Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
:27 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel@lists.sugarlabs.org Thanks for your patch Alan : how must I apply them ? (I have not used patch before). Yes, I am very happy that you

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
: font = pygame.font.Font(path/to/the/font/my_font.ttf, 30) Regards! Alan -- Date: Tue, 24 Sep 2013 20:32:27 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread Alan Jhonn Aguiar Schwyn
, but when activity loads, it open another window andyou not have the sugar toolbars. And yes.. Pygame is the better python game library! Regards! Alan Date: Wed, 25 Sep 2013 13:23:07 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread Manuel QuiƱones
2013/9/25 Alan Jhonn Aguiar Schwyn alan...@hotmail.com: SugarGames is a bit deprecated but works. There are a lot of activities that uses it. In my case, all my activities (except one) uses SugarGames library. Yes, I agree, It works and at the end, it all depends on the audience you are

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread Daniel Narvaez
20:32:27 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel@lists.sugarlabs.org Thanks for your patch Alan : how must I apply them ? (I have not used patch before). Yes, I am very happy

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
is the better python game library! Regards! Alan -- Date: Wed, 25 Sep 2013 13:23:07 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel@lists.sugarlabs.org

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
= pygame.font.get_fonts() Or load a specific font: font = pygame.font.Font(path/to/the/font/my_font.ttf, 30) Regards! Alan -- Date: Tue, 24 Sep 2013 20:32:27 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
! Regards! Alan -- Date: Wed, 25 Sep 2013 13:23:07 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel@lists.sugarlabs.org I've applied the patch : but, as Gonzalo

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
= pygame.font.Font(path/to/the/font/my_font.ttf, 30) Regards! Alan -- Date: Tue, 24 Sep 2013 20:32:27 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread Daniel Narvaez
: font = pygame.font.Font(path/to/the/font/my_font.ttf, 30) Regards! Alan -- Date: Tue, 24 Sep 2013 20:32:27 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread Daniel Narvaez
On 25 September 2013 18:53, laurent bernabe laurent.bern...@gmail.comwrote: I thought about translating my application into a Sugar Web applications, but : - I don't know well sugar web library (sorry, I went to the developper page, looking at sources :

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
: font = pygame.font.Font(path/to/the/font/my_font.ttf, 30) Regards! Alan -- Date: Tue, 24 Sep 2013 20:32:27 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread Daniel Narvaez
On 25 September 2013 19:13, laurent bernabe laurent.bern...@gmail.comwrote: Ok. First I try to finish the SugarGame version (and as it is a very basic application, it must not be hard) : then after having intertionalized, integrated with the toolbar ... Maybe I will try to write it in HTML5

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
2013/9/25 Daniel Narvaez dwnarv...@gmail.com That would be awesome, please reach out to the list if you run into any issue! Ok, no problem. I've downloaded the WelcomeWeb activity, and looking at activity_custom.js, it does not seems to me that there is any difficult point, at least for a

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread Alan Jhonn Aguiar Schwyn
A new patch based on your latest commit.Now will must work. Date: Wed, 25 Sep 2013 19:28:11 +0200 From: laurent.bern...@gmail.com To: dwnarv...@gmail.com CC: alan...@hotmail.com; sugar-devel@lists.sugarlabs.org; gonz...@laptop.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? 2013/9

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
; sugar-devel@lists.sugarlabs.org; gonz...@laptop.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? 2013/9/25 Daniel Narvaez dwnarv...@gmail.com That would be awesome, please reach out to the list if you run into any issue! Ok, no problem. I've downloaded the WelcomeWeb

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-25 Thread laurent bernabe
Thank you very much. Maybe I can try developping the html activity version of my nearly finished application HitTheBalls (there are little stuffs to add like setting up some games levels, a main screen, and i18n) - renaming it to HitTheBallsWeb - and adding it as a branch of my repository

[Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread laurent bernabe
Hello everyone, As I am developping my game HitTheBalls for sugar 0.100 (I have, I think, the latest sugar-build), I am planning to switch it from OLPCGames 1.6 to sugargames. But the sugargames tells that pango font is not supported. So, what is the best way to get started with fonts in

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Gonzalo Odiard
If you are not porting a existing olpcgames application, I suggest you use something else. You can use any of the html5 frameworks, or plain python/cairo stuff. sugargames de not have to much development, and pygame/gtk do not work really well together. Gonzalo On Tue, Sep 24, 2013 at 11:16

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread laurent bernabe
Thank you very much. I'll try with Python/Cairo/Gtk3. 2013/9/24 Gonzalo Odiard gonz...@laptop.org If you are not porting a existing olpcgames application, I suggest you use something else. You can use any of the html5 frameworks, or plain python/cairo stuff. sugargames de not have to much

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Alan Jhonn Aguiar Schwyn
CC: sugar-devel@lists.sugarlabs.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? Thank you very much. I'll try with Python/Cairo/Gtk3. 2013/9/24 Gonzalo Odiard gonz...@laptop.org If you are not porting a existing olpcgames application,I suggest you use something else. You can use any

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Manuel QuiƱones
2013/9/24 Alan Jhonn Aguiar Schwyn alan...@hotmail.com: Hi, You only will make a GTK3 version? The latest sugar (0.100) is not used in any deployment: in all countries we have Sugar 0.94 or less. Would be good have a GTK2 version of that activity. We, sugar dev community, recommend using

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Alan Jhonn Aguiar Schwyn
Date: Tue, 24 Sep 2013 13:50:42 -0300 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: ma...@laptop.org To: alan...@hotmail.com CC: laurent.bern...@gmail.com; gonz...@laptop.org; sugar-devel@lists.sugarlabs.org 2013/9/24 Alan Jhonn Aguiar Schwyn alan...@hotmail.com: Hi

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Gonzalo Odiard
Deployments using old Sugar releases, they are missing a lot of features, bug fixes and translations. But of course they will have reasons. One reason can be the stability. For example: Ceibal have problems with latest Dextrose 4 (Sugar 0.98). While I understand your point, is a

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread laurent bernabe
: laurent.bern...@gmail.com To: gonz...@laptop.org CC: sugar-devel@lists.sugarlabs.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? Thank you very much. I'll try with Python/Cairo/Gtk3. 2013/9/24 Gonzalo Odiard gonz...@laptop.org If you are not porting a existing olpcgames

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Alan Jhonn Aguiar Schwyn
While I understand your point, is a chicken and egg problem, few users, few testing, low stability. Yes, it's a dichotomy. The developer community can break that, no the deployments. Yes, but if you depend of the deployment apply your improves..it's difficult. If you are making a activity to use

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Alan Jhonn Aguiar Schwyn
Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? Hello In fact I am developping against GTK3 because I have the latest sugar-build, which holds the 0.100 version. Otherwise, I can download the 0.94 or some versions under in SugarOnAStick format, or in a VirtualBox format : but this way I have

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread laurent bernabe
From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel@lists.sugarlabs.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? Hello In fact I am developping against GTK3 because I have the latest sugar-build, which holds the 0.100 version. Otherwise

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread laurent bernabe
-- Date: Tue, 24 Sep 2013 16:45:13 +0200 From: laurent.bern...@gmail.com To: gonz...@laptop.org CC: sugar-devel@lists.sugarlabs.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? Thank you very much. I'll try with Python/Cairo/Gtk3. 2013/9/24 Gonzalo Odiard gonz...@laptop.org

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Gonzalo Odiard
...@hotmail.com CC: gonz...@laptop.org; sugar-devel@lists.sugarlabs.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? Hello In fact I am developping against GTK3 because I have the latest sugar-build, which holds the 0.100 version. Otherwise, I can download the 0.94 or some versions

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread laurent bernabe
of activity you want to do. It's a game? -- Date: Tue, 24 Sep 2013 19:21:17 +0200 From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel@lists.sugarlabs.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? Hello In fact

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Gonzalo Odiard
? -- Date: Tue, 24 Sep 2013 19:21:17 +0200 From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel@lists.sugarlabs.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? Hello In fact I am developping against GTK3 because I have the latest

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Alan Jhonn Aguiar Schwyn
version and I translate to GTK2 :-) Regards! Alan Date: Tue, 24 Sep 2013 14:56:31 -0300 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: gonz...@laptop.org To: laurent.bern...@gmail.com CC: alan...@hotmail.com; sugar-devel@lists.sugarlabs.org No problem.In fact, tusmath is a c game

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread laurent bernabe
: Tue, 24 Sep 2013 16:45:13 +0200 From: laurent.bern...@gmail.com To: gonz...@laptop.org CC: sugar-devel@lists.sugarlabs.org Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? Thank you very much. I'll try with Python/Cairo/Gtk3. 2013/9/24 Gonzalo Odiard gonz...@laptop.org If you

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread laurent bernabe
make another few of changes. I use the default font, for example. If you want, you can do the GTK3 version and I translate to GTK2 :-) Regards! Alan -- Date: Tue, 24 Sep 2013 14:56:31 -0300 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: gonz

Re: [Sugar-devel] SugarGames, GTK3 and fonts ?

2013-09-24 Thread Alan Jhonn Aguiar Schwyn
= pygame.font.get_fonts() Or load a specific font: font = pygame.font.Font(path/to/the/font/my_font.ttf, 30) Regards! Alan Date: Tue, 24 Sep 2013 20:32:27 +0200 Subject: Re: [Sugar-devel] SugarGames, GTK3 and fonts ? From: laurent.bern...@gmail.com To: alan...@hotmail.com CC: gonz...@laptop.org; sugar-devel