Hello Spencer, I may be wrong, but right now all snaps are flagged as non-free. I don't know if there's a way to tell right now if the snap is a result of open or proprietary code - and binary blobs.
The way I can think of doing this would be remotely building every snap in the same environment, away from the developer/packager, to ensure, based on the listed sources and licenses, that what this environment is grabbing to build the snap, is all indeed free open source code. There must be other forms, I don't know what's planned. Regards, Érico Vieira Porto Em 17 de set de 2016 3:24 AM, "Spencer Parkin" <[email protected]> escreveu: > At the risk of e-mailing the list again too soon (low frequency of spamage > is a good policy, especially if, like me, you have a tenancy to alienate > yourself from people with excessive naivity and stupidity), I wanted to > ask: how can I re-assure the Ubuntu Store that my program is indeed free? > It says it's "non-free," because "[it] may contain non-free components." > > I'm using wxWidgets, OpenGL, and boost. I'm fairly certain those are > free. I'm not a legal expert, though. And I can't think of anything else > I might be using that would make it non-free. > > Thoughts? > > Thanks, > --Sp > > -- > Snapcraft mailing list > [email protected] > Modify settings or unsubscribe at: https://lists.ubuntu.com/ > mailman/listinfo/snapcraft > >
-- Snapcraft mailing list [email protected] Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/snapcraft
