Q.
Is there are sl Makefile that can be used for a building a static
binary?
@Ralphy
I talked to Paul the other day. I'm wondering if you managed to prepare
the header .tcz for building sl on pCP. We've been discussing it quite a
while back.
Thx
:::' my audioblog - latest series:
Thank you so much for the replies, which should give me a good chance to
get it working on my system!
Jens Erik Jensen's Profile:
http://forums.slimdevices.com/member.php?userid=62736
View this thread:
I run LMS and Squeezelite on an old Shuttle. I use the method described
by Gerrelt with a few modifications.
It's not neat, but it does work. I'm using the 32 bit binary.
Code:
mkdir squeezelite
cd squeezelite
wget -O squeezelite.tgz
Jens Erik Jensen wrote:
> Forgive me for asking a question that may have already been answered in
> this rather long thread, I have searched for the solution without
> success.
>
> I am using Ubuntu LTS versions (14.04, 16.04 and 18.04) on various
> computers and I have good experiences using
Jens Erik Jensen wrote:
> Forgive me for asking a question that may have already been answered in
> this rather long thread, I have searched for the solution without
> success.
>
> I am using Ubuntu LTS versions (14.04, 16.04 and 18.04) on various
> computers and I have good experiences using
Jens Erik Jensen wrote:
> Forgive me for asking a question that may have already been answered in
> this rather long thread, I have searched for the solution without
> success.
>
> I am using Ubuntu LTS versions (14.04, 16.04 and 18.04) on various
> computers and I have good experiences using
Forgive me for asking a question that may have already been answered in
this rather long thread, I have searched for the solution without
success.
I am using Ubuntu LTS versions (14.04, 16.04 and 18.04) on various
computers and I have good experiences using squeezelite for playing
music locally
First, I am not running either Picoreplayer nor Max2Play, as I have
several servers running on my Pi 3+B with Raspbian stretch. I did
install Squeezelite, and it is my only player. I have a Hifiberry DAC+
card, and it does sound and work great. However, when I use fade
in/fade out with LMS, I
Hi
I have been using squeezelite happily on old ubuntu 14.10 system for
many years. I have now installed 18.10 on a new partition and installed
squeezelite by using apt-get install.
When I start the program it runs ok, however if I stop it and then start
it again, it promptly exits ie doesn't
s25a wrote:
> Yes both actually play. The only thing I wonder a little bit. It's very
> soft. If you play the unconverted track it's much much louder however
> with the noise in background
> Thanks S
if "much much loiuder" means >> 6db (the double of pressure, almost the
difference between
s25a wrote:
> Yes both actually play. The only thing I wonder a little bit. It's very
> soft. If you play the unconverted track it's much much louder however
> with the noise in background
This maybe placebo/nocebo/expectation effect. IIRC (and it's a long
time since I did principles of
bpa wrote:
> Does this means both actually play ?
> I'm not sure the 32 bit conversion will improve anything a bit like
> converting 16 bit samples into 24bit samples.
>
> What are are you looking for and why ?
> What is this modification you are looking for ?
Yes both actually play. The
s25a wrote:
> Yes both of it is working: :-)
Does this means both actually play ?
I'm not sure the 32 bit conversion will improve anything a bit like
converting 16 bit samples into 24bit samples.
> I am still searching for the logfile of squeezelite in the local player
> of Daphile.
s25a wrote:
> Thanks a lot for all this very useful and detailed information :-)
> Hoenestly I do not understand everything but a few things a now much
> clearer. I also investigated my soundcards (Both DACS iNANO and DIY)[
As a final action to test - you could try converting the DXD that has
marcoc1712 wrote:
> The problem here is that the wav header is missing or malformed in the
> stream. Daphile was the first to adopt R2 mods in order to read the
> header from the stream, as far as I Know is identical to R2 in that
> matter, but maybe Kimmo modified the code that investigate
You can look at the USB device's advertised capabilities at USB level
(which are used by ALSA) using the "lsusb -v" command. Output is
verbose there are sections which are nearly self explanatory such as
fragment below.
Code:
AudioStreaming Interface Descriptor:
s25a wrote:
> Is there a way to request the interface capabilities? Something
> likeOutput hw:Card and then it shows you what it is possible?
> What I am not sure about isI am using this USB --> I2S Interface for
> example:
>
Your discussion has moved on but I'd like to conclude the offshoot I
started.
I don't know DXD but I think I understand the underlying issue.
DXD "hide" in a WAV file format - WAV is just a convenient format to
hold the DXD datastream which can be used to trick LMS to send the DXD
data stream
s25a wrote:
> Hi MArco,
>
> thanks for still supporting. I have found out a little bit more.
>
> I installed Daphile to use as the mediaServer.
> I use the IFI iNano Dac for testing (This defintly should handle the
> 32bit correct)
>
> When I start Daphiles internal Player ith the iNANO Dac
Hi MArco,
thanks for still supporting. I have found out a little bit more.
I installed Daphile to use as the mediaServer.
I use the IFI iNano Dac for testing (This defintly should handle the
32bit correct)
When I start Daphiles internal Player ith the iNANO Dac (As far as I
understood he
s25a wrote:
> Hi Marco,
>
> >
Code:
> > I'm not going to help you with custom convert, i wrote C-3PO to get rid
of it...
> >
> Sure and that makes sense as it is much more comfortable. It was just
> for getting some more background :-)
>
>
>
Hi Marco,
Code:
I'm not going to help you with custom convert, i wrote C-3PO to get rid of
it...
Sure and that makes sense as it is much more comfortable. It was just
for getting some more background :-)
> As I wrote before, the problem here is
s25a wrote:
> Hi,
>
> ouups :-) Here are now the right headers:
>
> >
Code:
> >
> server:~$ hd -n 512
/tank/media/TEST/What-A-Wonderful-World_DXD352KHz_2chDXD.wav
> 52 49 46 46 2a 7a b1 24 57 41 56 45 4a 55 4e 4b
|RIFF*z.$WAVEJUNK|
> 0010 1c
Hi,
ouups :-) Here are now the right headers:
Code:
server:~$ hd -n 512
/tank/media/TEST/What-A-Wonderful-World_DXD352KHz_2chDXD.wav
52 49 46 46 2a 7a b1 24 57 41 56 45 4a 55 4e 4b |RIFF*z.$WAVEJUNK|
0010 1c 00 00 00 2a 7a b1 24 00 00 00 00
s25a wrote:
>
> ...
> The only way to get the DXD
> (What-A-Wonderful-World_DXD352KHz_2chDXD.wav) file to work is:
>
> 1) Install C-3PO Plugin
> 2a) Start squeezelite version R2 from Marco with
> >
Code:
> > ./squeezeR2 -d decode=debug -D :u32be -o hw:CARD=D20,DEV=0
The hex dump of the WAV file header is wrong as you left used the wrong
commandline you use "hd - n 512 " instead of "hd -n 512 "
The digits on the left hand side of dump should start at 0 and you
need to see the "RIFF" - if there is no "RIFF" at start of header - file
is not a WAV file.
Hi again,
sorry for the late response I did a lot of testing and here are my
results:
>
> If I understand you - the WAV file is not reall a WAV file of PCM
> samples but a set of data samples which is DXD. In which case the WAV
> header can be anything as long as data is passed through to
s25a wrote:
> Hi all,
>
> Thanks a lot - it's getting closer :-)
>
>
> Good question next question :-) I don't know to be honest.
> One of my test DAC is this one:
> https://ifi-audio.com/products/nano-ione/
> The only specification I see is it can play 352Khz DXD...So I assume it
> should.
Hi all,
Thanks a lot - it's getting closer :-)
> As I understand the earlier problem - the Flac->wav showed the output
> WAV file was 32 bit floating point PCM - does your DAC support 32 bit
> floating point PCM ?
Good question next question :-) I don't know to be honest.
One of my test DAC
bpa wrote:
> As I understand the earlier problem - the Flac->wav showed the output
> WAV file was 32 bit floating point PCM - does your DAC support 32 bit
> floating point PCM ?
if not, you could add sox with the correct output format to the
custom-convert.conf file, or use C-3PO plugin.
ralphy wrote:
> Transcoding wav to flac is the default file types handling for LMS.
Yep,this as many other 'standard' settings in LMS are really inadequate
to get the better sound quality out of your files, but settings are
there to be changed...
s25a wrote:
> Hi all,
>
> I fully agree adding a extra cycle of compression does not really make
> sense.
> Is it possible to just pass through. This would help especially for the
> Highres Files :-)
>
> Thanks S
something like:
wav-pcm-*-*
-
in custom-convert.conf is all what you need.
s25a wrote:
> Hi again, I disabled the conversion to FLAC in Settings/Advanced/File
> Types.
> Now it's working however I only hear a lot of noise with a very soft
> pattern of the song in background. Tested with 2 dacs...Same result.
> Same in your setups?
>
> Thanks S
As I understand the
s25a wrote:
> Hi all,
>
> I fully agree adding a extra cycle of compression does not really make
> sense.
> Is it possible to just pass through. This would help especially for the
> Highres Files :-)
>
> Thanks S
Hi again, I disabled the conversion to FLAC in Settings/Advanced/File
Types.
ralphy wrote:
> Transcoding wav to flac is the default file types handling for LMS.
Hi all,
I fully agree adding a extra cycle of compression does not really make
sense.
Is it possible to just pass through. This would help especially for the
Highres Files :-)
Thanks S
marcoc1712 wrote:
> What's the pont in trascoding wav to flac?
>
> Taht way yoyu are adding a compression/decompression cicle, why not
> simply play those files as plain 'native' pcm?
Transcoding wav to flac is the default file types handling for LMS.
Ralphy
*1*-Touch, *5*-Classics,
What's the pont in trascoding wav to flac?
Taht way yoyu are adding a compression/decompression cicle, why not
simply play those files as plain 'native' pcm?
Author of C-3PO plugin, Squeezelite-R2, Falcon Web
ralphy wrote:
> The flac binary errors on these two and doesn't create a flac file as
> noted in my previous post.
My experience is just from transcoding problems and how to dientoify
them.
According to other sites WAV format 3 is 32 bit IEEE float which is not
supported by FLAC.
Not sure if
bpa wrote:
> All flac messages are warnings and it says it converts the files so is
> the problem sox.
>
> Run the conversion lines in two staeps and check the output of each with
> a non LMS player.
> i.e.
> Conversion lines.
> >
Code:
> >
>
All flac messages are warnings and it says it converts the files so is
the problem sox.
Run the conversion lines in two staeps and check the output of each with
a non LMS player.
i.e.
Conversion lines.
Code:
"/opt/logitechmediaserver/Bin/i386-linux/flac
" -cs
s25a wrote:
> Hi Ralphy,
>
> ok thanks a lot for this feedback.
>
> So LMS handles the files not in a correct way, right?
> It would make sense that I report that back to the LMS developper, I
> guess.
>
> Thanks S
You can ask him, but it's the flac program that doesn't know how to
handle
Hi Ralphy,
ok thanks a lot for this feedback.
So LMS handles the files not in a correct way, right?
It would make sense that I report that back to the LMS developper, I
guess.
Thanks S
s25a's Profile:
I took a quick look at the 3 test files on onedrive.
LMS tries to convert the wav files to flac by default and 2 don't play
because the WAV flac/sox transcoding fails.
Code:
[18-08-14 14:02:24.1155] Slim::Player::Song::open (559) Tokenized command:
Hi Marco, Hi Ralphy,
> All the files you sent to me are 352KHz, I have to switch to win to play
> them with sueezelite, I'll do asap, but it seems to me they don't have
> any problem related to sample rate
Yes I can confirm I can play everything under Windows (Foobar). I can
also play the
s25a wrote:
> Hi Ralphy,
>
> Yes it does. With this I can now Play DSD512 :-) Thanks.
>
> What still does not work is the PCM768 file I uploaded here in the
> forum. But this did also not work with Marco R2 Release. Also the DXD
> (High-Res Wav Files) I provided you via Onedrive still do not
s25a wrote:
> Hi Ralphy,
>
>
>
> Yes it does. With this I can now Play DSD512 :-) Thanks.
>
> What still does not work is the PCM768 file I uploaded here in the
> forum. But this did also not work with Marco R2 Release. Also the DXD
> (High-Res Wav Files) I provided you via Onedrive still
marcoc1712 wrote:
> pcm 768KHz should work with that patch, if the problem is sample rate,
> I'll have a try with your files.
Thanks Marco :-)
What also could be is that the LMS is the Problem not the Player itself.
I have already updated to an nighly version (7.9.2.) which did not
help.
But
s25a wrote:
> Hi Ralphy,
>
>
>
> Yes it does. With this I can now Play DSD512 :-) Thanks.
>
> What still does not work is the PCM768 file I uploaded here in the
> forum. But this did also not work with Marco R2 Release. Also the DXD
> (High-Res Wav Files) I provided you via Onedrive still
Hi Ralphy,
> Does the attached patch to add the missing sample rates fix it?
Yes it does. With this I can now Play DSD512 :-) Thanks.
What still does not work is the PCM768 file I uploaded here in the
forum. But this did also not work with Marco R2 Release. Also the DXD
(High-Res Wav Files)
marcoc1712 wrote:
> My R2 versìon could handle pcm up to 768Hz, If I well remember, I sent
> the patch (lms_downsampling_option+768kHz_maxrate) to Ralphy togheter
> with the one to play server side resampled pcm, but he decided not to
> include it in his version. Btw, the mod by itself is
s25a wrote:
> Hi MArco,
>
> thanks a lot. I tested with your latest r2 release from March 2017.
> However there's the same behaviour with the 768Khz file. It does not
> Play. I fully agree for now it's not necesarry as there is simply no
> music on the market but for testing purpose
Hi MArco,
thanks a lot. I tested with your latest r2 release from March 2017.
However there's the same behaviour with the 768Khz file. It does not
Play. I fully agree for now it's not necesarry as there is simply no
music on the market but for testing purpose interesting that it does not
play.
s25a wrote:
> Hi,
>
>
>
> ok thanks Marco. That would explain it. Do you know which Decoder is
> used for WAV Files? And what the maximum Sampling Rate is?
> I just ask because maybe if it can also not Play 352Khz it mayba the
> reason why the DXD Files are not Playing.
>
> As far as I
Hi,
> Is squeezelite supporting 768Khz PCM? If I well remembre no.
ok thanks Marco. That would explain it. Do you know which Decoder is
used for WAV Files? And what the maximum Sampling Rate is?
I just ask because maybe if it can also not Play 352Khz it mayba the
reason why the DXD Files are
s25a wrote:
> Start squeezeilte:
>
> >
Code:
> >
> ./squeezelite -d decode=debug -R -u vME:::28 -D :u32be -o "YOUR Sound Card
CARD"
>
> >
> If it does not start the DSD decoder might be not included (option D
> in the command line) - You
totoroBounced wrote:
> Title says it all. I'm using Squeezelite 1.9 with LMS 7.9.1 (not 7.9.0)
> and while I can get DoP working, I am not getting native DSD. Is there a
> funky combination of plugins or SL flags I need to set?
>
> Thank you!
>
> Erik
Start squeezeilte:
Code:
Title says it all. I'm using Squeezelite 1.9 with LMS 7.9.0 and while I
can get DoP working, I am not getting native DSD. Is there a funky
combination of plugins or SL flags I need to set?
Thank you!
Erik
marcoc1712 wrote:
> I was thinking you added -x at some point, togheter with -W, sure is my
> fault, sorry for that.
>
> -Z is new to me, what's the difference with -r ?
You can tell lms that the player supports a higher sample rate that it
actually does and then have squeezelite resample
ralphy wrote:
> I never removed the -x option. It was never part of Triode's original
> squeezelite source.
>
> You might be able to use the -Z option to achieve the same result.
>
> -Z Report rate to server in helo as the maximum
> sample rate we can support
I was thinking you
marcoc1712 wrote:
> Indeed, looks like the new version from Ralphy lack the
>
> -xDisable downsampling requests to LMS
>
> option. Don't know why he decided that way, both Daphile and my R2
> version supports it.
I never removed the -x option. It was never part of
s25a wrote:
> Hi,
>
> thanks a lot for all the information. It's getting clearer bit by bit
> :-)
>
>
>
> Yes it's definitely 192Khz. So as far as I understood. Squeezelite hands
> over to LMS that it's not capable to play and LMS than resamples right?
> I wanted to test your -x Parameter
Hi,
thanks a lot for all the information. It's getting clearer bit by bit
:-)
> Sure is 192KHz? "resample_newstream:232 disable resampling - rates
> match" state is not, maybe you are downsampling server side, try tyo add
> -x to the command line to avoid it, if you like more, but I would
s25a wrote:
> Hi,
>
> thanks for your answer.
>
>
>
> Hi that is exactly what I do not understand. The File is a DXD file
> http://dsd-guide.com/faq/what-dxd-it-dsd
>
> Could it be possible that LMS does not recognize it. At least it shows
> the correct bitrate.
I don't know what DXD is,
Hi,
thanks for your answer.
> As far as LMS is concerned this is a .wav file, then all the transcoding
> defined for WAV take place. In this case it seems to me is converted to
> FLAC 44.1/16.
Hi that is exactly what I do not understand. The File is a DXD file
s25a wrote:
> Hi Again,
>
> ...With this almost every track Plays. However I have one which does
> not. This is DXD Format. Does anyone have an idea?
>
> What-A-Wonderful-World_DXD352KHz_2chDXD.wav...
As far as LMS is concerned this is a .wav file. Remenber to add -W to
squeezelite command
Hi Again,
for all who want to compile squeezelite find below a short manual for
Debian 9 (Debian 8 does not work due to Alsa version) - IncludingNative
DSD Support and Resampler
Code:
Prepare
sudo apt-get install cmake g++ make libasound2 libasound2-dev
Paul,
thank you so much - that was the trick and now it starts with DSD
Code:
./squeezelite -n IFI -m 00:22:4d:b7:7d:b5 -d decode=debug -D :u32be -o
hw:CARD=Audio,DEV=0
[10:58:45.489171] decode_init:153 init decode
[10:58:45.489300] register_dsd:908 using dsd
paul- wrote:
> Look at the Makefile
> https://github.com/ralph-irving/squeezelite/blob/master/Makefile
>
> You need to pass OPTS="-DDSD" to your make command. Plus any other
> options you want built in.
You'll need to remove wiringpi or it will fail dependencies, I seem to
remember
Look at the Makefile
https://github.com/ralph-irving/squeezelite/blob/master/Makefile
You need to pass OPTS="-DDSD" to your make command. Plus any other
options you want built in.
piCorePlayer a small player for the Raspberry Pi in RAM.
Homepage:
Hi Paul,
thanks a lot for this information. I did not know.
Then the question would be how do I get to the atual release that
includes the dsd decoder?
When I compile it by myself it is not included. Maybe I have to install
some libs before but I am not sure which one.
Or as an option if
Ralphy applied the DSD patches starting at version 1.9.0-1093
piCorePlayer a small player for the Raspberry Pi in RAM.
Homepage: https://sites.google.com/site/picoreplayer/home
Please 'donate'
Hi again,
ok one step further :-) I found out the difference between Ralphys and
Marcos version. But first of all - muisunderstanding from my side
The Parameter -D is necessary also for native DSD.
What I did not know is that you have to define the output format
afterwards. so -D :u32be
Hi again,
can someone help me to understand a little bit more in DSD Playback? I
have three version of squeezelite here to test.
squeezelite-1.8.7-1052-debian8-x86_64 (By Ralphy)
squeezelite-1.9.0-1105-debian8-x86_64 (By Ralphy)
squeezelite-R2-deb-x86_64 (My Marco)
First one is the latest
Here is another way to do it:
https://forums.slimdevices.com/showthread.php?108075-Running-2-different-external-DACs-from-the-same-Pi-using-piCorePlayer
If you read through the thread (it is only two pages) there are a couple
of links with further details.
Ronnie
> Perhaps add the command line switch to fake a MAC address for the 2nd
> one (e.g. take your real MAC address and add 1)
Hi Paul,
thanks a lot. Yes that's the trick. With two different MAC Adresses (One
real, One Fake) it opens two Player and I see them in the Interface. I
can also Play
Perhaps add the command line switch to fake a MAC address for the 2nd
one (e.g. take your real MAC address and add 1)
Paul Webster
http://dabdig.blogspot.com
Author Radio France (FIP etc) plugin
Paul Webster's Profile:
Me again :-)
Different topic but maybe the right thread here. I did a bit of a
research to find out if I can start more that one squeezelite instance
on one machine. As I have two USB Sound cards connected it would be
intersing If these can act as two players on one physical system.
Therefore
Hi Ralphy,
sorry for the late reply but wanted to test it a few hours/days to be
sure that it works with your patch. And yes - I did not have any crash
with your provided release :-) Thanks
I will test for further few days and confirm but I assume that this is
the solution now.
Thank you so
s25a wrote:
> And some more:
>
> - I also have a RASP 3 with PCP installed - 3.50 (normal) with
> Squeezelite v1.8.7-1052 Also Crash at 3.42 with mad Decoder
> however when I connect to another LMS Server (one that is not running on
> a virtual machine) it crashes about 10secs later.(
s25a wrote:
> Hi Ralphy,
>
> I am not sure how this dropbox request works as I only can download
> something. However I already uploaded the track:
> https://1drv.ms/u/s!Al2Cg0XrL0I-gcELDeZN8oz0ivPL6Q
>
> Can you download it from there?
>
> Thanks S
Yes, I have downloaded the file and am
Hi Ralphy,
I am not sure how this dropbox request works as I only can download
something. However I already uploaded the track:
https://1drv.ms/u/s!Al2Cg0XrL0I-gcELDeZN8oz0ivPL6Q
Can you download it from there?
Thanks S
And some more:
- I also have a RASP 3 with PCP installed - 3.50 (normal) with
Squeezelite v1.8.7-1052 Also Crash at 3.42 with mad Decoder
however when I connect to another LMS Server (one that is not running on
a virtual machine) it crashes about 10secs later.( while chanig to next
track)
>
> ralphy
>
> Try forcing squeezelite to use the mpg codec instead of mad for mp3
> by added -e mad to the command line.
>
> Do the problem mp3 files play with the mpg decoder?
>
> You can confirm which codec squeezelite is using by adding -d
> decode=debug
>
Yes that is the trick :-)
Try forcing squeezelite to use the mpg codec instead of mad for mp3 by
added -e mad to the command line.
Do the problem mp3 files play with the mpg decoder?
You can confirm which codec squeezelite is using by adding -d
decode=debug
Code:
squeezelite -e mad -d
s25a, have you checked the mp3 file for errors? I had a few mp3 files
that would confuse pCp and it turned out they were corrupted, dbPowerAmp
wouldn't calculate replay gain as it reported an error in the files. I
ended up deleting thme.
A camel is a racehorse designed by a committee.
Seen
OK shame on me :-(
the squeezelite binary provided by Jeff did not Play any MP3s on my
system (That was the reason why the file was left out)
Finally I could compile it by myself on my debian. This version also
plays MP3s however - back to start: It crashes at 3:40 :-(
Sorry for confusion.
Code:
Heres a squeezelite I compiled on a Debian Stretch x86_64 machine you can try
http://www.mediafire.com/file/j4peqw...te.x86_64/file
But this seems to crash as well !
Sorry have to revise. I had to do a reboot of the system and
>
> Heres a squeezelite I compiled on a Debian Stretch x86_64 machine you
> can try http://www.mediafire.com/file/j4peqw...te.x86_64/file
>
> But this seems to crash as well !
>
Hi again - yes dame here it crashes. Probably only the devs can help
here.
Thanks a lot Alex
s25a wrote:
> Hi again,
>
> thanks a lot. I would try with latest GIT Version to check if it works.
>
> Just one problem - never done this compiling before. Sorry for asking
> but if possible could you guide me and help with it?
> I have not find a documentation yet (readme)
>
> Thanks S
Hi again,
thanks a lot. I would try with latest GIT Version to check if it works.
Just one problem - never done this compiling before. Sorry for asking
but if possible could you guide me and help with it?
I have not find a documentation yet (readme)
Thanks S
s25a wrote:
> Thanks Jeff,
>
> yes that helps. Where can I get this squeezelite version v1.9.0-1104 you
> mentioned below for Debian 9 / x86_64
>
> Thanks S
>
> and BTW: I found that there is an error in the MP3 file which can be
> corrected with some tools however this should not cause
Thanks Jeff,
yes that helps. Where can I get this squeezelite version v1.9.0-1104 you
mentioned below for Debian 9 / x86_64
Thanks S
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s25a wrote:
> Hi all,
>
> I have a very strange behavior on several Players. With certain MP3
> tracks squeezelite stops working. Please find below more details.
>
> I am using the :
>
> > https://sourceforge.net/projects/lmsclients/files/squeezelite/linux/
>
ralphy wrote:
> Thanks Jeff.
>
> I've applied 'your changes in github.'
> (https://github.com/ralph-irving/squeezelite/commit/c56dbb0293e7a35470a53f2ec8c6dff0283a05a1)
> (1.9.0.1104).
Thank you Ralphy !
*Players:* SliMP3,Squeezebox3 x3,Receiver,SqueezeLiteX,PiCorePlayer
x3,Wandboard
Hi all,
I have a very strange behavior on several Players. With certain MP3
tracks squeezelite stops working. Please find below more details.
I am using the :
> https://sourceforge.net/projects/lmsclients/files/squeezelite/linux/
squeezelite-1.8.7-1052-debian8-x86_64.tar.gz
And LMS final
Jeff07971 wrote:
> Hope this helps
>
> Jeff
Thanks Jeff.
I've applied 'your changes in github.'
(https://github.com/ralph-irving/squeezelite/commit/c56dbb0293e7a35470a53f2ec8c6dff0283a05a1)
(1.9.0.1104).
Ralphy
*1*-Touch, *5*-Classics, *3*-Booms, *1*-UE Radio
'Squeezebox client builds'
ralphy wrote:
> Okay.
>
>
>
> Great! I'll apply your patch after we hear back on how the testing
> goes.
Hi Ralphy,
I have been running the patched version of SL on my 3 Pcp systems for 3
days now and have found no issuses whatsoever.
Sleep (Fade out and turn off after "sleep" time)
paul- wrote:
> Ralphy,
>
> I don't see why we cannot just remove that part of the code. I put it
> in a long time ago before I learned about the powersave extension to
> LMS.
>
> Paul
Okay.
Jeff07971 wrote:
> Hi,
>
> I'll report back after some more testing.
>
>
Great! I'll apply
Hi,
I have had a look at slimproto.c and basically removed all the
references to "GPIO"
I have compiled this and SL seems to work fine on my test system, I then
created a patch file and applied this to a "clean" git clone and again
compiled.
I am now testing this SL on my test system and will
Hi Ralphy, Paul-
@Ralphy, I think either you misunderstood my post or I missunderstood
your reply !
Your patch does compile and run OK but it shuts down the GPIO
immeadiately after the player stops !, I was aiming for not shutting
down at all :)
I have to agree with Paul- this behavour seems
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