yep
Adam, your mail was marked as spam by gmail for some reason
On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz e...@mootzoid.com wrote:
yep
tridi.animei...@gmail.com
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Sent: Wednesday, 18 June 2014, 15:53
Subject: Re: test
Adam, your mail was marked as spam by gmail for some reason
On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz e...@mootzoid.com wrote:
yep
yep you've gone SPAM
On 18 June 2014 15:53, Oscar Juarez tridi.animei...@gmail.com wrote:
Adam, your mail was marked as spam by gmail for some reason
On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz e...@mootzoid.com wrote:
yep
@listproc.autodesk.com softimage@listproc.autodesk.com
Sent: Wednesday, 18 June 2014, 16:16
Subject: Re: test
yep you've gone SPAM
On 18 June 2014 15:53, Oscar Juarez tridi.animei...@gmail.com wrote:
Adam, your mail was marked as spam by gmail for some reason
On Wed, Jun 18, 2014 at 4:30 PM
Mailing List softimage@listproc.autodesk.com
Sent: Wednesday, 18 June 2014, 16:36
Subject: Re: test
Adam
Also your mesh paint draft question mail also filed as spam.
Cheers
Yo !
On 9 April 2014 11:52, Francisco Criado malcriad...@gmail.com wrote:
Test successful.
On Wed, Apr 9, 2014 at 12:52 PM, Francisco Criado malcriad...@gmail.comwrote:
sry, short test if im still subscribed twice
.
On Mon, 17 Feb 2014 00:49:57 +0100, Mario Reitbauer
cont...@marioreitbauer.at wrote:
sry, short test if im still subscribed twice
test received )) yo
2014-02-17 3:49 GMT+04:00 Mario Reitbauer cont...@marioreitbauer.at:
sry, short test if im still subscribed twice
still recieving it twice...
damn
On Mon, 17 Feb 2014 03:53:49 +0400, Nika Ragua nikaragu...@gmail.com
wrote:
test received )) yo
2014-02-17 3:49 GMT+04:00 Mario Reitbauer :
sry, short test if im still subscribed twice
Links:
--
[1] mailto:cont...@marioreitbauer.at
...@marioreitbauer.at wrote:
still recieving it twice...
damn
On Mon, 17 Feb 2014 03:53:49 +0400, Nika Ragua nikaragu...@gmail.com
wrote:
test received )) yo
2014-02-17 3:49 GMT+04:00 Mario Reitbauer :
sry, short test if im still subscribed twice
Links:
--
[1] mailto:cont
sorry for the noise...checking to see if mail
getting to the list.
test
--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
unsubscribe and reply to the confirmation email.
test recieved
2013/10/8 Daniel Kim danielki...@gmail.com
test
--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
unsubscribe and reply to the confirmation email.
--
To unsubscribe: mail softimage-requ
Oh no, a surprise test?! But I didn't study! No fair...
On Mon, Aug 12, 2013 at 10:52 AM, Gerbrand Nel nagv...@gmail.com wrote:
testing
No need for states or linear interpolate - just used age percentage through
an fcurve node to drive the new speed directly - if only the fcurve editor
for these parameters was nicer to use!
*-- *
*Jonny Grew Ltd *
*www.Jonnygrew.com*
glad you got it working!
States are handy to keep your ice tree optimized, and will make it much
easier to debug in the future.
It will obviously depends how much you are going to build on top, if it's a
simple tree then your are done.
When emitting a LOT of particles it is sensible to create
Hello!
I'm trying to control a blend of speed when using flow along curve. I'm
using the 'set new speed' and then testing inside null to alter the speed
of the particles - but is there a way of having the speed animate between
the two speeds rather than being a black and white 'if' but rather
Hi Jonny,
What you probably want to do is use states, so trigger state 1 if particle
is inside the null.
Then, on state 1 you could use a Linear interpolate using the particle age
or age percentage.
Safe?
C
On 17 July 2013 17:13, Jonny Grew jonny.g...@gmail.com wrote:
Hello!
I'm trying
Lo
On 7/9/2013 5:59 PM, Paulo César Duarte wrote:
Hi
2013/7/4 Simon Reeves si...@simonreeves.com
mailto:si...@simonreeves.com
Hello
Simon Reeves
VFX Artist
London, UK
On 5 Jul 2013, at 00:29, Andreas Bystrom
andreas.byst...@gmail.com
working?
anybody?
yeah...
-M
--
Martin Chatterjee
[ Freelance Technical Director ]
[ http://www.chatterjee.de ]
[ https://vimeo.com/chatterjee ]
On Thu, Jul 4, 2013 at 2:40 PM, Pingo van der Brinkloev
xsil...@comxnet.dkwrote:
anybody?
yar.
On 4 July 2013 13:40, Pingo van der Brinkloev xsil...@comxnet.dk wrote:
anybody?
pong :)
On Thu, Jul 4, 2013 at 2:40 PM, Pingo van der Brinkloev
xsil...@comxnet.dkwrote:
anybody?
Yes, I'm working...
Martin
On Thu, Jul 4, 2013 at 10:15 PM, patrick nethercoat
patr...@brandtanim.co.uk wrote:
yar.
On 4 July 2013 13:40, Pingo van der Brinkloev xsil...@comxnet.dk wrote:
anybody?
Pingo van der Brinkloev skrev 2013-07-04 14:40:
anybody?
Yes effendi?
Mailbox lag. Sorry for the noise. Carry on
On 04/07/2013, at 16.22, Mats Bertil Tegner mats.bertil.teg...@gmail.com
wrote:
Pingo van der Brinkloev skrev 2013-07-04 14:40:
anybody?
Yes effendi?
Hello !
On 4 July 2013 19:59, Pingo van der Brinkloev xsil...@comxnet.dk wrote:
Mailbox lag. Sorry for the noise. Carry on
On 04/07/2013, at 16.22, Mats Bertil Tegner mats.bertil.teg...@gmail.com
wrote:
Pingo van der Brinkloev skrev 2013-07-04 14:40:
anybody?
Yes effendi?
Hello
Simon Reeves
VFX Artist
London, UK
On 5 Jul 2013, at 00:29, Andreas Bystrom andreas.byst...@gmail.com wrote:
use gmail instead
On Fri, Jul 5, 2013 at 11:26 AM, Emilio Hernandez emi...@e-roja.com wrote:
Hello!
2013/7/4 Sebastien Sterling sebastien.sterl...@gmail.com
Hello !
On 4
]
*Sent:* Saturday, May 11, 2013 6:58 AM
*To:* softimage@listproc.autodesk.com
*Subject:* Test for Inverted UV's
Hey guys,
I'm passing forward a question from one of our new artists here that
stumped me.
Is there a quick way to check for inverted UV's in softimage.
3dsmax apparently has one
define inverted uv
From: softimage-boun...@listproc.autodesk.com
[softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique Caballero
[enriquecaball...@gmail.com]
Sent: Saturday, May 11, 2013 6:58 AM
To: softimage@listproc.autodesk.com
Subject: Test
--
*From:* softimage-boun...@listproc.autodesk.com [
softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique Caballero [
enriquecaball...@gmail.com]
*Sent:* Saturday, May 11, 2013 6:58 AM
*To:* softimage@listproc.autodesk.com
*Subject:* Test for Inverted UV's
Hey guys
*To:* softimage@listproc.autodesk.com
*Subject:* Test for Inverted UV's
Hey guys,
I'm passing forward a question from one of our new artists here that
stumped me.
Is there a quick way to check for inverted UV's in softimage. 3dsmax
apparently has one built in.
Basically sometimes the uv's
--
*From:* softimage-boun...@listproc.autodesk.com [
softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique Caballero
[enriquecaball...@gmail.com]
*Sent:* Saturday, May 11, 2013 6:58 AM
*To:* softimage@listproc.autodesk.com
*Subject:* Test for Inverted UV's
Hey
[
softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique
Caballero [enriquecaball...@gmail.com]
*Sent:* Saturday, May 11, 2013 6:58 AM
*To:* softimage@listproc.autodesk.com
*Subject:* Test for Inverted UV's
Hey guys,
I'm passing forward a question from one of our new artists here
Cool!
I always wanted to add the ray intersect test to make this thing more
robust, but have long since run out of energy...
Ciaran
On Wed, May 8, 2013 at 1:14 AM, Eric Thivierge ethivie...@hybride.comwrote:
Thanks guys,
Ciaran, your addon actually works exceptionally well in my case
Is this the thing where you get giant cubes of bad volume data, or
something else?
On 7 May 2013 19:54, Eric Thivierge ethivie...@hybride.com wrote:
Anyone notice how many times this just doesn't work correctly? Even
toggling the Closed volume inside often doesn't give the correct results as
maybe instead of just doing it in houdini he could use SDFs?
http://blog.blackredking.org/?p=47
On Tue, May 7, 2013 at 12:34 PM, Peter Agg peter@googlemail.com wrote:
Yeah, that's my only suggestion really - I've had quite a few problems
before where I had very dense particles being
You could write/wire the test yourself.
Point inside hull is fairly trivial outside of fringe cases, shoot a ray in
any direction, if it intersects an odd number of times, it's outside, even,
it's inside.
You might want multiple rays and take the median of the result, or work
conservatively
/wire the test yourself.
Point inside hull is fairly trivial outside of fringe cases, shoot
a ray in any direction, if it intersects an odd number of times,
it's outside, even, it's inside.
You might want multiple rays and take the median of the result, or
work conservatively
testing - just joined the list with this email!
S.
test succeeded! :)
On Wed, Apr 17, 2013 at 1:35 PM, Sandy Sutherland sandy.mailli...@gmail.com
wrote:
testing - just joined the list with this email!
S.
--
Max
roger roger
On Thu, Apr 18, 2013 at 3:44 AM, Maxime Philippon
mphilippon.mailingl...@gmail.com wrote:
test succeeded! :)
On Wed, Apr 17, 2013 at 1:35 PM, Sandy Sutherland
sandy.mailli...@gmail.com wrote:
testing - just joined the list with this email!
S.
--
Max
Here is a video of a plugin I started working on for Softimage. I'm
integrating KrakatoaSR as a renderer into Softimage:
https://vimeo.com/62377510
Please excuse the programmer art. I don't actually know how to make anything
look good with Krakatoa yet.
Features So Far:
-
On Fri, Mar 22, 2013 at 10:08 AM, James Vecore jvec...@hellopluto.comwrote:
This seems a tad overly aggressive.
Welcome to our nightmare.
Eric Thivierge
http://www.ethivierge.com
you can add the attribute as a custom attribute display Property
attribute display (even switch off viewing of this data in viewport) but
this will always keep your attributes intact. pain in the ass , but is the
only way currently a gaurantee.
On 22 March 2013 15:08, James Vecore
Besides all that, your plugin looks great man!!!
Never used krakatoa myself, but I've seen what it can do. How does it
compare to exocortex's fury?
On 22 March 2013 14:21, Rob Chapman tekano@gmail.com wrote:
you can add the attribute as a custom attribute display Property
attribute
Christmass in april :)
Le 22/03/2013 15:33, Cristobal Infante a écrit :
Besides all that, your plugin looks great man!!!
Never used krakatoa myself, but I've seen what it can do. How does it
compare to exocortex's fury?
On 22 March 2013 14:21, Rob Chapman tekano@gmail.com
yes, its aggressive. other renderers have traditional materials applied to
surfaces, and if these materials use the attribute shader nodes the ICE
data should get pulled. maybe instead of that massive Shader Options tab,
you could provide actual shaders or a shader compound which you apply to
the
...pinging
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Scott Lange
Sent: Wednesday, March 20, 2013 12:33 AM
To: softimage@listproc.autodesk.com
Subject: test
yeasting
yeasting
Do you have a ICE Scene setup ? You are
wanting to test a point (represented as a pos vector) in a cone
whose two inclined lines are defined by a vector, right ?
On 18/02/2013 10:45 AM, Miquel Campos wrote:
Hello
...@modusfx.com wrote:
Do you have a ICE Scene setup ? You are wanting to test a point
(represented as a pos vector) in a cone whose two inclined lines are
defined by a vector, right ?
On 18/02/2013 10:45 AM, Miquel Campos wrote:
Hello,
I struggling to found a method for test if a vector
- Vector for one side of the cone = Vector p1 - vector p2
S2 - Vector for the second side of the cone = Vector p1 - vector
p4
p3 - Point Vector to test
Take the vector S2-S1 and the vector p3-S1. Normalize them both to
unit length. Take their dot product
- Vector for the second side of the cone = Vector p1 - vector
p4
p3 - Point Vector to test
Take the vector S2-S1 and the vector p3-S1. Normalize them both
to unit length. Take their dot product. If this number is
greater than or equal to the **cosine
p2
S2 - Vector for the second side of the cone = Vector p1 - vector p4
p3 - Point Vector to test
Take the vector S2-S1 and the vector p3-S1. Normalize them both to unit
length. Take their dot product. If this number is greater than or equal to
the ***cosine of the half-angle* at the apex
of the cone = Vector p1 - vector p2
S2 - Vector for the second side of the cone = Vector p1 - vector p4
p3 - Point Vector to test
Take the vector S2-S1 and the vector p3-S1. Normalize them both to unit
length. Take their dot product. If this number is greater than or equal to
the ***cosine
side of the cone = Vector p1 - vector p4
p3 - Point Vector to test
Take the vector S2-S1 and the vector p3-S1. Normalize them both to unit
length. Take their dot product. If this number is greater than or equal to
the ***cosine of the half-angle* at the apex of the cone, then the
point
in some basic trig,
but since this seems to be a vector outside range scenario, I imagine you
will want the cone to be of infinite height.
If you want it to be an in potential reach test, then it's not a cone
anymore, as the base isn't flat but rather a section of a sphere, in which
case before
Thank you Mr. Chris and Mr. Dan.
:)
On Mon, Oct 8, 2012 at 6:29 PM, Dan Yargici danyarg...@gmail.com wrote:
Well I never! Good day sir!
On 8 Oct 2012 13:27, Keith Fallon keithmfal...@gmail.com wrote:
Welcome Keith
Chris
On 8 Oct, 2012, at 7:36 PM, Keith Fallon keithmfal...@gmail.com wrote:
attachment: winmail.dat
Out of curiosity, have you tried you're i7 (6 cores) without overclock?
Does overclock really helps to speed up render times?
On Tue, Sep 18, 2012 at 11:43 AM, Leoung O'Young digim...@digimata.comwrote:
For anyone interested
Rough numbers in a rendering test with different CPUs
XSI /Mental
...@digimata.com mailto:digim...@digimata.com wrote:
For anyone interested
Rough numbers in a rendering test with different CPUs
XSI /Mental Ray
Dual CPU AMD 6272 32 cores 32 gb ram 3:50 minutes
Intel i7 3930 6 cores/ 12 threads overclock 4.2 ghz 32 gb ram 4:
42 minutes
Fine signal so far :)
On 7/18/2012 3:02 PM, Daniel Brassard wrote:
Sorry for the noise!
Ow! My neck!
On Sun, 15 Jul 2012 13:40:39 -0700, Bradley Gabe witha...@gmail.com
wrote:
˙noʎ ʞuɐɥʇ 'ʍou ǝɹǝɥ ǝuıɟ ןןɐ ǝɹ,ǝʍ ˙ǝuıɟ ǝɹ,ǝʍ ˙ʍou ʇɥbıɹ ןןɐ ʎןʇɔǝɟɹǝd
s,buıɥʇʎɹǝʌǝ ˙˙˙ɥn ʇnq 'uoıʇɔunɟןɐɯ suodɐǝʍ ʇɥbıןs ɐ pɐɥ ǝʍ 'ɥn
On Sun, Jul 15, 2012 at 3:19 PM, Dan Yargici danyarg...@gmail.com
Hey Guys,
Great Eastern Technology is sponsoring another event next week at the NY
Autodesk Office. The presenter is a Maya guy but it looks like he will be
going over a CrowdFX/Motionbuilder workflow.
http://greateasterntech.com/events-a-news/61-nyc-free-entertainment-creation-suites-test
blaming Google for 'changing things
all the time'.
Thanks
Rob
On 30 May 2012 19:32, Stephen Blair xsisupp...@hotmail.com wrote:
My turn to test.
From: Ajit Menon
Sent: Tuesday, May 29, 2012 2:49 PM
To: softimage@listproc.autodesk.com
Subject: Re: Test
Testing a test... ?
please don't blow
things
all the time'.
Thanks
Rob
On 30 May 2012 19:32, Stephen Blairxsisupp...@hotmail.com wrote:
My turn to test.
From: Ajit Menon
Sent: Tuesday, May 29, 2012 2:49 PM
To: softimage@listproc.autodesk.com
Subject: Re: Test
Testing a test... ?
please don't blow my computer :)
On Tue, May 29
check ...check...check
Scott Lange
That's a good Beastie Boys song.
check-check-check-che-check it out,
wha-wha-wha-what-what's it all about,
...
http://www.azlyrics.com/lyrics/beastieboys/chcheckitout.html
:p
On Thu, May 31, 2012 at 2:14 PM, Scott Lange sc...@turbulenceffects.comwrote:
check ...check...check
** **
Ping?
yes its that or there is not many posts today??
On 30 May 2012 16:55, Kamen Lilov kamen.li...@chaosgroup.com wrote:
Ping?
My turn to test.
From: Ajit Menon
Sent: Tuesday, May 29, 2012 2:49 PM
To: softimage@listproc.autodesk.com
Subject: Re: Test
Testing a test... ?
please don't blow my computer :)
On Tue, May 29, 2012 at 2:06 PM, Thomas Helzle thomashel...@gmail.com wrote:
Always happy to help
It's a test
___
This message contains confidential information and is intended only for the
individual named. If you are not the named addressee you should not
disseminate, distribute or copy this e-mail. Please notify the sender
immediately by e-mail if you have received this e-mail
With all tests and email not I'm not even sure if anything works :)
Test back
*I hereby notify you that I received this email by mistake and will destroy
the receiving machine in 10...9...8...7..*
On 29 May 2012 08:41, Szabolcs Matefy szabol...@crytek.com wrote:
It’s a test
___
* This message contains confidential information* and is intended only
Thanks to Thomas Helzle, my old computer burned…this is another test from my
new computer :D
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Thomas Helzle
Sent: Tuesday, May 29, 2012 11:04 AM
To: softimage@listproc.autodesk.com
yep~ reply your test. working well.
2012/5/29 john clausing jclausin...@yahoo.com
--
*Byungchul Kang* | MBC CG TEAM [http://imbc.com]
http://cgndev.com
Testing a test... ?
please don't blow my computer :)
On Tue, May 29, 2012 at 2:06 PM, Thomas Helzle thomashel...@gmail.comwrote:
Always happy to help ;-)
On 29 May 2012 12:46, Szabolcs Matefy szabol...@crytek.com wrote:
Thanks to Thomas Helzle, my old computer burned…this is another test
I unsubscribed and resubscribed my gmail account and still have no luck.
Can the AD folks check the mail server please? Even if we can just whittle
it down to being a problem with Google, not the AD server that would be
great.
Eric Thivierge
Hey all,
I just realized I hadn't been getting messages since around the 22nd...
just thought people were busy working on cool stuff.
Went onto the google group page and clicked the My Membership button at
the top. It was set to No Email. Just switched it to Email so hopefully
it works and will
If you get this can you just reply to see if this is working properly?
Eric Thivierge
http://www.ethivierge.com
On Thu, May 24, 2012 at 11:11 PM, Eric Thivierge ethivie...@gmail.comwrote:
Hey all,
I just realized I hadn't been getting messages
nah, i'll pass.
Haven't had any mails since the 18th may...
--
www.matinai.com
here here :)
here!
On Thu, May 24, 2012 at 5:46 PM, Mirko Jankovic
mirko.janko...@aeonproduction.com wrote:
here here :)
--
Jens Lindgren
--
Lead Technical Director
Magoo 3D Studios http://www.magoo3dstudios.com/
Like some other folks, I hadn't received any posts since the 18th on my
GMail account.
So I subscribed to the list from one of my other email addresses
(Comcast), and I'm now getting all the list messages there... but still
nothing on GMail.
Maybe a GMail-centric problem?
i am using gmail and have got many (if not all) posts...
On Thu, May 24, 2012 at 10:07 AM, James G. Jones jgj...@comcast.net wrote:
Like some other folks, I hadn't received any posts since the 18th on my
GMail account.
So I subscribed to the list from one of my other email addresses
I see my messages in the various archives but am not receiving anything...
grrr... Hulk SMASH!!!
Eric Thivierge
http://www.ethivierge.com
On Thu, May 24, 2012 at 11:58 PM, Eric Thivierge ethivie...@gmail.comwrote:
If you get this can you just reply
Looks like some people is having some problems.
+
Miquel Campos
www.akaosaru.com
he...@akaosaru.com
+
2012/5/23 Dominik d...@shedmtl.com
Hey list,
I'm not receiving any emails ? is it normal?
Doum
test
My work email is not receiving email any more so I set up a gmail instead
since I suspect that MS is now blocking that email like last time.
Is this thing on?
I see ya.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Marc Brinkley
Sent: Tuesday, May 22, 2012 1:53 PM
To: softimage@listproc.autodesk.com
Subject: Test
My work email is not receiving email any more so I set up a gmail instead
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