Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Christian Ohm
On Saturday, 23 September 2006 at 0:10, [EMAIL PROTECTED] wrote: I just had a thought, perhaps we can get ahold of: http://www.fsf.org/about/contact.html [EMAIL PROTECTED] for questions about the GPL and free software licensing Now that's actually a good idea (and one I should have had

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Dennis Schridde
Am Samstag, 23. September 2006 06:10 schrieb [EMAIL PROTECTED]: I just had a thought, perhaps we can get ahold of: http://www.fsf.org/about/contact.html [EMAIL PROTECTED] for questions about the GPL and free software licensing Maybe they can help us out with some advice and what to do/how

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Dennis Schridde
Am Samstag, 23. September 2006 13:02 schrieb Dennis Schridde: Am Samstag, 23. September 2006 12:31 schrieb Christian Ohm: On Saturday, 23 September 2006 at 0:10, [EMAIL PROTECTED] wrote: I just had a thought, perhaps we can get ahold of: http://www.fsf.org/about/contact.html

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Dennis Schridde
Perhaps this helps us: http://uk1.askalix.com/search.php?inam=Pivotalbranding=1spec0=loccachekey=8b84175e6dd9ed58df342ac43a7bd4faid=736522652 Pivotal Games Ltd. Wimbledon Bridge House, 1 Hartfield Road, London, SW19 3RU. Telephone: 01225874448 http://maps.google.co.uk/maps?q=SW19%203RU

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Christian Ohm
On Saturday, 23 September 2006 at 13:02, Dennis Schridde wrote: Am Samstag, 23. September 2006 12:31 schrieb Christian Ohm: Now that's actually a good idea (and one I should have had myself...) - just make it the FSF Europe - ask them about a) what they make of the readme.txt and b) how to

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Dennis Schridde
Am Samstag, 23. September 2006 17:44 schrieb Christian Ohm: On Saturday, 23 September 2006 at 13:02, Dennis Schridde wrote: Am Samstag, 23. September 2006 12:31 schrieb Christian Ohm: Now that's actually a good idea (and one I should have had myself...) - just make it the FSF Europe - ask

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Christian Ohm
On Saturday, 23 September 2006 at 19:46, Dennis Schridde wrote: Am Samstag, 23. September 2006 17:44 schrieb Christian Ohm: On Saturday, 23 September 2006 at 13:02, Dennis Schridde wrote: Am Samstag, 23. September 2006 12:31 schrieb Christian Ohm: Now that's actually a good idea (and one

[Warzone-dev] Draft for a mail to the FSF

2006-09-23 Thread Christian Ohm
Here's my first draft for a mail to the FSF Europe. I'm quite tired, I guess my style of writing deteriorated a bit to the end. Corrections and additions welcome, please keep the discussion short and on-topic. -- The code also assumes that it's difficult to misspell a or b. :-)

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread vs2k5
On Sat, 23 Sep 2006 06:31:19 -0400 Christian Ohm [EMAIL PROTECTED] wrote: On Saturday, 23 September 2006 at 0:10, [EMAIL PROTECTED] wrote: I just had a thought, perhaps we can get ahold of: http://www.fsf.org/about/contact.html [EMAIL PROTECTED] for questions about the GPL and free

Re: [Warzone-dev] Draft for a mail to the FSF

2006-09-23 Thread Per Inge Mathisen
On 9/23/06, Christian Ohm [EMAIL PROTECTED] wrote: Here's my first draft for a mail to the FSF Europe. I'm quite tired, I guess my style of writing deteriorated a bit to the end. Corrections and additions welcome, please keep the discussion short and on-topic. My opinion: When they released

Re: [Warzone-dev] Draft for a mail to the FSF

2006-09-23 Thread Dennis Schridde
Am Samstag, 23. September 2006 20:42 schrieb Christian Ohm: Here's my first draft for a mail to the FSF Europe. I'm quite tired, I guess my style of writing deteriorated a bit to the end. Corrections and additions welcome, please keep the discussion short and on-topic. Prefix the URLs with

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread vs2k5
On Sat, 23 Sep 2006 06:59:32 -0400 Dennis Schridde [EMAIL PROTECTED] wrote: Am Samstag, 23. September 2006 06:10 schrieb [EMAIL PROTECTED]: I just had a thought, perhaps we can get ahold of: http://www.fsf.org/about/contact.html [EMAIL PROTECTED] for questions about the GPL and free

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread vs2k5
On Sat, 23 Sep 2006 14:28:04 -0400 Christian Ohm [EMAIL PROTECTED] wrote: On Saturday, 23 September 2006 at 19:46, Dennis Schridde wrote: Am Samstag, 23. September 2006 17:44 schrieb Christian Ohm: On Saturday, 23 September 2006 at 13:02, Dennis Schridde wrote: Am Samstag, 23. September

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Dennis Schridde
But then we can scrap the whole project. We have already modified the data, we even scrapped the WDG format that's used on the CDs, so for our current SVN, the CDs are useless. And it degrades us into the role of curators, we can just keep the game running on modern systems instead of

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Dennis Schridde
Am Samstag, 23. September 2006 21:28 schrieb [EMAIL PROTECTED]: We could. But we also allready asked on debian-legal and those said that the data may be GPL and may be not. The only safe way to find out would be by contacting the copyright holders. Feel free to write them a mail and CC it to

Re: [Warzone-dev] Draft for a mail to the FSF

2006-09-23 Thread vs2k5
On Sat, 23 Sep 2006 14:42:37 -0400 Christian Ohm [EMAIL PROTECTED] wrote: Here's my first draft for a mail to the FSF Europe. I'm quite tired, I guess my style of writing deteriorated a bit to the end. Corrections and additions welcome, please keep the discussion short and on-topic. Nice job!

Re: [Warzone-dev] Draft for a mail to the FSF

2006-09-23 Thread Dennis Schridde
Am Samstag, 23. September 2006 21:20 schrieb Per Inge Mathisen: On 9/23/06, Christian Ohm [EMAIL PROTECTED] wrote: Here's my first draft for a mail to the FSF Europe. I'm quite tired, I guess my style of writing deteriorated a bit to the end. Corrections and additions welcome, please keep

Re: [Warzone-dev] Draft for a mail to the FSF

2006-09-23 Thread Dennis Schridde
Am Samstag, 23. September 2006 21:54 schrieb Dennis Schridde: Am Samstag, 23. September 2006 21:20 schrieb Per Inge Mathisen: If you wish to hear what the FSF legal gurus think (and that might be a good idea anyhow just as long as you do not ask them to do anything), talk to the fine people

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread vs2k5
On Sat, 23 Sep 2006 15:42:54 -0400 Dennis Schridde [EMAIL PROTECTED] wrote: But then we can scrap the whole project. We have already modified the data, we even scrapped the WDG format that's used on the CDs, so for our current SVN, the CDs are useless. And it degrades us into the role of

Re: [Warzone-dev] Draft for a mail to the FSF

2006-09-23 Thread Dennis Schridde
Am Samstag, 23. September 2006 21:54 schrieb Dennis Schridde: Am Samstag, 23. September 2006 21:20 schrieb Per Inge Mathisen: If you wish to hear what the FSF legal gurus think (and that might be a good idea anyhow just as long as you do not ask them to do anything), talk to the fine people

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread Dennis Schridde
Am Samstag, 23. September 2006 22:10 schrieb [EMAIL PROTECTED]: On Sat, 23 Sep 2006 15:42:54 -0400 Dennis Schridde There is a program named wdgexplorer for Windows I think. That was used to get the data out of the wdg. The names of the files were craped then, since wdg uses IDs or hashes

Re: [Warzone-dev] Draft for a mail to the FSF

2006-09-23 Thread Dennis Schridde
I had a talk with Per and we think that it would be best if I'd be the contact and that we should write to the SFC, because I've been told on IRC that the FSF will send us to them anyway. I will use Christians mail, a little bit altered to just ask, as Per suggested. Central questions will be

[Warzone-dev] Mac crash in r391

2006-09-23 Thread Ari Johnson
Something that changed between r390 and r391 causes the game to crash before showing the splash screen on Macs. As this was a massive, mostly-header-file update, I am not sure what's going on. The crash occurs on the call to SDL_SetVideoMode in screen.c, line 166. Some research indicates that

Re: [Warzone-dev] Warzone 2100 License Issues

2006-09-23 Thread kim metcalfe
1) Qamly is to be held blameless - This whole episode with the changing of the wdg NEEDED to be done... i cannot remember the reason but it was armour plated and ALL the devs agreed. 2) Qamly - the last i heard was in a hospital bed in a coma. so untill i hear different... do not speak ill of