Re: IOS 8 and xCode

2014-06-19 Thread Mark Wilcox
Objective-C. You can't use Objective-C in the IDE and you won't be able to use Swift. It will be possible to write extensions (externals) in Swift but because the engine is C++ they will need a standard C or Objective-C wrapper to be able to talk to the engine. -- Mark Wilcox m...@sorcery-ltd.co.uk

Re: iOS reference document - iOSBrowser

2014-06-19 Thread Mark Wilcox
features of a newer iOS browser? No, although there is a new WKWebView class in iOS 8 that allows significantly more interaction between the app and the web content. There are of course no official plans to support it in LiveCode yet. -- Mark Wilcox m...@sorcery-ltd.co.uk References 1. https

Re: Compile IOS Externals

2014-06-20 Thread Mark Wilcox
Hi, This external is only a couple of lines of code - I very much doubt it doesn't compile, you probably have a linking problem. If you post the errors then maybe it'll be easy to solve and it might also provide valuable learning for other externals. -- Mark Wilcox m...@sorcery-ltd.co.uk

Re: WebRTC support and Chromium Embedded Framework in LiveCode

2014-07-01 Thread Mark Wilcox
. -- Mark Wilcox m...@sorcery-ltd.co.uk On Tue, Jul 1, 2014, at 02:40 AM, David Bovill wrote: Thanks Alejandro - I just tested and on OSX with revBrowserOpenCEF (which is Chrome 32) - I get a score of 472 rather than 503 for Chrome 32. It looks like webRTC is not available on Chrome 32 version

Re: WebRTC support and Chromium Embedded Framework in LiveCode

2014-07-01 Thread Mark Wilcox
*revBrowserAddJavaScriptHandler* is for now CEF specific - is the plan to add this to mobile platforms? On 1 July 2014 14:08, Mark Wilcox m...@sorcery-ltd.co.uk wrote: For iOS it's against the App Store rules to include your own browser engine (no downloadable code execution allowed

Re: We're Funding LiveCode For the Web

2014-07-01 Thread Mark Wilcox
refused to implement it. IndexedDB looks like the option that everyone eventually agreed on but it's not implemented everywhere yet. I suspect it will be fairly widespread by the time the HTML5 deployment option is complete though... -- Mark Wilcox m...@sorcery-ltd.co.uk

Re: CEF browser - how to allow cross origin requests using the file:// protocol?

2014-07-11 Thread Mark Wilcox
flexible. -- Mark Wilcox m...@sorcery-ltd.co.uk ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode

Re: [OT] SWIFT

2014-07-15 Thread Mark Wilcox
http://swift-lang.org/main/ This is the wrong Swift. Yes, Apple gave their new programming language the same name as an existing one. Mark ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and

Re: Matching funding

2014-07-19 Thread Mark Wilcox
The matched funding is in addition to the total. I don't know the exact source but assume it's some government scheme, matched funding seems to be the preferred method in the UK. It's the main thing that makes the campaign worthwhile. They pre-sell licences people would need anyway at a slight

Re: iPhone kiosk

2014-08-25 Thread Mark Wilcox
into single app mode. Of course the devil is in the details but I recommend looking into all of the legitimate solutions before going down the jailbreak route. -- Mark Wilcox m...@sorcery-ltd.co.uk On Mon, Aug 25, 2014, at 06:45 AM, Richard Miller wrote: Hoping someone here knows the answer

Re: iPhone kiosk

2014-08-25 Thread Mark Wilcox
because the firmware itself includes version and signature checking. What's so special about this custom hardware that the device needs to be jailbroken? Why can't it go down the MFi route? -- Mark Wilcox m...@sorcery-ltd.co.uk On Mon, Aug 25, 2014, at 12:55 PM, Richard Miller wrote: Jailbreaking

Re: iPhone kiosk

2014-08-26 Thread Mark Wilcox
Obviously I don't know the details but if you're going to run in a single app mode, then complete control of the phone while your app is running is possible without a jailbreak - it's just control whilst in Springboard and other people's apps you need to jailbreak for. -- Mark Wilcox m

Re: 64-bit App Store requirement

2014-10-24 Thread Mark Wilcox
On 23 Oct 2014, at 14:45, Richard Gaskin ambassa...@fourthworld.com wrote: You may just be ahead of your time. After all, it seem unlikely Apple will be shipping an iOS device that has more than 4 GB RAM, and even if they did, with PAE it would only be logically necessary if they

Re: which iPhone...

2014-11-10 Thread Mark Wilcox
If you don't have the appropriate launch screen / launch images for the iPhone 6/6+ then your app gets run at iPhone 5 size and scaled up. Sent from my iPhone On 10 Nov 2014, at 22:16, John Dixon dixo...@hotmail.co.uk wrote: Now I am a little confused ... xCode 6.0, OSX 10.9.5, LC

Re: LiveCode and WebSockets

2013-07-08 Thread Mark Wilcox
and Android included. They can be set to act as clients of any kind of nTier server side application (LC-Server, PHP, RoR, etc...). Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit : I'm interested in using something like socket.io as part of a backend for mobile (and maybe also desktop) apps. However

Re: Object Architecture ?

2013-07-09 Thread Mark Wilcox
IDE: Object Architecture My take on this was that the IDE part implies this is restructuring of the IDE and not a feature of the engine or language at all.  ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to

Re: LiveCode and WebSockets

2013-07-09 Thread Mark Wilcox
Thanks Pierre, I'm pretty sure I could make something like that work but it's a nasty kludge, I'm not in any hurry (busy with non-LiveCode projects at the moment anyway) and when I get around to looking at it, I want to do it properly. :) From: Pierre Sahores

Re: LiveCode and WebSockets

2013-07-09 Thread Mark Wilcox
 Would you care to discuss the difference between websockets and the socketswe work with in livecode or point me to some basic information on the websocket implementation you think we could implement in pure livecode? What things would keep it from working very efficiently? I see you already

Re: App Failed to install - iPad app

2013-07-10 Thread Mark Wilcox
Sadly the install process is one where Apple believes in security through obscurity.  You get generic error messages for everything that goes wrong with no further debug info. Make sure you have the correct device ID included in the provisioning profile you are using in the standalone

Re: revOnline and Open Source

2013-08-01 Thread Mark Wilcox
This thread is too long and full of misunderstandings (even from the expert lawyer on the technical side) to reply to every post separately.  Here's my take (IANAL but I did work for a open source software foundation and write the licensing FAQs etc): 1) Anything published without an explicit

Re: revOnline and Open Source

2013-08-01 Thread Mark Wilcox
Kevin Miller wrote: I think most of the people sharing on revOnline are happy for their ideas to be used, otherwise they wouldn't have uploaded the stacks. However I do agree that some legal clarification is a good idea. How about we state that everything on revOnline is automatically public

Re: revOnline and Open Source

2013-08-01 Thread Mark Wilcox
Dr. Hawkins doch...@gmail.com wrote: If they don't contain *any* code, I agree.  If I designed such a file format, it would only have descriptions of what the user did, and would be pure ascii. I can't tell; there are certainly non-ascii characters in there, and I just don't know what

Re: revOnline and Open Source

2013-08-01 Thread Mark Wilcox
Richmond wrote: If copyright is not explicitly stated then, surely, the thing is up for grabs . . . That is very definitely not the case, although ideas can't be copyrighted only a particular expression of an idea.  So if you made a calculator app that looked and/or worked exactly like

Re: Submitting to Apple... at what size ?

2013-08-01 Thread Mark Wilcox
The only automated check that Apple are likely to do is ensure that you include the retina splash screen images in the bundle.  Beyond that, it's down to a reviewer deciding that your graphics look low-res/poor quality on a retina display - I haven't heard of any rejections for that reason.

Re: revOnline and Open Source

2013-08-02 Thread Mark Wilcox
Monte Goulding mo...@sweattechnologies.com wrote:  It's nice when you guys get involved. I totally agree with the logic behind what you said by the way. Unfortunately this stuff isn't as logical as we often assume it is ;-) I also think the law in this area is bonkers and agree with the more

Re: MobGui and Resolution Indipendence

2013-08-07 Thread Mark Wilcox
 Then I wonder how to deal with the MIT licence if I have to deploy a commercial app. The MIT license tells you - you have to provide a copy of the copyright notice and permission statement (essentially a copy of the license file) with all copies of the software, although I'm sure Monte isn't

Re: linking for armv7 failed...

2013-08-07 Thread Mark Wilcox
Are you using any externals that might not have been built for armv7? From: John Dixon dixo...@hotmail.co.uk To: use-livecode@lists.runrev.com use-livecode@lists.runrev.com Sent: Wednesday, 7 August 2013, 9:48 Subject: linking for armv7 failed... I am in the

Re: Getting the Public IP address

2013-08-08 Thread Mark Wilcox
I am trying to establish the User's public IP address. The Scripter's Scrapbook has several methods, all of which return the same result and all of which seem to return a local IP address (e.g. put the hostnametoaddress of the hostname into myIP). I am getting 192.168.2.2 (local) instead of

Re: community vs commercial for internal distribution of iOS apps

2013-08-20 Thread Mark Wilcox
It's distribution not use that counts in the GPL. If you put the download behind a login then you could possibly argue that the distribution was entirely internal, however, students are not generally under the control of an organisation in the same way that employees are - a student could

Re: community vs commercial for internal distribution of iOS apps

2013-08-20 Thread Mark Wilcox
Just for clarify : if i look in the binary of a standalone created by the community edition, i can see all the scripts aka the source code, no ? Yes, there's no encryption or password protection on community edition stacks but the GPL does not accept being able to extract the code in some

Re: Sprite Kit, Box2D, Performance and LiveCode's Approach to Game Coding

2013-08-21 Thread Mark Wilcox
I wrote an extensive response to your original mail on this thread but sadly lost it to rubbish Yahoo! webmail + the 15k limit on the list. (FWIW, JavaScript is not 50 times slower than C++ but with modern JS engines like Google's v8 more like 5 times + that amazing Citadel demo with the unreal

Re: Sprite Kit, Box2D, Performance and LiveCode's Approach to Game Coding

2013-08-21 Thread Mark Wilcox
Box2d is definitely fun to play with but it's really only good for games that inherently need physics simulation - Angry Birds is a good example. (BTW, box2d is also the physics engine in Sprite Kit, which is basically Apple's cocos2d Lite - since the cocos2d developers started focussing on the

Re: Implications of DOJ vs Apple for developers?

2013-08-26 Thread Mark Wilcox
Publishers could set their price, they just couldn't set it any lower than was available in Apple's store. Apple very clearly did collude with publishers to try to set some minimum pricing for ebooks, which is most certainly against the law. The DoJ is bonkers because the minimum pricing

Re: Facebook authorisation on iOS

2013-09-10 Thread Mark Wilcox
Hi Gerry, I don't know how Andre Garcia's library works but assume it's not using an external that wraps the Facebook SDK for iOS. From painful personal experience I'd advise against any attempt to access Facebook other than through the official SDKs or platform native interfaces (e.g. for

Re: Pitch shifting Audio

2013-09-20 Thread Mark Wilcox
To pitch shift audio in real-time here is the basis for a cross-platform external: http://www.surina.net/soundtouch/ This could probably be integrated alone quite neatly. Pulling the audio out of a video to be able to pitch shift it in real-time could be done with ffmpeg (you need to decode it

Re: iOS 7 / Xcode 5 and the status bar.

2013-10-01 Thread Mark Wilcox
John's right - on iOS 7 apps are full screen by default with a translucent status bar floating on top. This happens to native apps when you build under the iOS 7 SDK too. It's a platform change that apps should adapt to. Since the status bar is translucent it matters what goes underneath, so

Re: Updating iOS apps

2013-10-02 Thread Mark Wilcox
FWIW, you can also use TestFlight with an Enterprise developer account (I think it's limited to 1000 users) but an Enterprise distribution certificate frees you from the hassle of managing device IDs - for an extra $200/year it's almost certainly worth it for avoiding the pain of the

Re: A Text file format for LiveCode

2013-10-07 Thread Mark Wilcox
Personally I think there may be some value in having the default developer view of a stack as a set of (mostly) text files. There would then be a tool that does a lot of what lcVCS does which turns that into a binary stack format for runtime size and performance - a lot of languages compile

Re: [OT] web training video delivery - how do YOU do it?

2013-10-09 Thread Mark Wilcox
Hi Phil, I don't deliver web training but I do have some experience with getting videos to work across a lot of browsers. The only way of delivering videos to old browsers and maintaining your sanity is Flash. Even then, Adobe dropped support for IE6 last year, so the user has to have an old

Re: The status of 6.5.1

2014-01-20 Thread Mark Wilcox
There's not enough time to test every pre-existing feature. There needs to be an automated monkey machine to run each new version through. There is, they've been writing one for a while now. The only quibble I have here is that I foresaw and asked about this potential quality issue doing

Re: New Year Roadmap

2014-01-20 Thread Mark Wilcox
 Funny how it is the Roadmap from last year. As someone who bought a lifetime license in the Kickstarter based on the promised new functionality, I really wasn't expecting them to deliver in the originally stated timeframe - I have too much experience with complex software projects for that.

Re: Enterprise iOS License Distribution...

2014-04-10 Thread Mark Wilcox
Profile Manager includes Mobile Device Management for iOS devices. It's definitely the right way to be doing this. No idea why it's not recognising the file but I thought I'd add that an app signed for enterprise distribution can be installed directly on ANY iOS device, not just through MDM.

Re: Enterprise iOS License Distribution...

2014-04-16 Thread Mark Wilcox
2. I’m also wondering if there is something special that needs to be done to the iOS app after LiveCode creates the iOS app. The iOS appears to have a app extension and not an ipa extension. Also, I’m guessing the iOS app hast to be compressed before changing the file extension to ipa otherwise

Re: LC, IOS 7 and UIKeyCommand

2014-04-30 Thread Mark Wilcox
Hi Richard, Sorry for a rather late reply to this. I#39;m not sure what level of answer you#39;re looking for. You#39;ve found the appropriate incantations in Objective-C. They need to be used in an external, or someone would need to contribute this feature to the engine. Given the issue noted

Re: LC, Android video control

2014-05-01 Thread Mark Wilcox
I'm not aware of any external that gives you low-level video access on Android. I think it would be possible to create such an external but - Android externals are a rather new feature, Monte did a lot of the work to enable them (I'm not sure if anyone else has built one yet?) and lower level

Re: [OT] New pricing (GPL issues)

2013-04-08 Thread Mark Wilcox
OK, second post in a row - really sorry for forgetting to delete the whole digest from the end of the last one before I hit send.  Promise not to do it again. :) Apple don't have an explicit policy against the GPL or any other open source license as far as I'm aware.  I am not an IP lawyer

Re: Open Livecode Login

2013-04-10 Thread Mark Wilcox
Having an online login for an open source product doesn't happen for a good reason. When the source is available, someone will remove the login requirement. RunRev should be allowed some faltering first steps into open source, it's not an easy transition and they're doing an awful lot of it

Re: Open Livecode Login

2013-04-10 Thread Mark Wilcox
Kevin, Crossed your mail by being interrupted whilst typing replying on my phone. Wouldn't it make more sense to make login optional than actively invite a fork? Respectfully, Mark Kevin Miller ke...@runrev.com wrote: Our position on this is that the vast majority of users are happy to log

Re: Best Practice: Login Session on iOS

2013-04-11 Thread Mark Wilcox
Yes, Apple do reserve the right to reject your app for any reason at all but they have some fairly clear rules about licensing and logins. Here's my simplest explanation. If you want to use Apple's app store as your primary discovery mechanism (hint, you really don't want to rely on this

Re: What's the best way to store data that one iOS app sends to another?

2013-04-11 Thread Mark Wilcox
Hi all, Third attempt at my original first post to the list after writing far too much - I'll do shorter versions and split it in two. I'm new to LiveCode but went for the lifetime commercial license in the Kickstarter campaign so I'm planning to get a lot more active after I finish my

Re: Galactic Gauntlet crach

2013-04-11 Thread Mark Wilcox
Someone has posted the same linker error on StackOverflow (except for armv7). The error says you've built for the simulator (i386) but are trying to link a device binary (armv6). Don't know if this is a setting you have wrong or a LC CE 6.0 bug? Your build choices don't mention simulator or

Re: What's the best way to store data that one iOS app sends to another?

2013-04-11 Thread Mark Wilcox
 Third attempt at my original first post to the list after writing far too much - I'll do shorter versions and split it in two. And here's part 2 - to go back to the original (title) question for this thread. To communicate / sync data between 2 iOS apps and store it on a server somewhere

Re: Is it just me, again?

2013-04-12 Thread Mark Wilcox
There's something worth adding to this. It is not necessary for, say, a tools plugin in the IDE to go dual licensed. Because stack protection is only in the commercial version you'd have to have no protection on stacks for community edition users (and thus it's probably not worth having any on

Re: Is it just me, again?

2013-04-13 Thread Mark Wilcox
Hi Pete, Here's how it can work for you. If you create your lcStackBrowser with the commercial version of LiveCode and simply assert your copyright (e.g. include a copyright notice) and sell it, without password protection to both commercial and community users then everything is fine. The

Re: Is it just me, again?

2013-04-13 Thread Mark Wilcox
Minor OSS licensing note (tell me to shut up if they get dull)... From: Dr. Hawkins doch...@gmail.com To: How to use LiveCode use-livecode@lists.runrev.com Sent: Saturday, 13 April 2013, 1:48 Subject: Re: Is it just me, again? snipped out highly accurate stuff

Re: What's the best way to store data that one iOS app sends to another?

2013-04-16 Thread Mark Wilcox
From: Geoff Canyon gcan...@gmail.com To: How to use LiveCode use-livecode@lists.runrev.com Sent: Tuesday, 16 April 2013, 9:14 Subject: Re: What's the best way to store data that one iOS app sends to another? Any thoughts on https://www.firebase.com/ I've heard some good things about

Re: What's the best way to store data that one iOS app sends to another?

2013-04-16 Thread Mark Wilcox
Makes sense. If the pricing model is a major factor you might also want to look at StackMob. I believe they have unlimited free use of their basic feature set. Geoff Canyon gcan...@gmail.com wrote: On Tue, Apr 16, 2013 at 5:41 AM, Mark Wilcox m_p_wil...@yahoo.co.uk wrote: Firebase but it's

Re: What's the best way to store data that one iOS app sends to another?

2013-04-17 Thread Mark Wilcox
Monte, not sure if you're aware but Apple's not at all keen on non-game apps using GameKit. Shame because there's loads of really useful generic stuff in GameKit. Non games that show up in Game Center get rejected, or occasionally approved and then removed later. Monte Goulding

Re: What's the best way to store data that one iOS app sends to another?

2013-04-17 Thread Mark Wilcox
From: Monte Goulding mo...@sweattechnologies.com To: How to use LiveCode use-livecode@lists.runrev.com Sent: Wednesday, 17 April 2013, 8:27 Subject: Re: What's the best way to store data that one iOS app sends to another? On 17/04/2013, at 5:22 PM, Mark Wilcox

Re: mobile iOS with community version

2013-04-19 Thread Mark Wilcox
As I understand it, LC Community not building for iOS is just a bug that'll be fixed very soon. The which version do I need info specifically says you can build personal or internal use apps (not distributed outside your company) with Community Edition. To build iOS apps for devices rather

Re: Has any of the KS video tutorials been released yet?

2013-04-20 Thread Mark Wilcox
Yes, I have them all in my account now. I assume there won't be a public link since they're still paid tutorials for those that didn't pledge for them on KS. Shawn Blc shawnlivec...@gmail.com wrote: Has any of the new KS video tutorials been released yet? If so, will they appear in my account

Re: Feature request: semaphores for externals

2013-04-22 Thread Mark Wilcox
Regarding lack of comments, I think this can be traced back to Apple. They actively encourage the self-documenting code school of thought, where function and variable names are supposed to make it obvious what the code is doing. The argument against extensive comments is that they can get out

[OT] Cross-platform tools shootout

2013-04-22 Thread Mark Wilcox
Hi, I've been digging through the data from VisionMobile's last developer survey (they're running another one at the moment) which a lot of happy LiveCoder's participated in. Every week I publish some new nugget of info. This week it's the results of the developer satisfaction questions on

Re: [OT] Cross-platform tools shootout

2013-04-23 Thread Mark Wilcox
-livecode@lists.runrev.com Sent: Monday, 22 April 2013, 17:42 Subject: Re: [OT] Cross-platform tools shootout Mark Wilcox m_p_wilcox@... writes: LiveCode came out third overall in case anyone is interested in seeing the numbers: http://build.developereconomics.com/cross-platform-tools-shootout

Re: [OT] Cross-platform tools shootout

2013-04-23 Thread Mark Wilcox
Chipp Walters ch...@chipp.com wrote: Interesting as Haxe (the overall winner, and winner in Development Speed) doesn't even have an IDE. It would be interesting to have a LC/Haxe shootout with a Haxe developer, who evidently must be expert in CSS, Javascript, HTML and probably a host of

Re: Missing controls in standalone

2013-04-23 Thread Mark Wilcox
Michael Doub miked...@gmail.com Wrote: I looked at the new Standalone settings for Windows and there is something new that I have not seen before and it is not documented:  UAC Execution Level.  I get this weird behavior on the Default setting.    When I set it on Highest Available,

Re: GPL 3???

2013-04-23 Thread Mark Wilcox
GPLv2 is more or less the same as v3 from a patents perspective if I remember correctly. As a contributor, you grant anyone using the code a royalty free patent license to any related patents you hold if they use the code under the GPL. The changes related to patents were about cross-licensing

Re: GPL 3???

2013-04-23 Thread Mark Wilcox
The incompatible bits (ATL and OpenSSL) are equally incompatible with both versions of the GPL. RunRev have had to add an exception temporarily. Mark Wieder mwie...@ahsoftware.net wrote: Well, you'd know this stuff better than I would, but my understanding is that there were problems with some

Re: Splash screen localization

2013-04-24 Thread Mark Wilcox
If you're building a native iOS app the splash screen can be localised just like any other image and the system will pick the right one to display for you whilst it's loading your app. Sounds like a small feature request for LiveCode. I'll see how tricky it is to add once the IDE is open to

Re: Splash screen localization

2013-04-24 Thread Mark Wilcox
Colin Holgate co...@verizon.net wrote: Although you can set different splash screens for different languages in Xcode, that need not mean that an app published with English as its language will have the other language screens inside of it. Yes, using the default.png launch image as a

Re: Splash screen localization

2013-04-24 Thread Mark Wilcox
Colin Holgate co...@verizon.net wrote: Did it end up being a single app store submission, or two? Just one submission, only available in UK and France with localizations for each. ___ use-livecode mailing list use-livecode@lists.runrev.com Please

Re: How is this in the app store

2013-05-03 Thread Mark Wilcox
Colin Holgate co...@verizon.net wrote: Apple do allow code that could also appear in Safari pages, HTML and Javascript would be ok, but no other code really. This is not quite true - you're only allowed to download HTML and JavaScript (+ CSS) and execute it within a standard UIWebView.  

Re: How is this in the app store

2013-05-03 Thread Mark Wilcox
Colin Holgate co...@verizon.net wrote: You could choose to only enable certain features to be available after the date that you expect the app to be in the store, but that is true even when you're using embedded features. If after approval you then reveal a new feature, and users

Re: suspend/resume messages on Android?

2013-05-08 Thread Mark Wilcox
Terry Judd terry.j...@unimelb.edu.au wrote:   I'm guessing the OS probably doesn't notify the app that it's suspended. Maybe not. I think you can potentially get a list of active processes and determine which one is active. If we could poll that list using an external - if we ever get

Re: automated iOS rejection: Non-public API usage

2013-05-08 Thread Mark Wilcox
I see RunRev have jumped on the bug report quickly, which is great, but Apple deprecated the UDID a very long time ago and recently gave fair advanced warning that they'd be rejecting any apps still using it from May 1st. Since I was able to find: engine/src/mbliphoneextra.mm:t_identifier =

Re: automated iOS rejection: Non-public API usage

2013-05-09 Thread Mark Wilcox
kellymdempewolf kellymdempew...@gmail.com wrote: Is there any way that I can work around this to fix it in my own app in the  meantime? Sadly not, this is why I suggested some sort of community supported process as a safety net for Apple rule changes. Your app almost certainly doesn't use

Re: While the forum is down...

2013-05-11 Thread Mark Wilcox
Does LiveCode validate the provisioning profile in any way? Even if it does it shouldn't be too hard to remove that requirement from the IDE/build system since it's all open source. Xcode allows you to build binaries without signing them so I don't see any good reason why LiveCode should do

Re: While the forum is down...

2013-05-11 Thread Mark Wilcox
You can't build and run unless you have an appropriately provisioned device connected but you can build or archive without one - you need to be able to for building anything that's not signed for your device, including app store submission builds. Colin Holgate co...@verizon.net wrote: This

Re: Odin down ?

2013-05-11 Thread Mark Wilcox
Heather said the on-rev site would be down but the service should be up. Colin Holgate co...@verizon.net wrote: Everything is down until Tuesday. On May 11, 2013, at 7:25 PM, Martin Koob mk...@rogers.com wrote: I just checked my site hosted on odin and it is not responding. Also when I

Re: Import Snapshot in iOS

2013-05-14 Thread Mark Wilcox
I looked up the iOS snapshot code.  It looks to me as if it renders the contents of the window into a bitmap context.  I've written my own screen snapshot and video recording code on iOS and this doesn't capture the contents of a view/window drawn directly with OpenGL - for that you need to

Re: Import Snapshot in iOS

2013-05-14 Thread Mark Wilcox
Yes, the code I looked at definitely took a rect and not an object. I suspect the new method is not taking a snapshot of the screen at all but rendering the object into an image. Wouldn't using the new method and asking for the current card work for most scenarios? Presumably if you want a

RE: Import Snapshot in iOS

2013-05-15 Thread Mark Wilcox
Is everyone using the same versions of LiveCode and iOS? The code in GitHub looks like it won't successfully capture a rectangle from an accelerated screen on any recent iOS version. John Dixon dixo...@hotmail.co.uk wrote: Ender... There is not a problem with importing a snapshot from a

Re: First App rejected for odd reasons

2013-06-05 Thread Mark Wilcox
I may be wrong about this (can anyone verify?), but if you're building for iOS 5 or later, you should be perfectly safe selecting armv7 only and building for that, since any devices capable of running iOS 5 and above are armv7 devices only. Yes, this is correct and a good idea - the

Re: mobile image gallery / slider - web or standalone based?

2013-06-05 Thread Mark Wilcox
Hi Matthias, If you go the LiveCode route you can download updates to images in the background to add/replace existing ones in the app - just make sure you include the images external to the stack.  No need to do app updates to replace images. If you went the browser/jqtouch route in a native

Re: First App rejected for odd reasons

2013-06-05 Thread Mark Wilcox
Hi Tom, No need to test JPEGs again on iOS/Android - the JPEG format itself doesn't support transparency! :) If you need transparency then there is another option which is to store the image and it's mask (effectively alpha channel) separately, although I've not worked with these features in

Re: Successful recipe for LC iPhone apps...

2013-06-05 Thread Mark Wilcox
I haven't submitted an app but here's my take on the official Apple stance and what it means: All apps have to support the iPhone 5 resolution (or 4 Retina) and retina displays since May 1st. The iPhone 5 thing is clear - your app must scale to that resolution and not run in compatibility

Re: Successful recipe for LC iPhone apps...

2013-06-05 Thread Mark Wilcox
Not using images?  Are you using images for your graphics/buttons, or is everything procedurally generated?  My guess is that it won't matter at least at the moment, although procedurally generated stuff is definitely OK. The default.png and variants (e.g. default-5...@2x.png) I mentioned are

Re: mobile image gallery / slider - web or standalone based?

2013-06-06 Thread Mark Wilcox
Yes, my file-based method is purely to avoid needing to run a server at all (because it's really cheap just to host files on, say, Amazon S3) but if you run your own servers anyway then it's a much neater solution to have a simple API to tell you which images you need to download and where to

Re: old habits are hard to break

2013-06-21 Thread Mark Wilcox
Richmond wrote: Well that is rather the same as my being extremely mean when removing the core of a green pepper, cutting as near to the stem as possible, because at one time in my life I was really living on the edge, financially (when I was in the USA); while now I can both afoord lots

Re: Post command help

2013-06-24 Thread Mark Wilcox
Another suggestion would be setting the property libUrlSetSSLVerification to false as this may also resolve the issue.. Another question: does setting libUrlSetSSLVerification to false mean security is turned off completely, or only that the certificate isn't checked? Not doing SSL

Re: Running LiveCode on Google Chrome Books

2013-06-24 Thread Mark Wilcox
Mike Kerner wrote: The new units also have a certain amount of local storage for using with Google Drive. The chromebook is designed mainly to be a lightweight, fast, cheap, high-battery life machine for running HTML5.  The main weakness, IMHO, is that it is about 5 years late because ipads

Re: iOS App from 2012 - iphone5 pages are resized in simulator

2013-06-25 Thread Mark Wilcox
 (you can check inside the app bundle - it has to be called  default-5...@2x.png) Sorry to avoid causing confusion, let me correct my typo - that should have been default-5...@2x.png. Mark ___ use-livecode mailing list use-livecode@lists.runrev.com

Re: Android published app live...

2013-06-27 Thread Mark Wilcox
I've seen anywhere from minutes to a few hours. From: Paul Maguire m...@paulmaguire.me To: How to use LiveCode use-livecode@lists.runrev.com Sent: Thursday, 27 June 2013, 14:48 Subject: Android published app live... Hi. Anyone know how long it takes for a

Re: OOH! Here are a couple of cool ios7 features that I hope LC takes advantage of!

2013-06-27 Thread Mark Wilcox
I think Monte is right, this is per-app control of system services rather than something implemented by the apps themselves.  Like you have per-app settings for notifications right now which the user controls, the first two of these will be settings controlled by the IT department.  App Data

Re: Augmented reality with LiveCode ?

2013-07-01 Thread Mark Wilcox
Is there any way or tool for creating an Augmented Reality app for iOS using LiveCode ? LiveCode is (currently at least) a truly terrible tool for building augmented reality apps - primarily because it has no functionality for handling 3d content or 3d rendering.  Even if you're doing the

Re: Augmented reality with LiveCode ?

2013-07-02 Thread Mark Wilcox
If you don't need the Pro features and can live with the standard Unity splash screen then it's free for iOS now. If those thing aren't true then yes, its several times the cost of LiveCode. Sergio Schvarstein sschvarst...@gmail.com wrote: Thanks Mark for your answer. These days I am

Re: Memory usage

2013-07-03 Thread Mark Wilcox
On desktop platforms, yes, as long as the user hasn't changed settings to disable it (unlikely). On mobile platforms, no, use too much memory and the OS will kill your app. Mark J. Landman Gay jac...@hyperactivesw.com wrote: Can I safely assume that if I load a whole bunch of stacks into

Re: Building apps for iOS 7?

2015-02-02 Thread Mark Wilcox
not building for the App Store it's a bit of lost cause trying to support older versions than the latest official SDK allows - Apple always come up with some new submission requirement that means you need to use the new SDK sooner or later. -- Mark Wilcox m...@sorcery-ltd.co.uk On Mon, Feb 2, 2015

Re: Mobile cloud storage

2015-02-05 Thread Mark Wilcox
. For Apple platforms at least it would make sense to mimic the interface as far as possible though, assuming you don't just want to wrap what they've already done. -- Mark Wilcox m...@sorcery-ltd.co.uk ___ use-livecode mailing list use-livecode@lists.runrev.com

Re: Confusion about making 64 bit binaries for submission

2015-02-03 Thread Mark Wilcox
little command line tool called lipo which lets you see which architectures are included in your binary if you want to double check. -- Mark Wilcox m...@sorcery-ltd.co.uk ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url

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