, Ognjen Vukovic wrote:
> Eric, get a beefier card and some Redshift magic :) and triple the planned
> life expectancy.
> On 27 Jan 2016 10:35 pm, "Eric Turman"
Thx Cristobal, that's the one:
http://www.bhphotovideo.com/c/product/1154841-REG/autodesk_977h1_wwr11c_1001_vc_maya_with_softimage_2016.html
Two (ok, one and a half) for the price of one?
B?
Goodbye softy lad ;(
May the force be with you all.
On Wednesday, 27 January 2016, Dave Gallagher
It's the start of the real end, as after April 30th, all support stops.
On Wed, 27 Jan 2016 at 22:26, Stefan Kubicek wrote:
> Thx Cristobal, that's the one:
>
> http://www.bhphotovideo.com/c/product/1154841-REG/autodesk_977h1_wwr11c_1001_vc_maya_with_softimage_2016.html
>
Eric, get a beefier card and some Redshift magic :) and triple the planned
life expectancy.
On 27 Jan 2016 10:35 pm, "Eric Turman" wrote:
> At least it works well in Windows 10 & a 4k monitor using a GeForce
> GTX970. That will allow keep me going with Soft for quite a
Make DCC Fabuic sempai :( pwse
On 27 January 2016 at 23:22, Mirko Jankovic
wrote:
> Yea Ognjen, so true :)
> And honestly support stopped once AD bought SI ;)
>
> On Wed, Jan 27, 2016 at 11:39 PM, Ognjen Vukovic
> wrote:
>
>> Eric, get a
I must have missed that part of business school where they taught us that
discontinuing a product without offering a reasonable alternative
is a viable strategy to gain market share.
Must've been the buying price of 70 million for Soft vs the 2 billion for Maya
that made a difference?
Writing
At least it works well in Windows 10 & a 4k monitor using a GeForce GTX970.
That will allow keep me going with Soft for quite a while
--
-=T=-
USD != Alembic.
USD = Universal Scene Description. It's a format to describe a scene and
what assets, versions, etc to be included in a scene. Also different takes
/ passes etc. Also it has ways of having overrides on practically any
parameter of the scene.
In a USD you can reference Alembic
Thanks. Apparently it's not on their site, but I was able to get a
Maya/Softimage on B as someone suggested. At least I made the purchase
and I hope I actually get a license from Autodesk.
On 1/27/2016 6:08 PM, Martin wrote:
Maya / Max with Softimage is your only option. I don't know if you
B?
Goodbye softy lad ;(
May the force be with you all.
On Wednesday, 27 January 2016, Dave Gallagher Softimage <
davegsoftimagel...@gmail.com> wrote:
>
> How could I buy an extra one today before it's too late? I don't see it on
> their online store. Do I have to go through a reseller?
>
>
>
RIP Softimage! Will carry on making a living with it as long as I can...
On that note, had a job go away so if anyone needs a
rigger/animator/generalist I'm available until 15th march. Ahem. Scuse the
plug.
https://vimeo.com/mattmos
On 27 January 2016 at 15:02, Paul wrote:
On 27 January 2016 at 05:03, Martin Yara wrote:
> Being said that, I haven't being able to open Maya 2016 scenes in older
> versions, haven't tried that hard though. I guess I'll have to do some ASCII
> edition of the scene.
It's in Preferences->File/Projects->Version->[ x ]
Dammit ! the feels, the feels :(
From: Andy Nicholas [a...@andynicholas.com]
Sent: 27 January 2016 05:57 PM
To: softimage@listproc.autodesk.com
Subject: Re: this is the end..
http://img.memecdn.com/i-cri-evrytiem---independence-day_o_5559041.jpg
So
Er...cough...at Axis Animation now, working between Maya and Houdini,
pipeline etc... but yes, Softimage is the Soul Mate of the 3d world, so if
things don't work out here, I would be interested in looking back into
Soft. Although mind you, loving the Houdini side.
S.
On Wed, Jan 27, 2016 at
<♫>Bye bye Soft.
Bye bye friendliness.
Hello plugin mess.
I'm thinkin' I'm a goin' to cry-y.
Goodbye my Soft good bye-y.
-Music by Everly Brothers. Lyrics by Softimage users.
It’s good to know there’s a few people still around. Our pipeline is still
firmly Softimage based, with Arnold and Redshift on the render-side, so by all
means anyone available for freelance work should get in touch and I’ll add you
to my list. We have a fair amount of projects coming in, with
http://img.memecdn.com/i-cri-evrytiem---independence-day_o_5559041.jpg
So sad.. just, so sad... :(
On 27/01/2016 15:41, Bradley Gabe wrote:
<♫>Bye bye Soft.
Bye bye friendliness.
Hello plugin mess.
I'm thinkin' I'm a goin' to cry-y.
Goodbye my Soft good bye-y.
-Music by Everly Brothers.
Wasn’t that the gist of that AD licensing letter?
Watch out for those fingers.
From: adrian wyer
Sent: Wednesday, January 27, 2016 4:18 PM
To: softimage@listproc.autodesk.com
Subject: RE: this is the end..
oh trust me, they'll have to pry it from my cold dead fingers!
a
I am a freelancer still using Softimage with Redshift...
Just in case you need one. :)
I plan on using Softimage for at least 5 more years, or until
something better comes along.
I still have not found any software that allows me to get
my projects done so quickly with great results.
Best
I've recently started my own little studio focused on VR and Game Content
and Softimage is still my main DCC...then Maya on the side.
2016-01-28 2:55 GMT+01:00 Dave Gallagher Softimage <
davegsoftimagel...@gmail.com>:
>
> Thanks. Apparently it's not on their site, but I was able to get a
>
The Maya cake is a lie.
On Wed, Jan 27, 2016 at 12:25 PM, Eric Turman wrote:
> Bradley,
>
> You're parody of the Everly Brothers "Bye Bye Love" inspired a quickly
> slapped together a parody by another artist that you like.
>
>
To paraphrase a line from Congreve,
The Nether hath no fury like an animator scorned….
--
Joey
__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.
From:
Bradley,
You're parody of the Everly Brothers "Bye Bye Love" inspired a quickly
slapped together a parody by another artist that you like.
http://www.lyricsmode.com/lyrics/p/portal/still_alive.html
Picture the Autodesk Borg Choir singing to the tune of Jonathan Coulton's
"Still Alive" from
It is a black-letter day.
https://www.youtube.com/watch?v=eeEx5W4P6Vs
So many reasons to not want to let go. I will miss you guys. I know I haven’t
contributed much but I do read the postings often and I have benefitted hugely.
I am most grateful to all of you.
Scott Lange
Hi Folks
On a slightly less depressing note I was wondering if anyone had spent much
time with Pixars' USD. Is it a worthy upgrade from alembic ?
This communication is
intended for the addressee only. It is confidential. If you have received this
communication in error, please notify us
Hey, Freelancer are still here.
So
Artur
2016-01-27 14:46 GMT+01:00 adrian wyer :
> well seeing as today is the final day you can purchase stand alone
> licenses of Softimage, i guess i'll be the first to say
>
>
>
> farewell old friend, long will you be
Is it meant to replace Alembic?
Hi Folks
On a slightly less depressing note I was wondering if anyone had spent much
time with Pixars' USD. Is it a worthy upgrade from alembic ?
--
How could I buy an extra one today before it's too late? I don't see it
on their online store. Do I have to go through a reseller?
On 1/27/2016 6:46 AM, adrian wyer wrote:
well seeing as today is the final day you can purchase stand alone
licenses of Softimage, i guess i'll be the first
I wasn't saying "backwards compatibility" is a con, just making a statement
about general industry trends.
The industry has always been averse to Backwards comp. cause its more work
on their end, and people won't update with the same regularity. opting
instead to bully people and companies to
But also Maya have MORE of bugs and limitations as well so need more ways
around it too ;)
On Wed, Jan 27, 2016 at 11:03 AM, Martin Yara wrote:
> Thanks for your comments about my rig question. And no we don't use motion
> capture and I assume my client is using HIK for
The version cross compatibility was always a pro in Maya. Don't know how it
can be a con. We had a number of occassions in the studio we had were
version locked because we were halfway through production and needed
something out of a later version of XSI because riggers/tech guys were
already
Yes, this is the end, but I’m still using it in some projects when I need to
work more fast and quickly. Anyway, the users of this list which software are
using right now? Just curiosity. I know that you, Jordi Bares, are still using
it. In my case, as a freelance, I switch it to Maya for some
when you guys say freelancer, you mean ICEres, yes ?
On 27 January 2016 at 14:08, "Javier Vega (Elástico)" <
javierelas...@gmail.com> wrote:
> Yes, this is the end, but I’m still using it in some projects when I need
> to work more fast and quickly. Anyway, the users of this list which
>
generalists actually... everyone seems to be well ensconced in places still
using soft, and aren't available for short term jobs
a
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sebastien
Sterling
Sent: 27 January 2016
Sorry here comes a shameless plug.
Im in London on a job till the end of feb. More lighting/shading based then
generalist, but feel free to contact me off list if you need any help on up
coming stuff after February.
On Wed, Jan 27, 2016 at 2:13 PM, adrian wyer
I am using it at Glassworks and still miss it for quite a few things,
nevertheless I must confess I miss now Houdini even more… clearly something
wrong is going on with me.
;-)
Joking apart, the level of missing either Softimage or Houdini depend on the
project.
jb
> On 27 Jan 2016, at
Thanks for your comments about my rig question. And no we don't use motion
capture and I assume my client is using HIK for normal rigs.
Back to topic, I agree with Joseph about exporting selection to .ma file.
Maya data gets dirty pretty easily and sometimes it is impossible to clean
it. Here is
well seeing as today is the final day you can purchase stand alone licenses
of Softimage, i guess i'll be the first to say
farewell old friend, long will you be remembered as the better app
a
ps. still use it everyday, but freelancers are hard to find..
Adrian Wyer
Fluid
Amen.
> On 27 Jan 2016, at 13:46, adrian wyer wrote:
>
> well seeing as today is the final day you can purchase stand alone licenses
> of Softimage, i guess i'll be the first to say
>
> farewell old friend, long will you be remembered as the better app
>
Goodnight sweet prince.
On 27 January 2016 at 13:53, Greg Punchatz wrote:
> Sigh... and yes freelancers are way harder to find : (
>
>
>
>
>
> On Wed, Jan 27, 2016 at 7:46 AM, adrian wyer <
> adrian.w...@fluid-pictures.com> wrote:
>
>> well seeing as today is the final
Across the channel, we're still lurking on this list ;-)
But yes, freelancers are not as many as a year ago.
Rob
\/-\/\/
On 27-1-2016 14:46, adrian wyer wrote:
well seeing as today is the final day you can purchase stand alone
licenses of Softimage, i guess i'll
End? I just bought 2 new licences today !
Sent from my iPhone
> On 27 Jan 2016, at 14:21, Ognjen Vukovic wrote:
>
> Sorry here comes a shameless plug.
> Im in London on a job till the end of feb. More lighting/shading based then
> generalist, but feel free to contact me
Still using it everyday here at Janimation, but the end is getting to be in
sight.
Yet the path for us is not clear yet. Maya looks like its headed in the
right direction, I am hopeful.
Houdini just seems a bit heavy handed for a lot of our work.
C4d with Arnold looks great for a good deal of
oh trust me, they'll have to pry it from my cold dead fingers!
a
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul
Sent: 27 January 2016 15:02
To: softimage@listproc.autodesk.com
Subject: Re: this is the end..
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