Welcome guys. It's great to see you on this list indeed! On 19 April 2012 12:55, Matt Morris <[email protected]> wrote:
> A hearty welcome to all the new faces, looking forward to seeing what > happens with softimage and some fresh ideas! > > > On 19 April 2012 12:11, Juhani Karlsson <[email protected]> wrote: > >> Welcome! >> Its great to see you in the list. I think good work always derives from >> one passion and intrest to the project, not the ones history! >> I believe that you guys can do great job. : ) >> >> - Juhani >> >> >> 2012/4/19 Rob Chapman <[email protected]> >> >>> பட்டியலில் வரவேற்பு ! >>> >>> >>> I hope I said it right :D >>> >>> >>> >>> On 19 April 2012 11:59, adrian wyer <[email protected]>wrote: >>> >>>> ** ** ** ** ** >>>> >>>> hello from rainy London......**** >>>> >>>> ** ** >>>> >>>> judging by the amount of games industry related new faces, are we to >>>> read anything into this? more reliance on GPU? better real-time >>>> performance? >>>> **** >>>> >>>> ** ** >>>> >>>> just throwing it out there**** >>>> >>>> ** ** >>>> >>>> a**** >>>> >>>> ** ** >>>> >>>> Adrian Wyer >>>> Fluid Pictures >>>> ********75-77 Margaret St********. >>>> ********London******** >>>> W1W 8SY >>>> ++44(0) 207 580 0829 **** >>>> >>>> >>>> [email protected]**** >>>> >>>> www.fluid-pictures.com **** >>>> >>>> **** >>>> >>>> Fluid Pictures Limited is registered in ****England**** and ******** >>>> Wales********. >>>> Company number:5657815 >>>> VAT number: 872 6893 71**** >>>> ------------------------------ >>>> >>>> *From:* [email protected] [mailto: >>>> [email protected]] *On Behalf Of *Chris Marshall >>>> *Sent:* 19 April 2012 11:56 >>>> *To:* [email protected] >>>> *Subject:* Re: Intro to the new team (was RE: Softimage development)*** >>>> * >>>> >>>> ** ** >>>> >>>> Hello from sunny ****Wales****!**** >>>> >>>> ** ** >>>> >>>> On 19 April 2012 11:48, Eugen Sares <[email protected]> wrote:**** >>>> >>>> Allow me to say welcome, too! >>>> Thanks for the insight, sounds quite reassuring. >>>> >>>> I'd put some extra cash in the bribe-suitcase for Joany if he fixes up >>>> the SDK for full seamless custom operator support... >>>> ;} >>>> >>>> Best, >>>> Eugen**** >>>> >>>> >>>> >>>> >>>> On Thu, 19 Apr 2012 12:38:11 +0200, Eric Thivierge < >>>> [email protected]> wrote:**** >>>> >>>> Let me be the first to say Welcome! While it's a bit sad to see some of >>>> the >>>> long time devs go even without a lot of personal interaction with them, >>>> it's also nice to see fresh faces to the team and look forward to the >>>> future developments. Don't be strangers to the list. >>>> >>>> Now how can I bribe Joany to get us a native Qt host in Soft? :P >>>> >>>> -------------------------------------------- >>>> Eric Thivierge >>>> http://www.ethivierge.com >>>> >>>> >>>> On Thu, Apr 19, 2012 at 8:14 PM, Chun-Pong Yu < >>>> [email protected]>wrote:**** >>>> >>>> Luc-Eric's comments are a good segway for me to introduce some members >>>> of >>>> the new team and what they're working on. We've been lurking on the >>>> list >>>> so far, and have been amazed by the passion of most in the community for >>>> Softimage and will support it as best as we can. Now that Luc-Eric, >>>> Guillaume LaForge, Guillaume Laferriere, etc. have moved to the Maya >>>> team, >>>> we'll be participating more actively especially when there're technical >>>> issues reported. >>>> >>>> We're all based in ****Singapore**** btw (so the comments on durians >>>> were apt) >>>> where the cost of labour isn't that much different from ****Montreal*** >>>> * and >>>> certainly much higher (3x?) than in ****China****. And there're more >>>> people in the >>>> team than there were in ****Montreal**** two years ago. Moreover, >>>> folks like JF, >>>> Francis, David, Manny, Graham, etc. are still around (the first 3 are in >>>> fact still developing enhancements and bug fixes for customers). Hence >>>> Autodesk is still investing in the Softimage since guess what? Soft >>>> still >>>> makes money for the company. >>>> >>>> It's true that the team doesn't know the code as well as Luc-Eric and >>>> team >>>> but that's not to say that we're newbies to software development, 3D >>>> graphics, simulations, rendering, etc. either. Sure, we don't have the >>>> 10-15 year histories with Soft that the "old" team had, but we're happy >>>> to >>>> say that they're still around (even many from the acquisition who >>>> eventually moved to other Autodesk teams) and still helping out when >>>> there's a need. But that should go down as we become more familiar with >>>> the code. >>>> >>>> So here goes: >>>> >>>> Hsiao Ming Chia - Core, Ref Models. From NVIDIA, worked on games >>>> middleware and runtime engines for 8 yrs. >>>> Yury Khmel - Core, ICE, FaceRobot. 12+ years, last 5 as an architect in >>>> games development. >>>> John Tensuan - Rendering, Data Management. Last in Ubisoft doing >>>> rendering and engine systems. >>>> Ho Chung Nguyen - ICE, Simulation. Wrote core libraries for math, >>>> physics >>>> simulation, rendering while at LucasArts. >>>> Joany Yang - UI, SDK. Mainly engaged in UI projects using COM, MFC, >>>> C++, >>>> etc while at another team at Autodesk. >>>> >>>> Me? I just manage the team so am the "overhead" :-) >>>> >>>> If you're ever in ****Singapore****, we'd love to meet you. >>>> >>>> Regards, >>>> Chun Pong**** >>>> >>>> ** ** >>>> ------------------------------ >>>> >>>> No virus found in this message. >>>> Checked by AVG - www.avg.com >>>> Version: 2012.0.1913 / Virus Database: 2411/4945 - Release Date: >>>> 04/18/12**** >>>> >>> >>> >> > > > -- > www.matinai.com > -- 3D Artist/TD @ The Mill, London http://www.amaanakram.com

