I believe you. I was a dev on a MMO game for a number of years and it was always interesting to see how the perception of the users was affected by the occasional exit of someone - or several people - who were more visible to the players than the average person on the team. This was always a little frustrating for the vast majority of us who continued to work behind the scenes to keep improving the product because no amount of messaging seemed to help alleviate the concerns. There will always be some portion of the user base who would prefer everyone they know who is working on the project stay there indefinitely and considers anything else to be a sign of trouble, when really what is important (to me anyway) is that the product continues to be well supported by qualified people. There are a lot of smart people out there who could contribute to Softimage's future and change is not necessarily a bad thing.
Maybe the sky is falling, I dunno. I do know that for the very first time ever I received an email asking for more information about one of my automated crash reports (CER) that was sent in, which to me is progress. I've wondered for years now if anyone even looked at those. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Graham Bell Sent: Thursday, April 19, 2012 3:00 PM To: [email protected] Subject: RE: Intro to the new team (was RE: Softimage development) I’m not sure what else we can say, when we are as up front and honest as possible, no one seems to believe us anyway. From: [email protected] [mailto:[email protected]] On Behalf Of Rob Chapman Sent: 19 April 2012 22:33 To: [email protected] Subject: Re: Intro to the new team (was RE: Softimage development) incredulous, absolve the the entire known dev team ( except Brent stays yes?) into fecking Maya, plan it for over year, whilst denying everything and that nothing is going to happen to Softimage. seriously?

