Re: [Sursound] Distance perception

2011-07-31 Thread Sampo Syreeni

On 2011-07-27, Fons Adriaensen wrote:


This is very subjective, but yes, I have the impression it is better.
Also the speakers tend to disappear as being the sources of the sound
and there is less interaction from the room - the sensation that the
sound is 'just there' is stronger than for straight stereo.


I wonder... Has anybody tried calculating the traditional ambisonic 
localisation measurables for this sort of playback? For UHJ super stereo 
we already know what they are. But for ambisonically panned stereo?


At least for Blumlein stereo it would stand to reason that we'd be 
getting many of the same benefits we get when going with TriField, or 
any of the multichannel frontal stereo setups Gerzon at al's work for 
HDTV compatibility stereo hinted at. Then, some of that benefit would 
leach onto pairwise panned, staged material as well -- it does retain 
phase just as coincident Blumlein does, and the main psychoacoustics 
happen on the decoder side, so that the only thing which really is 
mismatched is the encoding locus over the Scheiber sphere.


With intensity panned stereo, it isn't that far off if you look at it...
--
Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
+358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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Re: [Sursound] Distance perception

2011-07-29 Thread Fons Adriaensen
On Thu, Jul 28, 2011 at 05:30:55PM -0700, Robert Greene wrote:

 I am not an electronics designer but I think the causes of
 current limiting and voltage limiting are in effect different.
 Of course the one actually happens when the other happens:
 an amp cannot maintain  voltage without maintaining  current too
 (and vice versa). But I think the causes of limiting into high impedance 
 and low impedance are different.
 Current strength(which is what gives out in this informal sense into low  
 impedances)  is attached to big power supply storage and (I think) lots  
 of output devices paralleled , and voltage(which is what limits when the 
 speaker impedance is high, again in this informal sense) is attached  to 
 the rail levels or the voltage limits of the output devices.

Correct. Output voltage is limited by the voltage of the power
supply and any voltage lost in circuit elements. If you try to
go above it the signal will simply be clipped. More sophisticated
amps will monitor this and stop you from driving their high power
parts into saturation by limiting the input voltage.

Current is limited by what the power supply can deliver, and in
almost all amps is *actively* limited regardless of that to protect
the amp itself, both against excessive current AND excessive
internal power dissipation. For the latter, the current limiting
is usually made dependent on output voltage: more current is
allowed when the momentary output voltage gets higher (and voltage
drop over the output devices delivering the current gets lower).
This can lead to an amp having problems driving a reactive load.

Very high power amps as used in PA do monitor all of this, they
are well aware of the impedance they are driving and have data
interfaces reporting a variety of performance data to a centralised
monitoring and control application.

But in all cases, as long as they are working within their normal
limits, they are supposed to be voltage sources, with the resulting
current being whatever it takes.

Ciao,

-- 
FA

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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-28 Thread dave . malham

Hang on, hang on - if the electrons exceed the speed of light then either

a: their mass will go infinite and the cable will implode into a mini black 
hole


or

b: they will decay into tachyons resulting in the sound coming out of the 
speaker before it has even been recorded



   Dav M.

On Jul 27 2011, David Worrall wrote:

I have been browsing this list long enough to observe that this phenomena 
only occurs (or at least is only reported, on this list, albeit with 
annual regularity) in Northern Hemisphere summers.


Down under, the summers are so hot that the electrons want to pass 
through cable as quickly as possible, so they exhibit an exact opposite 
characteristic: Temporal Intensification Dilation (also DIT, 
unfortunately); thought to be the caused as them exceeding the speed of 
light in order to 'get the f*** outa there'.


The phenomena can be reversed, or at least alleviated from a 3rd person 
perspective, by plugging the cables into a live mains socket and biting 
hard on the other end.


David
On 28/07/2011, at 3:42 AM, Sampo Syreeni wrote:


On 2011-07-27, umashankar mantravadi wrote:

havent you heard of tired electron distortion ? (TID). the electrons 
in speaker wire get tired moving back and forth and not going anywhere. 
the solution is to disconnect the speaker every few hours connect a 
battery one side and short the other, so all the old electrons can be 
flushed out (i think i read this in the wireless world)


Alternatively you can have spare cables, and slowly drain them over 
night in an upright position.

--
Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
+358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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Adjunct Research Fellow, Australian National University
david.worr...@anu.edu.au
Board Member, International Community for Auditory Display
Regional Editor, Organised Sound (CUP) 
IT Projects, Music Council of Australia 
worrall.avatar.com.au	sonification.com.au





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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-28 Thread dave . malham
Arghhh - I shouldn't have let this out of the bag - there's clearly a 
_massive_ EU research funding opportunity here - now, how do I go about 
obtaining time on the large Hadron Collider???


   Dave M.

On Jul 28 2011, dave.mal...@york.ac.uk wrote:


Hang on, hang on - if the electrons exceed the speed of light then either

a: their mass will go infinite and the cable will implode into a mini 
black hole


or

b: they will decay into tachyons resulting in the sound coming out of the 
speaker before it has even been recorded



   Dav M.

On Jul 27 2011, David Worrall wrote:

I have been browsing this list long enough to observe that this 
phenomena only occurs (or at least is only reported, on this list, 
albeit with annual regularity) in Northern Hemisphere summers.


Down under, the summers are so hot that the electrons want to pass 
through cable as quickly as possible, so they exhibit an exact opposite 
characteristic: Temporal Intensification Dilation (also DIT, 
unfortunately); thought to be the caused as them exceeding the speed of 
light in order to 'get the f*** outa there'.


The phenomena can be reversed, or at least alleviated from a 3rd person 
perspective, by plugging the cables into a live mains socket and biting 
hard on the other end.


David
On 28/07/2011, at 3:42 AM, Sampo Syreeni wrote:


On 2011-07-27, umashankar mantravadi wrote:

havent you heard of tired electron distortion ? (TID). the electrons 
in speaker wire get tired moving back and forth and not going 
anywhere. the solution is to disconnect the speaker every few hours 
connect a battery one side and short the other, so all the old 
electrons can be flushed out (i think i read this in the wireless 
world)


Alternatively you can have spare cables, and slowly drain them over 
night in an upright position.

--
Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
+358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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Dr David Worrall
Adjunct Research Fellow, Australian National University
david.worr...@anu.edu.au
Board Member, International Community for Auditory Display
Regional Editor, Organised Sound (CUP) 
IT Projects, Music Council of Australia 
worrall.avatar.com.au	sonification.com.au





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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-28 Thread David Worrall

a: in the northern hemisphere - because there are more people (masses- Kyrie 
Eleison!) and
b: in the southern hemisphere - which is why the electroacoustic music is so 
'advanced' there

drw

On 28/07/2011, at 4:50 PM, dave.mal...@york.ac.uk wrote:

 Hang on, hang on - if the electrons exceed the speed of light then either
 
 a: their mass will go infinite and the cable will implode into a mini black 
 hole
 
 or
 
 b: they will decay into tachyons resulting in the sound coming out of the 
 speaker before it has even been recorded
 
 
   Dav M.
 
 On Jul 27 2011, David Worrall wrote:
 
 I have been browsing this list long enough to observe that this phenomena 
 only occurs (or at least is only reported, on this list, albeit with annual 
 regularity) in Northern Hemisphere summers.
 
 Down under, the summers are so hot that the electrons want to pass through 
 cable as quickly as possible, so they exhibit an exact opposite 
 characteristic: Temporal Intensification Dilation (also DIT, unfortunately); 
 thought to be the caused as them exceeding the speed of light in order to 
 'get the f*** outa there'.
 
 The phenomena can be reversed, or at least alleviated from a 3rd person 
 perspective, by plugging the cables into a live mains socket and biting hard 
 on the other end.
 
 David
 On 28/07/2011, at 3:42 AM, Sampo Syreeni wrote:
 
 On 2011-07-27, umashankar mantravadi wrote:
 havent you heard of tired electron distortion ? (TID). the electrons in 
 speaker wire get tired moving back and forth and not going anywhere. the 
 solution is to disconnect the speaker every few hours connect a battery 
 one side and short the other, so all the old electrons can be flushed out 
 (i think i read this in the wireless world)
 Alternatively you can have spare cables, and slowly drain them over night 
 in an upright position.
 -- 
 Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
 +358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
 

 
 
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Dr David Worrall
Adjunct Research Fellow, Australian National University
david.worr...@anu.edu.au
Board Member, International Community for Auditory Display
Regional Editor, Organised Sound (CUP) 
IT Projects, Music Council of Australia 
worrall.avatar.com.au   sonification.com.au




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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-28 Thread umashankar mantravadi

certain kinds of sounds (like the hindu om, which has to produced while 
breathing in) or known to slow the universe down, including the electrons in 
loudspeaker wires - even extremely snake-y wires. the result after a time is 
that the electrons pool in the wire and form a bose-einstein condensate. (no i 
did not read about this in the wireless world). i dont like bose loudspeakers 
so it is not subliminal advertising either. umashankar

i have published my poems. read (or buy) at http://stores.lulu.com/umashankar
  Date: Thu, 28 Jul 2011 07:57:48 +0100
 From: dave.mal...@york.ac.uk
 To: sursound@music.vt.edu
 Subject: Re: [Sursound] Distance perception (really speaker wire discussion!)
 
 Arghhh - I shouldn't have let this out of the bag - there's clearly a 
 _massive_ EU research funding opportunity here - now, how do I go about 
 obtaining time on the large Hadron Collider???
 
 Dave M.
 
 On Jul 28 2011, dave.mal...@york.ac.uk wrote:
 
 Hang on, hang on - if the electrons exceed the speed of light then either
 
  a: their mass will go infinite and the cable will implode into a mini 
  black hole
 
 or
 
 b: they will decay into tachyons resulting in the sound coming out of the 
 speaker before it has even been recorded
 
 
 Dav M.
 
 On Jul 27 2011, David Worrall wrote:
 
  I have been browsing this list long enough to observe that this 
  phenomena only occurs (or at least is only reported, on this list, 
  albeit with annual regularity) in Northern Hemisphere summers.
 
  Down under, the summers are so hot that the electrons want to pass 
  through cable as quickly as possible, so they exhibit an exact opposite 
  characteristic: Temporal Intensification Dilation (also DIT, 
  unfortunately); thought to be the caused as them exceeding the speed of 
  light in order to 'get the f*** outa there'.
 
  The phenomena can be reversed, or at least alleviated from a 3rd person 
  perspective, by plugging the cables into a live mains socket and biting 
  hard on the other end.
 
 David
 On 28/07/2011, at 3:42 AM, Sampo Syreeni wrote:
 
  On 2011-07-27, umashankar mantravadi wrote:
  
  havent you heard of tired electron distortion ? (TID). the electrons 
  in speaker wire get tired moving back and forth and not going 
  anywhere. the solution is to disconnect the speaker every few hours 
  connect a battery one side and short the other, so all the old 
  electrons can be flushed out (i think i read this in the wireless 
  world)
  
  Alternatively you can have spare cables, and slowly drain them over 
  night in an upright position.
  -- 
  Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
  +358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
  ___
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  Sursound@music.vt.edu
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 _
 Dr David Worrall
 Adjunct Research Fellow, Australian National University
 david.worr...@anu.edu.au
 Board Member, International Community for Auditory Display
 Regional Editor, Organised Sound (CUP) 
 IT Projects, Music Council of Australia 
 worrall.avatar.com.au   sonification.com.au
 
 
 
 
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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-28 Thread Robert Greene


All of this arises in my view from two  simple things:
1 People in audio do not check things double blind
and
2 People in audio do not normalize things for frequency response
and do not do precision measurements of frequency response.

Point 1 is obvious. About point 2: Small shifts in frequency response
occur for a wide variety of reasons, cables among them. If the shifts
are indeed small, down near the 0.1 dB threshold(approximately), then the 
changes heard are not always of the overt tonal nature--brighter, more or 
less bass, nore or less midrange forward and so on--but are often of
the nature of things like transparency and other poetic and imprecise 
audiophile words. So one could in fact end up hearing an improvement--or 
what could seem like an improvement--from changing cables, simply

because there was a microshift in frequency response.

No sensible person would pay a lot of money to get such a micro-shift in 
frequency response. But if one did not KNOW that that was what it was,

I suppose a certain kind of person might be inclined to pay a lot of
money for increased transparency.  Words count. A trivial thing like
a tiny lift around 6k can be made nontrivial to some people by giving
it an impressive name, like transparency.

I have heard otherwise sensible people claim that transaparency is an 
independent thing, outside the realm of ordinary audio measurements and 
phenomena. This is of course nonsense. But it is a kind of nonsense that 
propagates all too readily among people who do not understand at all how

audio works but who have spent a lot of time listening to it.

Robert

On Wed, 27 Jul 2011, Danny McCarty wrote:


Funny, I read the company's name as Synthetic Research. Much more appropriate.

On Jul 27, 2011, at 3:35 PM, Paul Doornbusch wrote:


The shock, and potentially the most snake-oil, could be from the $40,000 for 
these Galileo speaker cables (poor old Galileo probably does not even get any 
royalties from them using his esteemed name): 
http://www.synergisticresearch.com/galileo-system/galileo-system-speaker-cable/
reviewed here
http://www.avguide.com/review/synergistic-research-galileo-cable-and-interconnect-tas-210

my brother pointed this out to me, coincidentally, on Monday.
p.



A few surprising shocks ought to be enough to shake the more reticent ones 
loose. After that, just leave the negative pole connected on the upper end, and 
you'll have a fresh start in the morning. The electrons will thank you too!


havent you heard of tired electron distortion ? (TID). the electrons in speaker 
wire get tired moving back and forth and not going anywhere. the solution is to 
disconnect the speaker every few hours connect a battery one side and short the 
other, so all the old electrons can be flushed out (i think i read this in the 
wireless world)


Alternatively you can have spare cables, and slowly drain them over night in an 
upright position.

--
Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
+358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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Danny McCarty
Monolith Media, Inc.
4183 Summit View
Hood River, Or 97031

415-331-7628
541-399-0089 Cell

http://www.monolithmedia.net/

http://www.danielmccarty.com/














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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-28 Thread Neil Waterman
The review comments on Amazon for the Audio Quest K2 speaker cable are 
very entertaining in the most:


http://www.amazon.com/AudioQuest-K2-terminated-speaker-cable/product-reviews/B000J36XR2/

Certainly more interesting than some dubious pseudo-expert 'review'

- Neil


On 7/28/2011 1:03 PM, Robert Greene wrote:


All of this arises in my view from two  simple things:
1 People in audio do not check things double blind
and
2 People in audio do not normalize things for frequency response
and do not do precision measurements of frequency response.

Point 1 is obvious. About point 2: Small shifts in frequency response
occur for a wide variety of reasons, cables among them. If the shifts
are indeed small, down near the 0.1 dB threshold(approximately), then 
the changes heard are not always of the overt tonal nature--brighter, 
more or less bass, nore or less midrange forward and so on--but are 
often of
the nature of things like transparency and other poetic and 
imprecise audiophile words. So one could in fact end up hearing an 
improvement--or what could seem like an improvement--from changing 
cables, simply

because there was a microshift in frequency response.

No sensible person would pay a lot of money to get such a micro-shift 
in frequency response. But if one did not KNOW that that was what it was,

I suppose a certain kind of person might be inclined to pay a lot of
money for increased transparency.  Words count. A trivial thing like
a tiny lift around 6k can be made nontrivial to some people by giving
it an impressive name, like transparency.

I have heard otherwise sensible people claim that transaparency is an 
independent thing, outside the realm of ordinary audio measurements 
and phenomena. This is of course nonsense. But it is a kind of 
nonsense that propagates all too readily among people who do not 
understand at all how

audio works but who have spent a lot of time listening to it.

Robert

On Wed, 27 Jul 2011, Danny McCarty wrote:

Funny, I read the company's name as Synthetic Research. Much more 
appropriate.


On Jul 27, 2011, at 3:35 PM, Paul Doornbusch wrote:

The shock, and potentially the most snake-oil, could be from the 
$40,000 for these Galileo speaker cables (poor old Galileo probably 
does not even get any royalties from them using his esteemed name): 
http://www.synergisticresearch.com/galileo-system/galileo-system-speaker-cable/

reviewed here
http://www.avguide.com/review/synergistic-research-galileo-cable-and-interconnect-tas-210 



my brother pointed this out to me, coincidentally, on Monday.
p.


A few surprising shocks ought to be enough to shake the more 
reticent ones loose. After that, just leave the negative pole 
connected on the upper end, and you'll have a fresh start in the 
morning. The electrons will thank you too!


havent you heard of tired electron distortion ? (TID). the 
electrons in speaker wire get tired moving back and forth and 
not going anywhere. the solution is to disconnect the speaker 
every few hours connect a battery one side and short the other, 
so all the old electrons can be flushed out (i think i read this 
in the wireless world)


Alternatively you can have spare cables, and slowly drain them 
over night in an upright position.

--
Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
+358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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Danny McCarty
Monolith Media, Inc.
4183 Summit View
Hood River, Or 97031

415-331-7628
541-399-0089 Cell

http://www.monolithmedia.net/

http://www.danielmccarty.com/














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Re: [Sursound] Distance perception

2011-07-28 Thread Fons Adriaensen
On Thu, Jul 28, 2011 at 10:43:33PM +0200, Justin Bennett wrote:

 Maybe a similar effect to the Bloomline speakers

 http://www.bloomline.nl/

 not a very useful website if you don't speak dutch - but
 these speakers create a virtual image between 2
 vertically positioned drivers - indeed the speakers disappear
 I heard a concert with amplified instruments and electronic
 sources and it was very impressive - or rather unimpressive
 because the sound seemed so natural.  I think these have
 been discussed before on the list. The demo I heard
 was on a large theatre stage with speakers on the floor
 and hung from the lighting grid. The sound seems to
 come from the stage - in between. All the audio
 was panpotted stereo or mics in stereo pairs as far as I know.

Interesting. But the website is pretty useless even if
you speak dutch as I do. Until they explain how this works
I'll take it with an unhealthy dose of salt.

BTW, one must be either Ferengi or Dutch to turn 'Blumlein'
into 'Bloomline'.

Ciao,

-- 
FA


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Re: [Sursound] Distance perception

2011-07-27 Thread Fons Adriaensen
On Tue, Jul 26, 2011 at 10:26:49PM -0400, Marc Lavallée wrote:

 How large is the resulting stereo image?

As large as you make it, see below.

 Is your technique documented somewhere? 
 Can it work with a horizontal hexagon?
 With 2rd order AMB?

Sure. There isn't much to document, just
set up your AMB system and use two AMB
panners for the L and R signals.

Ciao,

-- 
FA

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Re: [Sursound] Distance perception

2011-07-27 Thread Dave Malham
Apart from the damping problem which has been very well laid out by Fons, there is another factor 
which can come into play and which I documented in an article in Hi-Fi for Pleasure many years ago. 
The fact is that many poorly constructed cables, when hit with a bit of power, will actually produce 
sound themselves. Those of us who are ancient, like me, will remember that in the days before 
printed circuit board construction - so things were point-to-point wired - oscilloscopes (in 
particular but not exclusively), were very prone to this and would often sing quite happily when 
hit with an audio signal. So, when I first heard the sound from the cables I though it was the scope 
I was using and it took me a while to realise it wasn't. The produced sound suffers from extreme 
variations in frequency response and is very 'hysteric', in that there is often a level below which 
it doesn't happen at all and over which it suddenly starts to sing. It's to long ago to quote 
figures, the experimental approach I used was not terrible rigorous and the whole subject needs 
(properly) reinvestigating but it's still something to be aware of. Fortunately, as Fons says, 
decent mains cable would be fine  - at least it was then. The one I really liked when I was testing 
speaker cables was ordinary flat ribbon cable with alternate conductors paralleled up. Low 
resistance, low inductance, didn't produce its own noises and fitted nicely under carpets (or you 
could use the colour coded variety and use it as a feature in the room - not sure if it would 
necessarily improve the SAF, though :-)


 Dave

On 27/07/2011 05:57, Bill de Garis wrote:

On 26/07/11 3:41 p.m., Sampo Syreeni wrote:

On 2011-07-26, Fons Adriaensen wrote:

I certainly don't want you to waste your money on fancy speaker cables.

Never thought otherwise. That's obviously never been what we do here. ;)

But resistance does matter, so a good cross section such as 2.5 mm^2 puts you 
on the
safe side.


What I was trying to ask is, what's the real problem with resistance, 
especially with
regard to a passive speaker and a modern, A/B class solid state end stage? I 
mean, I
don't really see cable resistance shifting their operating point much, even with
feedback, within the audible range.

What is it that I'm missing?
I swapped out some lamp cable on the speakers of a stereo setup some years back with some cheap 
stranded speaker cable I bought at Costco. Each core of the cable was about 3 times the cross 
sectional area of the lamp cord (each core of the speaker cable was about 3/16 in dia). The 
distances were not great, 5 or 6 feet.

The improvement in stereo imaging was huge.
Previously the image had wandered around between the speakers seemingly at random, now it was rock 
solid at the point wherever it was when I recorded it.

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--
 These are my own views and may or may not be shared by my employer
/*/
/* Dave Malham   http://music.york.ac.uk/staff/research/dave-malham/ */
/* Music Research Centre */
/* Department of Musichttp://music.york.ac.uk/;   */
/* The University of York  Phone 01904 432448*/
/* Heslington  Fax   01904 432450*/
/* York YO10 5DD */
/* UK   'Ambisonics - Component Imaging for Audio'   */
/*http://www.york.ac.uk/inst/mustech/3d_audio/; */
/*/

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Re: [Sursound] Distance perception

2011-07-27 Thread Dave Hunt


On 26 Jul 2011, at 17:00, sursound-requ...@music.vt.edu wrote:


Date: Mon, 25 Jul 2011 20:18:42 -0400
From: Marc Lavall?e m...@hacklava.net

After reading this difficult thread (I'm replying with a new title),
I have simple questions about room sizes and speaker distances.

Imagine two rooms with proper acoustic characteristics and treatments
for ambisonics reproduction: the first is 3mX4m and the other is four
times larger in surface (9mX12m). In both rooms there's a
horizontal hexagon of speakers, and 5 speakers are against a wall.

When NFC is applied in both rooms, do they sound the same in terms of
distance perception when playing the same recording? Or is the same
sound object appear to be twice as far in the largest room?


As J?rn has pointed out, the effect of the different acoustics of the  
rooms is hard to eliminate, and speaker placement relative to walls  
and other surfaces also has audible consequences. Anechoic rooms are  
hard to achieve, and are rather unpleasant and disturbing to be in.  
It is would be difficult to do an A/B comparison.


So, it is a rather hypothetical, if relevant, question. A better test  
would be two identical or similar outdoor rigs at different distances  
matched in level, with the ability to switch between them.


The 40' geese phenomenon has been mentioned many times. John  
Leonard's recording, obviously fairly close perspective, when played  
on large systems gives the impression of very large geese. No-one  
seems to have an explanation for this. Possibly it is due to  
conflicting perceptual cues, visual as well as aural. Even without  
any visual aspect close sound sources seem 'bigger'. Aural  
perspective is not the same as visual perspective, though there are  
some similarities. Visual distance acuity is probably not much better  
than aural distance acuity. Both rely on comparison, experience and  
supposition.


My hunch, which I cannot back up with formal theory, is that distance  
perception is  relative rather than absolute. So, I would expect the  
two 'rooms' to sound broadly similar though not identical, assuming   
'proper acoustic characteristics' and appropriate NFC. Distance  
perception would be consistent, though different, in each 'room'.


Apart from widening the listening sweet spot, are larger rooms  
better
at reproducing distance cues when using the same speaker  
configuration?


It has been said several times on this list that the size of the  
sweet spot is related to wavelength and not the size of the speaker  
rig, and I'm not knowledgeable enough to disagree.


Certainly larger rooms have later and lower level reflections, with  
lower frequency resonant nodes and a more even frequency distribution  
of the harmonics of those nodes. Speakers can be more easily located  
away from walls and corners, resulting in direct sound sound from  
them arriving earlier and being louder than reflected sound.



Is distance perception directly related to speaker distances?


I suspect that that it is related in the case of ambisonics, though  
not directly. This is more psychoacoustics than just physics or  
acoustics.


Ciao,

Dave Hunt
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Re: [Sursound] Distance perception

2011-07-27 Thread umashankar mantravadi

years ago (no decades ago) i found what a huge difference it made if the wires 
were reasonably thick, and cut to be exactly same length. cutting them to same 
length is problematic with eight loudspeakers (unless the amp sits in the sweet 
spot) but my next rig, in my own house, in bangalore next year, will have same 
length wires to all the speakers. umashankar

i have published my poems. read (or buy) at http://stores.lulu.com/umashankar
  Date: Tue, 26 Jul 2011 21:57:49 -0700
 From: d...@dgvo.net
 To: sursound@music.vt.edu
 Subject: Re: [Sursound] Distance perception
 
 On 26/07/11 3:41 p.m., Sampo Syreeni wrote:
  On 2011-07-26, Fons Adriaensen wrote:
  I certainly don't want you to waste your money on fancy speaker cables.
  Never thought otherwise. That's obviously never been what we do here. ;)
  But resistance does matter, so a good cross section such as 2.5 mm^2 puts 
  you on the
  safe side.
 
  What I was trying to ask is, what's the real problem with resistance, 
  especially with
  regard to a passive speaker and a modern, A/B class solid state end stage? 
  I mean, I
  don't really see cable resistance shifting their operating point much, even 
  with
  feedback, within the audible range.
 
  What is it that I'm missing?
 I swapped out some lamp cable on the speakers of a stereo setup some years 
 back with 
 some cheap stranded speaker cable I bought at Costco. Each core of the cable 
 was about 3 
 times the cross sectional area of the lamp cord (each core of the speaker 
 cable was 
 about 3/16 in dia). The distances were not great, 5 or 6 feet.
 The improvement in stereo imaging was huge.
 Previously the image had wandered around between the speakers seemingly at 
 random, now 
 it was rock solid at the point wherever it was when I recorded it.
 ___
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 Sursound@music.vt.edu
 https://mail.music.vt.edu/mailman/listinfo/sursound
  
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Re: [Sursound] Distance perception

2011-07-27 Thread umashankar mantravadi

my favourite visual image is of a boeing 747. it always  seems to fly so slow. 
we seem to have, in our brains, a 'size' for aircraft, so we can use that to 
compute speed from angular momentum. so small aircraft wiz by and big ones 
lumber. what models do we create for sound objects? umashankar
i have published my poems. read (or buy) at http://stores.lulu.com/umashankar
  From: davehuntau...@btinternet.com
 Date: Wed, 27 Jul 2011 11:01:32 +0100
 To: sursound@music.vt.edu
 Subject: Re: [Sursound] Distance perception
 
 
 On 26 Jul 2011, at 17:00, sursound-requ...@music.vt.edu wrote:
 
  Date: Mon, 25 Jul 2011 20:18:42 -0400
  From: Marc Lavall?e m...@hacklava.net
 
  After reading this difficult thread (I'm replying with a new title),
  I have simple questions about room sizes and speaker distances.
 
  Imagine two rooms with proper acoustic characteristics and treatments
  for ambisonics reproduction: the first is 3mX4m and the other is four
  times larger in surface (9mX12m). In both rooms there's a
  horizontal hexagon of speakers, and 5 speakers are against a wall.
 
  When NFC is applied in both rooms, do they sound the same in terms of
  distance perception when playing the same recording? Or is the same
  sound object appear to be twice as far in the largest room?
 
 As J?rn has pointed out, the effect of the different acoustics of the  
 rooms is hard to eliminate, and speaker placement relative to walls  
 and other surfaces also has audible consequences. Anechoic rooms are  
 hard to achieve, and are rather unpleasant and disturbing to be in.  
 It is would be difficult to do an A/B comparison.
 
 So, it is a rather hypothetical, if relevant, question. A better test  
 would be two identical or similar outdoor rigs at different distances  
 matched in level, with the ability to switch between them.
 
 The 40' geese phenomenon has been mentioned many times. John  
 Leonard's recording, obviously fairly close perspective, when played  
 on large systems gives the impression of very large geese. No-one  
 seems to have an explanation for this. Possibly it is due to  
 conflicting perceptual cues, visual as well as aural. Even without  
 any visual aspect close sound sources seem 'bigger'. Aural  
 perspective is not the same as visual perspective, though there are  
 some similarities. Visual distance acuity is probably not much better  
 than aural distance acuity. Both rely on comparison, experience and  
 supposition.
 
 My hunch, which I cannot back up with formal theory, is that distance  
 perception is  relative rather than absolute. So, I would expect the  
 two 'rooms' to sound broadly similar though not identical, assuming   
 'proper acoustic characteristics' and appropriate NFC. Distance  
 perception would be consistent, though different, in each 'room'.
 
  Apart from widening the listening sweet spot, are larger rooms  
  better
  at reproducing distance cues when using the same speaker  
  configuration?
 
 It has been said several times on this list that the size of the  
 sweet spot is related to wavelength and not the size of the speaker  
 rig, and I'm not knowledgeable enough to disagree.
 
 Certainly larger rooms have later and lower level reflections, with  
 lower frequency resonant nodes and a more even frequency distribution  
 of the harmonics of those nodes. Speakers can be more easily located  
 away from walls and corners, resulting in direct sound sound from  
 them arriving earlier and being louder than reflected sound.
 
  Is distance perception directly related to speaker distances?
 
 I suspect that that it is related in the case of ambisonics, though  
 not directly. This is more psychoacoustics than just physics or  
 acoustics.
 
 Ciao,
 
 Dave Hunt
 ___
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 Sursound@music.vt.edu
 https://mail.music.vt.edu/mailman/listinfo/sursound
  
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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-27 Thread Neil Waterman
I wrote the following as a guide for internal use at my work-place a few years 
back:

One don't that I hold close is this: Don't be mislead by the many snake oil 
and, smoke and mirrors cable vendors that seem to imbue speaker cables with 
magical (and astronomically expensive) properties. No matter what Monster 
Cable, Audioquest, or Cardas claim (or any other esoteric speaker wire 
manufacturer for that matter), there has never been any proof in any unbiased 
listen test that there is any benefit from using these snake oil, and smoke 
and mirrors inventions. [I still stand absolutely by this statement... if you 
are one of the sad souls that believe they can hear a difference, then you 
deserve to waste ALL your money on magical items - I have some acoustic candles 
for sale  they cost $1000 each and you must use one per speaker in your 
listening room the benefits are when lit, you can find each speaker when 
you turn the lights off).

The most amusing claim is that some speaker wires are directional... yes, some 
manufacturers have decided that their cables must be installed in a particular 
orientation (usually indicated by an arrow printed on the outer jacket of the 
cable indicating the direction from the amp to the speaker that the wire is 
designed to be used. All sorts of claims are made trying to justify this. 
However speakers are inherently AC (Alternating Current) devices, and hence the 
electrons in a speaker wire spend just as much time traveling in one direction, 
as they do the other, so there is no fathomable reasoning that explains just 
how a speaker cable can possibly be directional, well excepting possibly being 
able to charge 10 times more to cover the cost of printing the arrows...  In 
fact if you consider this claim further, the more you realize the wacko 
aspect to this - if the cable truly did work better in one direction versus the 
other, then the resultant sound cannot possibly be anyt
 hing other than distorted when the electrons are flowing in the reverse 
direction!

Another odd claim heard for some of the astoundingly expensive speaker connects 
on the market* is that 'normal' speaker cables exhibit some resonance in the 
audio band, due to their claimed transmission line properties (since it is 
common to model a cable as an RLC network). While the RLC model is not invalid, 
the (usually unsubstantiated) claim that the resonance occurs in the audio band 
(most often mentioned is 1.5kHz), is very easily proven through basic 
electronic math to be hopelessly incorrect, and even for a long 50 foot 10AWG 
cable of quite humble specification, the resonant frequency calculates out to 
be 2.02MHz (some 2 magnitudes beyond human hearing)! In reality cables  DO NOT  
resonate at all! The model represented here is single RLC lumped circuit for 
simplicity and is only accurate at audio frequencies for circuit analysis. A 
speaker cable is actually a distributed element and should be represented as 
infinite number of lumped RLC models. As an infinite number o
 f lumped RLC circuits are modeled becoming its true distributed form factor, 
we see the resonance frequency go to infinity. 

In order to shorten this discussion the most basic don't is, don't buy any 
cable that claims anything other than the simple design goal of connecting an 
amplifier to a speaker.

So what does matter? 

The bottom line is that the speaker cable DC resistance should by rule 
-of-thumb present no more than  5% of the impedance load presented by the 
speaker, and hence the ONLY real issue of concern is the resistance of the 
selected wire per foot. The speakers I use most often have a rated impedance of 
4 Ohms, hence we do not want to see a DC resistance greater than 0.2 Ohms for 
the cable run. 

In general the distance run per wire gauge recommendations I use are as follows:

Up to 40 feet : 14AWG
40-60 feet: 12 AWG
60-100 feet: 10 AWG

- Neil



On Jul 27, 2011, at 8:03 AM, umashankar mantravadi wrote:

 
 years ago (no decades ago) i found what a huge difference it made if the 
 wires were reasonably thick, and cut to be exactly same length. cutting them 
 to same length is problematic with eight loudspeakers (unless the amp sits in 
 the sweet spot) but my next rig, in my own house, in bangalore next year, 
 will have same length wires to all the speakers. umashankar
 
 i have published my poems. read (or buy) at http://stores.lulu.com/umashankar
 Date: Tue, 26 Jul 2011 21:57:49 -0700
 From: d...@dgvo.net
 To: sursound@music.vt.edu
 Subject: Re: [Sursound] Distance perception
 
 On 26/07/11 3:41 p.m., Sampo Syreeni wrote:
 On 2011-07-26, Fons Adriaensen wrote:
 I certainly don't want you to waste your money on fancy speaker cables.
 Never thought otherwise. That's obviously never been what we do here. ;)
 But resistance does matter, so a good cross section such as 2.5 mm^2 puts 
 you on the
 safe side.
 
 What I was trying to ask is, what's the real problem with resistance, 
 especially

Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-27 Thread Richard
Oh dear.  LOL

April edition was it?   LOL


  havent you heard of tired electron distortion ? (TID). the electrons in 
speaker wire get tired moving back and forth and not going anywhere. the 
solution is to disconnect the speaker every few hours connect a battery one 
side and short the other, so all the old electrons can be flushed out (i think 
i read this in the wireless world) umashankar

  i have published my poems. read (or buy) at http://stores.lulu.com/umashankar
From: neil.water...@asti-usa.com
   Date: Wed, 27 Jul 2011 08:20:02 -0400
   To: sursound@music.vt.edu
   Subject: Re: [Sursound] Distance perception (really speaker wire 
discussion!)
   
   I wrote the following as a guide for internal use at my work-place a few 
years back:
   
   One don't that I hold close is this: Don't be mislead by the many snake 
oil and, smoke and mirrors cable vendors that seem to imbue speaker cables 
with magical (and astronomically expensive) properties. No matter what Monster 
Cable, Audioquest, or Cardas claim (or any other esoteric speaker wire 
manufacturer for that matter), there has never been any proof in any unbiased 
listen test that there is any benefit from using these snake oil, and smoke 
and mirrors inventions. [I still stand absolutely by this statement... if you 
are one of the sad souls that believe they can hear a difference, then you 
deserve to waste ALL your money on magical items - I have some acoustic candles 
for sale  they cost $1000 each and you must use one per speaker in your 
listening room the benefits are when lit, you can find each speaker when 
you turn the lights off).
   
   The most amusing claim is that some speaker wires are directional... yes, 
some manufacturers have decided that their cables must be installed in a 
particular orientation (usually indicated by an arrow printed on the outer 
jacket of the cable indicating the direction from the amp to the speaker that 
the wire is designed to be used. All sorts of claims are made trying to 
justify this. However speakers are inherently AC (Alternating Current) devices, 
and hence the electrons in a speaker wire spend just as much time traveling in 
one direction, as they do the other, so there is no fathomable reasoning that 
explains just how a speaker cable can possibly be directional, well excepting 
possibly being able to charge 10 times more to cover the cost of printing the 
arrows...  In fact if you consider this claim further, the more you realize the 
wacko aspect to this - if the cable truly did work better in one direction 
versus the other, then the resultant sound cannot possibly be 
 an
   yt
hing other than distorted when the electrons are flowing in the reverse 
direction!
   
   Another odd claim heard for some of the astoundingly expensive speaker 
connects on the market* is that 'normal' speaker cables exhibit some resonance 
in the audio band, due to their claimed transmission line properties (since it 
is common to model a cable as an RLC network). While the RLC model is not 
invalid, the (usually unsubstantiated) claim that the resonance occurs in the 
audio band (most often mentioned is 1.5kHz), is very easily proven through 
basic electronic math to be hopelessly incorrect, and even for a long 50 foot 
10AWG cable of quite humble specification, the resonant frequency calculates 
out to be 2.02MHz (some 2 magnitudes beyond human hearing)! In reality cables  
DO NOT  resonate at all! The model represented here is single RLC lumped 
circuit for simplicity and is only accurate at audio frequencies for circuit 
analysis. A speaker cable is actually a distributed element and should be 
represented as infinite number of lumped RLC models. As an infinite numb
 er
o
f lumped RLC circuits are modeled becoming its true distributed form 
factor, we see the resonance frequency go to infinity. 
   
   In order to shorten this discussion the most basic don't is, don't buy any 
cable that claims anything other than the simple design goal of connecting an 
amplifier to a speaker.
   
   So what does matter? 
   
   The bottom line is that the speaker cable DC resistance should by rule 
-of-thumb present no more than  5% of the impedance load presented by the 
speaker, and hence the ONLY real issue of concern is the resistance of the 
selected wire per foot. The speakers I use most often have a rated impedance of 
4 Ohms, hence we do not want to see a DC resistance greater than 0.2 Ohms for 
the cable run. 
   
   In general the distance run per wire gauge recommendations I use are as 
follows:
   
   Up to 40 feet : 14AWG
   40-60 feet: 12 AWG
   60-100 feet: 10 AWG
   
   - Neil
   
   
   
   On Jul 27, 2011, at 8:03 AM, umashankar mantravadi wrote:
   

years ago (no decades ago) i found what a huge difference it made if the 
wires were reasonably thick, and cut to be exactly same length. cutting them to 
same length is problematic with eight loudspeakers

Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-27 Thread umashankar mantravadi

but of course ! umashankar

i have published my poems. read (or buy) at http://stores.lulu.com/umashankar
  From: zoanne...@yahoo.co.uk
 To: sursound@music.vt.edu
 Date: Wed, 27 Jul 2011 13:26:47 +0100
 Subject: Re: [Sursound] Distance perception (really speaker wire discussion!)
 
 Oh dear.  LOL
 
 April edition was it?   LOL
 
 
   havent you heard of tired electron distortion ? (TID). the electrons in 
 speaker wire get tired moving back and forth and not going anywhere. the 
 solution is to disconnect the speaker every few hours connect a battery one 
 side and short the other, so all the old electrons can be flushed out (i 
 think i read this in the wireless world) umashankar
 
   i have published my poems. read (or buy) at 
 http://stores.lulu.com/umashankar
 From: neil.water...@asti-usa.com
Date: Wed, 27 Jul 2011 08:20:02 -0400
To: sursound@music.vt.edu
Subject: Re: [Sursound] Distance perception (really speaker wire 
 discussion!)

I wrote the following as a guide for internal use at my work-place a few 
 years back:

One don't that I hold close is this: Don't be mislead by the many 
 snake oil and, smoke and mirrors cable vendors that seem to imbue speaker 
 cables with magical (and astronomically expensive) properties. No matter what 
 Monster Cable, Audioquest, or Cardas claim (or any other esoteric speaker 
 wire manufacturer for that matter), there has never been any proof in any 
 unbiased listen test that there is any benefit from using these snake oil, 
 and smoke and mirrors inventions. [I still stand absolutely by this 
 statement... if you are one of the sad souls that believe they can hear a 
 difference, then you deserve to waste ALL your money on magical items - I 
 have some acoustic candles for sale  they cost $1000 each and you must use 
 one per speaker in your listening room the benefits are when lit, you 
 can find each speaker when you turn the lights off).

The most amusing claim is that some speaker wires are directional... yes, 
 some manufacturers have decided that their cables must be installed in a 
 particular orientation (usually indicated by an arrow printed on the outer 
 jacket of the cable indicating the direction from the amp to the speaker that 
 the wire is designed to be used. All sorts of claims are made trying to 
 justify this. However speakers are inherently AC (Alternating Current) 
 devices, and hence the electrons in a speaker wire spend just as much time 
 traveling in one direction, as they do the other, so there is no fathomable 
 reasoning that explains just how a speaker cable can possibly be directional, 
 well excepting possibly being able to charge 10 times more to cover the cost 
 of printing the arrows...  In fact if you consider this claim further, the 
 more you realize the wacko aspect to this - if the cable truly did work 
 better in one direction versus the other, then the resultant sound cannot 
 possibly b
 e 
  an
yt
 hing other than distorted when the electrons are flowing in the reverse 
 direction!

Another odd claim heard for some of the astoundingly expensive speaker 
 connects on the market* is that 'normal' speaker cables exhibit some 
 resonance in the audio band, due to their claimed transmission line 
 properties (since it is common to model a cable as an RLC network). While the 
 RLC model is not invalid, the (usually unsubstantiated) claim that the 
 resonance occurs in the audio band (most often mentioned is 1.5kHz), is very 
 easily proven through basic electronic math to be hopelessly incorrect, and 
 even for a long 50 foot 10AWG cable of quite humble specification, the 
 resonant frequency calculates out to be 2.02MHz (some 2 magnitudes beyond 
 human hearing)! In reality cables  DO NOT  resonate at all! The model 
 represented here is single RLC lumped circuit for simplicity and is only 
 accurate at audio frequencies for circuit analysis. A speaker cable is 
 actually a distributed element and should be represented as infinite number 
 of lumped RLC models. As an infinite nu
 mb
  er
 o
 f lumped RLC circuits are modeled becoming its true distributed form 
 factor, we see the resonance frequency go to infinity. 

In order to shorten this discussion the most basic don't is, don't buy 
 any cable that claims anything other than the simple design goal of 
 connecting an amplifier to a speaker.

So what does matter? 

The bottom line is that the speaker cable DC resistance should by rule 
 -of-thumb present no more than  5% of the impedance load presented by the 
 speaker, and hence the ONLY real issue of concern is the resistance of the 
 selected wire per foot. The speakers I use most often have a rated impedance 
 of 4 Ohms, hence we do not want to see a DC resistance greater than 0.2 Ohms 
 for the cable run. 

In general the distance run per wire gauge recommendations I use are as 
 follows

Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-27 Thread Richard
Surely a Duracell would be perfect for the job, I mean, it does wonders for 
that rabbit...


  The problem with using a cheap battery for doing this is that
  those electrons which are really not able to move anymore (for
  example those having a broken leg, the result of smashing into 
  another one going in the opposite direction) are not flushed
  out, but merely reduced to debris that will impede the flow
  of the new electrons. 

  To really clean up your cable you need something more
  sophisticated and expensive, the more expensive the
  better.

  -- 
  FA


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  Sursound@music.vt.edu
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  Checked by AVG - www.avg.com
  Version: 10.0.1390 / Virus Database: 1518/3790 - Release Date: 07/26/11
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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-27 Thread Michael Chapman

Am I missing something?

You send electrons and the speaker cone moves out, o.k.
It comes back by itself.
But surely you want it to move _in_ as well? How do you
do that without positrons.

(I think that's right, most things in surround sound
seem counter-intuitive: So I doubt if it is positrons
out / electrons in?)

Anyway, I've learnt something: I always thought the
little arrows on all my speaker cables meant they were
made by workers in prisons (or is the arrow as a prison
sign non-ISO / ITU?).

Michael

 On Wed, Jul 27, 2011 at 05:52:58PM +0530, umashankar mantravadi wrote:

 havent you heard of tired electron distortion ? (TID). the electrons in
 speaker wire get tired moving back and forth and not going anywhere. the
 solution is to disconnect the speaker every few hours connect a battery
 one side and short the other, so all the old electrons can be flushed
 out (i think i read this in the wireless world) umashankar

 The problem with using a cheap battery for doing this is that
 those electrons which are really not able to move anymore (for
 example those having a broken leg, the result of smashing into
 another one going in the opposite direction) are not flushed
 out, but merely reduced to debris that will impede the flow
 of the new electrons.

 To really clean up your cable you need something more
 sophisticated and expensive, the more expensive the
 better.

 --
 FA


 ___
 Sursound mailing list
 Sursound@music.vt.edu
 https://mail.music.vt.edu/mailman/listinfo/sursound


___
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Sursound@music.vt.edu
https://mail.music.vt.edu/mailman/listinfo/sursound


Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-27 Thread Robert Greene


I found this message really intriguing since the rabbit is
really in an ad for Energizer batteries not Duracell.
One wonders why advertising is useful! I have had
exactly the same experience. The ads are memorable,
but what they are ads FOR is not.
Better than the original--who can forget the old
master at the easel. But what was being advertised?
It's not nice to fool Mother Nature'. What was
that an ad for?
I can't believe I ate the whole thing You ate it, Ralph
--unforgettable 
but what was the product?

I suppose this is good--the culture is added to without
benefit to the probably undeserving!

Robert

On Wed, 27 Jul 2011, Richard wrote:


Surely a Duracell would be perfect for the job, I mean, it does wonders for 
that rabbit...


 The problem with using a cheap battery for doing this is that
 those electrons which are really not able to move anymore (for
 example those having a broken leg, the result of smashing into
 another one going in the opposite direction) are not flushed
 out, but merely reduced to debris that will impede the flow
 of the new electrons.

 To really clean up your cable you need something more
 sophisticated and expensive, the more expensive the
 better.

 --
 FA


 ___
 Sursound mailing list
 Sursound@music.vt.edu
 https://mail.music.vt.edu/mailman/listinfo/sursound


 -
 No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 10.0.1390 / Virus Database: 1518/3790 - Release Date: 07/26/11
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Re: [Sursound] Distance perception

2011-07-27 Thread Marc Lavallée

Speaker wiring really is a hot topic on all audio related forums.
Next time I'll use the term speaker wire instead of lamp cord. :-)

For a small and inefficient Kef satellite speaker (3 with a
tiny coaxial tweeter and internal crossover circuit), unable to
reproduce frequencies lower that 120Hz, driven by a dirt cheap 10W
class-T amp, for listening at a maximum distance of 2.5 meters, I doubt
that using short lamp cords will be my worst problem; sleeping well,
for example, is a better investment to improve my listening
experience than getting better cables or amplified speakers. For lower
frequencies I use small subs with integrated amps; I have no idea if
Kef used some negative impedance trick in their cheapest sub.

Wed, 27 Jul 2011 07:43:37 +,
Fons Adriaensen f...@linuxaudio.org a écrit :

 On Wed, Jul 27, 2011 at 01:41:51AM +0300, Sampo Syreeni wrote:
  On 2011-07-26, Fons Adriaensen wrote:
 
  I certainly don't want you to waste your money on fancy speaker  
  cables.
 
  Never thought otherwise. That's obviously never been what we do
  here. ;)
 
  But resistance does matter, so a good cross section such as 2.5
  mm^2 puts you on the safe side.
 
  What I was trying to ask is, what's the real problem with
  resistance, especially with regard to a passive speaker and a
  modern, A/B class solid state end stage? I mean, I don't really see
  cable resistance shifting their operating point much, even with
  feedback, within the audible range.
 
  What is it that I'm missing?
 
 When the voice coil of speaker moves in the magnetic field it
 is surrounded by it generates a voltage proportional to its
 velocity. Ideally that voltage should be equal to the one
 produced by the amplifier: in that case the amplifier has
 complete control over the movement.
 
 You can easily test this: disconnect the speaker and gently
 push the cone of the woofer. You will see it moves quite
 easily. Now connect the speaker and switch on the amplifier,
 OR just short-circuit the speaker terminals. In both cases
 the speaker sees a very low impedance, and it will resist
 movement.
 
 In practice there is a problem: any resistance in series
 with the 'ideal' voice coil means that those two voltages
 are not equal and the amplifier is not fully in control.
 
 The resistance that appears in series is the the sum of the
 DC resistance of the voice coil itself, cable resistance and
 the output impedance of the amplifier. This sum should be as
 small as possible, and cable resistance can be a significant
 part of it.
 
 One advantage of integrated amps/speakers is that the amplifier
 can be designed to compensate for this resistance by giving
 it a negative impedance. This has to be controlled very
 carefully - overdoing it makes the whole thing unstable and
 ready to auto-destruct. Which is why it can't be done with
 separate amps and speakers.
 
 Ciao,
 

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Re: [Sursound] Distance perception

2011-07-27 Thread Marc Lavallée
Wed, 27 Jul 2011 07:53:18 +,
Fons Adriaensen f...@linuxaudio.org wrote :

 On Tue, Jul 26, 2011 at 10:26:49PM -0400, Marc Lavallée wrote:
 
  How large is the resulting stereo image?
 
 As large as you make it, see below.

In your earlier post you mentioned that you can't explain why you like
virtual speakers better than using real speakers. Can you describe some
perceived differences? For example, how are rendered mono signals; are
they right in the middle or smeared between the two virtual speakers?
In other words, is localization better when using virtual speakers?

  Is your technique documented somewhere? 
  Can it work with a horizontal hexagon?
  With 2rd order AMB?
 
 Sure. There isn't much to document, just
 set up your AMB system and use two AMB
 panners for the L and R signals.

Easy!

--
Marc

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Re: [Sursound] Distance perception

2011-07-27 Thread Jörn Nettingsmeier

On 07/27/2011 04:26 AM, Marc Lavallée wrote:

Tue, 26 Jul 2011 21:32:26 +,
Fons Adriaensenf...@linuxaudio.org  wrote :


The thing is that I very much prefer listening to
stereo using two virtual speakers panned into 3rd order AMB rather
than sending L,R directly to two of the speakers.


It's very interesting!
How large is the resulting stereo image?
Is your technique documented somewhere?


as fons said, it's just panning. at lac 2010, i presented a paper on 
using this technique to play back arbitrary discrete multichannel works 
on an ambisonic rig, with some listening tests: 
http://stackingdwarves.net/public_stuff/linux_audio/lac2010/day2_1130_General_purpose_Ambisonic_playback_systems_for_electroacoustic_concerts.ogv


executive summary: in the general case, it's very nice. for some signals 
and some expectations, it does not work that well.
but fons' preference for the bastardized stereo sound over native 
reproduction is not shared by most people i talked to, unless you make 
the triangle significantly wider than 60°, at which point the wow! 
effect takes over :)



Can it work with a horizontal hexagon?
With 2rd order AMB?


easily. my own tests were all on 3rd order rigs, but i've done it on a 
hexagon at home, and it was ok.



--
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Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487

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Re: [Sursound] Distance perception

2011-07-27 Thread Fons Adriaensen
On Wed, Jul 27, 2011 at 01:19:50PM -0400, Marc Lavallée wrote:
 
 In your earlier post you mentioned that you can't explain why you like
 virtual speakers better than using real speakers. Can you describe some
 perceived differences? For example, how are rendered mono signals; are
 they right in the middle or smeared between the two virtual speakers?
 In other words, is localization better when using virtual speakers?

This is very subjective, but yes, I have the impression it is better.
Also the speakers tend to disappear as being the sources of the sound
and there is less interaction from the room - the sensation that the
sound is 'just there' is stronger than for straight stereo.  But again,
this is quite subjective and may be particular for my setup. 

If you have the required hardware I'd say: just try it !

Ciao,

-- 
FA

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Re: [Sursound] Distance perception

2011-07-27 Thread Scott Wilson
On 27 Jul 2011, at 18:33, Fons Adriaensen f...@linuxaudio.org wrote:

 On Wed, Jul 27, 2011 at 01:19:50PM -0400, Marc Lavallée wrote:
 
 In your earlier post you mentioned that you can't explain why you like
 virtual speakers better than using real speakers. Can you describe some
 perceived differences? For example, how are rendered mono signals; are
 they right in the middle or smeared between the two virtual speakers?
 In other words, is localization better when using virtual speakers?
 
 This is very subjective, but yes, I have the impression it is better.
 Also the speakers tend to disappear as being the sources of the sound
 and there is less interaction from the room - the sensation that the
 sound is 'just there' is stronger than for straight stereo.  But again,
 this is quite subjective and may be particular for my setup. 
 
 If you have the required hardware I'd say: just try it !

Do you find it varies with material? People don't always say it this way, but 
sometimes increased localisation blur is nice!

S.
 
 Ciao,
 
 -- 
 FA
 
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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-27 Thread dave . malham
If you have a suitable LiOn battery pack, shorting the terminals out with 
the cable perks up most the tired electrons - and the subsequent explosion 
will remove any that are too far gone...


On Jul 27 2011, Sampo Syreeni wrote:


On 2011-07-27, umashankar mantravadi wrote:

havent you heard of tired electron distortion ? (TID). the electrons 
in speaker wire get tired moving back and forth and not going 
anywhere. the solution is to disconnect the speaker every few hours 
connect a battery one side and short the other, so all the old 
electrons can be flushed out (i think i read this in the wireless 
world)


Alternatively you can have spare cables, and slowly drain them over 
night in an upright position.




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Re: [Sursound] Distance perception

2011-07-27 Thread Fons Adriaensen
On Wed, Jul 27, 2011 at 06:50:03PM +0100, Scott Wilson wrote:
 
 Do you find it varies with material? People don't always say
 it this way, but sometimes increased localisation blur is nice!

Good question, but I can't give a definite answer. 
Most of the material I've been working on there is
contemporary (2nd half of 20th century) music for
small ensembles, and recorded by myself in a place
I know very well. One exception is a concert with
madrigals by Adriano Banchieri (late 16th cent.).
For that one I could use for the first time (in
that place) a suspended ORTF pair, but it was just
a bit too far from the stage (practical constraints)
and I'm not 100% happy with the result.

I'll try to listen to some more diverse material and
report my impressions.

Ciao,

-- 
FA

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Re: [Sursound] Distance perception (really speaker wire discussion!)

2011-07-27 Thread David Worrall
I have been browsing this list long enough to observe that this phenomena only 
occurs (or at least is only reported, on this list, albeit with annual 
regularity) in Northern Hemisphere summers.

Down under, the summers are so hot that the electrons want to pass through 
cable as quickly as possible, so they exhibit an exact opposite characteristic: 
Temporal Intensification Dilation (also DIT, unfortunately); thought to be the 
caused as them exceeding the speed of light in order to 'get the f*** outa 
there'. 

The phenomena can be reversed, or at least alleviated from a 3rd person 
perspective, by plugging the cables into a live mains socket and biting hard on 
the other end.

David
On 28/07/2011, at 3:42 AM, Sampo Syreeni wrote:

 On 2011-07-27, umashankar mantravadi wrote:
 
 havent you heard of tired electron distortion ? (TID). the electrons in 
 speaker wire get tired moving back and forth and not going anywhere. the 
 solution is to disconnect the speaker every few hours connect a battery one 
 side and short the other, so all the old electrons can be flushed out (i 
 think i read this in the wireless world)
 
 Alternatively you can have spare cables, and slowly drain them over night in 
 an upright position.
 -- 
 Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
 +358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
 ___
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_
Dr David Worrall
Adjunct Research Fellow, Australian National University
david.worr...@anu.edu.au
Board Member, International Community for Auditory Display
Regional Editor, Organised Sound (CUP) 
IT Projects, Music Council of Australia 
worrall.avatar.com.au   sonification.com.au




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Re: [Sursound] Distance perception

2011-07-26 Thread Jörn Nettingsmeier

On 07/26/2011 02:18 AM, Marc Lavallée wrote:


Imagine two rooms with proper acoustic characteristics and treatments
for ambisonics reproduction: the first is 3mX4m and the other is four
times larger in surface (9mX12m). In both rooms there's a
horizontal hexagon of speakers, and 5 speakers are against a wall.


regardless of room size, they will require a bit of equalisation. if the 
speakers are designed to be close to a boundary surface, the one that's 
not against a wall needs (gentle) bass boost. vice versa, if your 
speakers are designed to be free-standing, the five speakers need some 
attenuation at LF.


if you're still shopping for speakers, i found that the genelec 8030 
have a nice built-in bass eq which can be used to deal with this issue. 
i was able to even out the bass response of a rig where most speakers 
are next to two boundary surfaces and a few only next to one. of course, 
you could also do this in software.



When NFC is applied in both rooms, do they sound the same in terms of
distance perception when playing the same recording?


NFC is not a constant. the amount of NFC depends on the distance to the 
speaker.



Or is the same
sound object appear to be twice as far in the largest room?


actually, if you hope to get distance perception so good that the notion 
of twice as far begins to make sense, then you're in for some heartache.


that's why i said distance cues are gimmickry earlier. the actual 
curvature of the soundfield (which is all that NFC does for you) is not 
a very robust distance cue. the delay of the (reproduced) floor 
reflection is a lot more helpful, as is the ratio of direct to 
reverberated sound (but the latter doesn't help soundman john with his 
spitfires).
so why get gung-ho about a cue of secondary importance, for a perception 
apparatus that doesn't care much anyways...


the problem is that your listening room floor reflection will always be 
different from and stronger than the recorded floor reflection, which 
pulls the image towards the speaker circle.


if you close your eyes and find yourself able to suspend your disbelief 
long enough to actually imagine yourself in a cathedral listening to an 
organ, then rejoice and be happy. don't spoil the magic by gauging the 
distance. it's not going to happen.


the sad and simple fact is that _no_ surround rig can get the distance 
unambiguously right in any but anechoic conditions.
and before you run off to shop for styrofoam, be warned that most 
recordings would sound utter crap in anechoic conditions, because nobody 
mixes for that.
moreover, the phasing problems of our beloved ambisonic technique would 
become very obnoxious indeed.


the deader you make your room, the more hope you have to get precise 
distance information. at the same time, the rig will sound less pleasant 
and artefacts will become more obvious. since humans suck at absolute 
distance perception anyways, your best bet is to be content with some 
degree of distance discriminination. that is, you want to hear the 
woodwinds _somewhere_behind_ the strings. you wouldn't normally care how 
many metres. this usually works well if the recording is ok.



Apart from widening the listening sweet spot, are larger rooms better
at reproducing distance cues when using the same speaker configuration?
Is distance perception directly related to speaker distances?


as mentioned before, the floor reflection is a very strong distance cue 
at close range under semi-anechoic conditions (i.e. if you want to gauge 
the distance of that sabre-toothed tiger or the potential mating 
candidate). if you're right next to the sound source, the floor 
reflection will have the longest delay. far away, the delay will be 
negligible.

the general case is
  dly = 340 / (sqrt(ear_height^2 + half_distance^2) * 2)

when a listening room first reflection is strong and early, it will 
dominate your sense of distance. in that sense, larger rigs have the 
potential to be less intrusive wrt distance perception.


--
Jörn Nettingsmeier
Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487

Meister für Veranstaltungstechnik (Bühne/Studio)
Tonmeister VDT

http://stackingdwarves.net

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Re: [Sursound] Distance perception

2011-07-26 Thread Jörn Nettingsmeier

sorry, itchy trigger finger...

On 07/26/2011 10:14 AM, Jörn Nettingsmeier wrote:


as mentioned before, the floor reflection is a very strong distance cue
at close range under semi-anechoic conditions (i.e. if you want to gauge
the distance of that sabre-toothed tiger or the potential mating
candidate).


uhm, i realise that the latter example is a bit dated - who meets 
significant others in the great outdoors, these days. for clubbing, the 
dominant cue should be direct-to-reverb ratio, unless you have to fall 
back to olfactory and visual cues entirely because of the extremely loud 
music.



if you're right next to the sound source, the floor
reflection will have the longest delay. far away, the delay will be
negligible.
the general case is
dly = 340 / (sqrt(ear_height^2 + half_distance^2) * 2)


minus the straight-path delay of course:

dly = 340 / (sqrt(ear_height^2 + (distance/2)^2) * 2 - distance)


--
Jörn Nettingsmeier
Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487

Meister für Veranstaltungstechnik (Bühne/Studio)
Tonmeister VDT

http://stackingdwarves.net

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Re: [Sursound] Distance perception

2011-07-26 Thread Marc Lavallée
Tue, 26 Jul 2011 10:14:50 +0200,
Jörn Nettingsmeier netti...@stackingdwarves.net wrote :

 regardless of room size, they will require a bit of equalisation. if
 the speakers are designed to be close to a boundary surface, the one
 that's not against a wall needs (gentle) bass boost. vice versa, if
 your speakers are designed to be free-standing, the five speakers
 need some attenuation at LF.

The smallest KEF eggs should be fine against the walls, as you
already wrote me. Two will be free-standing (front and back) and will
need a bit more electronic correction.

 if you're still shopping for speakers, i found that the genelec 8030 
 have a nice built-in bass eq which can be used to deal with this
 issue. i was able to even out the bass response of a rig where most
 speakers are next to two boundary surfaces and a few only next to
 one. of course, you could also do this in software.

I will do it in software. It's a domestic setup, so I don't need
expensive active speakers and cabling; I prefer to use very small
speakers with lamp cords.

 the problem is that your listening room floor reflection will always
 be different from and stronger than the recorded floor reflection,
 which pulls the image towards the speaker circle.

Then less reflections means less localization of the speakers?

 the sad and simple fact is that _no_ surround rig can get the
 distance unambiguously right in any but anechoic conditions.
 and before you run off to shop for styrofoam, be warned that most 
 recordings would sound utter crap in anechoic conditions, because
 nobody mixes for that.

What follows is just my opinion. 

We are free to record and mix in any imaginable ways, so recordings
sound imperfect in most situations. There's little a listening room
can do to beautify recordings and reproduction systems, unless the room
is considered as a musical instrument. Even in a small room with too
much acoustic treatment, I may be pleasantly surprised by some very good
recordings, and find some qualities in some very bad recordings;
anything can happen in the middle, and low expectations is the key to
happiness.

What I expect from listening to ambisonic recordings is a better
envelopment and a sense of realism not found in stereo recordings. I
also expect some new experiences from field recordings and
electroacoustic music for ambisonics. I also want to compare ambisonics
to other reproduction methods; maybe stereo and 5.1 are not so bad...
The other use for all those speakers is to add a bit of hall
reverberation to some dry stereo recordings.

 moreover, the phasing problems of our beloved ambisonic technique
 would become very obnoxious indeed.

Obnoxious phasing problems? Now I'm afraid! ;-)
Maybe I spent decades listening to obnoxious problems I never noticed...
I'll do my best to control phasing problems at the sweet spot.

 the deader you make your room, the more hope you have to get precise 
 distance information. at the same time, the rig will sound less
 pleasant and artefacts will become more obvious. since humans suck at
 absolute distance perception anyways, your best bet is to be content
 with some degree of distance discriminination. that is, you want to
 hear the woodwinds _somewhere_behind_ the strings. you wouldn't
 normally care how many metres. this usually works well if the
 recording is ok.

I found good acoustic panels, and I have to decide how much surface to
cover. I once built large and thick panels to cover half of the walls
and 2/3 of the ceiling. There was also a wool carpet with foam under
it. The room was so dead that I was able to listen to my heart beat. I
remember how sharp the stereo image was and how the speakers were not
easy to localize with good recordings. Of course the room was a bit
oppressive, almost like a recording booth... I hope to find a better
compromise between analytic listening and listening for enjoyment.

 when a listening room first reflection is strong and early, it will 
 dominate your sense of distance. in that sense, larger rigs have the 
 potential to be less intrusive wrt distance perception.

Right: first reflections should be better controlled in a small room.

  if you're right next to the sound source, the floor
  reflection will have the longest delay. far away, the delay will be
  negligible.
  the general case is
  dly = 340 / (sqrt(ear_height^2 + half_distance^2) * 2)
 
 minus the straight-path delay of course:
 
 dly = 340 / (sqrt(ear_height^2 + (distance/2)^2) * 2 - distance)

So floor and ceiling reflections also need to be controlled, even more
in a small room. The difficulty is how to leave some harmless
and lively reflections. Maybe that adding a few small diffusors would be
a good compromise.

Thanks!

--
Marc


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Re: [Sursound] Distance perception

2011-07-26 Thread Aaron Heller
Some papers that may be of interest:

Takahashi, A Novel View of Hearing in Reverberation, Neuron, Volume
62, Issue 1, 6-7, 16 April 2009
doi:10.1016/j.neuron.2009.04.004

Devore, et al., Accurate Sound Localization in Reverberant
Environments Is Mediated by Robust Encoding of Spatial Cues in the
Auditory Midbrain, Neuron, Volume 62, Issue 1, 123-134, 16 April 2009
doi:10.1016/j.neuron.2009.02.018

Antje Ihlefeld and Barbara G. Shinn-Cunningham, Effect of source
spectrum on sound localization in an everyday reverberant room,  J.
Acoust. Soc. Am. Volume 130, Issue 1, pp. 324-333 (2011)
http://dx.doi.org/10.1121/1.3596476

--
Aaron Heller (hel...@ai.sri.com)
Menlo Park, CA  US
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Re: [Sursound] Distance perception

2011-07-26 Thread Fons Adriaensen
On Tue, Jul 26, 2011 at 04:35:39PM -0400, Marc Lavallée wrote:
 
 I will do it in software. It's a domestic setup, so I don't need
 expensive active speakers and cabling; I prefer to use very small
 speakers with lamp cords.

Lamp cords ? Use at least 2.5 mm^2 ! 

  the problem is that your listening room floor reflection will always
  be different from and stronger than the recorded floor reflection,
  which pulls the image towards the speaker circle.
 
 Then less reflections means less localization of the speakers?

Yes, in general this is true, and it's quite logical - we use
reflections to build up an 'acoustic picture' of a space, and
in turn that is used to aid localisation. If the cues provided
by room reflections dominate those reproduced from the recording
you can't but identify the speakers as the source.

  the sad and simple fact is that _no_ surround rig can get the
  distance unambiguously right in any but anechoic conditions.
  and before you run off to shop for styrofoam, be warned that most 
  recordings would sound utter crap in anechoic conditions, because
  nobody mixes for that.

That is really a very valid observation. Almost all recordings rely
on the listener's room acoustics to do part of the work. And studio
control rooms usually have well controlled acoustics, but they are
by no means anechoic. Which means that something similar is expected
of the listening environment.
 
 What I expect from listening to ambisonic recordings is a better
 envelopment and a sense of realism not found in stereo recordings. I
 also expect some new experiences from field recordings and
 electroacoustic music for ambisonics. I also want to compare ambisonics
 to other reproduction methods; maybe stereo and 5.1 are not so bad...

They are not. Very nice results can be achieved with either.

 The other use for all those speakers is to add a bit of hall
 reverberation to some dry stereo recordings.

Depends a bit on the type of music you are listening to, but in
general that is a good idea for any type of music that is normally
played in concert hall like environments. 

There is another thing which I can't explain ATM. I've been working
lately most of the time in a studio that has a regular octagon of
speakers for Ambisonic monitoring. But half of the work done there
is just stereo. The thing is that I very much prefer listening to
stereo using two virtual speakers panned into 3rd order AMB rather
than sending L,R directly to two of the speakers. But I can't ATM
explain why.
 
 So floor and ceiling reflections also need to be controlled, even more
 in a small room.

Yes. I recently moved home, and my new working environment is a rather
small and boxy room. Its only redeeming feature is that the ceiling is
not horizontal but inclined by 15 degress or so. The floor is hardwood,
nice for recording but in this case it doesn't help for listening.
When I first listened to some reference recordings in this place I was
'not amused' at all. But putting a thick carpet in front of the speakers
changed the picture quite dramatically. The room is still a disaster for
good LF response, but otherwise it has become acceptable by reducing a
very strong floor reflection.

 The difficulty is how to leave some harmless
 and lively reflections. Maybe that adding a few small diffusors would be
 a good compromise.

Diffusers are almost never a bad idea.

Ciao,

-- 
FA


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Re: [Sursound] Distance perception

2011-07-26 Thread Sampo Syreeni

On 2011-07-26, Fons Adriaensen wrote:


Lamp cords ? Use at least 2.5 mm^2 !


Where does this come from? I've never though cable geometry matters much 
at all, unless your pumping so much power through a cable over such a 
long distance that you have to worry about ohmic heating and the like. 
And even there, I've always thought changing resistance would mostly 
affect a tube end stage, which we've almost done away with already in 
favour of the A/B class solid state one. And at audio frequencies, 
shouldn't even feedback oscillation and its kin be well below perceptual 
thresholds?


True, my cables are multistrand ones with approximately that 
cross-sectional area per polarity. But not because of some esoteric, 
audiophile reason. It's because that's what they sell the cheapest as 
speaker cable in my local shop.

--
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+358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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Re: [Sursound] Distance perception

2011-07-26 Thread Jörn Nettingsmeier

On 07/27/2011 12:41 AM, Sampo Syreeni wrote:

On 2011-07-26, Fons Adriaensen wrote:


I certainly don't want you to waste your money on fancy speaker cables.


Never thought otherwise. That's obviously never been what we do here. ;)


But resistance does matter, so a good cross section such as 2.5 mm^2
puts you on the safe side.


What I was trying to ask is, what's the real problem with resistance,
especially with regard to a passive speaker and a modern, A/B class
solid state end stage? I mean, I don't really see cable resistance
shifting their operating point much, even with feedback, within the
audible range.

What is it that I'm missing?


power transmission impedance matching.
if you look at the spec sheet of a commercial p.a. amplifier, 9 times 
out of 10 you will see twice the power rating for 4 ohm loads than for 8 
ohms. usually this means you connect two 8 ohm enclosures in parallel 
for an optimum load. but obviously any resistance of the wire will limit 
the power you can draw from the amp.
say you're using the really cheap NYM 3G1.5 wire, which has about 14 
ohms per km. for a practical speaker line length of 20m, that's 0.3 
ohms. i won't make a fool of myself here by giving precise numbers after 
a day of mixing and three bottles of beer, but it's easy to see that 0.3 
compared to 4 ohms is a significant fraction.



--
Jörn Nettingsmeier
Lortzingstr. 11, 45128 Essen, Tel. +49 177 7937487

Meister für Veranstaltungstechnik (Bühne/Studio)
Tonmeister VDT

http://stackingdwarves.net

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Re: [Sursound] Distance perception

2011-07-26 Thread Marc Lavallée
Tue, 26 Jul 2011 21:32:26 +,
Fons Adriaensen f...@linuxaudio.org wrote :

 Lamp cords ? Use at least 2.5 mm^2 ! 

I'll use less than 10 meters of cabling to drive 10W max in each tiny 6
ohms speaker. So I'm not worried at all. Gauge 14 or 16 should be fine:
http://www.roger-russell.com/wire/wire.htm

 The thing is that I very much prefer listening to
 stereo using two virtual speakers panned into 3rd order AMB rather
 than sending L,R directly to two of the speakers.

It's very interesting!
How large is the resulting stereo image?
Is your technique documented somewhere? 
Can it work with a horizontal hexagon?
With 2rd order AMB?

--
Marc
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Re: [Sursound] Distance perception

2011-07-26 Thread Bill de Garis

On 26/07/11 3:41 p.m., Sampo Syreeni wrote:

On 2011-07-26, Fons Adriaensen wrote:

I certainly don't want you to waste your money on fancy speaker cables.

Never thought otherwise. That's obviously never been what we do here. ;)

But resistance does matter, so a good cross section such as 2.5 mm^2 puts you 
on the
safe side.


What I was trying to ask is, what's the real problem with resistance, 
especially with
regard to a passive speaker and a modern, A/B class solid state end stage? I 
mean, I
don't really see cable resistance shifting their operating point much, even with
feedback, within the audible range.

What is it that I'm missing?
I swapped out some lamp cable on the speakers of a stereo setup some years back with 
some cheap stranded speaker cable I bought at Costco. Each core of the cable was about 3 
times the cross sectional area of the lamp cord (each core of the speaker cable was 
about 3/16 in dia). The distances were not great, 5 or 6 feet.

The improvement in stereo imaging was huge.
Previously the image had wandered around between the speakers seemingly at random, now 
it was rock solid at the point wherever it was when I recorded it.

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Re: [Sursound] distance perception in virtual environments

2011-04-28 Thread Helmut Wittek
Hello Junfeng,

it's no easy task to evaluate distance perception under anechoic conditions 
(which obviously hardly exists).
We did this during my PhD research on WFS.
Have a look at our paper:

Wittek, H., Kerber, S., Rumsey, F. and Theile, G.
Spatial perception in Wave Field Synthesis rendered sound fields: Distance of 
real and virtual nearby sources
Preprint #6000, AES 116th Convention, Berlin, 2004

or my thesis on my website:
http://www.hauptmikrofon.de/

Good luck,
best regards,
Helmut Wittek


-Ursprüngliche Nachricht-
Von: sursound-boun...@music.vt.edu [mailto:sursound-boun...@music.vt.edu]
Im Auftrag von Junfeng Li
Gesendet: Sonntag, 17. April 2011 03:28
An: Surround Sound discussion group
Betreff: [Sursound] distance perception in virtual environments

Dear list,

I am now wondering how to subjectively evaluate distance perception in
virtual environments which might be synthesized using WFS or HOA (high-
order
ambisonics). In my experiments, the sounds were synthesized at different
distances and presented to listeners for distance discrimination. However,
the listener cannot easily perceive the difference in distance between
these
sounds.

Anyone can share some ideas or experiences in distance perception
experiments? or share some references on this issue?

Thank you so much.

Best regards,
Junfeng
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Re: [Sursound] distance perception in virtual environments

2011-04-28 Thread Martin Leese
Helmut Oellers oell...@syntheticwave.de wrote:

 2011/4/26 Dave Malham d...@york.ac.uk

   On 24/04/2011 19:11, Helmut Oellers wrote:
...modern computers are also clever. Today nothing is unaccountable if we
 know the formula and all variables.

 That's a BIG assumption - and given the essentially chaotic (in the
 mathematical sense) nature of the Universe, wrong. We are now pretty certain
 that nothing is that predictable and that that idea's basically (old)
 Science Fiction - we have moved from  E. E. Doc Smith's Lensman universe
 ( where ultimately intelligent beings could predict everything because they
 knew the complete starting conditions and laws of the Universe) to the
 Discworld universe of Terry Pratchett where one flap of a Quantum Weather
 Butterfly's *** wings can change the course of the entire Universe (and
 confound even the Gods).

 Hello Dave,

 what you are describing, I would consider as the ?Heisenberg uncertainty
 principle?, which  disclosures, as closer we look at the things, as less we
 can discover.  Accordingly, in the quantum world the random exist, really
 not computable. However, in the macro world of whole air molecules, the
 conditions are describable.

No, not the Heisenberg uncertainty principle
just, as Dave stated, chaos.  At times, the
weather system gets itself into a chaotic state.
The motion of the planets is also thought to be
chaotic.  These are macro.

This example of the weather system gave rise
to the (unsubstantiated) claim that the flap of a
butterfly’s wings in Brazil can set off a tornado
in Texas.  (The location of the butterfly and its
effects vary.)  This very nice example was then
purloined and mangled by Terry Prachett who
introduced a spurious reference to Quantum
Theory.

Regards,
Martin
-- 
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E-mail: martin.leese  stanfordalumni.org
Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] distance perception in virtual environments

2011-04-28 Thread Robert Greene


Actually, the butterfly flap thing is not really good either.
In chaos, things do not cause other things. The system is
essentially noncausal.
This is a trick point. But if a system depends unstably
on its initial state, it makes no real sense to say that it
depends on its initial state at all in any detail.

The weather has large scale stable aspects--it is almost always warmer in 
the summer  than in the winter for example. But the details of the weather 
are(it is currently believed) unstable. They are not really caused by

anything in any reasonable sense.

This is in fact not completely detached from quantum uncertainty
because if a system is unstable then it can obviously be knocked about
by quantum level changes--since it can be knocked about by arbitrarily
small changes of any sort. One merges into the other.

Also, there is no reason at all why a quantum uncertainty cannot
have macro effects, cf. Schrodinger's cat and many other examples.


Time for work. More on this later(if anyone cares)

Robert

On Thu, 28 Apr 2011, Martin Leese wrote:


Helmut Oellers oell...@syntheticwave.de wrote:


2011/4/26 Dave Malham d...@york.ac.uk



  On 24/04/2011 19:11, Helmut Oellers wrote:

   ...modern computers are also clever. Today nothing is unaccountable if we
know the formula and all variables.


That's a BIG assumption - and given the essentially chaotic (in the
mathematical sense) nature of the Universe, wrong. We are now pretty certain
that nothing is that predictable and that that idea's basically (old)
Science Fiction - we have moved from  E. E. Doc Smith's Lensman universe
( where ultimately intelligent beings could predict everything because they
knew the complete starting conditions and laws of the Universe) to the
Discworld universe of Terry Pratchett where one flap of a Quantum Weather
Butterfly's *** wings can change the course of the entire Universe (and
confound even the Gods).



Hello Dave,

what you are describing, I would consider as the ?Heisenberg uncertainty
principle?, which  disclosures, as closer we look at the things, as less we
can discover.  Accordingly, in the quantum world the random exist, really
not computable. However, in the macro world of whole air molecules, the
conditions are describable.


No, not the Heisenberg uncertainty principle
just, as Dave stated, chaos.  At times, the
weather system gets itself into a chaotic state.
The motion of the planets is also thought to be
chaotic.  These are macro.

This example of the weather system gave rise
to the (unsubstantiated) claim that the flap of a
butterfly?s wings in Brazil can set off a tornado
in Texas.  (The location of the butterfly and its
effects vary.)  This very nice example was then
purloined and mangled by Terry Prachett who
introduced a spurious reference to Quantum
Theory.

Regards,
Martin
--
Martin J Leese
E-mail: martin.leese  stanfordalumni.org
Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] distance perception in virtual environments

2011-04-24 Thread Helmut Oellers
   ...modern computers are also clever. Today nothing is unaccountable if we
know the formula and all variables. Audio is no mysterious. The complete
sonic field would be calculatable. The only problem is the huge amount of
variables. In principle, yet, we are able to calculate any wave front of the
source and any of her reflections in the recording room. The Wave Field
Synthesis provides the approach for handling the problem. The procedure can
synthesize the complete spatial distribution of all wave fronts. In
principle, also all reflections become to restore correct in time, level and
direction, at least in the horizontal level of the loudspeaker rows. The
really disturbing component always remained, as like at all other audio
playback, the additional playback room acoustics, which deliver unwanted
reflections.

However, at WFS we have a chance for avoiding that problem. All we need is
including the playback room properties into the synthesis. By this way
becomes possible, subtract the additional detours of single wave fronts in
the playback room. Never conventional procedure will be able to that,
because direct wave, first reflections and reverberation inseparably merge
together in the transmitting channels. Thus, the playback room unavoidably
remains the disturbing component in transmitting chain. No chance exists for
true spatial audio by that way, thereby. And no chance exists for
reproducing the source distance correctly in the traditional way.


Regards Helmut
www.holophony.net





  I think rooms are poor substitute, and very recent on evolutionary
 timescales, for the predictable reflections one gets in a forest. You need
 the simulated  forest (sort of both uniform but also random )for an accurate
 guess of the start time. Then you delay the direct sound arrival time from
 there as well as decreasing its amplitude proportional to 1/t (where t is
 the time-of-flight from start time to arrival at the listener).. if I
 remember what I tried to do. If you live in a room then expect errors but
 the same principle applies!
 We can't and don't determine the direction and distance of a sound with
 only two ears. We use an infinite 3d array. We just don't know the precise
 details of the ever-changing array. It is a very clever trick that evolution
 has come up with!



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Re: [Sursound] distance perception in virtual environments

2011-04-20 Thread Helmut Oellers
Hi David,

you are not alone in your insigthes. Some single discrete reflections are
the most important fact for estimation of source distance.
There exist research from Helmut Wittek, who was proven, play the
reverberation from four different directions is absolutely sufficient. We
cannot use the direction of the wave fronts in the reverberation tail for
determine the position of the source. Also in the recording room, the
reverberation arrives from all possible directions.

Another case are the first reflections. Her  delay time and direction are
the most important fact for approve the source position, what inclusdes its
distance and the size impression of the recording room. Such single
reflections causing deep comb filter effects and change the perception
considerably. On the other hand, for reverberation is valid, what floyd
Toole says sometimes: As more reflections esxist as less disturbing there
are. ( as far as I remember well his words ).

All we need for correct distance reproduction is restore some ingle
reflections from her correct starting points and the correct relation
between direct wave and  reverberation.

Regards Helmut
www.holophony.net





2011/4/19 dw surso...@dwareing.plus.com


 Hi List,
 Just popped in.. It's been a while!

 IMO it is a combination of time-of-flight and the inverse square law, where
 t=0 is a virtual point in time determined by the brain as an intercept by
 plotting a function of the intensity of (primarily) transverse reflections
 against time.  Fortunately it is not necessary to work out how the brain
 might do this. One needs to concentrate maximising the availability, and
 accuracy of the information that would be needed to make such a calculation
 possible, without making too much muddy reverb. in the process.  Mono reverb
 does not seem to play much, or possibly any, part in this. It seems to be
 extracted in some way from larger ITDs and ILDs ie. transverse discrete
 reflections. It took me several years to work all this out, and nobody seems
 to have independently come  to the same conclusion in the last decade or
 so.. so it must be wrong. At least it is free and in the public domain now!
 My Heli.wav on Audio and Three Dimensional Sound Links* (long gone) was a
 product of precisely this method of distance synthesis.

 Regards,
 David Wareing.

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Re: [Sursound] distance perception in virtual environments

2011-04-19 Thread dw

On 17/04/2011 02:28, Junfeng Li wrote:

Dear list,

I am now wondering how to subjectively evaluate distance perception in
virtual environments which might be synthesized using WFS or HOA (high-order
ambisonics). In my experiments, the sounds were synthesized at different
distances and presented to listeners for distance discrimination. However,
the listener cannot easily perceive the difference in distance between these
sounds.

Anyone can share some ideas or experiences in distance perception
experiments? or share some references on this issue?

Thank you so much.

Best regards,
Junfeng
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Hi List,
Just popped in.. It's been a while!

IMO it is a combination of time-of-flight and the inverse square law, 
where t=0 is a virtual point in time determined by the brain as an 
intercept by plotting a function of the intensity of (primarily) 
transverse reflections against time.  Fortunately it is not necessary to 
work out how the brain might do this. One needs to concentrate 
maximising the availability, and accuracy of the information that would 
be needed to make such a calculation possible, without making too much 
muddy reverb. in the process.  Mono reverb does not seem to play much, 
or possibly any, part in this. It seems to be extracted in some way from 
larger ITDs and ILDs ie. transverse discrete reflections. It took me 
several years to work all this out, and nobody seems to have 
independently come  to the same conclusion in the last decade or so.. so 
it must be wrong. At least it is free and in the public domain now! My 
Heli.wav on Audio and Three Dimensional Sound Links* (long gone) was a 
product of precisely this method of distance synthesis.


Regards,
David Wareing.
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Re: [Sursound] distance perception in virtual environments

2011-04-18 Thread Martin Leese
Richard Lee rica...@justnet.com.au wrote:

 You must simulate at least 2 things.
...
 You have to simulate early reflections and a reverb pattern appropriate to
 source distance.  MAG has a paper on this under Distance Panners from an
 idea by Peter Craven.

MAG's paper is:
M.A. Gerzon, The Design of Distance Panpots,
Preprint 3308 of the 92nd Audio Engineering Society Convention, Vienna
(1992 Mar.)
(Simulating distance effects in directional reproduction.)

A commercialisation of this was the TrueVerb
product from Waves.

Regards,
Martin
-- 
Martin J Leese
E-mail: martin.leese  stanfordalumni.org
Web: http://members.tripod.com/martin_leese/
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Re: [Sursound] distance perception in virtual environments

2011-04-17 Thread Markus Noisternig
Hi, 

Gavin Kearney et al have presented their work on Depth perception in 
interactive virtual acoustic environments using higher order ambisonic 
soundfields at the Ambisonics'11 symposium in Paris; the article is available 
online at http://ambisonics10.ircam.fr/drupal/?q=proceedings/o6

Best, 
Markus

On 17 avr. 2011, at 19:38, Dave Hunt wrote:

 Hi,
 
 Date: Sun, 17 Apr 2011 09:28:28 +0800
 From: Junfeng Li junfeng.li.1...@gmail.com
 Subject: [Sursound] distance perception in virtual environments
 
 Dear list,
 
 I am now wondering how to subjectively evaluate distance perception in
 virtual environments which might be synthesized using WFS or HOA (high-order
 ambisonics). In my experiments, the sounds were synthesized at different
 distances and presented to listeners for distance discrimination. However,
 the listener cannot easily perceive the difference in distance between these
 sounds.
 
 Anyone can share some ideas or experiences in distance perception
 experiments? or share some references on this issue?
 
 Thank you so much.
 
 Best regards,
 Junfeng
 
 Change in amplitude with distance should be perceptible fairly easily, but on 
 its own would just sound the same but quieter, or louder. High frequency 
 absorption by the air is only really perceptible when the distance is fairly 
 large, though this effect could be exaggerated for artistic purposes. The 
 lateness of arrival of sound from distant objects is not directly perceptible 
 unless there is something visible (e.g. lightning and thunder).
 
 Reverberation definitely gives perceptible distance effects. More distant 
 sources are more reverberant. The amplitude of the direct signal should 
 decrease with distance (inverse square law, or some similar law), while the 
 amplitude of the reflected and reverberant signal would remain fairly 
 constant or decrease less rapidly with distance than that of the direct 
 signal. It is the ratio of direct to reverberant sound that is important.
 
 John Chowning's 1971 paper The Simulation of Moving Sound Sources is a good 
 early consideration of how to synthesise distance.
 
 Of course the reported result will depend on the listener, who may not be 
 used to analysing sound for these effects.
 
 Ciao,
 
 Dave
 
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Re: [Sursound] distance perception in virtual environments

2011-04-17 Thread jim moses
That's an interesting question. The environment you're working in for
synthesis could matter quite a bit. That is, if your working in, or
simulating, an environment with little reverberation it is harder to judge
distance since direct-to-reflected energy ratio is an important cue. The
other important cue is timbre detail - especially high frequencies. But this
requires the listener be familiar with the sound source to be able to
discriminate. Try testing with spoken voice.

I can't think of any research of the top of my head (especially for
multi-channel environments). It is certainly well known that controlling
high frequencies and direct/reflected ratio is important for distance
perception in stereo mixing - but even there that's usually a relative, or
comparative judgment, of one sound source appear vaguely 'behind' another.
Not so much an absolute judgment that you might want for a virtual
environment.

jim

On Sat, Apr 16, 2011 at 9:28 PM, Junfeng Li junfeng.li.1...@gmail.comwrote:

 Dear list,

 I am now wondering how to subjectively evaluate distance perception in
 virtual environments which might be synthesized using WFS or HOA
 (high-order
 ambisonics). In my experiments, the sounds were synthesized at different
 distances and presented to listeners for distance discrimination. However,
 the listener cannot easily perceive the difference in distance between
 these
 sounds.

 Anyone can share some ideas or experiences in distance perception
 experiments? or share some references on this issue?

 Thank you so much.

 Best regards,
 Junfeng
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Jim Moses
Technical Director/Lecturer
Brown University Music Department and M.E.M.E. (Multimedia and Electronic
Music Experiments)
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Re: [Sursound] distance perception in virtual environments

2011-04-17 Thread Ralph Glasgal
For relatively nearby distance detection such as the buzzing bee or whispering 
or conversation (versus more distant sources such as in a concert hall), one 
needs to deliver interaural level differences on the order of 10 ot 20 dB with 
the corresponding ITD of up to 700 microseconds.  (If the sources and speakers 
are relatively centered then we can ignore the pinna distance detection 
problem.)  At the moment I believe only the Choueiri BACCH dummy head recording 
and crosstalk cancellation method can routinely deliver this magnitude of ILD 
over the full range of frequencies.  If you are synthesizing the ILD in 
your virtual signals then you don't need to use a dummy head or an Ambiophone.  
Of course, this ILD seems to apply only for distances to sources at the sides 
of the head but in practice extreme XTC and thus real binaural ITD provides for 
proximity at all frontal angles in the horizontal plane as in everyday 
hearing.    
 
RACE, if carefully implemented with directional nearfield speakers, can get up 
to about 10 dB or more ILD and you might try this since it is easier (cheaper) 
than using any of the other crosstalk cancelling or WFS or HOA methods.  There 
is no question that Ambiophonic users report enhanced depth perception when 
listening to ordinary music or the commercially available earphone type 
binaural recordings but you may want more than this for what you are doing so 
you should tweak the normal Ambiophonic methodology to optimize ILD capture and 
reproduction.
 
Ralph Glasgal
www.ambiophonics.org    

From: Junfeng Li junfeng.li.1...@gmail.com
To: Surround Sound discussion group sursound@music.vt.edu
Sent: Saturday, April 16, 2011 9:28 PM
Subject: [Sursound] distance perception in virtual environments

Dear list,

I am now wondering how to subjectively evaluate distance perception in
virtual environments which might be synthesized using WFS or HOA (high-order
ambisonics). In my experiments, the sounds were synthesized at different
distances and presented to listeners for distance discrimination. However,
the listener cannot easily perceive the difference in distance between these
sounds.

Anyone can share some ideas or experiences in distance perception
experiments? or share some references on this issue?

Thank you so much.

Best regards,
Junfeng
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