Hi,
We're looking into archiving and building a library of assets we have.

By assets I mean:
3D assets(.obj, .FBX, .abc, .emdl...) and
2D assets(reference images, textures, concept art...)

How are you guys organizing all this in your studio?
Do you use a system that's both a viewer and a repository or you're using 
regular windows folders along with a viewer?

Thanks for any advice, info you can give me.
MAC

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