[Warzone-dev] [Warzone 2100 Trac] #830: burn baba burn!

2009-08-21 Thread Warzone 2100 Trac
#830: burn baba burn! ---+ Reporter: Buginator | Owner: Type: defect | Status: new Priority: major | Milestone: 2.2.2

Re: [Warzone-dev] [Warzone 2100 Trac] #769: Add a "north" pointer for the radar

2009-08-21 Thread Warzone 2100 Trac
#769: Add a "north" pointer for the radar -+-- Reporter: Buginator | Owner: Type: enhancement | Status: closed Priority: major | Milestone: 2.2.2

Re: [Warzone-dev] [Warzone 2100 Trac] #770: Sound patch which should vastly help our sound issues.

2009-08-21 Thread Warzone 2100 Trac
#770: Sound patch which should vastly help our sound issues. -+-- Reporter: Buginator | Owner: Type: defect| Status: closed Priority: major

[Warzone-dev] Last call for 2.2.2 commits!

2009-08-21 Thread bugs buggy
Unless someone throws a fit, I plan to make a 2.2.2 release this weekend. Most likely on Sunday. I will do the windows & linux tarball, so we just need the Mac release as well. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listi

Re: [Warzone-dev] [Warzone 2100 Trac] #770: Sound patch which should vastly help our sound issues.

2009-08-21 Thread Warzone 2100 Trac
#770: Sound patch which should vastly help our sound issues. -+-- Reporter: Buginator | Owner: Type: defect| Status: closed Priority: major

[Warzone-dev] Making trac friendlier?

2009-08-21 Thread bugs buggy
It has come up that some of the resolutions we currently use for trac can seem to be a bit harsh in tone. Mainly, the issue is, if a user has some kind of feature request, then what should be done with it? If we close it as invalid, that could be conscrewed as us telling them to bugger off... If

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread kim metcalfe
sounds good with what you said... perhaps answer with 1 will be done eventually... 2 will be done only if you can find someone to do it... 3 can not be done due to game engine restraints... 4 will never be done as it is too code complicated / or / already exists in some other game ... etc. _

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread Dennis Schridde
Hi! Am Samstag, 22. August 2009 00:29:03 schrieb bugs buggy: > It has come up that some of the resolutions we currently use for trac > can seem to be a bit harsh in tone. > > Mainly, the issue is, if a user has some kind of feature request, then > what should be done with it? > > If we close it as

[Warzone-dev] SF svn repo upgrade to 1.6.4?

2009-08-21 Thread bugs buggy
*After* the 2.2.2 release, I was thinking we should upgrade our SVN repo( svnadmin upgrade) to svn version 1.6.4. Any objections to this? It makes quite a few things easier on us (merges), see the release notes here: http://sourceforge.net/apps/wordpress/sourceforge/2009/08/07/subversion-upgraded

[Warzone-dev] [Warzone 2100 Trac] #831: Xcode project on trunk needs a few files to compile after challenges update

2009-08-21 Thread Warzone 2100 Trac
#831: Xcode project on trunk needs a few files to compile after challenges update +--- Reporter: blb |Type: defect Status: new |Priority: major Milestone:

[Warzone-dev] [Warzone 2100 Trac] #832: Score table not showing top line

2009-08-21 Thread Warzone 2100 Trac
#832: Score table not showing top line --+- Reporter: Powzone|Type: defect Status: new|Priority: minor Milestone: unspecified| Component

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread Stephen Swaney
On Fri, Aug 21, 2009 at 06:29:03PM -0400, bugs buggy wrote: ... > Mainly, the issue is, if a user has some kind of feature request, then > what should be done with it? > > If we close it as invalid, that could be conscrewed as us telling them > to bugger off... > If we don't close it, then it clo

Re: [Warzone-dev] [Warzone 2100 Trac] #770: Sound patch which should vastly help our sound issues.

2009-08-21 Thread Warzone 2100 Trac
#770: Sound patch which should vastly help our sound issues. -+-- Reporter: Buginator | Owner: Type: defect| Status: closed Priority: major

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread bugs buggy
On 8/21/09, Stephen Swaney wrote: > One way is simply to have a separate tracker for feature requests. > However, as cybersphinx points out in IRC, having everything in one > database has certain advantages. If we had a separate 'feature > request' type, it would solve that problem. Then aga

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread Zarel
On Fri, Aug 21, 2009 at 9:16 PM, Stephen Swaney wrote: > Right now, we overload 'enhancement' to mean both patches and feature > requests.  Ideally, we want to be able to separate the bugs and > patches from feature requests which are often useless. The last time I brought this up, the reply was

Re: [Warzone-dev] Making trac friendlier?

2009-08-21 Thread bugs buggy
On 8/22/09, bugs buggy wrote: > > I don't think we can do that, without modifying the source code. I > think Giel would know what can / can't be done the best, he seems to > know more about trac than the other devs. > I just found this, this looks like it would be a nice enhancement for us. ht

[Warzone-dev] [Warzone 2100 Trac] #833: collection of CAMPAIGN savegames for 2.2.x

2009-08-21 Thread Warzone 2100 Trac
#833: collection of CAMPAIGN savegames for 2.2.x ---+ Reporter: Buginator | Owner: Type: task | Status: new Priority: major | Milestone: 2

Re: [Warzone-dev] SF svn repo upgrade to 1.6.4?

2009-08-21 Thread Zarel
On Fri, Aug 21, 2009 at 5:06 PM, bugs buggy wrote: > *After* the 2.2.2 release, I was thinking we should upgrade our SVN > repo( svnadmin upgrade) to svn version 1.6.4. > > Any objections to this?  It makes quite a few things easier on us > (merges), see the release notes here: > http://sourceforge

Re: [Warzone-dev] [Warzone 2100 Trac] #756: Crash if map preview during map download

2009-08-21 Thread Warzone 2100 Trac
#756: Crash if map preview during map download +--- Reporter: Per | Owner: Type: defect | Status: new Priority: minor