Re: [VirtualGL-Users] extension

2011-05-10 Thread DRC
I have reached a point with this where it is impossible to go any further without the app. The issue does not appear to be related to Mono, as I am able to bring up the Tao OpenGL examples with no problem using VirtualGL and TurboVNC. I have created a tracker item here: https://sourceforge.net/t

Re: [VirtualGL-Users] extension

2011-05-03 Thread DRC
Another user ran into this same issue and attempted all of my proposed fixes below. None worked. At this point I'm stymied. I'm going to try bringing up a simple C# OpenGL demo in mono, but if I can't get that to fail in the same way, I don't know what else can be done without the app. On 4/15

Re: [VirtualGL-Users] extension

2011-04-15 Thread David Rioja Redondo
Hi, Thanks for your help. I will try those solutions after vacations. Kind regards David El 15/04/2011 12:17, DRC escribió: > David, > > We seem to have stalled out on this, and there were a lot of rapid-fire > e-mails exchanged between you and Nathan, in which multiple things were > tried and mu

Re: [VirtualGL-Users] extension

2011-04-15 Thread DRC
David, We seem to have stalled out on this, and there were a lot of rapid-fire e-mails exchanged between you and Nathan, in which multiple things were tried and multiple interleaved results posted, so this e-mail is my attempt to summarize what we know. I would encourage everyone involved to atte

Re: [VirtualGL-Users] extension

2011-04-01 Thread David Rioja Redondo
Hi, I postponed this issue due to other tasks coming over. Anyway I put here the procedure to reproduce the "extension GLX" issue. I've tried using TurboVNC, X forwarding and cygwin-X. 1.- Launch "runwb2" with "vglrun". 2.- The workbench opens well. In the case of TurboVNC the color depth is po

Re: [VirtualGL-Users] extension

2011-03-31 Thread Nathan Kidd
On 11-03-29 04:52 PM, DRC wrote: > NOTE: that error can also be displayed when attempting to use VirtualGL > with an executable that is setuid root, but I can't imagine that that > would be the case with ANSYS. It could be, however, that one of the > executables that the launcher130 script invoke

Re: [VirtualGL-Users] extension

2011-03-29 Thread DRC
NOTE: that error can also be displayed when attempting to use VirtualGL with an executable that is setuid root, but I can't imagine that that would be the case with ANSYS. It could be, however, that one of the executables that the launcher130 script invokes is setuid root. I don't know if there'

Re: [VirtualGL-Users] extension

2011-03-23 Thread Nathan Kidd
On 11-03-23 09:48 AM, r...@englobe-tec.com wrote: > > When using launcher130 I get the following error, does it give any light > on the issue? > > ERROR: ld.so: object 'librrfaker.so' from LD_PRELOAD cannot be > preloaded: ignored. It means the system couldn't find librrfaker.so or couldn't find a

Re: [VirtualGL-Users] extension

2011-03-23 Thread rams
When using launcher130 I get the following error, does it give any light on the issue? ERROR: ld.so: object 'librrfaker.so' from LD_PRELOAD cannot be preloaded: ignored. -- Enable your software for Intel(R) Active Mana

Re: [VirtualGL-Users] extension

2011-03-23 Thread rams
The exact output that I get when trying through ssh is: $ /opt/VirtualGL/bin/vglrun runwb2 [VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to [VGL]10.1.255.247, the IP address of your SSh client. Xlib: extension "NV-GLX" missing on display "localhost:10.0". Xlib: ext

Re: [VirtualGL-Users] extension

2011-03-23 Thread rams
BODY { font-family:Arial, Helvetica, sans-serif;font-size:12px; }Hello! I tried with the same result. I've also tried accessing through ssh X forwarding, also with the same result. Thanks David On Mon 8:31 PM , "DRC" dcomman...@users.sourceforge.net sent: Did you try renaming the version

Re: [VirtualGL-Users] extension

2011-03-21 Thread DRC
Did you try renaming the version of libGL.so.1 that is installed by the application? On 3/21/11 11:45 AM, r...@englobe-tec.com wrote: > I've tried this and there are new lines in the output. > > [VGL] WARNING: The OpenGL rendering context obtained on X display > [VGL]:0.0 is indirect, which

Re: [VirtualGL-Users] extension

2011-03-21 Thread rams
I've added -d :1.0 to the vglrun in the script and the output changed to: [VGL] WARNING: The OpenGL rendering context obtained on X display [VGL]:1.0 is indirect, which may cause performance to suffer. [VGL]If :1.0 is a local X display, then the framebuffer device [VGL]permissions

Re: [VirtualGL-Users] extension

2011-03-21 Thread rams
BODY { font-family:Arial, Helvetica, sans-serif;font-size:12px; }I've tried this and there are new lines in the output. [VGL] WARNING: The OpenGL rendering context obtained on X display [VGL]:0.0 is indirect, which may cause performance to suffer. [VGL]If :0.0 is a local X display, the

Re: [VirtualGL-Users] extension

2011-03-21 Thread Nathan Kidd
BTW, if you can't make sense from ld.log another simple way is to put the vglrun command inside the runwb2 script (prefix the mono command). That will narrow down if mono is unhappy or it is the script. -Nathan On 11-03-17 12:28 PM, r...@englobe-tec.com wrote: > Hi Nathan, > I wish a good heali

Re: [VirtualGL-Users] extension

2011-03-17 Thread DRC
Yes, that is quite possible. http://sourceforge.net/mailarchive/forum.php?thread_name=201009161641.14204.nate%40hpcintegrators.com&forum_name=virtualgl-users and http://sourceforge.net/tracker/?func=detail&aid=3005112&group_id=117509&atid=678327 may shed some insight. Some things to try (in th

Re: [VirtualGL-Users] extension

2011-03-17 Thread rams
Seems like my previous messages didn't reach the list (perhaps due to the attachments) I reproduce here the last one. Regarding to this... could be that the libGL.so.1 used by ANSYS (installed into its directory) has a diferent version or is conflicting with the one provided by the system? **

Re: [VirtualGL-Users] extension

2011-03-17 Thread rams
Seems like my previous messages didn't reach the list (perhaps due to the attachments) I reproduce here the last one. Regarding to this... could be that the libGL.so.1 used by ANSYS (installed into its directory) has a diferent version or is conflicting with the one provided by the system?

Re: [VirtualGL-Users] extension

2011-03-17 Thread rams
BODY { font-family:Arial, Helvetica, sans-serif;font-size:12px; }I've checked that vglgears runs well with vglrun through TurboVNC. This confirms that the problem is reduced to the concrete application. On Thu 4:50 PM , "Nathan Kidd" nathan...@spicycrypto.ca sent: On 11-03-17 07:55 AM, wrote

Re: [VirtualGL-Users] extension

2011-03-17 Thread rams
body { font-family: Arial,Helvetica,sans-serif; font-size: 12px; }Hi Nathan, I wish a good healing for you. Thanks for your time and efforts. I sent the log in another mail but it seems like it was blocked somewhere I'll go further with this since I really want to use my 3D accelerator remote

Re: [VirtualGL-Users] extension

2011-03-17 Thread Nathan Kidd
On 11-03-17 07:55 AM, r...@englobe-tec.com wrote: > "LD_PRELOAD=librrfaker.so ls" returned the usual ls output (no error > messages there). So I atach ld.log files to this mail. > > Using LD_DEBUG_OUTPUT to something like ld.log kept returning that grep > output in the console, even unsetting +tr o

Re: [VirtualGL-Users] extension

2011-03-17 Thread rams
BODY { font-family:Arial, Helvetica, sans-serif;font-size:12px; }Hi Nathan, "LD_PRELOAD=librrfaker.so ls" returned the usual ls output (no error messages there). So I atach ld.log files to this mail. Using LD_DEBUG_OUTPUT to something like ld.log kept returning that grep output in the console,

Re: [VirtualGL-Users] extension

2011-03-16 Thread Nathan Kidd
On 37-01--10 02:59 PM, r...@englobe-tec.com wrote: > I've tried the suggestions you gave: > > 1.- Adding -oglhw gave no apparent result > > 2.- Adding those 2 lines to the script added the following lines to the > output: > > libdlfaker.so:librrfaker.so > /ansys_inc/v130/Framework/bin/Linux64:/ansy

Re: [VirtualGL-Users] extension

2011-03-15 Thread Nathan Kidd
On 11-03-15 02:43 PM, DRC wrote: > The root of the problem is that VirtualGL is not being engaged for some > reason, > With any application-specific issue like this, if I can't immediately > discern what is happening by reading the trace output, the only other > recourse is to get a copy of the ap

Re: [VirtualGL-Users] extension

2011-03-15 Thread DRC
The root of the problem is that VirtualGL is not being engaged for some reason, so the application is trying to send GLX commands directly to TurboVNC (which fails, because TurboVNC doesn't have the GLX extension, as you saw below when you tried to run glxinfo without vglrun.) Adding +v +tr to the

Re: [VirtualGL-Users] extension "GLX" missing on display ":1.0"

2011-03-15 Thread DRC
You're missing vglrun. Please read the docs. On 3/15/11 11:55 AM, r...@englobe-tec.com wrote: > Hi all, > I'm having problems to use VirtualGL in a server. I have a NVIDIA Quadro > FX 4800. When running ANSYS 13.0 workbench from TurboVNC I get this > message in the output: > > extension "GLX" m

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-22 Thread Jose Rodriguez
For the record, these people seem to be doing fine with Intel cards and VirtualGL: http://trac.nchc.org.tw/grid/wiki/VirtualGL_UsageNote 2009/11/22 Jose Rodriguez : > 2009/11/22 DRC : >> OK, so perhaps I should have said it doesn't have "full 3D >> acceleration", but the result is the same.  Mo

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-22 Thread Jose Rodriguez
2009/11/22 DRC : > OK, so perhaps I should have said it doesn't have "full 3D > acceleration", but the result is the same.  Most built-in Linux drivers > are "2.5D" accelerated at best. > > Let me put this another way-- the 3D driver must support Pbuffer-enabled > FB configs in order to work in a V

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-22 Thread DRC
OK, so perhaps I should have said it doesn't have "full 3D acceleration", but the result is the same. Most built-in Linux drivers are "2.5D" accelerated at best. Let me put this another way-- the 3D driver must support Pbuffer-enabled FB configs in order to work in a VirtualGL server. NVIDIA and

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-22 Thread Jose Rodriguez
2009/11/21 DRC : > This adapter is not using 3D acceleration.  Note that the OpenGL > renderer is Mesa.  That's software OpenGL.  You need > hardware-accelerated OpenGL, which is only going to come from an NVidia > or ATI adapter with the vendor's 3D drivers installed. I have to disagree with you

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-21 Thread DRC
This adapter is not using 3D acceleration. Note that the OpenGL renderer is Mesa. That's software OpenGL. You need hardware-accelerated OpenGL, which is only going to come from an NVidia or ATI adapter with the vendor's 3D drivers installed. Jose Rodriguez wrote: > 2009/11/21 DRC : >> What is t

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-21 Thread Jose Rodriguez
2009/11/21 DRC : > What is the output of /opt/VirtualGL/bin/glxinfo -c on display :0? > Please post. I wouldn't be surprised if the card wasn't up to the task. I found a thread in a graphics forum where a developer mentions that "[he has] an application that uses pbuffers and if the pbuffer size i

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-21 Thread DRC
What is the output of /opt/VirtualGL/bin/glxinfo -c on display :0? Please post. On Nov 21, 2009, at 4:38 AM, Jose Rodriguez wrote: > 2009/11/21 DRC : >> Not having accelerated 3D drivers installed is the most obvious >> cause of >> that VirtualGL error message. Just because GLX exists doe

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-21 Thread Jose Rodriguez
2009/11/21 DRC : > Not having accelerated 3D drivers installed is the most obvious cause of > that VirtualGL error message.  Just because GLX exists doesn't mean that > Pbuffers are available.  In general, you have to install the vendor > drivers for the 3D graphics card in order to get Pbuffers.  

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-20 Thread DRC
Not having accelerated 3D drivers installed is the most obvious cause of that VirtualGL error message. Just because GLX exists doesn't mean that Pbuffers are available. In general, you have to install the vendor drivers for the 3D graphics card in order to get Pbuffers. The output of '/opt/Virtu

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-20 Thread DRC
If the 3D-enabled X server is not listening on display :0, then you need to set the VGL_DISPLAY environment variable to whatever display it is listening on, e.g.: export VGL_DISPLAY=:1 Or you can simply pass this to vglrun, e.g. vglrun -d :1 {your app} Jose Rodriguez wrote: > Hello. > > I

Re: [VirtualGL-Users] extension "GLX" missing on display

2009-11-20 Thread Jose Rodriguez
I'm trying to get this working but I don't see where the problem is. I didn't have any *dm so I installed one to be sure that there is a 'real' X server running. Then I started vncserver from /opt/TurboVNC/bin: ps aux | grep X root 2251 0.2 2.8 13012 7144 tty7 Ss+ 19:33 0:03 /usr/