Could it be a limitation of the renderer, or is it really the render
tree or translator? What are you rendering with? Mental Ray?
S
On 30/08/2019 05:18, Kris Rivel wrote:
> Hey all...been ages but still here! Weird question but anyone know if
> the render tree has a max limit on the number of
the size of the render tree.
Matt
Date: Fri, 6 Sep 2019 11:25:44 -0400
From: Kris Rivel
Subject: Re: render tree mixer/texture limit
To: "Official Softimage Users Mailing List.
Yeah its an odd project and honestly we tried Maya, C4D and Houdini and Soft
was the best option! Basically
PqpTtGrElqU0rQLRyj1lbnVf5ww-3D-3D_a6oQc7tnfcb0GKvoO27fPkrQ0ATQyF1SDBXJOg7-2FbuRCAgBh8V-2B467VXw-2BEEtCsZ44gNUpPkjsQBRcSgGOCKwMGbYclEFRzKiU-2Fwt3fy7QGCgl9JTphcYBskfisKnt1WjQAWhZ-2BEa1KQEHF11i754SQLp-2BpdQQuCH8estDqzYkYL5Qs-2FLxnUvEiXH0C7nGWxH2U07VhJFoZg9Itncu89glE55kiYFtvFz3OP8pCJjNg-3D
>
> *Subject:* Re: render tree mixer/textur
-2FbuSItIZDWgizpgKwJvPfJIj0JJfdsPUf42-2F3hENuDpqZTS1knSqwKNAfrR4Z-2FXtUdPGrZH-2BeXgpb9Jez39mlPKzRTTKhUL4feAcgyl9EOiv1EHX3D78zlkhxYR4RozqHWzKCKwjnsdpmsl-2FB11k2PRkwfzLqjlyt9oaoIcRktdHZWapqQF24eYOmyyLg-2BmbUx1w-3D
Subject: Re: render tree mixer/texture limit
Thanks Sven...yeah I determined that must be in and broke
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>
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> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Kris Rivel
> *Sent:* Friday, August 30, 2019 5:19 AM
> *To:* Softimage List
> *S
ray translator and you should file a bug report to
supp...@softimage.com.
Matt
Date: Thu, 29 Aug 2019 23:17:40 -0400
From: Kris Rivel
Subject: render tree mixer/texture limit
To: softimage@listproc.autodesk.com
Hey all…been ages but still here! Weird question but anyone know if the
render
f Kris Rivel
Sent: Friday, August 30, 2019 5:19 AM
To: Softimage List
Subject: render tree mixer/texture limit
Hey all...been ages but still here! Weird question but anyone know if the
render tree has a max limit on the number of nodes, 8mixers or textures it
can load beyond any memory issue.
Hey all...been ages but still here! Weird question but anyone know if the
render tree has a max limit on the number of nodes, 8mixers or textures it
can load beyond any memory issue...just physical "number" limit? I have
about 65+ texture nodes plugged into a stack of mixers and all was working
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