You must do your best to not let the reactor pattern go critical while
using your window-managing environment. If it does happen to go
critical, you could lose all your work, and your monitor could go up
in smoke. I did happen to have a monitor go up in smoke on me once. It
was crazy.
But seriousl
On Fri, 2007-03-09 at 14:55 -0700, S Mattison wrote:
> Web Browser plz!
>
> I recommend you read http://www.stereopsis.com/procui.html before we
> discuss this toipic at any great length. After that, please download
> http://en.wikipedia.org/wiki/.kkrieger ;)
S.M.
I saw P.A.'s response about not
Web Browser plz!
I wouldn't go with MAME, strictly because of copyright issues that may
arise from including ROMs with your program, unless you own the rights
to said ROMs or unless they were put into the public domain.
As Peter just mentioned, the main problem here (with showing graphics
buffers
On Fri, Mar 09, 2007 at 03:57:23PM -0500, Rob Meyers wrote:
> Right on. One thing I had though about whiles back was coupling MAME
> (Multiple Arcade Machine Emulator?) directly into the space. MAME case you
> don't know plays all the old arcade games directly from the original ROM.
> Anyhow
>You're stopping at board games? Well, I know a lot of people in the
>states are infatuated with card games and nascar right now. But why
>not have an entire arcade, with not only games that would be
>considered gambling, but 3d interpretations of Pong, Space Invaders,
>Joust...
Right on. One thi
On 3/9/07, Reed Hedges <[EMAIL PROTECTED]> wrote:
> http://interreality.org/wiki/IdeasForCool3dWorlds
> Board games
>
> I heartfully suggest the notion of a gamespace. You walk in, see little
> stations that let you run various games, get to start a game/join one,
> play, keeps track of your accomp
3d Warehouse
A 3d warehouse to showcase things needed for various 3d applications.
This could be one place to browse for content and supplies-objects for
starting a demo.
=== Requirements === <>
* a new loader for image/textures archives:
* a new loader for models archives
* a new loader f
R.H.:
I tried to use the wiki for the first time on the internet and got a
error message. Thank you for creating that to brainstorm --- I will of
course make a note of the 3d Warehouse demo below once that wiki concept
and use is learned and debugged whichever is our case.
J.A.H.
On Fri, 2007-0
On Thu, 08 Mar 2007 23:46:30 -0500, Peter Amstutz wrote:
> If they every decide to go for VC funding, they could crush everything
> else.''
Eh, let's hope ;-)
best,
Lalo Martins
--
So many of our dreams at first seem impossible,
then t
Reed Hedges wrote:
> One thing that we need to do is make some better demo worlds for
> Interreality/3D. Let's brainstorm some ideas; you can post your ideas
> here or on the wiki:
Here's what we have so far. See the Wiki for more discussion, summaries
of requirements, etc.
http://interreality.
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