hm,  MR does uses all cores and all  CPUs for FG at least for standard
rendering. Only the old photon mapping GI/caustics) is single threaded, if I
rember correctly (the newer irridiance particles uses always all cores and
cpus, even sattelite CPUs). 

 

In terms of FG only: 

In some cases ( or most) you can speed up the FG with using 'Refinment
Passes' under the advanced options. Feels like It scales better on the cores
than the default settings because it uses  the MR tile order. It doesn't
"hang" that much on certain FG tiles that happens sometimes with large FG
maps. Maybe it depends on the scene but you should give it a try next time
when you're having 8h of FG calculation. 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of James De
Colling
Sent: Friday, August 31, 2012 0:29
To: [email protected]
Subject: Re: Small Annoying Things

 

another one...and I do like that term, Mental Delay

 

MR only uses 1 core to calculate FG points (in rendermap anyway) doing a 4k
rendermap with FG just took me 8 hours...to calculate the FG..11 cores
sitting idle

On Friday, August 31, 2012, Luc-Eric Rousseau wrote:

Users can't use the python that's installed with the Linux
distribution. They need to use the version that's compatible with the
pywin module compiled with MainWin by the development team and
installed in the Softimage folder.  It's not obvious to update pywin
with new versions of python because no one else uses pywin on linux or
gcc (obviously!) and therefore it's usually not just a recompile. we
originally paid the creator of the package to port it for us

On Thu, Aug 30, 2012 at 12:02 PM, Chris Chia <[email protected]
<javascript:;> > wrote:
> I don't understand. You can't get Linux Python to work?
>
> Chris
>
> On 30 Aug, 2012, at 11:50 PM, "Alan Fregtman" <[email protected]
<javascript:;> <mailto:[email protected] <javascript:;> >> wrote:
>
> Not being able to use the system Python is a little annoying too. In Linux
we're stuck in Py2.5 because only the built-in Softimage Python works.

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