Re: [Warzone-dev] liboil: interesting for performance improvements, but GCC only

2006-12-06 Thread Per Inge Mathisen
On 12/5/06, Dennis Schridde <[EMAIL PROTECTED]> wrote: Just found this library on my system and investigated: http://liboil.freedesktop.org/wiki/ It implements several commonly used functions, mostly matrix computations and similar, in (GCC(!)) inline assemble and checks on startup which one is t

Re: [Warzone-dev] liboil: interesting for performance improvements, but GCC only

2006-12-06 Thread Troman
- Original Message - From: <[EMAIL PROTECTED]> To: "Development list" Sent: Wednesday, December 06, 2006 12:11 AM Subject: Re: [Warzone-dev] liboil: interesting for performance improvements,but GCC only On Tue, 05 Dec 2006 17:23:29 -0500 Dennis Schridde <[EMAIL PROTECTED]> wrote:

Re: [Warzone-dev] liboil: interesting for performance improvements, but GCC only

2006-12-06 Thread vs2k5
On Wed, 06 Dec 2006 15:40:30 -0500 Troman <[EMAIL PROTECTED]> wrote: >As Watermelon pointed out, this is probably due to the >outdated/missing >lexer/grammar files. >I have written a Flex/Bison compilation guide >http://wz2100.net/wiki/user:flex_bison_win , it should cover all >the >necessary

Re: [Warzone-dev] liboil: interesting for performance improvements, but GCC only

2006-12-06 Thread Giel van Schijndel
[EMAIL PROTECTED] schreef: > On Wed, 06 Dec 2006 15:40:30 -0500 Troman <[EMAIL PROTECTED]> wrote: > >> As Watermelon pointed out, this is probably due to the >> outdated/missing >> lexer/grammar files. >> I have written a Flex/Bison compilation guide >> http://wz2100.net/wiki/user:flex_bison_

Re: [Warzone-dev] liboil: interesting for performance improvements, but GCC only

2006-12-06 Thread vs2k5
On Wed, 06 Dec 2006 18:20:34 -0500 Giel van Schijndel <[EMAIL PROTECTED]> wrote: >[EMAIL PROTECTED] schreef: >> Thanks, that did the trick. The ones on gna should be >> deleted/replaced. :) >> I did up a quick .bat file (just modify paths)... >> >> bison -d audp_parser.y -o audp_parser.c >> biso

[Warzone-dev] Upconverting WZ textures

2006-12-06 Thread Ranger Joe
Hi, I can't seem to be able to register on realtimestrategies.net - I still haven't got the confirmation email over a period of several days. So I'm posting here. In any case, I'd be interested in upconverting any existing low-resolution textures WZ:Resurrection will be using (from the origi

[Warzone-dev] WIP for bugfix for https://gna.org/bugs/?7423

2006-12-06 Thread tmhikaru
Hey, I ran into the bug while screwing around with cheat mode today detailed here: https://gna.org/bugs/?7423 I'll be replying to that bug shortly, but I think I figured out what's wrong with the CONPRINTF; it's apparently missing an argument. I stuffed in Unit for now, but this isn't exactly ver