Hi, We're looking into archiving and building a library of assets we have. By assets I mean: 3D assets(.obj, .FBX, .abc, .emdl...) and 2D assets(reference images, textures, concept art...)
How are you guys organizing all this in your studio? Do you use a system that's both a viewer and a repository or you're using regular windows folders along with a viewer? Thanks for any advice, info you can give me. MAC

