Re: Map Widget Futures

2017-12-07 Thread Sannyasin Brahmanathaswami via use-livecode
Thanks Ali I'm clearly "out of my depth" here… after looking at the Google Maps model. looking at: com.google.android.gms.maps.model I think see why you are talking about overlays, as these comprise "model classes" GroundOverlay A ground overlay is an image that is fixed to a map.

Re: Map Widget Futures

2017-12-07 Thread Ali Lloyd via use-livecode
On Thu, Dec 7, 2017 at 12:56 AM Richard Gaskin via use-livecode < use-livecode@lists.runrev.com> wrote: > Ali Lloyd wrote: > > > ...make the map widget a lot more flexible on the > > objective-c side... > > iOS-only? > > -- > Richard Gaskin > Fourth World Systems > Software Design and

Re: Map Widget Futures

2017-12-06 Thread Sannyasin Brahmanathaswami via use-livecode
Thanks for replying Ali I wasn't thinking of overlays, though that could be useful and would obviously be an early enhancment request. message path: Presumably "markers" are in the msg path… i.e. like buttons, and would respond to mouseup/down/touch. That would suffice for my V1 vision of use

Re: Map Widget Futures

2017-12-06 Thread Richard Gaskin via use-livecode
Ali Lloyd wrote: > ...make the map widget a lot more flexible on the > objective-c side... iOS-only? -- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web

Re: Map Widget Futures

2017-12-06 Thread Ali Lloyd via use-livecode
I'm not quite sure what you mean by 'a member of the msg path in "proper standing"' - the map widget just wraps a native view essentially. The map 'object' is only accessible through foreign handlers in LCB, but if it can be done natively then it can be done. In the first instance the widget will

Map Widget Futures

2017-12-06 Thread Sannyasin Brahmanathaswami via use-livecode
I'm not sure if the news from LiveCode Global is under any kind of NDA… Since I have a business license, we could pose this directly to HQ, but seems useful to share.. hope that is OK and I have this quesiton What is the binary format of the map "object" that the engine or map widget can now