[Warzone-dev] [bug #9263] segfault in action.c

2007-06-02 Thread anonymous
URL: Summary: segfault in action.c Project: Warzone Resurrection Project Submitted by: None Submitted on: Samstag 02.06.2007 um 12:53 CEST Category: None Severity: 3 - Normal

Re: [Warzone-dev] Push out 2.0.7?

2007-06-02 Thread Dennis Schridde
Am Dienstag, 29. Mai 2007 schrieb Dennis Schridde: > Am Dienstag, 29. Mai 2007 schrieb Dennis Schridde: > > Am Dienstag, 29. Mai 2007 schrieb Dennis Schridde: > > > Am Dienstag, 15. Mai 2007 schrieb Dennis Schridde: > > > > Am Sonntag, 13. Mai 2007 schrieb The Watermelon: > > > > > On 5/13/07, Denn

Re: [Warzone-dev] Oil anim fix patch

2007-06-02 Thread Dennis Schridde
Am Samstag, 2. Juni 2007 schrieb [EMAIL PROTECTED]: > I guess even "stupid" people can fix things? :( Did someone say that? --Dennis signature.asc Description: This is a digitally signed message part. ___ Warzone-dev mailing list Warzone-dev@gna.org ht

[Warzone-dev] Update To Kills/Rank Mechanism

2007-06-02 Thread Freddie Witherden
Hi. As I am sure some of you know (I have been talking about it non-stop on IRC under the alias EvilGuru for the past week or so) I have been working on an update to the experience mechanism. In an attempt to make the system 'fairer' I have added support for partial kills, with units getti

[Warzone-dev] Bugreport forum

2007-06-02 Thread Dennis Schridde
Does anyone still read it? Does anyone think it is of much use and we could not send the people to the bugtracker, which also allows anonymous reports since a while? If not, I'll close it and move the reports which seem still valid into the tracker. --Dennis signature.asc Description: This is

Re: [Warzone-dev] Bugreport forum

2007-06-02 Thread Roman
I'd say we don't need it, bugtracker is much more convenient to use. But make sure you leave a link to the bugtracker or redirect there automaticaly, otherwise some forum users might either completely stop submitting bugreports or will start using other forums instead. > Does anyone still read

Re: [Warzone-dev] Oil anim fix patch

2007-06-02 Thread vs2k5
On Sat, 02 Jun 2007 08:07:00 -0400 Dennis Schridde <[EMAIL PROTECTED]> wrote: >Am Samstag, 2. Juni 2007 schrieb [EMAIL PROTECTED]: >> I guess even "stupid" people can fix things? :( >Did someone say that? > >--Dennis Yes, as pointed out by my friend who is on irc channel. :( -- Click here to find

Re: [Warzone-dev] Fwd: [Warzone-commits] r1422 - /trunk/ChangeLog

2007-06-02 Thread Dennis Schridde
Am Freitag, 1. Juni 2007 schrieb Roman: > On 5/31/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: > > Am Donnerstag, 31. Mai 2007 schrieb Roman: > > > Roman wrote: > > >> (Kreuvf, I warn you I spit far and kick painfully :P), but nm, maybe > > > > > > I once met a camel like that... > > > > I once m

Re: [Warzone-dev] Fwd: [Warzone-commits] r1422 - /trunk/ChangeLog

2007-06-02 Thread Jose Ivey
Dennis Schridde wrote: > Am Freitag, 1. Juni 2007 schrieb Roman: >> On 5/31/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: >> >> Am Donnerstag, 31. Mai 2007 schrieb Roman: Roman wrote: > (Kreuvf, I warn you I spit far and kick painfully :P), but nm, maybe I once met a camel like that.

Re: [Warzone-dev] Oil anim fix patch

2007-06-02 Thread Dennis Schridde
Am Samstag, 2. Juni 2007 schrieb [EMAIL PROTECTED]: > Yes, as pointed out by my friend who is on irc channel. :( In case you are refering to my talk with Giel: It was not about you being stupid in any way. You, just as other people incl. me do at times, asked about something which was discussed lo

Re: [Warzone-dev] Fwd: [Warzone-commits] r1422 - /trunk/ChangeLog

2007-06-02 Thread Roman
> Am Freitag, 1. Juni 2007 schrieb Roman: >> On 5/31/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: >> Am Donnerstag, 31. Mai 2007 schrieb Roman: >> > > Roman wrote: >> > >> (Kreuvf, I warn you I spit far and kick painfully :P), but nm, maybe >> > > >> > > I once met a camel like that... >> > >>

Re: [Warzone-dev] Fwd: [Warzone-commits] r1422 - /trunk/ChangeLog

2007-06-02 Thread Dennis Schridde
Am Samstag, 2. Juni 2007 schrieb Jose Ivey: > Dennis Schridde wrote: > > Am Freitag, 1. Juni 2007 schrieb Roman: > >> On 5/31/07, Dennis Schridde <[EMAIL PROTECTED]> wrote: > >> > >> Am Donnerstag, 31. Mai 2007 schrieb Roman: > Roman wrote: > > (Kreuvf, I warn you I spit far and kick painf

Re: [Warzone-dev] Oil anim fix patch

2007-06-02 Thread vs2k5
On Sat, 02 Jun 2007 15:06:01 -0400 Dennis Schridde <[EMAIL PROTECTED]> wrote: >Am Samstag, 2. Juni 2007 schrieb [EMAIL PROTECTED]: >> Yes, as pointed out by my friend who is on irc channel. :( >In case you are refering to my talk with Giel: >It was not about you being stupid in any way. >You, just

Re: [Warzone-dev] Update To Kills/Rank Mechanism

2007-06-02 Thread vs2k5
On Sat, 02 Jun 2007 08:45:49 -0400 Freddie Witherden <[EMAIL PROTECTED]> wrote: >Hi. > >As I am sure some of you know (I have been talking about it non- >stop >on IRC under the alias EvilGuru for the past week or so) I have >been >working on an update to the experience mechanism. In an attemp

Re: [Warzone-dev] Update To Kills/Rank Mechanism

2007-06-02 Thread Freddie Witherden
Hi. > Do units carry over rankings? I never notice much difference, they > die too fast. I am not sure what you mean by carry over rankings. Could you elaborate somewhat? > For your mod, would not it make fix place/wall units very > powerful? To the best of my knowledge experience is only r

Re: [Warzone-dev] Oil anim fix patch

2007-06-02 Thread Per Inge Mathisen
On 6/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > So patch good or not? I am curious as to why it is correct, and what else might break, not just whether it fixes the bug. I see that gerard changed it in r1007: r1007

[Warzone-dev] Segfaults when things get damaged on AMD64

2007-06-02 Thread Linas Žvirblis
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I am experiencing segfaults when something (absolutely anything) in the game gets damaged. It works fine otherwise - I can build things, move units, etc. I suspect this may have something to do with pie_Draw3DShape2(), although I am absolutely clueles

Re: [Warzone-dev] Oil anim fix patch

2007-06-02 Thread Dennis Schridde
Am Samstag, 2. Juni 2007 schrieb Per Inge Mathisen: > On 6/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > So patch good or not? > > I am curious as to why it is correct, and what else might break, not > just whether it fixes the bug. I see that gerard changed it in r1007: > > --

Re: [Warzone-dev] Update To Kills/Rank Mechanism

2007-06-02 Thread vs2k5
On Sat, 02 Jun 2007 16:15:17 -0400 Freddie Witherden <[EMAIL PROTECTED]> wrote: >Hi. > >> Do units carry over rankings? I never notice much difference, >they >> die too fast. > >I am not sure what you mean by carry over rankings. Could you >elaborate somewhat? The experience points/rank is wh

Re: [Warzone-dev] Update To Kills/Rank Mechanism

2007-06-02 Thread Freddie Witherden
Hello. > The experience points/rank is what I mean. If unit get lot kills > in 1 mission, I never notice if same unit is any better in next > mission. Yes, currently experience does not make as bigger difference as I would like it to, but I have some plans to change that (assuming that peopl

Re: [Warzone-dev] Oil anim fix patch

2007-06-02 Thread vs2k5
On Sat, 02 Jun 2007 16:31:31 -0400 Per Inge Mathisen <[EMAIL PROTECTED]> wrote: >On 6/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: >> So patch good or not? > >I am curious as to why it is correct, and what else might break, >not >just whether it fixes the bug. I see that gerard changed it i

Re: [Warzone-dev] Update To Kills/Rank Mechanism

2007-06-02 Thread Roman
> Hello. >> The experience points/rank is what I mean. If unit get lot kills >> in 1 mission, I never notice if same unit is any better in next >> mission. > Yes, currently experience does not make as bigger difference as I > would like it to, but I have some plans to change that (assuming t

Re: [Warzone-dev] Oil anim fix patch

2007-06-02 Thread Dennis Schridde
Am Samstag, 2. Juni 2007 schrieb [EMAIL PROTECTED]: > On Sat, 02 Jun 2007 16:31:31 -0400 Per Inge Mathisen > > <[EMAIL PROTECTED]> wrote: > >On 6/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > >> So patch good or not? > > > >I am curious as to why it is correct, and what else might break, > >

[Warzone-dev] Bison/flex errors in grammar ?

2007-06-02 Thread vs2k5
For all the asserts, is root cause error in grammar files Or is code problem? All .l & .y files change from original, so is there a way to check these files for problems? Someone explain better those asserts? I find this for bison, To enable compilation of trace facilities, you must define the