Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-19 Thread Pasi Juppo
Udo Richter wrote: > On 18.04.2009 15:36, Luca Olivetti wrote: > >> On Sat, 18 Apr 2009 13:28:24 +0200 >> Udo Richter wrote: >> >> >>> This is mostly what the VDR skin interface already provides: A >>> semantically structured description of the interface. Most skins >>> translate this into

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-18 Thread VDR User
On Sat, Apr 18, 2009 at 10:37 AM, Udo Richter wrote: >>> This is mostly what the VDR skin interface already provides: A >>> semantically structured description of the interface. Most skins >>> translate this into a bitmapped OSD view, but they don't have to. The >>> skincurses plugin for example u

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-18 Thread Udo Richter
On 18.04.2009 15:36, Luca Olivetti wrote: > On Sat, 18 Apr 2009 13:28:24 +0200 > Udo Richter wrote: > >> This is mostly what the VDR skin interface already provides: A >> semantically structured description of the interface. Most skins >> translate this into a bitmapped OSD view, but they don't ha

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-18 Thread Luca Olivetti
On Sat, 18 Apr 2009 13:28:24 +0200 Udo Richter wrote: > > This is mostly what the VDR skin interface already provides: A > semantically structured description of the interface. Most skins > translate this into a bitmapped OSD view, but they don't have to. The > skincurses plugin for example u

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-18 Thread Udo Richter
On 14.04.2009 01:42, Torgeir Veimo wrote: > This would of course require information from vdr in a slightly > different form; ie. semantically instead of pixels. I'd suggest trying > to get the OSD information as HTML from VDR, then allowing the frontend > to render it in any way it deems suitable,

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-14 Thread Pasi Juppo
Gerald Dachs wrote: > Quoting Torgeir Veimo : > > >> Why not go all the way and implement an opengl rendered OSD with vdpau? >> This would of course require information from vdr in a slightly different >> form; ie. semantically instead of pixels. I'd suggest trying to get the OSD >> information

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-14 Thread Oliver Joa
Hi, Klaus Schmidinger wrote: > On 13.04.2009 20:11, VDR User wrote: >> There's been recent talk in #xine-vdpau about expanding VDR to allow >> for a high color osd. Does anyone happen to know any bad implications >> of changing tIndex from uint8_t to a uint16_t for allowing access to >> more of a

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-14 Thread Gerald Dachs
Quoting Torgeir Veimo : > Why not go all the way and implement an opengl rendered OSD with vdpau? > This would of course require information from vdr in a slightly different > form; ie. semantically instead of pixels. I'd suggest trying to get the OSD > information as HTML from VDR, then allowing

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-13 Thread Torgeir Veimo
Why not go all the way and implement an opengl rendered OSD with vdpau? This would of course require information from vdr in a slightly different form; ie. semantically instead of pixels. I'd suggest trying to get the OSD information as HTML from VDR, then allowing the frontend to render it in any

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-13 Thread VDR User
On Mon, Apr 13, 2009 at 11:31 AM, Udo Richter wrote: > This will hopefully be a true-color OSD with transparency and the > ability to scale to the needs of the output device? Like having a HD OSD > even on SD playback? And (even if these times are almost history) the > ability to switch between 4:

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-13 Thread Udo Richter
On 13.04.2009 20:17, Klaus Schmidinger wrote: > On 13.04.2009 20:11, VDR User wrote: >> There's been recent talk in #xine-vdpau about expanding VDR to allow >> for a high color osd. > > I believe the right way to go is to implement a full 24 (32 with alpha > channel) bit OSD, as was already done fo

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-13 Thread Gerald Dachs
Am Mon, 13 Apr 2009 20:17:50 +0200 schrieb Klaus Schmidinger : > On 13.04.2009 20:11, VDR User wrote: > > There's been recent talk in #xine-vdpau about expanding VDR to allow > > for a high color osd. Does anyone happen to know any bad > > implications of changing tIndex from uint8_t to a uint16_

Re: [vdr] Question about VDR changes for a high-color osd.

2009-04-13 Thread Klaus Schmidinger
On 13.04.2009 20:11, VDR User wrote: > There's been recent talk in #xine-vdpau about expanding VDR to allow > for a high color osd. Does anyone happen to know any bad implications > of changing tIndex from uint8_t to a uint16_t for allowing access to > more of a color palette? I believe the right

[vdr] Question about VDR changes for a high-color osd.

2009-04-13 Thread VDR User
There's been recent talk in #xine-vdpau about expanding VDR to allow for a high color osd. Does anyone happen to know any bad implications of changing tIndex from uint8_t to a uint16_t for allowing access to more of a color palette? ___ vdr mailing list